[UsedSettings] ConfigSystem.Android.Engine:/Script/Engine.RendererSettings:r.DistanceFields:0=1 ConfigSystem.Android.Engine:DeviceProfileManager:PreviewDeviceProfileSelectionModule:0=AndroidDeviceProfileSelector ConfigSystem.Android.Engine:StaticMeshLODSettings:Deco:0=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("DecoLOD","Deco")) ConfigSystem.Android.Engine:StaticMeshLODSettings:Foliage:0=(NumLODs=1,MaxNumStreamedLODs=0,bSupportLODStreaming=0,Name=LOCTEXT("FoliageLOD","Foliage")) ConfigSystem.Android.Engine:StaticMeshLODSettings:HighDetail:0=(NumLODs=6,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=6,Name=LOCTEXT("HighDetailLOD","High Detail")) ConfigSystem.Android.Engine:StaticMeshLODSettings:LargeProp:0=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("LargePropLOD","Large Prop")) ConfigSystem.Android.Engine:StaticMeshLODSettings:LevelArchitecture:0=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LightMapResolution=32,LODPercentTriangles=50,PixelError=12,SilhouetteImportance=4,Name=LOCTEXT("LevelArchitectureLOD","Level Architecture")) ConfigSystem.Android.Engine:StaticMeshLODSettings:SmallProp:0=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("SmallPropLOD","Small Prop")) ConfigSystem.Android.Engine:StaticMeshLODSettings:Vista:0=(NumLODs=1,MaxNumStreamedLODs=0,bSupportLODStreaming=0,Name=LOCTEXT("VistaLOD","Vista")) ConfigSystem.Android.Input:InputPlatformSettings_Android InputPlatformSettings:input.DeviceMappingPolicy:0=1 ConfigSystem.Android.Input:InputPlatformSettings_Android InputPlatformSettings:MaxPlatformUserCount:0=4 ConfigSystem.IOS.Engine:/Script/Engine.RendererSettings:r.DistanceFields:0=0 ConfigSystem.IOS.Engine:StaticMeshLODSettings:Deco:0=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("DecoLOD","Deco")) ConfigSystem.IOS.Engine:StaticMeshLODSettings:Foliage:0=(NumLODs=1,MaxNumStreamedLODs=0,bSupportLODStreaming=0,Name=LOCTEXT("FoliageLOD","Foliage")) ConfigSystem.IOS.Engine:StaticMeshLODSettings:HighDetail:0=(NumLODs=6,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=6,Name=LOCTEXT("HighDetailLOD","High Detail")) ConfigSystem.IOS.Engine:StaticMeshLODSettings:LargeProp:0=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("LargePropLOD","Large Prop")) ConfigSystem.IOS.Engine:StaticMeshLODSettings:LevelArchitecture:0=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LightMapResolution=32,LODPercentTriangles=50,PixelError=12,SilhouetteImportance=4,Name=LOCTEXT("LevelArchitectureLOD","Level Architecture")) ConfigSystem.IOS.Engine:StaticMeshLODSettings:SmallProp:0=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("SmallPropLOD","Small Prop")) ConfigSystem.IOS.Engine:StaticMeshLODSettings:Vista:0=(NumLODs=1,MaxNumStreamedLODs=0,bSupportLODStreaming=0,Name=LOCTEXT("VistaLOD","Vista")) ConfigSystem.IOS.Input:InputPlatformSettings_IOS InputPlatformSettings:input.DeviceMappingPolicy:0=0 ConfigSystem.IOS.Input:InputPlatformSettings_IOS InputPlatformSettings:MaxPlatformUserCount:0=4 ConfigSystem.Linux.Engine:StaticMeshLODSettings:Deco:0=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("DecoLOD","Deco")) ConfigSystem.Linux.Engine:StaticMeshLODSettings:Foliage:0=(NumLODs=1,MaxNumStreamedLODs=0,bSupportLODStreaming=0,Name=LOCTEXT("FoliageLOD","Foliage")) ConfigSystem.Linux.Engine:StaticMeshLODSettings:HighDetail:0=(NumLODs=6,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=6,Name=LOCTEXT("HighDetailLOD","High Detail")) ConfigSystem.Linux.Engine:StaticMeshLODSettings:LargeProp:0=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("LargePropLOD","Large Prop")) ConfigSystem.Linux.Engine:StaticMeshLODSettings:LevelArchitecture:0=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LightMapResolution=32,LODPercentTriangles=50,PixelError=12,SilhouetteImportance=4,Name=LOCTEXT("LevelArchitectureLOD","Level Architecture")) ConfigSystem.Linux.Engine:StaticMeshLODSettings:SmallProp:0=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("SmallPropLOD","Small Prop")) ConfigSystem.Linux.Engine:StaticMeshLODSettings:Vista:0=(NumLODs=1,MaxNumStreamedLODs=0,bSupportLODStreaming=0,Name=LOCTEXT("VistaLOD","Vista")) ConfigSystem.Mac.Engine:StaticMeshLODSettings:Deco:0=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("DecoLOD","Deco")) ConfigSystem.Mac.Engine:StaticMeshLODSettings:Foliage:0=(NumLODs=1,MaxNumStreamedLODs=0,bSupportLODStreaming=0,Name=LOCTEXT("FoliageLOD","Foliage")) ConfigSystem.Mac.Engine:StaticMeshLODSettings:HighDetail:0=(NumLODs=6,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=6,Name=LOCTEXT("HighDetailLOD","High Detail")) ConfigSystem.Mac.Engine:StaticMeshLODSettings:LargeProp:0=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("LargePropLOD","Large Prop")) ConfigSystem.Mac.Engine:StaticMeshLODSettings:LevelArchitecture:0=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LightMapResolution=32,LODPercentTriangles=50,PixelError=12,SilhouetteImportance=4,Name=LOCTEXT("LevelArchitectureLOD","Level Architecture")) ConfigSystem.Mac.Engine:StaticMeshLODSettings:SmallProp:0=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("SmallPropLOD","Small Prop")) ConfigSystem.Mac.Engine:StaticMeshLODSettings:Vista:0=(NumLODs=1,MaxNumStreamedLODs=0,bSupportLODStreaming=0,Name=LOCTEXT("VistaLOD","Vista")) ConfigSystem.Mac.Input:InputPlatformSettings_Mac InputPlatformSettings:input.DeviceMappingPolicy:0=1 ConfigSystem.Mac.Input:InputPlatformSettings_Mac InputPlatformSettings:MaxPlatformUserCount:0=8 ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/ChaosVD.ini:/Script/ChaosVD.ChaosVDParticleVisualizationColorSettings:ColorsByClientServer:0=(ServerBaseColor=(B=80,G=92,R=231,A=255),ClientBaseColor=(B=178,G=114,R=0,A=255)) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/ChaosVD.ini:/Script/ChaosVD.ChaosVDParticleVisualizationColorSettings:ColorsByParticleState:0=(DynamicColor=(B=98,G=246,R=253,A=255),SleepingColor=(B=80,G=92,R=231,A=255),KinematicColor=(B=178,G=114,R=0,A=255),StaticColor=(B=156,G=159,R=150,A=255)) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/ChaosVD.ini:/Script/ChaosVD.ChaosVDParticleVisualizationColorSettings:ColorsByShapeType:0=(SimpleTypeColor=(B=115,G=158,R=0,A=255),ConvexColor=(B=66,G=228,R=240,A=255),HeightFieldColor=(B=233,G=180,R=86,A=255),TriangleMeshColor=(B=0,G=94,R=213,A=255),LevelSetColor=(B=167,G=121,R=204,A=255)) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/ChaosVD.ini:/Script/ChaosVD.ChaosVDParticleVisualizationColorSettings:ParticleColorMode:0=State ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/ConcertSyncCore.ini:/Script/ConcertSyncCore.ConcertSyncConfig:AllowedTransientProperties:0=/Script/Engine.ActorbHiddenEdTemporary ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/ConcertSyncCore.ini:/Script/ConcertSyncCore.ConcertSyncConfig:AllowedTransientProperties:1=/Script/Engine.ActorbHiddenEdLevel ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/ConcertSyncCore.ini:/Script/ConcertSyncCore.ConcertSyncConfig:AllowedTransientProperties:2=/Script/Engine.LevelbIsVisible ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/ConcertSyncCore.ini:/Script/ConcertSyncCore.ConcertSyncConfig:AllowedTransientProperties:3=/Script/Engine.SceneComponentAttachChildren ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/ConcertSyncCore.ini:/Script/ConcertSyncCore.ConcertSyncConfig:ExcludedProperties:0=/Script/Engine.InstanceCacheDataBaseUniqueTransientPackage ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/ConcertSyncCore.ini:/Script/ConcertSyncCore.ConcertSyncConfig:ExcludeTransactionClassFilters:0=(ObjectOuterClass=None,ObjectClasses=(Class'/Script/Landscape.LandscapeProxy',Class'/Script/Landscape.LandscapeHeightfieldCollisionComponent',Class'/Script/Landscape.LandscapeComponent')) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/ConcertSyncCore.ini:/Script/ConcertSyncCore.ConcertSyncConfig:IncludeObjectClassFilters:0=(ObjectOuterClass=None,ObjectClasses=(Class'/Script/Engine.World',Class'/Script/Engine.BookmarkBase',Class'/Script/Engine.MaterialParameterCollection',Class'/Script/MovieScene.MovieSceneSignedObject',Class'/Script/MovieScene.MovieSceneFolder')) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/ConcertSyncCore.ini:/Script/ConcertSyncCore.ConcertSyncConfig:IncludeObjectClassFilters:1=(ObjectOuterClass=Class'/Script/Engine.World',ObjectClasses=(Class'/Script/Engine.Layer',Class'/Script/Engine.Level',Class'/Script/Engine.LevelStreaming',Class'/Script/Engine.Actor',Class'/Script/Engine.ActorComponent',Class'/Script/Engine.Polys',Class'/Script/Engine.BrushBuilder',Class'/Script/Foliage.FoliageType')) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/ConcertSyncCore.ini:/Script/ConcertSyncCore.ConcertSyncConfig:IncludeObjectClassFilters:2=(ObjectOuterClass=Class'/Script/MovieScene.MovieSceneSignedObject',ObjectClasses=(Class'/Script/Engine.Actor',Class'/Script/Engine.ActorComponent')) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/ConcertSyncCore.ini:/Script/ConcertSyncCore.ConcertSyncConfig:IncludeObjectClassFilters:3=(ObjectOuterClass=Class'/Script/Engine.World',ObjectClasses=(Class'/Script/Engine.MaterialInstanceDynamic', '/Script/Engine.MaterialInstanceConstant', '/Script/MediaAssets.MediaPlaylist')) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/ConcertSyncCore.ini:/Script/ConcertSyncCore.ConcertSyncConfig:IncludeObjectClassFilters:4=(ObjectOuterClass=Class'/Script/Engine.World',ObjectClasses=(Class'/Script/Constraints.TickableConstraint', '/Script/Constraints.TransformableHandle', '/Script/Constraints.ConstraintsActor', '/Script/Constraints.ConstraintsManager')) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/ConcertSyncCore.ini:/Script/ConcertSyncCore.ConcertSyncConfig:PostReplicateActions:0=(Action=/Script/ConcertSyncCore.ConcertReplicationAction_UpdateComponentToWorld(),Properties=("/Script/Engine.SceneComponentRelativeLocation","/Script/Engine.SceneComponentRelativeRotation","/Script/Engine.SceneComponentRelativeScale3D","/Script/Engine.SceneComponentbAbsoluteLocation","/Script/Engine.SceneComponentbAbsoluteRotation","/Script/Engine.SceneComponentbAbsoluteScale")) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/ConcertSyncCore.ini:/Script/ConcertSyncCore.ConcertSyncConfig:PostReplicateActions:1=(Action=/Script/ConcertSyncCore.ConcertReplicationAction_MarkRenderStateDirty(),Properties=("/Script/Engine.SceneComponentbVisible")) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/DeformerGraph.ini:/Script/OptimusSettings.OptimusSettings:DefaultDeformer:0=/DeformerGraph/Deformers/DG_LinearBlendSkin_Morph_Cloth.DG_LinearBlendSkin_Morph_Cloth ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/DeformerGraph.ini:/Script/OptimusSettings.OptimusSettings:DefaultRecomputeTangentDeformer:0=/DeformerGraph/Deformers/DG_LinearBlendSkin_Morph_Cloth_RecomputeNormals.DG_LinearBlendSkin_Morph_Cloth_RecomputeNormals ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/AdvancedPreviewScene.SharedProfiles:Profiles:0=(ProfileName="Epic Headquarters",bSharedProfile=True,bIsEngineDefaultProfile=True,bUseSkyLighting=True,DirectionalLightIntensity=1.000000,DirectionalLightColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),SkyLightIntensity=1.000000,bRotateLightingRig=False,bShowEnvironment=True,bShowFloor=True,bShowGrid=False,EnvironmentColor=(R=0.200000,G=0.200000,B=0.200000,A=1.000000),EnvironmentIntensity=1.000000,EnvironmentCubeMapPath="/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1",bPostProcessingEnabled=True,PostProcessingSettings=(bOverride_TemperatureType=False,bOverride_WhiteTemp=False,bOverride_WhiteTint=False,bOverride_ColorSaturation=False,bOverride_ColorContrast=False,bOverride_ColorGamma=False,bOverride_ColorGain=False,bOverride_ColorOffset=False,bOverride_ColorSaturationShadows=False,bOverride_ColorContrastShadows=False,bOverride_ColorGammaShadows=False,bOverride_ColorGainShadows=False,bOverride_ColorOffsetShadows=False,bOverride_ColorSaturationMidtones=False,bOverride_ColorContrastMidtones=False,bOverride_ColorGammaMidtones=False,bOverride_ColorGainMidtones=False,bOverride_ColorOffsetMidtones=False,bOverride_ColorSaturationHighlights=False,bOverride_ColorContrastHighlights=False,bOverride_ColorGammaHighlights=False,bOverride_ColorGainHighlights=False,bOverride_ColorOffsetHighlights=False,bOverride_ColorCorrectionShadowsMax=False,bOverride_ColorCorrectionHighlightsMin=False,bOverride_ColorCorrectionHighlightsMax=False,bOverride_BlueCorrection=False,bOverride_ExpandGamut=False,bOverride_ToneCurveAmount=False,bOverride_FilmSlope=False,bOverride_FilmToe=False,bOverride_FilmShoulder=False,bOverride_FilmBlackClip=False,bOverride_FilmWhiteClip=False,bOverride_SceneColorTint=False,bOverride_SceneFringeIntensity=False,bOverride_ChromaticAberrationStartOffset=False,bOverride_bMegaLights=False,bOverride_AmbientCubemapTint=False,bOverride_AmbientCubemapIntensity=False,bOverride_BloomMethod=False,bOverride_BloomIntensity=False,bOverride_BloomThreshold=False,bOverride_Bloom1Tint=False,bOverride_Bloom1Size=False,bOverride_Bloom2Size=False,bOverride_Bloom2Tint=False,bOverride_Bloom3Tint=False,bOverride_Bloom3Size=False,bOverride_Bloom4Tint=False,bOverride_Bloom4Size=False,bOverride_Bloom5Tint=False,bOverride_Bloom5Size=False,bOverride_Bloom6Tint=False,bOverride_Bloom6Size=False,bOverride_BloomSizeScale=False,bOverride_BloomConvolutionTexture=False,bOverride_BloomConvolutionScatterDispersion=False,bOverride_BloomConvolutionSize=False,bOverride_BloomConvolutionCenterUV=False,bOverride_BloomConvolutionPreFilterMin=False,bOverride_BloomConvolutionPreFilterMax=False,bOverride_BloomConvolutionPreFilterMult=False,bOverride_BloomConvolutionBufferScale=False,bOverride_BloomDirtMaskIntensity=False,bOverride_BloomDirtMaskTint=False,bOverride_BloomDirtMask=False,bOverride_CameraShutterSpeed=False,bOverride_CameraISO=False,bOverride_AutoExposureMethod=False,bOverride_AutoExposureLowPercent=False,bOverride_AutoExposureHighPercent=False,bOverride_AutoExposureMinBrightness=False,bOverride_AutoExposureMaxBrightness=False,bOverride_AutoExposureSpeedUp=False,bOverride_AutoExposureSpeedDown=False,bOverride_AutoExposureBias=False,bOverride_AutoExposureBiasCurve=False,bOverride_AutoExposureMeterMask=False,bOverride_AutoExposureApplyPhysicalCameraExposure=False,bOverride_HistogramLogMin=False,bOverride_HistogramLogMax=False,bOverride_LocalExposureMethod=False,bOverride_LocalExposureHighlightContrastScale=False,bOverride_LocalExposureShadowContrastScale=False,bOverride_LocalExposureHighlightContrastCurve=False,bOverride_LocalExposureShadowContrastCurve=False,bOverride_LocalExposureHighlightThreshold=False,bOverride_LocalExposureShadowThreshold=False,bOverride_LocalExposureDetailStrength=False,bOverride_LocalExposureBlurredLuminanceBlend=False,bOverride_LocalExposureBlurredLuminanceKernelSizePercent=False,bOverride_LocalExposureHighlightThresholdStrength=False,bOverride_LocalExposureShadowThresholdStrength=False,bOverride_LocalExposureMiddleGreyBias=False,bOverride_LensFlareIntensity=False,bOverride_LensFlareTint=False,bOverride_LensFlareTints=False,bOverride_LensFlareBokehSize=False,bOverride_LensFlareBokehShape=False,bOverride_LensFlareThreshold=False,bOverride_VignetteIntensity=False,bOverride_Sharpen=False,bOverride_FilmGrainIntensity=False,bOverride_FilmGrainIntensityShadows=False,bOverride_FilmGrainIntensityMidtones=False,bOverride_FilmGrainIntensityHighlights=False,bOverride_FilmGrainShadowsMax=False,bOverride_FilmGrainHighlightsMin=False,bOverride_FilmGrainHighlightsMax=False,bOverride_FilmGrainTexelSize=False,bOverride_FilmGrainTexture=False,bOverride_AmbientOcclusionIntensity=False,bOverride_AmbientOcclusionStaticFraction=False,bOverride_AmbientOcclusionRadius=False,bOverride_AmbientOcclusionFadeDistance=False,bOverride_AmbientOcclusionFadeRadius=False,bOverride_AmbientOcclusionRadiusInWS=False,bOverride_AmbientOcclusionPower=False,bOverride_AmbientOcclusionBias=False,bOverride_AmbientOcclusionQuality=False,bOverride_AmbientOcclusionMipBlend=False,bOverride_AmbientOcclusionMipScale=False,bOverride_AmbientOcclusionMipThreshold=False,bOverride_AmbientOcclusionTemporalBlendWeight=False,bOverride_RayTracingAO=False,bOverride_RayTracingAOSamplesPerPixel=False,bOverride_RayTracingAOIntensity=False,bOverride_RayTracingAORadius=False,bOverride_IndirectLightingColor=False,bOverride_IndirectLightingIntensity=False,bOverride_ColorGradingIntensity=False,bOverride_ColorGradingLUT=False,bOverride_DepthOfFieldFocalDistance=False,bOverride_DepthOfFieldFstop=False,bOverride_DepthOfFieldMinFstop=False,bOverride_DepthOfFieldBladeCount=False,bOverride_DepthOfFieldSensorWidth=False,bOverride_DepthOfFieldSqueezeFactor=False,bOverride_DepthOfFieldDepthBlurRadius=False,bOverride_DepthOfFieldUseHairDepth=False,bOverride_DepthOfFieldPetzvalBokeh=False,bOverride_DepthOfFieldPetzvalBokehFalloff=False,bOverride_DepthOfFieldPetzvalExclusionBoxExtents=False,bOverride_DepthOfFieldPetzvalExclusionBoxRadius=False,bOverride_DepthOfFieldAspectRatioScalar=False,bOverride_DepthOfFieldMatteBoxFlags=False,bOverride_DepthOfFieldBarrelRadius=False,bOverride_DepthOfFieldBarrelLength=False,bOverride_DepthOfFieldDepthBlurAmount=False,bOverride_DepthOfFieldFocalRegion=False,bOverride_DepthOfFieldNearTransitionRegion=False,bOverride_DepthOfFieldFarTransitionRegion=False,bOverride_DepthOfFieldScale=False,bOverride_DepthOfFieldNearBlurSize=False,bOverride_DepthOfFieldFarBlurSize=False,bOverride_MobileHQGaussian=False,bOverride_DepthOfFieldOcclusion=False,bOverride_DepthOfFieldSkyFocusDistance=False,bOverride_DepthOfFieldVignetteSize=False,bOverride_MotionBlurAmount=False,bOverride_MotionBlurMax=False,bOverride_MotionBlurTargetFPS=False,bOverride_MotionBlurPerObjectSize=False,bOverride_ReflectionMethod=False,bOverride_LumenReflectionQuality=False,bOverride_ScreenSpaceReflectionIntensity=False,bOverride_ScreenSpaceReflectionQuality=False,bOverride_ScreenSpaceReflectionMaxRoughness=False,bOverride_ScreenSpaceReflectionRoughnessScale=False,bOverride_UserFlags=False,bOverride_RayTracingReflectionsMaxRoughness=False,bOverride_RayTracingReflectionsMaxBounces=False,bOverride_RayTracingReflectionsSamplesPerPixel=False,bOverride_RayTracingReflectionsShadows=False,bOverride_RayTracingReflectionsTranslucency=False,bOverride_TranslucencyType=False,bOverride_RayTracingTranslucencyMaxRoughness=False,bOverride_RayTracingTranslucencyRefractionRays=False,bOverride_RayTracingTranslucencySamplesPerPixel=False,bOverride_RayTracingTranslucencyShadows=False,bOverride_RayTracingTranslucencyRefraction=False,bOverride_RayTracingTranslucencyMaxPrimaryHitEvents=False,bOverride_RayTracingTranslucencyMaxSecondaryHitEvents=False,bOverride_RayTracingTranslucencyUseRayTracedRefraction=False,bOverride_DynamicGlobalIlluminationMethod=False,bOverride_LumenSceneLightingQuality=False,bOverride_LumenSceneDetail=False,bOverride_LumenSceneViewDistance=False,bOverride_LumenSceneLightingUpdateSpeed=False,bOverride_LumenFinalGatherQuality=False,bOverride_LumenFinalGatherLightingUpdateSpeed=False,bOverride_LumenFinalGatherScreenTraces=False,bOverride_LumenMaxTraceDistance=False,bOverride_LumenDiffuseColorBoost=False,bOverride_LumenSkylightLeaking=False,bOverride_LumenSkylightLeakingTint=False,bOverride_LumenFullSkylightLeakingDistance=False,bOverride_LumenRayLightingMode=False,bOverride_LumenReflectionsScreenTraces=False,bOverride_LumenFrontLayerTranslucencyReflections=False,bOverride_LumenMaxRoughnessToTraceReflections=False,bOverride_LumenMaxReflectionBounces=False,bOverride_LumenMaxRefractionBounces=False,bOverride_LumenSurfaceCacheResolution=False,bOverride_RayTracingGI=False,bOverride_RayTracingGIMaxBounces=False,bOverride_RayTracingGISamplesPerPixel=False,bOverride_PathTracingMaxBounces=False,bOverride_PathTracingSamplesPerPixel=False,bOverride_PathTracingMaxPathIntensity=False,bOverride_PathTracingEnableEmissiveMaterials=False,bOverride_PathTracingEnableReferenceDOF=False,bOverride_PathTracingEnableReferenceAtmosphere=False,bOverride_PathTracingEnableDenoiser=False,bOverride_PathTracingIncludeEmissive=False,bOverride_PathTracingIncludeDiffuse=False,bOverride_PathTracingIncludeIndirectDiffuse=False,bOverride_PathTracingIncludeSpecular=False,bOverride_PathTracingIncludeIndirectSpecular=False,bOverride_PathTracingIncludeVolume=False,bOverride_PathTracingIncludeIndirectVolume=False,bMobileHQGaussian=False,BloomMethod=BM_SOG,AutoExposureMethod=AEM_Histogram,TemperatureType=TEMP_WhiteBalance,WhiteTemp=6500.000000,WhiteTint=0.000000,ColorSaturation=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrast=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGamma=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGain=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffset=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorSaturationShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrastShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGammaShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGainShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffsetShadows=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorSaturationMidtones=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrastMidtones=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGammaMidtones=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGainMidtones=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffsetMidtones=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorSaturationHighlights=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrastHighlights=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGammaHighlights=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGainHighlights=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffsetHighlights=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorCorrectionHighlightsMin=0.500000,ColorCorrectionHighlightsMax=1.000000,ColorCorrectionShadowsMax=0.090000,BlueCorrection=0.600000,ExpandGamut=1.000000,ToneCurveAmount=1.000000,FilmSlope=0.880000,FilmToe=0.550000,FilmShoulder=0.260000,FilmBlackClip=0.000000,FilmWhiteClip=0.040000,SceneColorTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),SceneFringeIntensity=0.000000,ChromaticAberrationStartOffset=0.000000,BloomIntensity=0.675000,BloomThreshold=-1.000000,BloomSizeScale=4.000000,Bloom1Size=0.300000,Bloom2Size=1.000000,Bloom3Size=2.000000,Bloom4Size=10.000000,Bloom5Size=30.000000,Bloom6Size=64.000000,Bloom1Tint=(R=0.346500,G=0.346500,B=0.346500,A=1.000000),Bloom2Tint=(R=0.138000,G=0.138000,B=0.138000,A=1.000000),Bloom3Tint=(R=0.117600,G=0.117600,B=0.117600,A=1.000000),Bloom4Tint=(R=0.066000,G=0.066000,B=0.066000,A=1.000000),Bloom5Tint=(R=0.066000,G=0.066000,B=0.066000,A=1.000000),Bloom6Tint=(R=0.061000,G=0.061000,B=0.061000,A=1.000000),BloomConvolutionScatterDispersion=1.000000,BloomConvolutionSize=1.000000,BloomConvolutionTexture=None,BloomConvolutionCenterUV=(X=0.500000,Y=0.500000),BloomConvolutionPreFilterMin=7.000000,BloomConvolutionPreFilterMax=15000.000000,BloomConvolutionPreFilterMult=15.000000,BloomConvolutionBufferScale=0.133000,BloomDirtMask=None,BloomDirtMaskIntensity=0.000000,BloomDirtMaskTint=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),DynamicGlobalIlluminationMethod=Lumen,IndirectLightingColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),IndirectLightingIntensity=1.000000,LumenRayLightingMode=Default,LumenSceneLightingQuality=1.000000,LumenSceneDetail=1.000000,LumenSceneViewDistance=20000.000000,LumenSceneLightingUpdateSpeed=1.000000,LumenFinalGatherQuality=1.000000,LumenFinalGatherLightingUpdateSpeed=1.000000,LumenFinalGatherScreenTraces=True,LumenMaxTraceDistance=20000.000000,LumenDiffuseColorBoost=1.000000,LumenSkylightLeaking=0.000000,LumenSkylightLeakingTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),LumenFullSkylightLeakingDistance=1000.000000,LumenSurfaceCacheResolution=1.000000,ReflectionMethod=Lumen,LumenReflectionQuality=1.000000,LumenReflectionsScreenTraces=True,LumenFrontLayerTranslucencyReflections=False,LumenMaxRoughnessToTraceReflections=0.400000,LumenMaxReflectionBounces=1,LumenMaxRefractionBounces=0,ScreenSpaceReflectionIntensity=100.000000,ScreenSpaceReflectionQuality=50.000000,ScreenSpaceReflectionMaxRoughness=0.600000,bMegaLights=True,AmbientCubemapTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),AmbientCubemapIntensity=1.000000,AmbientCubemap=None,CameraShutterSpeed=60.000000,CameraISO=100.000000,DepthOfFieldFstop=4.000000,DepthOfFieldMinFstop=1.200000,DepthOfFieldBladeCount=5,AutoExposureBias=1.000000,AutoExposureBiasBackup=0.000000,bOverride_AutoExposureBiasBackup=False,AutoExposureApplyPhysicalCameraExposure=True,AutoExposureBiasCurve=None,AutoExposureMeterMask=None,AutoExposureLowPercent=10.000000,AutoExposureHighPercent=90.000000,AutoExposureMinBrightness=-10.000000,AutoExposureMaxBrightness=20.000000,AutoExposureSpeedUp=3.000000,AutoExposureSpeedDown=1.000000,HistogramLogMin=-10.000000,HistogramLogMax=20.000000,LocalExposureMethod=Bilateral,LocalExposureHighlightContrastScale=1.000000,LocalExposureShadowContrastScale=1.000000,LocalExposureHighlightContrastCurve=None,LocalExposureShadowContrastCurve=None,LocalExposureHighlightThreshold=0.000000,LocalExposureShadowThreshold=0.000000,LocalExposureDetailStrength=1.000000,LocalExposureBlurredLuminanceBlend=0.600000,LocalExposureBlurredLuminanceKernelSizePercent=50.000000,LocalExposureHighlightThresholdStrength=1.000000,LocalExposureShadowThresholdStrength=1.000000,LocalExposureMiddleGreyBias=0.000000,LensFlareIntensity=1.000000,LensFlareTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),LensFlareBokehSize=3.000000,LensFlareThreshold=8.000000,LensFlareBokehShape=None,LensFlareTints[0]=(R=1.000000,G=0.800000,B=0.400000,A=0.600000),LensFlareTints[1]=(R=1.000000,G=1.000000,B=0.600000,A=0.530000),LensFlareTints[2]=(R=0.800000,G=0.800000,B=1.000000,A=0.460000),LensFlareTints[3]=(R=0.500000,G=1.000000,B=0.400000,A=0.390000),LensFlareTints[4]=(R=0.500000,G=0.800000,B=1.000000,A=0.310000),LensFlareTints[5]=(R=0.900000,G=1.000000,B=0.800000,A=0.270000),LensFlareTints[6]=(R=1.000000,G=0.800000,B=0.400000,A=0.220000),LensFlareTints[7]=(R=0.900000,G=0.700000,B=0.700000,A=0.150000),VignetteIntensity=0.400000,Sharpen=0.000000,FilmGrainIntensity=0.000000,FilmGrainIntensityShadows=1.000000,FilmGrainIntensityMidtones=1.000000,FilmGrainIntensityHighlights=1.000000,FilmGrainShadowsMax=0.090000,FilmGrainHighlightsMin=0.500000,FilmGrainHighlightsMax=1.000000,FilmGrainTexelSize=1.000000,FilmGrainTexture=None,AmbientOcclusionIntensity=0.500000,AmbientOcclusionStaticFraction=1.000000,AmbientOcclusionRadius=200.000000,AmbientOcclusionRadiusInWS=False,AmbientOcclusionFadeDistance=8000.000000,AmbientOcclusionFadeRadius=5000.000000,AmbientOcclusionPower=2.000000,AmbientOcclusionBias=3.000000,AmbientOcclusionQuality=50.000000,AmbientOcclusionMipBlend=0.600000,AmbientOcclusionMipScale=1.700000,AmbientOcclusionMipThreshold=0.010000,AmbientOcclusionTemporalBlendWeight=0.100000,RayTracingAO=False,RayTracingAOSamplesPerPixel=1,RayTracingAOIntensity=1.000000,RayTracingAORadius=200.000000,ColorGradingIntensity=1.000000,ColorGradingLUT=None,DepthOfFieldSensorWidth=24.576000,DepthOfFieldSqueezeFactor=1.000000,DepthOfFieldFocalDistance=0.000000,DepthOfFieldDepthBlurAmount=1.000000,DepthOfFieldDepthBlurRadius=0.000000,DepthOfFieldUseHairDepth=False,DepthOfFieldPetzvalBokeh=0.000000,DepthOfFieldPetzvalBokehFalloff=1.000000,DepthOfFieldPetzvalExclusionBoxExtents=(X=0.000000,Y=0.000000),DepthOfFieldPetzvalExclusionBoxRadius=0.000000,DepthOfFieldAspectRatioScalar=1.000000,DepthOfFieldBarrelRadius=5.000000,DepthOfFieldBarrelLength=0.000000,DepthOfFieldMatteBoxFlags[0]=(Pitch=0.000000,Roll=0.000000,Length=0.000000),DepthOfFieldMatteBoxFlags[1]=(Pitch=0.000000,Roll=0.000000,Length=0.000000),DepthOfFieldMatteBoxFlags[2]=(Pitch=0.000000,Roll=0.000000,Length=0.000000),DepthOfFieldFocalRegion=0.000000,DepthOfFieldNearTransitionRegion=300.000000,DepthOfFieldFarTransitionRegion=500.000000,DepthOfFieldScale=0.000000,DepthOfFieldNearBlurSize=15.000000,DepthOfFieldFarBlurSize=15.000000,DepthOfFieldOcclusion=0.400000,DepthOfFieldSkyFocusDistance=0.000000,DepthOfFieldVignetteSize=200.000000,MotionBlurAmount=0.500000,MotionBlurMax=5.000000,MotionBlurTargetFPS=30,MotionBlurPerObjectSize=0.000000,TranslucencyType=Raster,RayTracingTranslucencyMaxRoughness=0.600000,RayTracingTranslucencyRefractionRays=3,RayTracingTranslucencySamplesPerPixel=1,RayTracingTranslucencyMaxPrimaryHitEvents=4,RayTracingTranslucencyMaxSecondaryHitEvents=2,RayTracingTranslucencyShadows=Hard_shadows,RayTracingTranslucencyRefraction=True,RayTracingTranslucencyUseRayTracedRefraction=False,PathTracingMaxBounces=32,PathTracingSamplesPerPixel=2048,PathTracingMaxPathIntensity=24.000000,PathTracingEnableEmissiveMaterials=True,PathTracingEnableReferenceDOF=False,PathTracingEnableReferenceAtmosphere=False,PathTracingEnableDenoiser=True,PathTracingIncludeEmissive=True,PathTracingIncludeDiffuse=True,PathTracingIncludeIndirectDiffuse=True,PathTracingIncludeSpecular=True,PathTracingIncludeIndirectSpecular=True,PathTracingIncludeVolume=True,PathTracingIncludeIndirectVolume=True,UserFlags=0,WeightedBlendables=(Array=)),LightingRigRotation=0.000000,RotationSpeed=2.000000,DirectionalLightRotation=(Pitch=-40.000000,Yaw=-67.500000,Roll=0.000000),bEnableToneMapping=True,bShowMeshEdges=False) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/AdvancedPreviewScene.SharedProfiles:Profiles:1=(ProfileName="Grey Wireframe",bSharedProfile=True,bIsEngineDefaultProfile=True,bUseSkyLighting=True,DirectionalLightIntensity=1.000000,DirectionalLightColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),SkyLightIntensity=1.000000,bRotateLightingRig=False,bShowEnvironment=False,bShowFloor=False,bShowGrid=True,EnvironmentColor=(R=0.039216,G=0.039216,B=0.039216,A=1.000000),EnvironmentIntensity=1.000000,EnvironmentCubeMapPath="/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1",bPostProcessingEnabled=False,PostProcessingSettings=(bOverride_TemperatureType=False,bOverride_WhiteTemp=False,bOverride_WhiteTint=False,bOverride_ColorSaturation=False,bOverride_ColorContrast=False,bOverride_ColorGamma=False,bOverride_ColorGain=False,bOverride_ColorOffset=False,bOverride_ColorSaturationShadows=False,bOverride_ColorContrastShadows=False,bOverride_ColorGammaShadows=False,bOverride_ColorGainShadows=False,bOverride_ColorOffsetShadows=False,bOverride_ColorSaturationMidtones=False,bOverride_ColorContrastMidtones=False,bOverride_ColorGammaMidtones=False,bOverride_ColorGainMidtones=False,bOverride_ColorOffsetMidtones=False,bOverride_ColorSaturationHighlights=False,bOverride_ColorContrastHighlights=False,bOverride_ColorGammaHighlights=False,bOverride_ColorGainHighlights=False,bOverride_ColorOffsetHighlights=False,bOverride_ColorCorrectionShadowsMax=False,bOverride_ColorCorrectionHighlightsMin=False,bOverride_ColorCorrectionHighlightsMax=False,bOverride_BlueCorrection=False,bOverride_ExpandGamut=False,bOverride_ToneCurveAmount=False,bOverride_FilmSlope=False,bOverride_FilmToe=False,bOverride_FilmShoulder=False,bOverride_FilmBlackClip=False,bOverride_FilmWhiteClip=False,bOverride_SceneColorTint=False,bOverride_SceneFringeIntensity=False,bOverride_ChromaticAberrationStartOffset=False,bOverride_bMegaLights=False,bOverride_AmbientCubemapTint=False,bOverride_AmbientCubemapIntensity=False,bOverride_BloomMethod=False,bOverride_BloomIntensity=False,bOverride_BloomThreshold=False,bOverride_Bloom1Tint=False,bOverride_Bloom1Size=False,bOverride_Bloom2Size=False,bOverride_Bloom2Tint=False,bOverride_Bloom3Tint=False,bOverride_Bloom3Size=False,bOverride_Bloom4Tint=False,bOverride_Bloom4Size=False,bOverride_Bloom5Tint=False,bOverride_Bloom5Size=False,bOverride_Bloom6Tint=False,bOverride_Bloom6Size=False,bOverride_BloomSizeScale=False,bOverride_BloomConvolutionTexture=False,bOverride_BloomConvolutionScatterDispersion=False,bOverride_BloomConvolutionSize=False,bOverride_BloomConvolutionCenterUV=False,bOverride_BloomConvolutionPreFilterMin=False,bOverride_BloomConvolutionPreFilterMax=False,bOverride_BloomConvolutionPreFilterMult=False,bOverride_BloomConvolutionBufferScale=False,bOverride_BloomDirtMaskIntensity=False,bOverride_BloomDirtMaskTint=False,bOverride_BloomDirtMask=False,bOverride_CameraShutterSpeed=False,bOverride_CameraISO=False,bOverride_AutoExposureMethod=False,bOverride_AutoExposureLowPercent=False,bOverride_AutoExposureHighPercent=False,bOverride_AutoExposureMinBrightness=False,bOverride_AutoExposureMaxBrightness=False,bOverride_AutoExposureSpeedUp=False,bOverride_AutoExposureSpeedDown=False,bOverride_AutoExposureBias=False,bOverride_AutoExposureBiasCurve=False,bOverride_AutoExposureMeterMask=False,bOverride_AutoExposureApplyPhysicalCameraExposure=False,bOverride_HistogramLogMin=False,bOverride_HistogramLogMax=False,bOverride_LocalExposureMethod=False,bOverride_LocalExposureHighlightContrastScale=False,bOverride_LocalExposureShadowContrastScale=False,bOverride_LocalExposureHighlightContrastCurve=False,bOverride_LocalExposureShadowContrastCurve=False,bOverride_LocalExposureHighlightThreshold=False,bOverride_LocalExposureShadowThreshold=False,bOverride_LocalExposureDetailStrength=False,bOverride_LocalExposureBlurredLuminanceBlend=False,bOverride_LocalExposureBlurredLuminanceKernelSizePercent=False,bOverride_LocalExposureHighlightThresholdStrength=False,bOverride_LocalExposureShadowThresholdStrength=False,bOverride_LocalExposureMiddleGreyBias=False,bOverride_LensFlareIntensity=False,bOverride_LensFlareTint=False,bOverride_LensFlareTints=False,bOverride_LensFlareBokehSize=False,bOverride_LensFlareBokehShape=False,bOverride_LensFlareThreshold=False,bOverride_VignetteIntensity=False,bOverride_Sharpen=False,bOverride_FilmGrainIntensity=False,bOverride_FilmGrainIntensityShadows=False,bOverride_FilmGrainIntensityMidtones=False,bOverride_FilmGrainIntensityHighlights=False,bOverride_FilmGrainShadowsMax=False,bOverride_FilmGrainHighlightsMin=False,bOverride_FilmGrainHighlightsMax=False,bOverride_FilmGrainTexelSize=False,bOverride_FilmGrainTexture=False,bOverride_AmbientOcclusionIntensity=False,bOverride_AmbientOcclusionStaticFraction=False,bOverride_AmbientOcclusionRadius=False,bOverride_AmbientOcclusionFadeDistance=False,bOverride_AmbientOcclusionFadeRadius=False,bOverride_AmbientOcclusionRadiusInWS=False,bOverride_AmbientOcclusionPower=False,bOverride_AmbientOcclusionBias=False,bOverride_AmbientOcclusionQuality=False,bOverride_AmbientOcclusionMipBlend=False,bOverride_AmbientOcclusionMipScale=False,bOverride_AmbientOcclusionMipThreshold=False,bOverride_AmbientOcclusionTemporalBlendWeight=False,bOverride_RayTracingAO=False,bOverride_RayTracingAOSamplesPerPixel=False,bOverride_RayTracingAOIntensity=False,bOverride_RayTracingAORadius=False,bOverride_IndirectLightingColor=False,bOverride_IndirectLightingIntensity=False,bOverride_ColorGradingIntensity=False,bOverride_ColorGradingLUT=False,bOverride_DepthOfFieldFocalDistance=False,bOverride_DepthOfFieldFstop=False,bOverride_DepthOfFieldMinFstop=False,bOverride_DepthOfFieldBladeCount=False,bOverride_DepthOfFieldSensorWidth=False,bOverride_DepthOfFieldSqueezeFactor=False,bOverride_DepthOfFieldDepthBlurRadius=False,bOverride_DepthOfFieldUseHairDepth=False,bOverride_DepthOfFieldPetzvalBokeh=False,bOverride_DepthOfFieldPetzvalBokehFalloff=False,bOverride_DepthOfFieldPetzvalExclusionBoxExtents=False,bOverride_DepthOfFieldPetzvalExclusionBoxRadius=False,bOverride_DepthOfFieldAspectRatioScalar=False,bOverride_DepthOfFieldMatteBoxFlags=False,bOverride_DepthOfFieldBarrelRadius=False,bOverride_DepthOfFieldBarrelLength=False,bOverride_DepthOfFieldDepthBlurAmount=False,bOverride_DepthOfFieldFocalRegion=False,bOverride_DepthOfFieldNearTransitionRegion=False,bOverride_DepthOfFieldFarTransitionRegion=False,bOverride_DepthOfFieldScale=False,bOverride_DepthOfFieldNearBlurSize=False,bOverride_DepthOfFieldFarBlurSize=False,bOverride_MobileHQGaussian=False,bOverride_DepthOfFieldOcclusion=False,bOverride_DepthOfFieldSkyFocusDistance=False,bOverride_DepthOfFieldVignetteSize=False,bOverride_MotionBlurAmount=False,bOverride_MotionBlurMax=False,bOverride_MotionBlurTargetFPS=False,bOverride_MotionBlurPerObjectSize=False,bOverride_ReflectionMethod=False,bOverride_LumenReflectionQuality=False,bOverride_ScreenSpaceReflectionIntensity=False,bOverride_ScreenSpaceReflectionQuality=False,bOverride_ScreenSpaceReflectionMaxRoughness=False,bOverride_ScreenSpaceReflectionRoughnessScale=False,bOverride_UserFlags=False,bOverride_RayTracingReflectionsMaxRoughness=False,bOverride_RayTracingReflectionsMaxBounces=False,bOverride_RayTracingReflectionsSamplesPerPixel=False,bOverride_RayTracingReflectionsShadows=False,bOverride_RayTracingReflectionsTranslucency=False,bOverride_TranslucencyType=False,bOverride_RayTracingTranslucencyMaxRoughness=False,bOverride_RayTracingTranslucencyRefractionRays=False,bOverride_RayTracingTranslucencySamplesPerPixel=False,bOverride_RayTracingTranslucencyShadows=False,bOverride_RayTracingTranslucencyRefraction=False,bOverride_RayTracingTranslucencyMaxPrimaryHitEvents=False,bOverride_RayTracingTranslucencyMaxSecondaryHitEvents=False,bOverride_RayTracingTranslucencyUseRayTracedRefraction=False,bOverride_DynamicGlobalIlluminationMethod=False,bOverride_LumenSceneLightingQuality=False,bOverride_LumenSceneDetail=False,bOverride_LumenSceneViewDistance=False,bOverride_LumenSceneLightingUpdateSpeed=False,bOverride_LumenFinalGatherQuality=False,bOverride_LumenFinalGatherLightingUpdateSpeed=False,bOverride_LumenFinalGatherScreenTraces=False,bOverride_LumenMaxTraceDistance=False,bOverride_LumenDiffuseColorBoost=False,bOverride_LumenSkylightLeaking=False,bOverride_LumenSkylightLeakingTint=False,bOverride_LumenFullSkylightLeakingDistance=False,bOverride_LumenRayLightingMode=False,bOverride_LumenReflectionsScreenTraces=False,bOverride_LumenFrontLayerTranslucencyReflections=False,bOverride_LumenMaxRoughnessToTraceReflections=False,bOverride_LumenMaxReflectionBounces=False,bOverride_LumenMaxRefractionBounces=False,bOverride_LumenSurfaceCacheResolution=False,bOverride_RayTracingGI=False,bOverride_RayTracingGIMaxBounces=False,bOverride_RayTracingGISamplesPerPixel=False,bOverride_PathTracingMaxBounces=False,bOverride_PathTracingSamplesPerPixel=False,bOverride_PathTracingMaxPathIntensity=False,bOverride_PathTracingEnableEmissiveMaterials=False,bOverride_PathTracingEnableReferenceDOF=False,bOverride_PathTracingEnableReferenceAtmosphere=False,bOverride_PathTracingEnableDenoiser=False,bOverride_PathTracingIncludeEmissive=False,bOverride_PathTracingIncludeDiffuse=False,bOverride_PathTracingIncludeIndirectDiffuse=False,bOverride_PathTracingIncludeSpecular=False,bOverride_PathTracingIncludeIndirectSpecular=False,bOverride_PathTracingIncludeVolume=False,bOverride_PathTracingIncludeIndirectVolume=False,bMobileHQGaussian=False,BloomMethod=BM_SOG,AutoExposureMethod=AEM_Histogram,TemperatureType=TEMP_WhiteBalance,WhiteTemp=6500.000000,WhiteTint=0.000000,ColorSaturation=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrast=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGamma=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGain=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffset=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorSaturationShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrastShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGammaShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGainShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffsetShadows=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorSaturationMidtones=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrastMidtones=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGammaMidtones=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGainMidtones=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffsetMidtones=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorSaturationHighlights=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrastHighlights=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGammaHighlights=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGainHighlights=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffsetHighlights=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorCorrectionHighlightsMin=0.500000,ColorCorrectionHighlightsMax=1.000000,ColorCorrectionShadowsMax=0.090000,BlueCorrection=0.600000,ExpandGamut=1.000000,ToneCurveAmount=1.000000,FilmSlope=0.880000,FilmToe=0.550000,FilmShoulder=0.260000,FilmBlackClip=0.000000,FilmWhiteClip=0.040000,SceneColorTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),SceneFringeIntensity=0.000000,ChromaticAberrationStartOffset=0.000000,BloomIntensity=0.675000,BloomThreshold=-1.000000,BloomSizeScale=4.000000,Bloom1Size=0.300000,Bloom2Size=1.000000,Bloom3Size=2.000000,Bloom4Size=10.000000,Bloom5Size=30.000000,Bloom6Size=64.000000,Bloom1Tint=(R=0.346500,G=0.346500,B=0.346500,A=1.000000),Bloom2Tint=(R=0.138000,G=0.138000,B=0.138000,A=1.000000),Bloom3Tint=(R=0.117600,G=0.117600,B=0.117600,A=1.000000),Bloom4Tint=(R=0.066000,G=0.066000,B=0.066000,A=1.000000),Bloom5Tint=(R=0.066000,G=0.066000,B=0.066000,A=1.000000),Bloom6Tint=(R=0.061000,G=0.061000,B=0.061000,A=1.000000),BloomConvolutionScatterDispersion=1.000000,BloomConvolutionSize=1.000000,BloomConvolutionTexture=None,BloomConvolutionCenterUV=(X=0.500000,Y=0.500000),BloomConvolutionPreFilterMin=7.000000,BloomConvolutionPreFilterMax=15000.000000,BloomConvolutionPreFilterMult=15.000000,BloomConvolutionBufferScale=0.133000,BloomDirtMask=None,BloomDirtMaskIntensity=0.000000,BloomDirtMaskTint=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),DynamicGlobalIlluminationMethod=Lumen,IndirectLightingColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),IndirectLightingIntensity=1.000000,LumenRayLightingMode=Default,LumenSceneLightingQuality=1.000000,LumenSceneDetail=1.000000,LumenSceneViewDistance=20000.000000,LumenSceneLightingUpdateSpeed=1.000000,LumenFinalGatherQuality=1.000000,LumenFinalGatherLightingUpdateSpeed=1.000000,LumenFinalGatherScreenTraces=True,LumenMaxTraceDistance=20000.000000,LumenDiffuseColorBoost=1.000000,LumenSkylightLeaking=0.000000,LumenSkylightLeakingTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),LumenFullSkylightLeakingDistance=1000.000000,LumenSurfaceCacheResolution=1.000000,ReflectionMethod=Lumen,LumenReflectionQuality=1.000000,LumenReflectionsScreenTraces=True,LumenFrontLayerTranslucencyReflections=False,LumenMaxRoughnessToTraceReflections=0.400000,LumenMaxReflectionBounces=1,LumenMaxRefractionBounces=0,ScreenSpaceReflectionIntensity=100.000000,ScreenSpaceReflectionQuality=50.000000,ScreenSpaceReflectionMaxRoughness=0.600000,bMegaLights=True,AmbientCubemapTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),AmbientCubemapIntensity=1.000000,AmbientCubemap=None,CameraShutterSpeed=60.000000,CameraISO=100.000000,DepthOfFieldFstop=4.000000,DepthOfFieldMinFstop=1.200000,DepthOfFieldBladeCount=5,AutoExposureBias=1.000000,AutoExposureBiasBackup=0.000000,bOverride_AutoExposureBiasBackup=False,AutoExposureApplyPhysicalCameraExposure=True,AutoExposureBiasCurve=None,AutoExposureMeterMask=None,AutoExposureLowPercent=10.000000,AutoExposureHighPercent=90.000000,AutoExposureMinBrightness=-10.000000,AutoExposureMaxBrightness=20.000000,AutoExposureSpeedUp=3.000000,AutoExposureSpeedDown=1.000000,HistogramLogMin=-10.000000,HistogramLogMax=20.000000,LocalExposureMethod=Bilateral,LocalExposureHighlightContrastScale=1.000000,LocalExposureShadowContrastScale=1.000000,LocalExposureHighlightContrastCurve=None,LocalExposureShadowContrastCurve=None,LocalExposureHighlightThreshold=0.000000,LocalExposureShadowThreshold=0.000000,LocalExposureDetailStrength=1.000000,LocalExposureBlurredLuminanceBlend=0.600000,LocalExposureBlurredLuminanceKernelSizePercent=50.000000,LocalExposureHighlightThresholdStrength=1.000000,LocalExposureShadowThresholdStrength=1.000000,LocalExposureMiddleGreyBias=0.000000,LensFlareIntensity=1.000000,LensFlareTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),LensFlareBokehSize=3.000000,LensFlareThreshold=8.000000,LensFlareBokehShape=None,LensFlareTints[0]=(R=1.000000,G=0.800000,B=0.400000,A=0.600000),LensFlareTints[1]=(R=1.000000,G=1.000000,B=0.600000,A=0.530000),LensFlareTints[2]=(R=0.800000,G=0.800000,B=1.000000,A=0.460000),LensFlareTints[3]=(R=0.500000,G=1.000000,B=0.400000,A=0.390000),LensFlareTints[4]=(R=0.500000,G=0.800000,B=1.000000,A=0.310000),LensFlareTints[5]=(R=0.900000,G=1.000000,B=0.800000,A=0.270000),LensFlareTints[6]=(R=1.000000,G=0.800000,B=0.400000,A=0.220000),LensFlareTints[7]=(R=0.900000,G=0.700000,B=0.700000,A=0.150000),VignetteIntensity=0.400000,Sharpen=0.000000,FilmGrainIntensity=0.000000,FilmGrainIntensityShadows=1.000000,FilmGrainIntensityMidtones=1.000000,FilmGrainIntensityHighlights=1.000000,FilmGrainShadowsMax=0.090000,FilmGrainHighlightsMin=0.500000,FilmGrainHighlightsMax=1.000000,FilmGrainTexelSize=1.000000,FilmGrainTexture=None,AmbientOcclusionIntensity=0.500000,AmbientOcclusionStaticFraction=1.000000,AmbientOcclusionRadius=200.000000,AmbientOcclusionRadiusInWS=False,AmbientOcclusionFadeDistance=8000.000000,AmbientOcclusionFadeRadius=5000.000000,AmbientOcclusionPower=2.000000,AmbientOcclusionBias=3.000000,AmbientOcclusionQuality=50.000000,AmbientOcclusionMipBlend=0.600000,AmbientOcclusionMipScale=1.700000,AmbientOcclusionMipThreshold=0.010000,AmbientOcclusionTemporalBlendWeight=0.100000,RayTracingAO=False,RayTracingAOSamplesPerPixel=1,RayTracingAOIntensity=1.000000,RayTracingAORadius=200.000000,ColorGradingIntensity=1.000000,ColorGradingLUT=None,DepthOfFieldSensorWidth=24.576000,DepthOfFieldSqueezeFactor=1.000000,DepthOfFieldFocalDistance=0.000000,DepthOfFieldDepthBlurAmount=1.000000,DepthOfFieldDepthBlurRadius=0.000000,DepthOfFieldUseHairDepth=False,DepthOfFieldPetzvalBokeh=0.000000,DepthOfFieldPetzvalBokehFalloff=1.000000,DepthOfFieldPetzvalExclusionBoxExtents=(X=0.000000,Y=0.000000),DepthOfFieldPetzvalExclusionBoxRadius=0.000000,DepthOfFieldAspectRatioScalar=1.000000,DepthOfFieldBarrelRadius=5.000000,DepthOfFieldBarrelLength=0.000000,DepthOfFieldMatteBoxFlags[0]=(Pitch=0.000000,Roll=0.000000,Length=0.000000),DepthOfFieldMatteBoxFlags[1]=(Pitch=0.000000,Roll=0.000000,Length=0.000000),DepthOfFieldMatteBoxFlags[2]=(Pitch=0.000000,Roll=0.000000,Length=0.000000),DepthOfFieldFocalRegion=0.000000,DepthOfFieldNearTransitionRegion=300.000000,DepthOfFieldFarTransitionRegion=500.000000,DepthOfFieldScale=0.000000,DepthOfFieldNearBlurSize=15.000000,DepthOfFieldFarBlurSize=15.000000,DepthOfFieldOcclusion=0.400000,DepthOfFieldSkyFocusDistance=0.000000,DepthOfFieldVignetteSize=200.000000,MotionBlurAmount=0.500000,MotionBlurMax=5.000000,MotionBlurTargetFPS=30,MotionBlurPerObjectSize=0.000000,TranslucencyType=Raster,RayTracingTranslucencyMaxRoughness=0.600000,RayTracingTranslucencyRefractionRays=3,RayTracingTranslucencySamplesPerPixel=1,RayTracingTranslucencyMaxPrimaryHitEvents=4,RayTracingTranslucencyMaxSecondaryHitEvents=2,RayTracingTranslucencyShadows=Hard_shadows,RayTracingTranslucencyRefraction=True,RayTracingTranslucencyUseRayTracedRefraction=False,PathTracingMaxBounces=32,PathTracingSamplesPerPixel=2048,PathTracingMaxPathIntensity=24.000000,PathTracingEnableEmissiveMaterials=True,PathTracingEnableReferenceDOF=False,PathTracingEnableReferenceAtmosphere=False,PathTracingEnableDenoiser=True,PathTracingIncludeEmissive=True,PathTracingIncludeDiffuse=True,PathTracingIncludeIndirectDiffuse=True,PathTracingIncludeSpecular=True,PathTracingIncludeIndirectSpecular=True,PathTracingIncludeVolume=True,PathTracingIncludeIndirectVolume=True,UserFlags=0,WeightedBlendables=(Array=)),LightingRigRotation=0.000000,RotationSpeed=2.000000,DirectionalLightRotation=(Pitch=-40.000000,Yaw=-67.500000,Roll=0.000000),bEnableToneMapping=False,bShowMeshEdges=True) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/AdvancedPreviewScene.SharedProfiles:Profiles:2=(ProfileName="Grey Ambient",bSharedProfile=True,bIsEngineDefaultProfile=True,bUseSkyLighting=True,DirectionalLightIntensity=4.000000,DirectionalLightColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),SkyLightIntensity=2.000000,bRotateLightingRig=False,bShowEnvironment=True,bShowFloor=True,bShowGrid=True,EnvironmentColor=(R=0.200000,G=0.200000,B=0.200000,A=1.000000),EnvironmentIntensity=1.000000,EnvironmentCubeMapPath="/Engine/EditorMaterials/AssetViewer/T_GreyAmbient",bPostProcessingEnabled=False,PostProcessingSettings=(bOverride_TemperatureType=False,bOverride_WhiteTemp=False,bOverride_WhiteTint=False,bOverride_ColorSaturation=False,bOverride_ColorContrast=False,bOverride_ColorGamma=False,bOverride_ColorGain=False,bOverride_ColorOffset=False,bOverride_ColorSaturationShadows=False,bOverride_ColorContrastShadows=False,bOverride_ColorGammaShadows=False,bOverride_ColorGainShadows=False,bOverride_ColorOffsetShadows=False,bOverride_ColorSaturationMidtones=False,bOverride_ColorContrastMidtones=False,bOverride_ColorGammaMidtones=False,bOverride_ColorGainMidtones=False,bOverride_ColorOffsetMidtones=False,bOverride_ColorSaturationHighlights=False,bOverride_ColorContrastHighlights=False,bOverride_ColorGammaHighlights=False,bOverride_ColorGainHighlights=False,bOverride_ColorOffsetHighlights=False,bOverride_ColorCorrectionShadowsMax=False,bOverride_ColorCorrectionHighlightsMin=False,bOverride_ColorCorrectionHighlightsMax=False,bOverride_BlueCorrection=False,bOverride_ExpandGamut=False,bOverride_ToneCurveAmount=False,bOverride_FilmSlope=False,bOverride_FilmToe=False,bOverride_FilmShoulder=False,bOverride_FilmBlackClip=False,bOverride_FilmWhiteClip=False,bOverride_SceneColorTint=False,bOverride_SceneFringeIntensity=False,bOverride_ChromaticAberrationStartOffset=False,bOverride_bMegaLights=False,bOverride_AmbientCubemapTint=False,bOverride_AmbientCubemapIntensity=False,bOverride_BloomMethod=False,bOverride_BloomIntensity=False,bOverride_BloomThreshold=False,bOverride_Bloom1Tint=False,bOverride_Bloom1Size=False,bOverride_Bloom2Size=False,bOverride_Bloom2Tint=False,bOverride_Bloom3Tint=False,bOverride_Bloom3Size=False,bOverride_Bloom4Tint=False,bOverride_Bloom4Size=False,bOverride_Bloom5Tint=False,bOverride_Bloom5Size=False,bOverride_Bloom6Tint=False,bOverride_Bloom6Size=False,bOverride_BloomSizeScale=False,bOverride_BloomConvolutionTexture=False,bOverride_BloomConvolutionScatterDispersion=False,bOverride_BloomConvolutionSize=False,bOverride_BloomConvolutionCenterUV=False,bOverride_BloomConvolutionPreFilterMin=False,bOverride_BloomConvolutionPreFilterMax=False,bOverride_BloomConvolutionPreFilterMult=False,bOverride_BloomConvolutionBufferScale=False,bOverride_BloomDirtMaskIntensity=False,bOverride_BloomDirtMaskTint=False,bOverride_BloomDirtMask=False,bOverride_CameraShutterSpeed=False,bOverride_CameraISO=False,bOverride_AutoExposureMethod=False,bOverride_AutoExposureLowPercent=False,bOverride_AutoExposureHighPercent=False,bOverride_AutoExposureMinBrightness=False,bOverride_AutoExposureMaxBrightness=False,bOverride_AutoExposureSpeedUp=False,bOverride_AutoExposureSpeedDown=False,bOverride_AutoExposureBias=False,bOverride_AutoExposureBiasCurve=False,bOverride_AutoExposureMeterMask=False,bOverride_AutoExposureApplyPhysicalCameraExposure=False,bOverride_HistogramLogMin=False,bOverride_HistogramLogMax=False,bOverride_LocalExposureMethod=False,bOverride_LocalExposureHighlightContrastScale=False,bOverride_LocalExposureShadowContrastScale=False,bOverride_LocalExposureHighlightContrastCurve=False,bOverride_LocalExposureShadowContrastCurve=False,bOverride_LocalExposureHighlightThreshold=False,bOverride_LocalExposureShadowThreshold=False,bOverride_LocalExposureDetailStrength=False,bOverride_LocalExposureBlurredLuminanceBlend=False,bOverride_LocalExposureBlurredLuminanceKernelSizePercent=False,bOverride_LocalExposureHighlightThresholdStrength=False,bOverride_LocalExposureShadowThresholdStrength=False,bOverride_LocalExposureMiddleGreyBias=False,bOverride_LensFlareIntensity=False,bOverride_LensFlareTint=False,bOverride_LensFlareTints=False,bOverride_LensFlareBokehSize=False,bOverride_LensFlareBokehShape=False,bOverride_LensFlareThreshold=False,bOverride_VignetteIntensity=False,bOverride_Sharpen=False,bOverride_FilmGrainIntensity=False,bOverride_FilmGrainIntensityShadows=False,bOverride_FilmGrainIntensityMidtones=False,bOverride_FilmGrainIntensityHighlights=False,bOverride_FilmGrainShadowsMax=False,bOverride_FilmGrainHighlightsMin=False,bOverride_FilmGrainHighlightsMax=False,bOverride_FilmGrainTexelSize=False,bOverride_FilmGrainTexture=False,bOverride_AmbientOcclusionIntensity=False,bOverride_AmbientOcclusionStaticFraction=False,bOverride_AmbientOcclusionRadius=False,bOverride_AmbientOcclusionFadeDistance=False,bOverride_AmbientOcclusionFadeRadius=False,bOverride_AmbientOcclusionRadiusInWS=False,bOverride_AmbientOcclusionPower=False,bOverride_AmbientOcclusionBias=False,bOverride_AmbientOcclusionQuality=False,bOverride_AmbientOcclusionMipBlend=False,bOverride_AmbientOcclusionMipScale=False,bOverride_AmbientOcclusionMipThreshold=False,bOverride_AmbientOcclusionTemporalBlendWeight=False,bOverride_RayTracingAO=False,bOverride_RayTracingAOSamplesPerPixel=False,bOverride_RayTracingAOIntensity=False,bOverride_RayTracingAORadius=False,bOverride_IndirectLightingColor=False,bOverride_IndirectLightingIntensity=False,bOverride_ColorGradingIntensity=False,bOverride_ColorGradingLUT=False,bOverride_DepthOfFieldFocalDistance=False,bOverride_DepthOfFieldFstop=False,bOverride_DepthOfFieldMinFstop=False,bOverride_DepthOfFieldBladeCount=False,bOverride_DepthOfFieldSensorWidth=False,bOverride_DepthOfFieldSqueezeFactor=False,bOverride_DepthOfFieldDepthBlurRadius=False,bOverride_DepthOfFieldUseHairDepth=False,bOverride_DepthOfFieldPetzvalBokeh=False,bOverride_DepthOfFieldPetzvalBokehFalloff=False,bOverride_DepthOfFieldPetzvalExclusionBoxExtents=False,bOverride_DepthOfFieldPetzvalExclusionBoxRadius=False,bOverride_DepthOfFieldAspectRatioScalar=False,bOverride_DepthOfFieldMatteBoxFlags=False,bOverride_DepthOfFieldBarrelRadius=False,bOverride_DepthOfFieldBarrelLength=False,bOverride_DepthOfFieldDepthBlurAmount=False,bOverride_DepthOfFieldFocalRegion=False,bOverride_DepthOfFieldNearTransitionRegion=False,bOverride_DepthOfFieldFarTransitionRegion=False,bOverride_DepthOfFieldScale=False,bOverride_DepthOfFieldNearBlurSize=False,bOverride_DepthOfFieldFarBlurSize=False,bOverride_MobileHQGaussian=False,bOverride_DepthOfFieldOcclusion=False,bOverride_DepthOfFieldSkyFocusDistance=False,bOverride_DepthOfFieldVignetteSize=False,bOverride_MotionBlurAmount=False,bOverride_MotionBlurMax=False,bOverride_MotionBlurTargetFPS=False,bOverride_MotionBlurPerObjectSize=False,bOverride_ReflectionMethod=False,bOverride_LumenReflectionQuality=False,bOverride_ScreenSpaceReflectionIntensity=False,bOverride_ScreenSpaceReflectionQuality=False,bOverride_ScreenSpaceReflectionMaxRoughness=False,bOverride_ScreenSpaceReflectionRoughnessScale=False,bOverride_UserFlags=False,bOverride_RayTracingReflectionsMaxRoughness=False,bOverride_RayTracingReflectionsMaxBounces=False,bOverride_RayTracingReflectionsSamplesPerPixel=False,bOverride_RayTracingReflectionsShadows=False,bOverride_RayTracingReflectionsTranslucency=False,bOverride_TranslucencyType=False,bOverride_RayTracingTranslucencyMaxRoughness=False,bOverride_RayTracingTranslucencyRefractionRays=False,bOverride_RayTracingTranslucencySamplesPerPixel=False,bOverride_RayTracingTranslucencyShadows=False,bOverride_RayTracingTranslucencyRefraction=False,bOverride_RayTracingTranslucencyMaxPrimaryHitEvents=False,bOverride_RayTracingTranslucencyMaxSecondaryHitEvents=False,bOverride_RayTracingTranslucencyUseRayTracedRefraction=False,bOverride_DynamicGlobalIlluminationMethod=False,bOverride_LumenSceneLightingQuality=False,bOverride_LumenSceneDetail=False,bOverride_LumenSceneViewDistance=False,bOverride_LumenSceneLightingUpdateSpeed=False,bOverride_LumenFinalGatherQuality=False,bOverride_LumenFinalGatherLightingUpdateSpeed=False,bOverride_LumenFinalGatherScreenTraces=False,bOverride_LumenMaxTraceDistance=False,bOverride_LumenDiffuseColorBoost=False,bOverride_LumenSkylightLeaking=False,bOverride_LumenSkylightLeakingTint=False,bOverride_LumenFullSkylightLeakingDistance=False,bOverride_LumenRayLightingMode=False,bOverride_LumenReflectionsScreenTraces=False,bOverride_LumenFrontLayerTranslucencyReflections=False,bOverride_LumenMaxRoughnessToTraceReflections=False,bOverride_LumenMaxReflectionBounces=False,bOverride_LumenMaxRefractionBounces=False,bOverride_LumenSurfaceCacheResolution=False,bOverride_RayTracingGI=False,bOverride_RayTracingGIMaxBounces=False,bOverride_RayTracingGISamplesPerPixel=False,bOverride_PathTracingMaxBounces=False,bOverride_PathTracingSamplesPerPixel=False,bOverride_PathTracingMaxPathIntensity=False,bOverride_PathTracingEnableEmissiveMaterials=False,bOverride_PathTracingEnableReferenceDOF=False,bOverride_PathTracingEnableReferenceAtmosphere=False,bOverride_PathTracingEnableDenoiser=False,bOverride_PathTracingIncludeEmissive=False,bOverride_PathTracingIncludeDiffuse=False,bOverride_PathTracingIncludeIndirectDiffuse=False,bOverride_PathTracingIncludeSpecular=False,bOverride_PathTracingIncludeIndirectSpecular=False,bOverride_PathTracingIncludeVolume=False,bOverride_PathTracingIncludeIndirectVolume=False,bMobileHQGaussian=False,BloomMethod=BM_SOG,AutoExposureMethod=AEM_Histogram,TemperatureType=TEMP_WhiteBalance,WhiteTemp=6500.000000,WhiteTint=0.000000,ColorSaturation=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrast=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGamma=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGain=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffset=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorSaturationShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrastShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGammaShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGainShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffsetShadows=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorSaturationMidtones=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrastMidtones=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGammaMidtones=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGainMidtones=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffsetMidtones=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorSaturationHighlights=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrastHighlights=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGammaHighlights=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGainHighlights=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffsetHighlights=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorCorrectionHighlightsMin=0.500000,ColorCorrectionHighlightsMax=1.000000,ColorCorrectionShadowsMax=0.090000,BlueCorrection=0.600000,ExpandGamut=1.000000,ToneCurveAmount=1.000000,FilmSlope=0.880000,FilmToe=0.550000,FilmShoulder=0.260000,FilmBlackClip=0.000000,FilmWhiteClip=0.040000,SceneColorTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),SceneFringeIntensity=0.000000,ChromaticAberrationStartOffset=0.000000,BloomIntensity=0.675000,BloomThreshold=-1.000000,BloomSizeScale=4.000000,Bloom1Size=0.300000,Bloom2Size=1.000000,Bloom3Size=2.000000,Bloom4Size=10.000000,Bloom5Size=30.000000,Bloom6Size=64.000000,Bloom1Tint=(R=0.346500,G=0.346500,B=0.346500,A=1.000000),Bloom2Tint=(R=0.138000,G=0.138000,B=0.138000,A=1.000000),Bloom3Tint=(R=0.117600,G=0.117600,B=0.117600,A=1.000000),Bloom4Tint=(R=0.066000,G=0.066000,B=0.066000,A=1.000000),Bloom5Tint=(R=0.066000,G=0.066000,B=0.066000,A=1.000000),Bloom6Tint=(R=0.061000,G=0.061000,B=0.061000,A=1.000000),BloomConvolutionScatterDispersion=1.000000,BloomConvolutionSize=1.000000,BloomConvolutionTexture=None,BloomConvolutionCenterUV=(X=0.500000,Y=0.500000),BloomConvolutionPreFilterMin=7.000000,BloomConvolutionPreFilterMax=15000.000000,BloomConvolutionPreFilterMult=15.000000,BloomConvolutionBufferScale=0.133000,BloomDirtMask=None,BloomDirtMaskIntensity=0.000000,BloomDirtMaskTint=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),DynamicGlobalIlluminationMethod=Lumen,IndirectLightingColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),IndirectLightingIntensity=1.000000,LumenRayLightingMode=Default,LumenSceneLightingQuality=1.000000,LumenSceneDetail=1.000000,LumenSceneViewDistance=20000.000000,LumenSceneLightingUpdateSpeed=1.000000,LumenFinalGatherQuality=1.000000,LumenFinalGatherLightingUpdateSpeed=1.000000,LumenFinalGatherScreenTraces=True,LumenMaxTraceDistance=20000.000000,LumenDiffuseColorBoost=1.000000,LumenSkylightLeaking=0.000000,LumenSkylightLeakingTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),LumenFullSkylightLeakingDistance=1000.000000,LumenSurfaceCacheResolution=1.000000,ReflectionMethod=Lumen,LumenReflectionQuality=1.000000,LumenReflectionsScreenTraces=True,LumenFrontLayerTranslucencyReflections=False,LumenMaxRoughnessToTraceReflections=0.400000,LumenMaxReflectionBounces=1,LumenMaxRefractionBounces=0,ScreenSpaceReflectionIntensity=100.000000,ScreenSpaceReflectionQuality=50.000000,ScreenSpaceReflectionMaxRoughness=0.600000,bMegaLights=True,AmbientCubemapTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),AmbientCubemapIntensity=1.000000,AmbientCubemap=None,CameraShutterSpeed=60.000000,CameraISO=100.000000,DepthOfFieldFstop=4.000000,DepthOfFieldMinFstop=1.200000,DepthOfFieldBladeCount=5,AutoExposureBias=1.000000,AutoExposureBiasBackup=0.000000,bOverride_AutoExposureBiasBackup=False,AutoExposureApplyPhysicalCameraExposure=True,AutoExposureBiasCurve=None,AutoExposureMeterMask=None,AutoExposureLowPercent=10.000000,AutoExposureHighPercent=90.000000,AutoExposureMinBrightness=-10.000000,AutoExposureMaxBrightness=20.000000,AutoExposureSpeedUp=3.000000,AutoExposureSpeedDown=1.000000,HistogramLogMin=-10.000000,HistogramLogMax=20.000000,LocalExposureMethod=Bilateral,LocalExposureHighlightContrastScale=1.000000,LocalExposureShadowContrastScale=1.000000,LocalExposureHighlightContrastCurve=None,LocalExposureShadowContrastCurve=None,LocalExposureHighlightThreshold=0.000000,LocalExposureShadowThreshold=0.000000,LocalExposureDetailStrength=1.000000,LocalExposureBlurredLuminanceBlend=0.600000,LocalExposureBlurredLuminanceKernelSizePercent=50.000000,LocalExposureHighlightThresholdStrength=1.000000,LocalExposureShadowThresholdStrength=1.000000,LocalExposureMiddleGreyBias=0.000000,LensFlareIntensity=1.000000,LensFlareTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),LensFlareBokehSize=3.000000,LensFlareThreshold=8.000000,LensFlareBokehShape=None,LensFlareTints[0]=(R=1.000000,G=0.800000,B=0.400000,A=0.600000),LensFlareTints[1]=(R=1.000000,G=1.000000,B=0.600000,A=0.530000),LensFlareTints[2]=(R=0.800000,G=0.800000,B=1.000000,A=0.460000),LensFlareTints[3]=(R=0.500000,G=1.000000,B=0.400000,A=0.390000),LensFlareTints[4]=(R=0.500000,G=0.800000,B=1.000000,A=0.310000),LensFlareTints[5]=(R=0.900000,G=1.000000,B=0.800000,A=0.270000),LensFlareTints[6]=(R=1.000000,G=0.800000,B=0.400000,A=0.220000),LensFlareTints[7]=(R=0.900000,G=0.700000,B=0.700000,A=0.150000),VignetteIntensity=0.400000,Sharpen=0.000000,FilmGrainIntensity=0.000000,FilmGrainIntensityShadows=1.000000,FilmGrainIntensityMidtones=1.000000,FilmGrainIntensityHighlights=1.000000,FilmGrainShadowsMax=0.090000,FilmGrainHighlightsMin=0.500000,FilmGrainHighlightsMax=1.000000,FilmGrainTexelSize=1.000000,FilmGrainTexture=None,AmbientOcclusionIntensity=0.500000,AmbientOcclusionStaticFraction=1.000000,AmbientOcclusionRadius=200.000000,AmbientOcclusionRadiusInWS=False,AmbientOcclusionFadeDistance=8000.000000,AmbientOcclusionFadeRadius=5000.000000,AmbientOcclusionPower=2.000000,AmbientOcclusionBias=3.000000,AmbientOcclusionQuality=50.000000,AmbientOcclusionMipBlend=0.600000,AmbientOcclusionMipScale=1.700000,AmbientOcclusionMipThreshold=0.010000,AmbientOcclusionTemporalBlendWeight=0.100000,RayTracingAO=False,RayTracingAOSamplesPerPixel=1,RayTracingAOIntensity=1.000000,RayTracingAORadius=200.000000,ColorGradingIntensity=1.000000,ColorGradingLUT=None,DepthOfFieldSensorWidth=24.576000,DepthOfFieldSqueezeFactor=1.000000,DepthOfFieldFocalDistance=0.000000,DepthOfFieldDepthBlurAmount=1.000000,DepthOfFieldDepthBlurRadius=0.000000,DepthOfFieldUseHairDepth=False,DepthOfFieldPetzvalBokeh=0.000000,DepthOfFieldPetzvalBokehFalloff=1.000000,DepthOfFieldPetzvalExclusionBoxExtents=(X=0.000000,Y=0.000000),DepthOfFieldPetzvalExclusionBoxRadius=0.000000,DepthOfFieldAspectRatioScalar=1.000000,DepthOfFieldBarrelRadius=5.000000,DepthOfFieldBarrelLength=0.000000,DepthOfFieldMatteBoxFlags[0]=(Pitch=0.000000,Roll=0.000000,Length=0.000000),DepthOfFieldMatteBoxFlags[1]=(Pitch=0.000000,Roll=0.000000,Length=0.000000),DepthOfFieldMatteBoxFlags[2]=(Pitch=0.000000,Roll=0.000000,Length=0.000000),DepthOfFieldFocalRegion=0.000000,DepthOfFieldNearTransitionRegion=300.000000,DepthOfFieldFarTransitionRegion=500.000000,DepthOfFieldScale=0.000000,DepthOfFieldNearBlurSize=15.000000,DepthOfFieldFarBlurSize=15.000000,DepthOfFieldOcclusion=0.400000,DepthOfFieldSkyFocusDistance=0.000000,DepthOfFieldVignetteSize=200.000000,MotionBlurAmount=0.500000,MotionBlurMax=5.000000,MotionBlurTargetFPS=30,MotionBlurPerObjectSize=0.000000,TranslucencyType=Raster,RayTracingTranslucencyMaxRoughness=0.600000,RayTracingTranslucencyRefractionRays=3,RayTracingTranslucencySamplesPerPixel=1,RayTracingTranslucencyMaxPrimaryHitEvents=4,RayTracingTranslucencyMaxSecondaryHitEvents=2,RayTracingTranslucencyShadows=Hard_shadows,RayTracingTranslucencyRefraction=True,RayTracingTranslucencyUseRayTracedRefraction=False,PathTracingMaxBounces=32,PathTracingSamplesPerPixel=2048,PathTracingMaxPathIntensity=24.000000,PathTracingEnableEmissiveMaterials=True,PathTracingEnableReferenceDOF=False,PathTracingEnableReferenceAtmosphere=False,PathTracingEnableDenoiser=True,PathTracingIncludeEmissive=True,PathTracingIncludeDiffuse=True,PathTracingIncludeIndirectDiffuse=True,PathTracingIncludeSpecular=True,PathTracingIncludeIndirectSpecular=True,PathTracingIncludeVolume=True,PathTracingIncludeIndirectVolume=True,UserFlags=0,WeightedBlendables=(Array=)),LightingRigRotation=0.000000,RotationSpeed=2.000000,DirectionalLightRotation=(Pitch=-40.000000,Yaw=-67.500000,Roll=0.000000),bEnableToneMapping=False,bShowMeshEdges=False) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/BlueprintGraph.EdGraphSchema_K2:EditoronlyBPFunctionRedirects:0=(ClassName="GameplayStatics", OldFunctionName="CreateSaveGameObjectFromBlueprint", NewFunctionName="CreateSaveGameObject", BlueprintParamName="SaveGameBlueprint", ClassParamName="SaveGameClass") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/Blutility.EditorUtilityWidgetProjectSettings:bShowWidgetsFromDeveloperContent:0=True ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/Blutility.EditorUtilityWidgetProjectSettings:bShowWidgetsFromEngineContent:0=True ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/Blutility.EditorUtilityWidgetProjectSettings:bUseWidgetTemplateSelector:0=True ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/Blutility.EditorUtilityWidgetProjectSettings:CommonRootWidgetClasses:0=/Script/UMG.StackBox ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/Blutility.EditorUtilityWidgetProjectSettings:CommonRootWidgetClasses:1=/Script/UMG.GridPanel ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/Blutility.EditorUtilityWidgetProjectSettings:WidgetClassesToHide:0=/Script/UMG.Button ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/Blutility.EditorUtilityWidgetProjectSettings:WidgetClassesToHide:1=/Script/UMG.CheckBox ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/Blutility.EditorUtilityWidgetProjectSettings:WidgetClassesToHide:2=/Script/UMG.CircularThrobber ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/Blutility.EditorUtilityWidgetProjectSettings:WidgetClassesToHide:3=/Script/UMG.ComboBoxKey ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/Blutility.EditorUtilityWidgetProjectSettings:WidgetClassesToHide:4=/Script/UMG.ComboBoxString ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/Blutility.EditorUtilityWidgetProjectSettings:WidgetClassesToHide:5=/Script/UMG.EditableText ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/Blutility.EditorUtilityWidgetProjectSettings:WidgetClassesToHide:6=/Script/UMG.EditableTextBox ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/Blutility.EditorUtilityWidgetProjectSettings:WidgetClassesToHide:7=/Script/UMG.ExpandableArea ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/Blutility.EditorUtilityWidgetProjectSettings:WidgetClassesToHide:8=/Script/UMG.InputKeySelector ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/Blutility.EditorUtilityWidgetProjectSettings:WidgetClassesToHide:9=/Script/UMG.ListView ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/Blutility.EditorUtilityWidgetProjectSettings:WidgetClassesToHide:10=/Script/UMG.MultiLineEditableText ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/Blutility.EditorUtilityWidgetProjectSettings:WidgetClassesToHide:11=/Script/UMG.MultiLineEditableTextBox ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/Blutility.EditorUtilityWidgetProjectSettings:WidgetClassesToHide:12=/Script/UMG.ProgressBar ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/Blutility.EditorUtilityWidgetProjectSettings:WidgetClassesToHide:13=/Script/UMG.ScrollBar ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/Blutility.EditorUtilityWidgetProjectSettings:WidgetClassesToHide:14=/Script/UMG.ScrollBox ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/Blutility.EditorUtilityWidgetProjectSettings:WidgetClassesToHide:15=/Script/UMG.Slider ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/Blutility.EditorUtilityWidgetProjectSettings:WidgetClassesToHide:16=/Script/UMG.SpinBox ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/Blutility.EditorUtilityWidgetProjectSettings:WidgetClassesToHide:17=/Script/UMG.Throbber ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/Blutility.EditorUtilityWidgetProjectSettings:WidgetClassesToHide:18=/Script/UMG.TreeView ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/Cascade.CascadeConfiguration:ModuleMenu_ModuleRejections:0=ParticleModuleTypeDataBase ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/Cascade.CascadeConfiguration:ModuleMenu_ModuleRejections:1=ParticleModule ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/Cascade.CascadeConfiguration:ModuleMenu_ModuleRejections:2=ParticleModuleRequired ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/Cascade.CascadeConfiguration:ModuleMenu_ModuleRejections:3=ParticleModuleSpawn ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/Cascade.CascadeConfiguration:ModuleMenu_ModuleRejections:4=ParticleModuleTypeDataBeam ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/Cascade.CascadeConfiguration:ModuleMenu_ModuleRejections:5=ParticleModuleLocationPrimitiveBase ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/Cascade.CascadeConfiguration:ModuleMenu_ModuleRejections:6=ParticleModuleEventReceiverBase ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/Cascade.CascadeConfiguration:ModuleMenu_TypeDataToBaseModuleRejections:0=(ObjName="None",InvalidObjNames=("ParticleModuleBeamBase","ParticleModuleTrailBase","ParticleModuleVectorFieldBase")) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/Cascade.CascadeConfiguration:ModuleMenu_TypeDataToBaseModuleRejections:1=(ObjName="ParticleModuleTypeDataBeam2",InvalidObjNames=("ParticleModuleTrailBase","ParticleModuleVectorFieldBase","ParticleModuleLightBase")) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/Cascade.CascadeConfiguration:ModuleMenu_TypeDataToBaseModuleRejections:2=(ObjName="ParticleModuleTypeDataMesh",InvalidObjNames=("ParticleModuleBeamBase","ParticleModuleTrailBase","ParticleModuleVectorFieldBase")) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/Cascade.CascadeConfiguration:ModuleMenu_TypeDataToBaseModuleRejections:3=(ObjName="ParticleModuleTypeDataRibbon",InvalidObjNames=("ParticleModuleVectorFieldBase","ParticleModuleLightBase")) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/Cascade.CascadeConfiguration:ModuleMenu_TypeDataToBaseModuleRejections:4=(ObjName="ParticleModuleTypeDataGpu",InvalidObjNames=("ParticleModuleBeamBase","ParticleModuleTrailBase","ParticleModuleCameraBase","ParticleModuleKillBase","ParticleModuleParameterBase","ParticleModuleLightBase")) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/Cascade.CascadeConfiguration:ModuleMenu_TypeDataToSpecificModuleRejections:0=(ObjName="None",InvalidObjNames=("ParticleModuleCollisionGPU","ParticleModuleMeshMaterial","ParticleModuleMeshRotation","ParticleModuleMeshRotation_Seeded","ParticleModuleMeshRotationRate","ParticleModuleMeshRotationRate_Seeded","ParticleModuleMeshRotationRateMultiplyLife","ParticleModuleMeshRotationRateOverLife","ParticleModuleTrailSpawnPerUnit", "ParticleModuleAttractorPointGravity")) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/Cascade.CascadeConfiguration:ModuleMenu_TypeDataToSpecificModuleRejections:1=(ObjName="ParticleModuleTypeDataBeam2",InvalidObjNames=("ParticleModuleSizeScaleBySpeed","ParticleModuleMeshMaterial","ParticleModuleMeshRotation","ParticleModuleMeshRotation_Seeded","ParticleModuleMeshRotationRate","ParticleModuleMeshRotationRate_Seeded","ParticleModuleMeshRotationRateMultiplyLife","ParticleModuleMeshRotationRateOverLife","ParticleModuleTrailSpawnPerUnit","ParticleModuleAccelerationDrag")) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/Cascade.CascadeConfiguration:ModuleMenu_TypeDataToSpecificModuleRejections:2=(ObjName="ParticleModuleTypeDataRibbon",InvalidObjNames=("ParticleModuleSizeScaleBySpeed","ParticleModuleMeshMaterial","ParticleModuleMeshRotation","ParticleModuleMeshRotation_Seeded","ParticleModuleMeshRotationRate","ParticleModuleMeshRotationRate_Seeded","ParticleModuleMeshRotationRateMultiplyLife","ParticleModuleMeshRotationRateOverLife","ParticleModuleLocationEmitterDirect" )) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/Cascade.CascadeConfiguration:ModuleMenu_TypeDataToSpecificModuleRejections:3=(ObjName="ParticleModuleTypeDataGpu",InvalidObjNames=("ParticleModuleCollision","ParticleModuleAttractorPoint","ParticleModuleAttractorLine","ParticleModuleAttractorParticle","ParticleModuleAcceleration","ParticleModuleAccelerationOverLifetime","ParticleModuleLocationEmitterDirect","ParticleModuleLocationDirect","ParticleModuleVelocityOverLifetime","ParticleModuleSubUVMovie","ParticleModuleRotationRateMultiplyLife","ParticleModuleRotationOverLifetime","ParticleModuleSourceMovement","ParticleModuleEventGenerator","ParticleModuleMeshMaterial","ParticleModuleMeshRotation","ParticleModuleMeshRotation_Seeded","ParticleModuleMeshRotationRate","ParticleModuleMeshRotationRate_Seeded","ParticleModuleMeshRotationRateMultiplyLife","ParticleModuleMeshRotationRateOverLife","ParticleModuleTrailSpawnPerUnit")) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/ContentBrowserData.ContentBrowserDataSubsystem:EnabledDataSources:0=AssetData ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/ContentBrowserData.ContentBrowserDataSubsystem:EnabledDataSources:1=ClassData ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/ContentBrowserData.ContentBrowserDataSubsystem:EnabledDataSources:2=PortableObjectData ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/Localization.LocalizationSettings:EngineTargetsSettings:0=(Name="Engine",Guid=33482D004789784C9DA695A682ACCA1B,TargetDependencies=,AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=True,SearchDirectories=((Path="Source/Runtime/"),(Path="Source/Developer/"),(Path="Config/")),ExcludePathWildcards=((Pattern="Source/Developer/NoRedist/CommunityPortalServices/*"),(Pattern="Source/Developer/NoRedist/UnrealEngineLauncherServices/*"),(Pattern="Source/Developer/NoRedist/BuildPatchServices/*")),FileExtensions=((Pattern="cpp"),(Pattern="h"),(Pattern="c"),(Pattern="inl"),(Pattern="mm"),(Pattern="ini")),ShouldGatherFromEditorOnlyData=False),GatherFromPackages=(IsEnabled=True,IncludePathWildcards=((Pattern="Content/*")),ExcludePathWildcards=((Pattern="Content/Editor/*"),(Pattern="Content/Tutorial/*"),(Pattern="Content/Developers/*"),(Pattern="Content/TestPackages/*"),(Pattern="Content/QA_Assets/*"),(Pattern="Content/Maps/Automation/*"),(Pattern="Content/EngineSounds/*")),FileExtensions=((Pattern="umap"),(Pattern="uasset")),Collections=,WorldCollections=,ExcludeClasses=,ShouldExcludeDerivedClasses=False,ShouldGatherFromEditorOnlyData=True,SkipGatherCache=False),GatherFromMetaData=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,KeySpecifications=,FieldTypesToInclude=,FieldTypesToExclude=,FieldOwnerTypesToInclude=,FieldOwnerTypesToExclude=,ShouldGatherFromEditorOnlyData=True),ExportSettings=(CollapseMode=IdenticalTextIdAndSource,POFormat=Unreal,ShouldPersistCommentsOnExport=False,ShouldAddSourceLocationsAsComments=True),CompileSettings=(SkipSourceCheck=False,ValidateFormatPatterns=True,ValidateSafeWhitespace=False,ValidateRichTextTags=False),ImportDialogueSettings=(RawAudioPath=(Path=""),ImportedDialogueFolder="ImportedDialogue",bImportNativeAsSource=False),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN"))) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/Localization.LocalizationSettings:EngineTargetsSettings:1=(Name="Editor",Guid=AC8BFD2A41A2FB2893BB8EA0AF903E6D,TargetDependencies=(33482D004789784C9DA695A682ACCA1B),AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=True,SearchDirectories=((Path="Source/Editor/")),ExcludePathWildcards=,FileExtensions=((Pattern="cpp"),(Pattern="h"),(Pattern="c"),(Pattern="inl"),(Pattern="mm")),ShouldGatherFromEditorOnlyData=False),GatherFromPackages=(IsEnabled=True,IncludePathWildcards=((Pattern="Content/Editor/*"),(Pattern="Content/Editor*")),ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),Collections=,WorldCollections=,ExcludeClasses=,ShouldExcludeDerivedClasses=False,ShouldGatherFromEditorOnlyData=True,SkipGatherCache=False),GatherFromMetaData=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,KeySpecifications=,FieldTypesToInclude=,FieldTypesToExclude=,FieldOwnerTypesToInclude=,FieldOwnerTypesToExclude=,ShouldGatherFromEditorOnlyData=True),ExportSettings=(CollapseMode=IdenticalTextIdAndSource,POFormat=Unreal,ShouldPersistCommentsOnExport=False,ShouldAddSourceLocationsAsComments=True),CompileSettings=(SkipSourceCheck=False,ValidateFormatPatterns=True,ValidateSafeWhitespace=False,ValidateRichTextTags=False),ImportDialogueSettings=(RawAudioPath=(Path=""),ImportedDialogueFolder="ImportedDialogue",bImportNativeAsSource=False),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN"))) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/Localization.LocalizationSettings:EngineTargetsSettings:2=(Name="EditorTutorials",Guid=00F8E3AD47F0A73D50D46881C14DF28F,TargetDependencies=(33482D004789784C9DA695A682ACCA1B,AC8BFD2A41A2FB2893BB8EA0AF903E6D),AdditionalManifestDependencies=,RequiredModuleNames=("IntroTutorials"),GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini")),ShouldGatherFromEditorOnlyData=False),GatherFromPackages=(IsEnabled=True,IncludePathWildcards=((Pattern="Content/Tutorial/*")),ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),Collections=,WorldCollections=,ExcludeClasses=,ShouldExcludeDerivedClasses=False,ShouldGatherFromEditorOnlyData=True,SkipGatherCache=False),GatherFromMetaData=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,KeySpecifications=,FieldTypesToInclude=,FieldTypesToExclude=,FieldOwnerTypesToInclude=,FieldOwnerTypesToExclude=,ShouldGatherFromEditorOnlyData=True),ExportSettings=(CollapseMode=IdenticalTextIdAndSource,POFormat=Unreal,ShouldPersistCommentsOnExport=False,ShouldAddSourceLocationsAsComments=True),CompileSettings=(SkipSourceCheck=False,ValidateFormatPatterns=True,ValidateSafeWhitespace=False,ValidateRichTextTags=False),ImportDialogueSettings=(RawAudioPath=(Path=""),ImportedDialogueFolder="ImportedDialogue",bImportNativeAsSource=False),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN"))) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/Localization.LocalizationSettings:EngineTargetsSettings:3=(Name="PropertyNames",Guid=E391A8B149980E8154E056AF2DA49479,TargetDependencies=(33482D004789784C9DA695A682ACCA1B,AC8BFD2A41A2FB2893BB8EA0AF903E6D),AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini")),ShouldGatherFromEditorOnlyData=False),GatherFromPackages=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),Collections=,WorldCollections=,ExcludeClasses=,ShouldExcludeDerivedClasses=False,ShouldGatherFromEditorOnlyData=True,SkipGatherCache=False),GatherFromMetaData=(IsEnabled=True,IncludePathWildcards=((Pattern="Source/Editor/*"),(Pattern="Source/Runtime/*"),(Pattern="Source/Developer/*")),ExcludePathWildcards=((Pattern="Source/Developer/NoRedist/CommunityPortalServices/*")),KeySpecifications=((MetaDataKey=(Name="DisplayName"),TextNamespace="UObjectDisplayNames",TextKeyPattern=(Pattern="{FieldPath}"))),FieldTypesToInclude=,FieldTypesToExclude=,FieldOwnerTypesToInclude=,FieldOwnerTypesToExclude=,ShouldGatherFromEditorOnlyData=True),ExportSettings=(CollapseMode=IdenticalTextIdAndSource,POFormat=Unreal,ShouldPersistCommentsOnExport=False,ShouldAddSourceLocationsAsComments=True),CompileSettings=(SkipSourceCheck=False,ValidateFormatPatterns=True,ValidateSafeWhitespace=False,ValidateRichTextTags=False),ImportDialogueSettings=(RawAudioPath=(Path=""),ImportedDialogueFolder="ImportedDialogue",bImportNativeAsSource=False),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN"))) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/Localization.LocalizationSettings:EngineTargetsSettings:4=(Name="ToolTips",Guid=0F116534468918AEA432DD8C77703BA8,TargetDependencies=(33482D004789784C9DA695A682ACCA1B,AC8BFD2A41A2FB2893BB8EA0AF903E6D),AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini")),ShouldGatherFromEditorOnlyData=False),GatherFromPackages=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),Collections=,WorldCollections=,ExcludeClasses=,ShouldExcludeDerivedClasses=False,ShouldGatherFromEditorOnlyData=True,SkipGatherCache=False),GatherFromMetaData=(IsEnabled=True,IncludePathWildcards=((Pattern="Source/Editor/*"),(Pattern="Source/Runtime/*"),(Pattern="Source/Developer/*")),ExcludePathWildcards=((Pattern="Source/Developer/NoRedist/CommunityPortalServices/*")),KeySpecifications=((MetaDataKey=(Name="ToolTip"),TextNamespace="UObjectToolTips",TextKeyPattern=(Pattern="{FieldPath}")),(MetaDataKey=(Name="ShortToolTip"),TextNamespace="UObjectShortToolTips",TextKeyPattern=(Pattern="{FieldPath}"))),FieldTypesToInclude=,FieldTypesToExclude=,FieldOwnerTypesToInclude=,FieldOwnerTypesToExclude=,ShouldGatherFromEditorOnlyData=True),ExportSettings=(CollapseMode=IdenticalTextIdAndSource,POFormat=Unreal,ShouldPersistCommentsOnExport=False,ShouldAddSourceLocationsAsComments=True),CompileSettings=(SkipSourceCheck=False,ValidateFormatPatterns=True,ValidateSafeWhitespace=False,ValidateRichTextTags=False),ImportDialogueSettings=(RawAudioPath=(Path=""),ImportedDialogueFolder="ImportedDialogue",bImportNativeAsSource=False),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN"))) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/Localization.LocalizationSettings:EngineTargetsSettings:5=(Name="Keywords",Guid=AE89AECB47475F420D0D69A5547515DC,TargetDependencies=(33482D004789784C9DA695A682ACCA1B,AC8BFD2A41A2FB2893BB8EA0AF903E6D),AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini")),ShouldGatherFromEditorOnlyData=False),GatherFromPackages=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),Collections=,WorldCollections=,ExcludeClasses=,ShouldExcludeDerivedClasses=False,ShouldGatherFromEditorOnlyData=True,SkipGatherCache=False),GatherFromMetaData=(IsEnabled=True,IncludePathWildcards=((Pattern="Source/Editor/*"),(Pattern="Source/Runtime/*"),(Pattern="Source/Developer/*")),ExcludePathWildcards=((Pattern="Source/Developer/NoRedist/CommunityPortalServices/*")),KeySpecifications=((MetaDataKey=(Name="Keywords"),TextNamespace="UObjectKeywords",TextKeyPattern=(Pattern="{FieldPath}"))),FieldTypesToInclude=,FieldTypesToExclude=,FieldOwnerTypesToInclude=,FieldOwnerTypesToExclude=,ShouldGatherFromEditorOnlyData=True),ExportSettings=(CollapseMode=IdenticalTextIdAndSource,POFormat=Unreal,ShouldPersistCommentsOnExport=False,ShouldAddSourceLocationsAsComments=True),CompileSettings=(SkipSourceCheck=False,ValidateFormatPatterns=True,ValidateSafeWhitespace=False,ValidateRichTextTags=False),ImportDialogueSettings=(RawAudioPath=(Path=""),ImportedDialogueFolder="ImportedDialogue",bImportNativeAsSource=False),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN"))) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/Localization.LocalizationSettings:EngineTargetsSettings:6=(Name="Category",Guid=14B8DEE642A6A7AFEB5A28B959EC373A,TargetDependencies=,AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini")),ShouldGatherFromEditorOnlyData=False),GatherFromPackages=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),Collections=,WorldCollections=,ExcludeClasses=,ShouldExcludeDerivedClasses=False,ShouldGatherFromEditorOnlyData=False,SkipGatherCache=False),GatherFromMetaData=(IsEnabled=True,IncludePathWildcards=((Pattern="Source/Editor/*"),(Pattern="Source/Runtime/*"),(Pattern="Source/Developer/*")),ExcludePathWildcards=((Pattern="Source/Developer/NoRedist/CommunityPortalServices/*")),KeySpecifications=((MetaDataKey=(Name="Category"),TextNamespace="UObjectCategory",TextKeyPattern=(Pattern="{FieldPath}"))),FieldTypesToInclude=,FieldTypesToExclude=,FieldOwnerTypesToInclude=,FieldOwnerTypesToExclude=,ShouldGatherFromEditorOnlyData=True),ExportSettings=(CollapseMode=IdenticalTextIdAndSource,POFormat=Unreal,ShouldPersistCommentsOnExport=False,ShouldAddSourceLocationsAsComments=True),CompileSettings=(SkipSourceCheck=False,ValidateFormatPatterns=True,ValidateSafeWhitespace=False,ValidateRichTextTags=False),ImportDialogueSettings=(RawAudioPath=(Path=""),ImportedDialogueFolder="ImportedDialogue",bImportNativeAsSource=False),NativeCultureIndex=0,SupportedCulturesStatistics=((CultureName="en"),(CultureName="es"),(CultureName="ja"),(CultureName="ko"),(CultureName="pt-BR"),(CultureName="zh-CN"))) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/Localization.LocalizationSettings:GameTargetsSettings:0=(Name="Game",Guid=AE0EA34A45461A25BA65A391026F19F8,TargetDependencies=(33482D004789784C9DA695A682ACCA1B,AC8BFD2A41A2FB2893BB8EA0AF903E6D),AdditionalManifestDependencies=,RequiredModuleNames=,GatherFromTextFiles=(IsEnabled=False,SearchDirectories=,ExcludePathWildcards=,FileExtensions=((Pattern="h"),(Pattern="cpp"),(Pattern="ini")),ShouldGatherFromEditorOnlyData=False),GatherFromPackages=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,FileExtensions=((Pattern="umap"),(Pattern="uasset")),Collections=,WorldCollections=,ExcludeClasses=,ShouldExcludeDerivedClasses=False,ShouldGatherFromEditorOnlyData=False,SkipGatherCache=False),GatherFromMetaData=(IsEnabled=False,IncludePathWildcards=,ExcludePathWildcards=,KeySpecifications=,FieldTypesToInclude=,FieldTypesToExclude=,FieldOwnerTypesToInclude=,FieldOwnerTypesToExclude=,ShouldGatherFromEditorOnlyData=False),ExportSettings=(CollapseMode=IdenticalTextIdAndSource,POFormat=Unreal,ShouldPersistCommentsOnExport=False,ShouldAddSourceLocationsAsComments=True),CompileSettings=(SkipSourceCheck=False,ValidateFormatPatterns=True,ValidateSafeWhitespace=False,ValidateRichTextTags=False),ImportDialogueSettings=(RawAudioPath=(Path=""),ImportedDialogueFolder="ImportedDialogue",bImportNativeAsSource=False),NativeCultureIndex=1,SupportedCulturesStatistics=((CultureName="fr-FR"),(CultureName="en-GB"))) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/MetaHumanCharacterEditor.MetaHumanCharacterEditorWardrobeSettings:EyelashesTypeToAssetPath:0=((LongCurl, "/MetaHumanCharacter/Optional/Grooms/Bindings/Eyelashes/WI_Eyelashes_L_Curl.WI_Eyelashes_L_Curl"),(SlightCurl, "/MetaHumanCharacter/Optional/Grooms/Bindings/Eyelashes/WI_Eyelashes_L_SlightCurl.WI_Eyelashes_L_SlightCurl"),(ThickCurl, "/MetaHumanCharacter/Optional/Grooms/Bindings/Eyelashes/WI_Eyelashes_L_ThickCurl.WI_Eyelashes_L_ThickCurl"),(ShortFine, "/MetaHumanCharacter/Optional/Grooms/Bindings/Eyelashes/WI_Eyelashes_S_Fine.WI_Eyelashes_S_Fine"),(Sparse, "/MetaHumanCharacter/Optional/Grooms/Bindings/Eyelashes/WI_Eyelashes_S_Sparse.WI_Eyelashes_S_Sparse"),(Thin, "/MetaHumanCharacter/Optional/Grooms/Bindings/Eyelashes/WI_Eyelashes_S_Thin.WI_Eyelashes_S_Thin")) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/MetaHumanCharacterEditor.MetaHumanCharacterEditorWardrobeSettings:PresetDirectories:0=(Path="/MetaHumanCharacter/Optional/Presets") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/MetaHumanCharacterEditor.MetaHumanCharacterEditorWardrobeSettings:SlotNameToCategoryNameMap:0=(("Hair", NSLOCTEXT("[/Script/MetaHumanCharacterEditor]", "6F5A56F141BC65C93A2858ACE9C7D089", "Hair (Grooms)")),("Outfits", NSLOCTEXT("MetaHumanCharacterEditor", "AssetObserverCategoryClothing", "Outfit Clothing")),("Eyebrows", NSLOCTEXT("[/Script/MetaHumanCharacterEditor]", "870B5DDC4DE1081075EB71A73CE9A5E4", "Eyebrows (Grooms)")),("Eyelashes", NSLOCTEXT("[/Script/MetaHumanCharacterEditor]", "07A0684041C67D3C50E3C38145D10ABD", "Eyelashes (Groom)")),("Mustache", NSLOCTEXT("[/Script/MetaHumanCharacterEditor]", "B5E10B1E4349BAE5F0F11BB813460D6F", "Mustache (Groom)")),("Peachfuzz", NSLOCTEXT("[/Script/MetaHumanCharacterEditor]", "75E850004849D0E510FB37A7614AD319", "Peachfuzz (Groom)")),("Beard", NSLOCTEXT("[/Script/MetaHumanCharacterEditor]", "02B5670047C2622C07713CA98BB5032C", "Beard (Groom)")),("SkeletalMesh", NSLOCTEXT("[/Script/MetaHumanCharacterEditor]", "SkelMeshSlotName", "Skeletal Clothing"))) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/MetaHumanCharacterEditor.MetaHumanCharacterEditorWardrobeSettings:WardrobeSections:0=(ContentDirectoryToMonitor=(Path="/MetaHumanCharacter/Optional/Grooms/Bindings/Hair"),SlotName="Hair",ClassesToFilter=("/Script/CoreUObject.Class'/Script/HairStrandsCore.GroomBindingAsset'")) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/MetaHumanCharacterEditor.MetaHumanCharacterEditorWardrobeSettings:WardrobeSections:1=(ContentDirectoryToMonitor=(Path="/MetaHumanCharacter/Optional/Grooms/Bindings/Eyebrows"),SlotName="Eyebrows",ClassesToFilter=("/Script/CoreUObject.Class'/Script/HairStrandsCore.GroomBindingAsset'")) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/MetaHumanCharacterEditor.MetaHumanCharacterEditorWardrobeSettings:WardrobeSections:2=(ContentDirectoryToMonitor=(Path="/MetaHumanCharacter/Optional/Grooms/Bindings/Eyelashes"),SlotName="Eyelashes",ClassesToFilter=("/Script/CoreUObject.Class'/Script/HairStrandsCore.GroomBindingAsset'")) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/MetaHumanCharacterEditor.MetaHumanCharacterEditorWardrobeSettings:WardrobeSections:3=(ContentDirectoryToMonitor=(Path="/MetaHumanCharacter/Optional/Grooms/Bindings/Mustaches"),SlotName="Mustache",ClassesToFilter=("/Script/CoreUObject.Class'/Script/HairStrandsCore.GroomBindingAsset'")) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/MetaHumanCharacterEditor.MetaHumanCharacterEditorWardrobeSettings:WardrobeSections:4=(ContentDirectoryToMonitor=(Path="/MetaHumanCharacter/Optional/Grooms/Bindings/Beards"),SlotName="Beard",ClassesToFilter=("/Script/CoreUObject.Class'/Script/HairStrandsCore.GroomBindingAsset'")) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/MetaHumanCharacterEditor.MetaHumanCharacterEditorWardrobeSettings:WardrobeSections:5=(ContentDirectoryToMonitor=(Path="/MetaHumanCharacter/Optional/Grooms/Bindings/Peachfuzz"),SlotName="Peachfuzz",ClassesToFilter=("/Script/CoreUObject.Class'/Script/HairStrandsCore.GroomBindingAsset'")) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/MetaHumanCharacterEditor.MetaHumanCharacterEditorWardrobeSettings:WardrobeSections:6=(ContentDirectoryToMonitor=(Path="/MetaHumanCharacter/Optional/Clothing"),SlotName="Outfits",ClassesToFilter=("/Script/CoreUObject.Class'/Script/ChaosOutfitAssetEngine.ChaosOutfitAsset'")) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/MetaHumanCharacterEditor.MetaHumanCharacterEditorWardrobeSettings:WardrobeSections:7=(bPureVirtual=true,SlotName="SkeletalMesh",ClassesToFilter=("/Script/CoreUObject.Class'/Script/Engine.SkeletalMesh'")) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/OnlineSubsystemUtils.OnlinePIEConfig:LoginTypesAllowingDuplicates:0=Developer ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/RigVM.RigVMProjectSettings:VariantTags:0=(Name="ControlRigModules_Epic",Label="Epic",ToolTip=NSLOCTEXT("[/Script/RigVM]", "561F4A5D4EE5ED7AFFE366BFA988185A", "Epic built modules"),Color=(R=0.514918,G=0.046665,B=1.000000,A=1.000000),bShowInUserInterface=True,bMarksSubjectAsInvalid=False) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/RigVM.RigVMProjectSettings:VariantTags:1=(Name="ControlRigModules_Biped",Label="Biped",ToolTip=NSLOCTEXT("[/Script/RigVM]", "1F5E3123499AAC91FEA5B084B539EAE8", "Biped modules"),Color=(R=0.514918,G=0.046665,B=1.000000,A=1.000000),bShowInUserInterface=True,bMarksSubjectAsInvalid=False) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/RigVM.RigVMProjectSettings:VariantTags:2=(Name="ControlRigModules_Quadruped",Label="Quadruped",ToolTip=NSLOCTEXT("[/Script/RigVM]", "1A58BF794BCA84FB89CD74B4C75152B7", "Quadruped modules"),Color=(R=0.514918,G=0.046665,B=1.000000,A=1.000000),bShowInUserInterface=True,bMarksSubjectAsInvalid=False) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/RigVM.RigVMProjectSettings:VariantTags:3=(Name="Outdated",Label="Outdated",ToolTip=NSLOCTEXT("RigVMSettings", "OutdatedToolTip", "This item is outdated and should no longer be used."),Color=(R=1.0,G=0.0,B=0.0,A=1.0),bShowInUserInterface=True,bMarksSubjectAsInvalid=True) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/RigVM.RigVMProjectSettings:VariantTags:4=(Name="Stable",Label="Stable",ToolTip=NSLOCTEXT("RigVMSettings", "StableToolTip", "This item is stable and ready to use."),Color=(R=0.0,G=1.0,B=0.0,A=1.0),bShowInUserInterface=True,bMarksSubjectAsInvalid=False) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/TextureUtilitiesCommon.TextureImportSettings:CompressedFormatForFloatTextures:0=HDRCompressed_BC6 ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UMGEditor.UMGEditorProjectSettings:DebugResolutions:0=(Width=3840,Height=2160,Description="",Color=(R=0.745404,G=0.904661,B=1.000000,A=1.000000)) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UMGEditor.UMGEditorProjectSettings:DebugResolutions:1=(Width=3440,Height=1440,Description="",Color=(R=0.439657,G=0.783538,B=0.982251,A=1.000000)) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UMGEditor.UMGEditorProjectSettings:DebugResolutions:2=(Width=2560,Height=1440,Description="",Color=(R=0.208637,G=0.644480,B=0.973445,A=1.000000)) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UMGEditor.UMGEditorProjectSettings:DebugResolutions:3=(Width=1440,Height=2560,Description="",Color=(R=0.215861,G=0.651406,B=0.973445,A=1.000000)) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UMGEditor.UMGEditorProjectSettings:DebugResolutions:4=(Width=2560,Height=1080,Description="",Color=(R=0.064803,G=0.539479,B=0.955973,A=1.000000)) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UMGEditor.UMGEditorProjectSettings:DebugResolutions:5=(Width=2048,Height=1536,Description="",Color=(R=0.009134,G=0.462077,B=0.947307,A=1.000000)) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UMGEditor.UMGEditorProjectSettings:DebugResolutions:6=(Width=1536,Height=2048,Description="",Color=(R=0.009134,G=0.462077,B=0.947307,A=1.000000)) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UMGEditor.UMGEditorProjectSettings:DebugResolutions:7=(Width=1920,Height=1080,Description="",Color=(R=0.000000,G=0.386429,B=0.930111,A=1.000000)) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UMGEditor.UMGEditorProjectSettings:DebugResolutions:8=(Width=1080,Height=1920,Description="",Color=(R=0.000000,G=0.386429,B=0.930111,A=1.000000)) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UMGEditor.UMGEditorProjectSettings:DebugResolutions:9=(Width=1280,Height=720,Description="",Color=(R=0.000000,G=0.318547,B=0.806952,A=1.000000)) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UMGEditor.UMGEditorProjectSettings:DebugResolutions:10=(Width=720,Height=1280,Description="",Color=(R=0.000000,G=0.318547,B=0.806952,A=1.000000)) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UMGEditor.UMGEditorProjectSettings:DebugResolutions:11=(Width=1136,Height=640,Description="",Color=(R=0.000000,G=0.238398,B=0.658375,A=1.000000)) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UMGEditor.UMGEditorProjectSettings:DebugResolutions:12=(Width=640,Height=1136,Description="",Color=(R=0.000000,G=0.238398,B=0.658375,A=1.000000)) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.ActorFactory:MenuPriority:0=10 ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.ActorFactoryAmbientSound:MenuPriority:0=11 ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.ActorFactoryDirectionalLight:MenuPriority:0=19 ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.ActorFactoryInteractiveFoliage:MenuPriority:0=26 ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.ActorFactoryPlayerStart:MenuPriority:0=20 ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.ActorFactoryPointLight:MenuPriority:0=19 ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.ActorFactorySkeletalMesh:MenuPriority:0=13 ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.ActorFactorySpotLight:MenuPriority:0=19 ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.ActorFactoryStaticMesh:MenuPriority:0=30 ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.BlueprintEditorProjectSettings:bValidateUnloadedSoftActorReferences:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.DefaultSizedThumbnailRenderer:DefaultSizeX:0=512 ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.DefaultSizedThumbnailRenderer:DefaultSizeY:0=512 ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.DiffAssetRegistriesCommandlet:P4EngineAssetPath:0=/Engine/ ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.DiffAssetRegistriesCommandlet:P4EngineBasePath:0=/Engine/Content/ ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.EditorProjectAppearanceSettings:AccelerationUnits:0=EUnitCentimetersPerSecondSquared ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.EditorProjectAppearanceSettings:AngleUnits:0=EUnitDegrees ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.EditorProjectAppearanceSettings:AngularSpeedUnits:0=EUnitDegreesPerSecond ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.EditorProjectAppearanceSettings:bDisplayUnits:0=True ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.EditorProjectAppearanceSettings:DistanceUnits:0=EUnitCentimeters ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.EditorProjectAppearanceSettings:ForceUnits:0=EUnitNewtons ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.EditorProjectAppearanceSettings:ImpulseUnits:0=EUnitNewtonSeconds ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.EditorProjectAppearanceSettings:MassUnits:0=EUnitKilograms ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.EditorProjectAppearanceSettings:PositionalImpulseUnits:0=EUnitKilogramCentimeters ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.EditorProjectAppearanceSettings:SpeedUnits:0=EUnitMetersPerSecond ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.EditorProjectAppearanceSettings:TemperatureUnits:0=EUnitCelsius ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.EditorProjectAppearanceSettings:TimeUnits:0=EUnitSeconds ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.EditorProjectAppearanceSettings:TimeUnits:1=EUnitMinutes ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.EditorProjectAppearanceSettings:TorqueUnits:0=EUnitNewtonMeters ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.ThumbnailManager:RenderableThumbnailTypes:0=(ClassNeedingThumbnailName="/Script/CoreUObject.Class",RendererClassName="/Script/UnrealEd.ClassThumbnailRenderer") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.ThumbnailManager:RenderableThumbnailTypes:1=(ClassNeedingThumbnailName="/Script/Engine.Blueprint",RendererClassName="/Script/UnrealEd.BlueprintThumbnailRenderer") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.ThumbnailManager:RenderableThumbnailTypes:2=(ClassNeedingThumbnailName="/Script/Engine.Font",RendererClassName="/Script/UnrealEd.FontThumbnailRenderer") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.ThumbnailManager:RenderableThumbnailTypes:3=(ClassNeedingThumbnailName="/Script/Engine.Texture2D",RendererClassName="/Script/UnrealEd.TextureThumbnailRenderer") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.ThumbnailManager:RenderableThumbnailTypes:4=(ClassNeedingThumbnailName="/Script/Engine.TextureRenderTarget",RendererClassName="/Script/UnrealEd.TextureThumbnailRenderer") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.ThumbnailManager:RenderableThumbnailTypes:5=(ClassNeedingThumbnailName="/Script/Engine.TextureRenderTargetCube",RendererClassName="/Script/UnrealEd.TextureThumbnailRenderer") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.ThumbnailManager:RenderableThumbnailTypes:6=(ClassNeedingThumbnailName="/Script/Engine.LightMapTexture2D",RendererClassName="/Script/UnrealEd.TextureThumbnailRenderer") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.ThumbnailManager:RenderableThumbnailTypes:7=(ClassNeedingThumbnailName="/Script/Engine.TextureCube",RendererClassName="/Script/UnrealEd.TextureCubeThumbnailRenderer") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.ThumbnailManager:RenderableThumbnailTypes:8=(ClassNeedingThumbnailName="/Script/Engine.Texture2DArray",RendererClassName="/Script/UnrealEd.Texture2DArrayThumbnailRenderer") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.ThumbnailManager:RenderableThumbnailTypes:9=(ClassNeedingThumbnailName="/Script/Engine.TextureCubeArray",RendererClassName="/Script/UnrealEd.TextureCubeArrayThumbnailRenderer") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.ThumbnailManager:RenderableThumbnailTypes:10=(ClassNeedingThumbnailName="/Script/Engine.VolumeTexture",RendererClassName="/Script/UnrealEd.VolumeTextureThumbnailRenderer") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.ThumbnailManager:RenderableThumbnailTypes:11=(ClassNeedingThumbnailName="/Script/Engine.Material",RendererClassName="/Script/UnrealEd.MaterialInstanceThumbnailRenderer") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.ThumbnailManager:RenderableThumbnailTypes:12=(ClassNeedingThumbnailName="/Script/Engine.MaterialInterface",RendererClassName="/Script/UnrealEd.MaterialInstanceThumbnailRenderer") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.ThumbnailManager:RenderableThumbnailTypes:13=(ClassNeedingThumbnailName="/Script/Engine.MaterialFunctionInterface",RendererClassName="/Script/UnrealEd.MaterialFunctionThumbnailRenderer") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.ThumbnailManager:RenderableThumbnailTypes:14=(ClassNeedingThumbnailName="/Script/Engine.ParticleSystem",RendererClassName="/Script/UnrealEd.ParticleSystemThumbnailRenderer") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.ThumbnailManager:RenderableThumbnailTypes:15=(ClassNeedingThumbnailName="/Script/Engine.PhysicalMaterialMask",RendererClassName="/Script/UnrealEd.PhysicalMaterialMaskThumbnailRenderer") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.ThumbnailManager:RenderableThumbnailTypes:16=(ClassNeedingThumbnailName="/Script/Engine.StaticMesh",RendererClassName="/Script/UnrealEd.StaticMeshThumbnailRenderer") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.ThumbnailManager:RenderableThumbnailTypes:17=(ClassNeedingThumbnailName="/Script/Engine.SkeletalMesh",RendererClassName="/Script/UnrealEd.SkeletalMeshThumbnailRenderer") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.ThumbnailManager:RenderableThumbnailTypes:18=(ClassNeedingThumbnailName="/Script/Engine.Skeleton",RendererClassName="/Script/UnrealEd.SkeletonThumbnailRenderer") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.ThumbnailManager:RenderableThumbnailTypes:19=(ClassNeedingThumbnailName="/Script/Engine.AnimSequenceBase",RendererClassName="/Script/UnrealEd.AnimSequenceThumbnailRenderer") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.ThumbnailManager:RenderableThumbnailTypes:20=(ClassNeedingThumbnailName="/Script/Engine.BlendSpace",RendererClassName="/Script/UnrealEd.BlendSpaceThumbnailRenderer") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.ThumbnailManager:RenderableThumbnailTypes:21=(ClassNeedingThumbnailName="/Script/Engine.AnimBlueprint",RendererClassName="/Script/UnrealEd.AnimBlueprintThumbnailRenderer") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.ThumbnailManager:RenderableThumbnailTypes:22=(ClassNeedingThumbnailName="/Script/Engine.Level",RendererClassName="/Script/UnrealEd.LevelThumbnailRenderer") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.ThumbnailManager:RenderableThumbnailTypes:23=(ClassNeedingThumbnailName="/Script/Engine.World",RendererClassName="/Script/UnrealEd.WorldThumbnailRenderer") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.ThumbnailManager:RenderableThumbnailTypes:24=(ClassNeedingThumbnailName="/Script/Engine.SoundWave",RendererClassName="/Script/UnrealEd.SoundWaveThumbnailRenderer") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.ThumbnailManager:RenderableThumbnailTypes:25=(ClassNeedingThumbnailName="/Script/Engine.SlateBrushAsset",RendererClassName="/Script/UnrealEd.SlateBrushThumbnailRenderer") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.ThumbnailManager:RenderableThumbnailTypes:26=(ClassNeedingThumbnailName="/Script/Engine.SubsurfaceProfile",RendererClassName="/Script/UnrealEd.SubsurfaceProfileRenderer") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.ThumbnailManager:RenderableThumbnailTypes:27=(ClassNeedingThumbnailName="/Script/Engine.SpecularProfile",RendererClassName="/Script/UnrealEd.SpecularProfileRenderer") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.ThumbnailManager:RenderableThumbnailTypes:28=(ClassNeedingThumbnailName="/Script/Engine.NeuralProfile",RendererClassName="/Script/UnrealEd.NeuralProfileRenderer") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.ThumbnailManager:RenderableThumbnailTypes:29=(ClassNeedingThumbnailName="/Script/Engine.PhysicsAsset",RendererClassName="/Script/UnrealEd.PhysicsAssetThumbnailRenderer") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.ThumbnailManager:RenderableThumbnailTypes:30=(ClassNeedingThumbnailName="/Script/Engine.CurveLinearColor",RendererClassName="/Script/UnrealEd.CurveLinearColorThumbnailRenderer") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.ThumbnailManager:RenderableThumbnailTypes:31=(ClassNeedingThumbnailName="/Script/Engine.CurveFloat",RendererClassName="/Script/UnrealEd.CurveFloatThumbnailRenderer") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.ThumbnailManager:RenderableThumbnailTypes:32=(ClassNeedingThumbnailName="/Script/Engine.CurveVector",RendererClassName="/Script/UnrealEd.CurveVector3ThumbnailRenderer") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.UnrealEdOptions:bExpandClassPickerClassList:0=False ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.UnrealEdOptions:EditorCategories:0=(Name="CurveEditor") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.UnrealEdOptions:EditorCommands:0=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeAUTO", Description="CurveEditor_ChangeInterpModeAUTO_Desc", ExecCommand="CurveEditor ChangeInterpModeAUTO") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.UnrealEdOptions:EditorCommands:1=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeUSER", Description="CurveEditor_ChangeInterpModeUSER_Desc", ExecCommand="CurveEditor ChangeInterpModeUSER") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.UnrealEdOptions:EditorCommands:2=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeBREAK", Description="CurveEditor_ChangeInterpModeBREAK_Desc", ExecCommand="CurveEditor ChangeInterpModeBREAK") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.UnrealEdOptions:EditorCommands:3=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeLINEAR", Description="CurveEditor_ChangeInterpModeLINEAR_Desc", ExecCommand="CurveEditor ChangeInterpModeLINEAR") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.UnrealEdOptions:EditorCommands:4=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeCONSTANT", Description="CurveEditor_ChangeInterpModeCONSTANT_Desc", ExecCommand="CurveEditor ChangeInterpModeCONSTANT") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.UnrealEdOptions:EditorCommands:5=(Parent="CurveEditor", CommandName="CurveEditor_FitViewHorizontally", Description="CurveEditor_FitViewHorizontally_Desc", ExecCommand="CurveEditor FitViewHorizontally") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.UnrealEdOptions:EditorCommands:6=(Parent="CurveEditor", CommandName="CurveEditor_FitViewVertically", Description="CurveEditor_FitViewVertically_Desc", ExecCommand="CurveEditor FitViewVertically") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.UnrealEdOptions:EditorCommands:7=(Parent="CurveEditor", CommandName="CurveEditor_FitViewToAll", Description="CurveEditor_FitViewToAll_Desc", ExecCommand="CurveEditor FitViewToAll") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.UnrealEdOptions:EditorCommands:8=(Parent="CurveEditor", CommandName="CurveEditor_FitViewToSelected", Description="CurveEditor_FitViewToSelected_Desc", ExecCommand="CurveEditor FitViewToSelected") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.UnrealEdOptions:NewAssetDefaultClasses:0=(ClassName="/Script/Engine.Actor", AssetClass="/Script/Engine.Blueprint") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.UnrealEdOptions:NewAssetDefaultClasses:1=(ClassName="/Script/Engine.Pawn", AssetClass="/Script/Engine.Blueprint") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.UnrealEdOptions:NewAssetDefaultClasses:2=(ClassName="/Script/Engine.Character", AssetClass="/Script/Engine.Blueprint") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.UnrealEdOptions:NewAssetDefaultClasses:3=(ClassName="/Script/Engine.PlayerController", AssetClass="/Script/Engine.Blueprint") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.UnrealEdOptions:NewAssetDefaultClasses:4=(ClassName="/Script/Engine.GameModeBase", AssetClass="/Script/Engine.Blueprint") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.UnrealEdOptions:NewAssetDefaultClasses:5=(ClassName="/Script/Engine.ActorComponent", AssetClass="/Script/Engine.Blueprint") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.UnrealEdOptions:NewAssetDefaultClasses:6=(ClassName="/Script/Engine.SceneComponent", AssetClass="/Script/Engine.Blueprint") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.WorldThumbnailRenderer:bAllowWorldThumbnails:0=false ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.WorldThumbnailRenderer:bUseUnlitScene:0=false ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.WorldThumbnailRenderer:GlobalOrbitPitchOffset:0=0 ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:/Script/UnrealEd.WorldThumbnailRenderer:GlobalOrbitYawOffset:0=0 ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:BlueprintEditor.Favorites:DefaultProfile:0=StarterProfile ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:BlueprintEditor.Favorites:StarterProfile:0=(NodeName="/Script/BlueprintGraph.K2Node_Event", FieldName="/Script/Engine.ActorReceiveBeginPlay") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:BlueprintEditor.Favorites:StarterProfile:1=(NodeName="/Script/BlueprintGraph.K2Node_Event", FieldName="/Script/Engine.ActorReceiveTick") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:BlueprintEditor.Favorites:StarterProfile:2=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", FieldName="/Script/Engine.GameplayStaticsGetPlayerPawn") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:BlueprintEditor.Favorites:StarterProfile:3=(NodeName="/Script/BlueprintGraph.K2Node_IfThenElse") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:BlueprintEditor.Favorites:StarterProfile:4=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", FieldName="/Script/Engine.ActorGetTransform") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:BlueprintEditor.Favorites:StarterProfile:5=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", FieldName="/Script/Engine.ActorK2_DestroyActor") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:BlueprintEditor.Favorites:StarterProfile:6=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", FieldName="/Script/Engine.GameplayStaticsGetAllActorsOfClass") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:BlueprintEditor.Favorites:StarterProfile:7=(NodeName="/Script/BlueprintGraph.K2Node_SpawnActorFromClass") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:BlueprintEditor.Favorites:StarterProfile:8=(NodeName="/Script/BlueprintGraph.K2Node_PromotableOperator") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:BlueprintEditor.Favorites:StarterProfile:9=(FieldName="/Script/TimeManagement.TimeManagementBlueprintLibraryAdd_FrameNumberInteger",NodeName="/Script/BlueprintGraph.K2Node_PromotableOperator") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:BlueprintEditor.Favorites:StarterProfile:10=(FieldName="/Script/TimeManagement.TimeManagementBlueprintLibrarySubtract_FrameNumberInteger",NodeName="/Script/BlueprintGraph.K2Node_PromotableOperator") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:BlueprintEditor.Favorites:StarterProfile:11=(FieldName="/Script/GameplayTags.BlueprintGameplayTagLibraryEqualEqual_GameplayTagContainer",NodeName="/Script/BlueprintGraph.K2Node_PromotableOperator") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:BlueprintEditor.Favorites:StarterProfile:12=(FieldName="/Script/TimeManagement.TimeManagementBlueprintLibraryDivide_FrameNumberInteger",NodeName="/Script/BlueprintGraph.K2Node_PromotableOperator") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:BlueprintEditor.Favorites:StarterProfile:13=(FieldName="/Script/Engine.KismetMathLibraryGreater_TimespanTimespan",NodeName="/Script/BlueprintGraph.K2Node_PromotableOperator") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:BlueprintEditor.Favorites:StarterProfile:14=(FieldName="/Script/Engine.KismetMathLibraryGreaterEqual_TimespanTimespan",NodeName="/Script/BlueprintGraph.K2Node_PromotableOperator") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:BlueprintEditor.Favorites:StarterProfile:15=(FieldName="/Script/Engine.KismetMathLibraryLess_TimespanTimespan",NodeName="/Script/BlueprintGraph.K2Node_PromotableOperator") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:BlueprintEditor.Favorites:StarterProfile:16=(FieldName="/Script/Engine.KismetMathLibraryLessEqual_TimespanTimespan",NodeName="/Script/BlueprintGraph.K2Node_PromotableOperator") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:BlueprintEditor.Favorites:StarterProfile:17=(FieldName="/Script/GameplayTags.BlueprintGameplayTagLibraryNotEqual_GameplayTagContainer",NodeName="/Script/BlueprintGraph.K2Node_PromotableOperator") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:BlueprintEditor.Favorites:StarterProfile:18=(FieldName="/Script/TimeManagement.TimeManagementBlueprintLibraryMultiply_SecondsFrameRate",NodeName="/Script/BlueprintGraph.K2Node_PromotableOperator") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:CookSettings:AutomaticOptionalInclusionAssetType:0=/Script/Niagara.NiagaraScript ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:CookSettings:AutomaticOptionalInclusionAssetType:1=/Script/Niagara.NiagaraEmitter ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:CookSettings:AutomaticOptionalInclusionAssetType:2=/Script/Niagara.NiagaraSystem ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:CookSettings:AutomaticOptionalInclusionAssetType:3=/Script/NiagaraEditor.NiagaraParameterDefinitions ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:CookSettings:AutomaticOptionalInclusionAssetType:4=/Script/Niagara.NiagaraEffectType ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:CookSettings:AutomaticOptionalInclusionAssetType:5=/Script/Niagara.NiagaraValidationRuleSet ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:CookSettings:BulkDataRegistryEnabled:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:CookSettings:bUseSoftGC:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:CookSettings:CookerIdleWarningSeverity:0=Warning ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:CookSettings:CookProcessCount:0=1 ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:CookSettings:CookProcessCountFromEditor:0=-1 ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:CookSettings:IdleTimeToGC:0=20 ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:CookSettings:IncrementalClassDenyList:0=/Script/CustomizableObject.CustomizableObject ; UE-224744 ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:CookSettings:IncrementalClassDenyList:1=/Script/CoreUObject.VerseClass ; Not yet documented ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:CookSettings:IncrementalClassScriptPackageAllowList:0=Allow, ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:CookSettings:LegacyIterativeIgnoreExe:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:CookSettings:LegacyIterativeIgnoreIni:0=false ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:CookSettings:MaxConcurrentShaderJobs:0=8192 ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:CookSettings:MemoryMaxUsedPhysical:0=0 ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:CookSettings:MemoryMaxUsedVirtual:0=0 ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:CookSettings:MemoryMinFreePhysical:0=2048 ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:CookSettings:MemoryMinFreeVirtual:0=2048 ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:CookSettings:MemoryTriggerGCAtPressureLevel:0=None ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:CookSettings:MPCookGeneratorSplit:0=AnyWorker ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:CookSettings:PackagesPerGC:0=0 ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:CookSettings:SkipOnlyEditorOnly:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:CookSettings:SoftGCDenominator:0=10 ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:CookSettings:SoftGCMinimumPeriodSeconds:0=30 ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:CookSettings:SoftGCStartNumerator:0=0 ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:CookSettings:SoftGCTimeFractionBudget:0=0.05 ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:CustomBlueprintFunctionLibrary:bCanCreateNew:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:DeviceDiscovery:AppleRescanRate:0=10 ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:EditorDomain:ClassBlockList:0=/Script/Engine.StaticMesh ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:EditorDomain:ClassBlockList:1=/Script/Engine.Blueprint ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:EditorDomain:ClassBlockList:2=/Script/Engine.UserDefinedStruct ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:EditorDomain:ClassBlockList:3=/Script/CommonUI.CommonGenericInputActionDataTable ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:EditorDomain:ClassBlockList:4=/Script/Engine.DataTable ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:EditorDomain:EditorDomainEnabled:0=false ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:EditorDomain:GlobalCanConstructClasses:0=/Script/CoreUObject.MetaData ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:EditorDomain:GlobalCanConstructClasses:1=/Script/Engine.AssetImportData ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:EditorDomain:PackageBlockList:0=/Niagara/Functions/RandomRangeFloat ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:EditorDomain:PackageBlockList:1=/Niagara/Modules/Update/Color/ScaleColor ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:EditorDomain:SaveUnversioned:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:Internationalization:LocalizationPaths:0=../../../Engine/Content/Localization/Editor ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:Internationalization:LocalizationPaths:1=../../../Engine/Content/Localization/EditorTutorials ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:Internationalization:LocalizationPaths:2=../../../Engine/Content/Localization/Keywords ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:Internationalization:LocalizationPaths:3=../../../Engine/Content/Localization/Category ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:Internationalization:PropertyNameLocalizationPaths:0=../../../Engine/Content/Localization/PropertyNames ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:Internationalization:ToolTipLocalizationPaths:0=../../../Engine/Content/Localization/ToolTips ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:PythonScriptPlugin:DisablePythonForCommandlet:0=CookShaders ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:PythonScriptPlugin:DisablePythonForCommandlet:1=Cook ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:StructSerialization:SkipByteCodeSerialization:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:TextureBuild:NewTextureBuilds:0=false ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Editor.ini:UserDefinedStructure:bUseUserDefinedStructure:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Fab.ini:/Script/Fab.MegascansMaterialParentSettings:MaterialParents:0=((Base, (StandardMaterial="/Fab/Materials/Standard/M_MS_Base.M_MS_Base",VTMaterial="/Fab/Materials/VT/M_MS_Base_VT.M_MS_Base_VT")),(BaseMasked, (StandardMaterial="/Fab/Materials/Standard/M_MS_Base_Masked.M_MS_Base_Masked",VTMaterial="/Fab/Materials/VT/M_MS_Base_Masked_VT.M_MS_Base_Masked_VT")),(BaseFuzz, (StandardMaterial="/Fab/Materials/Standard/M_MS_Base_Fuzz.M_MS_Base_Fuzz",VTMaterial="/Fab/Materials/VT/M_MS_Base_Fuzz_VT.M_MS_Base_Fuzz_VT")),(BaseTransmission, (StandardMaterial="/Fab/Materials/Standard/M_MS_Base_Trm.M_MS_Base_Trm",VTMaterial="/Fab/Materials/VT/M_MS_Base_Trm_VT.M_MS_Base_Trm_VT")),(Glass, (StandardMaterial="/Fab/Materials/Standard/M_MS_Glass.M_MS_Glass",VTMaterial="/Fab/Materials/VT/M_MS_Glass_VT.M_MS_Glass_VT")),(Surface, (StandardMaterial="/Fab/Materials/Standard/M_MS_Srf.M_MS_Srf",VTMaterial="/Fab/Materials/VT/M_MS_Srf_VT.M_MS_Srf_VT")),(SurfaceMasked, (StandardMaterial="/Fab/Materials/Standard/M_MS_Srf_Masked.M_MS_Srf_Masked",VTMaterial="/Fab/Materials/VT/M_MS_Srf_Masked_VT.M_MS_Srf_Masked_VT")),(SurfaceFuzz, (StandardMaterial="/Fab/Materials/Standard/M_MS_Srf_Fuzz.M_MS_Srf_Fuzz",VTMaterial="/Fab/Materials/VT/M_MS_Srf_Fuzz_VT.M_MS_Srf_Fuzz_VT")),(SurfaceTransmission, (StandardMaterial="/Fab/Materials/Standard/M_MS_Srf_Trm.M_MS_Srf_Trm",VTMaterial="/Fab/Materials/VT/M_MS_Srf_Trm_VT.M_MS_Srf_Trm_VT")),(Fabric, (StandardMaterial="/Fab/Materials/Standard/M_MS_Fabric.M_MS_Fabric",VTMaterial="/Fab/Materials/VT/M_MS_Fabric_VT.M_MS_Fabric_VT")),(FabricMasked, (StandardMaterial="/Fab/Materials/Standard/M_MS_Fabric_Masked.M_MS_Fabric_Masked",VTMaterial="/Fab/Materials/VT/M_MS_Fabric_Masked_VT.M_MS_Fabric_Masked_VT")),(Decal, (StandardMaterial="/Fab/Materials/Standard/M_MS_Decal.M_MS_Decal",VTMaterial="/Fab/Materials/VT/M_MS_Decal_VT.M_MS_Decal_VT")),(Plant, (StandardMaterial="/Fab/Materials/Standard/M_MS_Foliage.M_MS_Foliage",VTMaterial="/Fab/Materials/VT/M_MS_Foliage_VT.M_MS_Foliage_VT")),(PlantBillboard, (StandardMaterial="/Fab/Materials/Standard/M_MS_Billboard.M_MS_Billboard",VTMaterial="/Fab/Materials/VT/M_MS_Billboard_VT.M_MS_Billboard_VT"))) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Interchange.ini:/Script/InterchangePipelines.GLTFPipelineSettings:MaterialParents:0=(("MI_Default_Opaque", "/InterchangeAssets/gltf/MaterialInstances/MI_Default_Opaque.MI_Default_Opaque"), ("MI_Default_Mask", "/InterchangeAssets/gltf/MaterialInstances/MI_Default_Mask.MI_Default_Mask"), ("MI_Default_Blend", "/InterchangeAssets/gltf/MaterialInstances/MI_Default_Blend.MI_Default_Blend"), ("MI_Unlit_Opaque", "/InterchangeAssets/gltf/MaterialInstances/MI_Unlit_Opaque.MI_Unlit_Opaque"), ("MI_Unlit_Mask", "/InterchangeAssets/gltf/MaterialInstances/MI_Unlit_Mask.MI_Unlit_Mask"), ("MI_Unlit_Blend", "/InterchangeAssets/gltf/MaterialInstances/MI_Unlit_Blend.MI_Unlit_Blend"), ("MI_ClearCoat_Opaque", "/InterchangeAssets/gltf/MaterialInstances/MI_ClearCoat_Opaque.MI_ClearCoat_Opaque"), ("MI_ClearCoat_Mask", "/InterchangeAssets/gltf/MaterialInstances/MI_ClearCoat_Mask.MI_ClearCoat_Mask"), ("MI_ClearCoat_Blend", "/InterchangeAssets/gltf/MaterialInstances/MI_ClearCoat_Blend.MI_ClearCoat_Blend"), ("MI_Sheen_Opaque", "/InterchangeAssets/gltf/MaterialInstances/MI_Sheen_Opaque.MI_Sheen_Opaque"), ("MI_Sheen_Mask", "/InterchangeAssets/gltf/MaterialInstances/MI_Sheen_Mask.MI_Sheen_Mask"), ("MI_Sheen_Blend", "/InterchangeAssets/gltf/MaterialInstances/MI_Sheen_Blend.MI_Sheen_Blend"), ("MI_Transmission", "/InterchangeAssets/gltf/MaterialInstances/MI_Transmission.MI_Transmission"), ("MI_SpecularGlossiness_Opaque", "/InterchangeAssets/gltf/MaterialInstances/MI_SpecularGlossiness_Opaque.MI_SpecularGlossiness_Opaque"), ("MI_SpecularGlossiness_Mask", "/InterchangeAssets/gltf/MaterialInstances/MI_SpecularGlossiness_Mask.MI_SpecularGlossiness_Mask"), ("MI_SpecularGlossiness_Blend", "/InterchangeAssets/gltf/MaterialInstances/MI_SpecularGlossiness_Blend.MI_SpecularGlossiness_Blend"), ("MI_Default_Opaque_DS", "/InterchangeAssets/gltf/MaterialInstances/MI_Default_Opaque_DS.MI_Default_Opaque_DS"), ("MI_Default_Mask_DS", "/InterchangeAssets/gltf/MaterialInstances/MI_Default_Mask_DS.MI_Default_Mask_DS"), ("MI_Default_Blend_DS", "/InterchangeAssets/gltf/MaterialInstances/MI_Default_Blend_DS.MI_Default_Blend_DS"), ("MI_Unlit_Opaque_DS", "/InterchangeAssets/gltf/MaterialInstances/MI_Unlit_Opaque_DS.MI_Unlit_Opaque_DS"), ("MI_Unlit_Mask_DS", "/InterchangeAssets/gltf/MaterialInstances/MI_Unlit_Mask_DS.MI_Unlit_Mask_DS"), ("MI_Unlit_Blend_DS", "/InterchangeAssets/gltf/MaterialInstances/MI_Unlit_Blend_DS.MI_Unlit_Blend_DS"), ("MI_ClearCoat_Opaque_DS", "/InterchangeAssets/gltf/MaterialInstances/MI_ClearCoat_Opaque_DS.MI_ClearCoat_Opaque_DS"), ("MI_ClearCoat_Mask_DS", "/InterchangeAssets/gltf/MaterialInstances/MI_ClearCoat_Mask_DS.MI_ClearCoat_Mask_DS"), ("MI_ClearCoat_Blend_DS", "/InterchangeAssets/gltf/MaterialInstances/MI_ClearCoat_Blend_DS.MI_ClearCoat_Blend_DS"), ("MI_Sheen_Opaque_DS", "/InterchangeAssets/gltf/MaterialInstances/MI_Sheen_Opaque_DS.MI_Sheen_Opaque_DS"), ("MI_Sheen_Mask_DS", "/InterchangeAssets/gltf/MaterialInstances/MI_Sheen_Mask_DS.MI_Sheen_Mask_DS"), ("MI_Sheen_Blend_DS", "/InterchangeAssets/gltf/MaterialInstances/MI_Sheen_Blend_DS.MI_Sheen_Blend_DS"), ("MI_Transmission_DS", "/InterchangeAssets/gltf/MaterialInstances/MI_Transmission_DS.MI_Transmission_DS"), ("MI_SpecularGlossiness_Opaque_DS", "/InterchangeAssets/gltf/MaterialInstances/MI_SpecularGlossiness_Opaque_DS.MI_SpecularGlossiness_Opaque_DS"), ("MI_SpecularGlossiness_Mask_DS", "/InterchangeAssets/gltf/MaterialInstances/MI_SpecularGlossiness_Mask_DS.MI_SpecularGlossiness_Mask_DS"), ("MI_SpecularGlossiness_Blend_DS", "/InterchangeAssets/gltf/MaterialInstances/MI_SpecularGlossiness_Blend_DS.MI_SpecularGlossiness_Blend_DS")) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Interchange.ini:/Script/InterchangePipelines.MaterialXPipelineSettings:PredefinedBSDF:0=((OrenNayarDiffuse, "/InterchangeAssets/Functions/MX_OrenNayarBSDF.MX_OrenNayarBSDF"),(BurleyDiffuse,"/InterchangeAssets/Functions/MX_BurleyDiffuseBSDF.MX_BurleyDiffuseBSDF"),(Translucent,"/InterchangeAssets/Functions/MX_TranslucentBSDF.MX_TranslucentBSDF"),(Dielectric,"/InterchangeAssets/Functions/MX_DielectricBSDF.MX_DielectricBSDF"),(Conductor,"/InterchangeAssets/Functions/MX_ConductorBSDF.MX_ConductorBSDF"),(GeneralizedSchlick,"/InterchangeAssets/Functions/MX_GeneralizedSchlickBSDF.MX_GeneralizedSchlickBSDF"),(Subsurface,"/InterchangeAssets/Functions/MX_SubsurfaceBSDF.MX_SubsurfaceBSDF"),(Sheen,"/InterchangeAssets/Functions/MX_SheenBSDF.MX_SheenBSDF"),(ThinFilm,"/InterchangeAssets/Functions/MX_ThinFilmBSDF.MX_ThinFilmBSDF")) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Interchange.ini:/Script/InterchangePipelines.MaterialXPipelineSettings:PredefinedEDF:0=((Uniform, "/InterchangeAssets/Functions/MX_UniformEDF.MX_UniformEDF"),(Conical,"/InterchangeAssets/Functions/MX_ConicalEDF.MX_ConicalEDF"),(Measured,"/InterchangeAssets/Functions/MX_MeasuredEDF.MX_MeasuredEDF")) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Interchange.ini:/Script/InterchangePipelines.MaterialXPipelineSettings:PredefinedSurfaceShaders:0=((OpenPBRSurface, "/InterchangeAssets/Functions/MX_OpenPBR_Opaque.MX_OpenPBR_Opaque"),(OpenPBRSurfaceTransmission, "/InterchangeAssets/Functions/MX_OpenPBR_Translucent.MX_OpenPBR_Translucent"),(StandardSurface, "/InterchangeAssets/Functions/MX_StandardSurface.MX_StandardSurface"),(StandardSurfaceTransmission, "/InterchangeAssets/Functions/MX_TransmissionSurface.MX_TransmissionSurface"),(SurfaceUnlit, "/InterchangeAssets/Functions/MX_SurfaceUnlit.MX_SurfaceUnlit"),(UsdPreviewSurface, "/InterchangeAssets/Functions/MX_UsdPreviewSurface.MX_UsdPreviewSurface"),(Surface, "/InterchangeAssets/Functions/MX_Surface.MX_Surface"),(Displacement, "/InterchangeAssets/Functions/MX_Displacement.MX_Displacement")) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Interchange.ini:/Script/InterchangePipelines.MaterialXPipelineSettings:PredefinedVDF:0=((Absorption, "/InterchangeAssets/Functions/MX_AbsorptionVDF.MX_AbsorptionVDF"),(Anisotropic,"/InterchangeAssets/Functions/MX_AnisotropicVDF.MX_AnisotropicVDF")) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionAbs:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionAbsorptionMediumMaterialOutput:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Shading", "Shading") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionActorPositionWS:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionActorPositionWS:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Vectors", "Vectors") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionActorPositionWS:MenuCategories:1=NSLOCTEXT("MaterialExpression", "Coordinates", "Coordinates") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionAdd:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionAntialiasedTextureMask:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionAppendVector:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionAppendVector:MenuCategories:1=NSLOCTEXT("MaterialExpression", "VectorOps", "VectorOps") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionArccosine:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionArccosineFast:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionArcsine:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionArcsineFast:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionArctangent:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionArctangent2:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionArctangent2Fast:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionArctangentFast:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionAtmosphericFogColor:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Atmosphere", "Atmosphere") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionAtmosphericLightColor:ExternalCodeIdentifiers:0=AtmosphericLightColor ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionAtmosphericLightColor:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionAtmosphericLightVector:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionAtmosphericLightVector:ExternalCodeIdentifiers:0=AtmosphericLightVector ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionAtmosphericLightVector:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionBentNormalCustomOutput:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionBindlessSwitch:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionBlackBody:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionBlendMaterialAttributes:MenuCategories:0=NSLOCTEXT("MaterialExpression", "MaterialAttributes", "Material Attributes") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionBounds:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionBounds:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Vectors", "Vectors") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionBreakMaterialAttributes:MenuCategories:0=NSLOCTEXT("MaterialExpression", "MaterialAttributes", "Material Attributes") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionBumpOffset:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionCameraPositionWS:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionCameraPositionWS:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Vectors", "Vectors") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionCameraPositionWS:MenuCategories:1=NSLOCTEXT("MaterialExpression", "Coordinates", "Coordinates") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionCameraVectorWS:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionCameraVectorWS:ExternalCodeIdentifiers:0=CameraVector ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionCameraVectorWS:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Vectors", "Vectors") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionCeil:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionChannelMaskParameter:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Parameters", "Parameters") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionChannelMaskParameter:MenuCategories:1=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionClamp:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionClearCoatNormalCustomOutput:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionCloudSampleAttribute:ExternalCodeIdentifiers:0=GetCloudSampleAltitude ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionCloudSampleAttribute:ExternalCodeIdentifiers:1=GetCloudSampleAltitudeInLayer ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionCloudSampleAttribute:ExternalCodeIdentifiers:2=GetCloudSampleNormAltitudeInLayer ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionCloudSampleAttribute:ExternalCodeIdentifiers:3=GetCloudSampleShadowSampleDistance ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionCloudSampleAttribute:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Volume", "Volume") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionCollectionParameter:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Parameters", "Parameters") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionCollectionTransform:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Parameters", "Parameters") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionColorRamp:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Color", "Color") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionComment:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionComponentMask:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionComponentMask:MenuCategories:1=NSLOCTEXT("MaterialExpression", "VectorOps", "VectorOps") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionComposite:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionConstant:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Constants", "Constants") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionConstant2Vector:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Constants", "Constants") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionConstant2Vector:MenuCategories:1=NSLOCTEXT("MaterialExpression", "Vectors", "Vectors") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionConstant3Vector:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Constants", "Constants") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionConstant3Vector:MenuCategories:1=NSLOCTEXT("MaterialExpression", "Vectors", "Vectors") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionConstant4Vector:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Constants", "Constants") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionConstant4Vector:MenuCategories:1=NSLOCTEXT("MaterialExpression", "Vectors", "Vectors") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionConstantBiasScale:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionConstantDouble:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Constants", "Constants") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionCosine:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionCrossProduct:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionCrossProduct:MenuCategories:1=NSLOCTEXT("MaterialExpression", "VectorOps", "VectorOps") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionCurveAtlasRowParameter:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Parameters", "Parameters") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionCustom:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Custom", "Custom") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionDataDrivenShaderPlatformInfoSwitch:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionDBufferTexture:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionDBufferTexture:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Decals", "Decals") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionDDX:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionDDY:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionDecalColor:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionDecalColor:ExternalCodeIdentifiers:0=DecalColor ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionDecalColor:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utils", "Utils") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionDecalDerivative:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionDecalDerivative:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utils", "Utils") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionDecalLifetimeOpacity:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionDecalLifetimeOpacity:ExternalCodeIdentifiers:0=DecalLifetimeOpacity ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionDecalLifetimeOpacity:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utils", "Utils") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionDecalMipmapLevel:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utils", "Utils") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionDeltaTime:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionDeltaTime:ExternalCodeIdentifiers:0=DeltaTime ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionDeltaTime:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Constants", "Constants") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionDepthFade:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Depth", "Depth") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionDepthFade:MenuCategories:1=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionDepthOfFieldFunction:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionDeriveNormalZ:MenuCategories:0=NSLOCTEXT("MaterialExpression", "VectorOps", "VectorOps") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionDesaturation:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Color", "Color") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionDesaturation:MenuCategories:1=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionDistance:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionDistanceCullFade:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionDistanceCullFade:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Constants", "Constants") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionDistanceFieldApproxAO:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionDistanceFieldGradient:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionDistanceFieldsRenderingSwitch:MenuCategories:0=NSLOCTEXT("MaterialExpression", "DistanceFieldsRendering", "DistanceFieldsRendering") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionDistanceToNearestSurface:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionDivide:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionDotProduct:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionDotProduct:MenuCategories:1=NSLOCTEXT("MaterialExpression", "VectorOps", "VectorOps") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionDoubleVectorParameter:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Parameters", "Parameters") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionDynamicParameter:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionDynamicParameter:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Particles", "Particles") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionDynamicParameter:MenuCategories:1=NSLOCTEXT("MaterialExpression", "Parameters", "Parameters") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionExponential:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionExponential2:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionEyeAdaptation:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionEyeAdaptation:ExternalCodeIdentifiers:0=EyeAdaptation ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionEyeAdaptation:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionEyeAdaptationInverse:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionEyeAdaptationInverse:ExternalCodeIdentifiers:0=EyeAdaptationInverse ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionEyeAdaptationInverse:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionFeatureLevelSwitch:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionFirstPersonOutput:MenuCategories:0=NSLOCTEXT("MaterialExpression", "FirstPerson", "First Person") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionFloatToUInt:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionFloor:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionFmod:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionFontSample:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Font", "Font") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionFontSample:MenuCategories:1=NSLOCTEXT("MaterialExpression", "Texture", "Texture") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionFontSampleParameter:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Font", "Font") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionFontSampleParameter:MenuCategories:1=NSLOCTEXT("MaterialExpression", "Texture", "Texture") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionFontSampleParameter:MenuCategories:2=NSLOCTEXT("MaterialExpression", "Parameters", "Parameters") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionFontSignedDistance:ExternalCodeIdentifiers:0=FontSignedDistanceData ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionFontSignedDistance:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Constants", "Constants") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionFrac:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionFresnel:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionFunctionInput:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Functions", "Functions") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionFunctionOutput:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Functions", "Functions") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionGetMaterialAttributes:MenuCategories:0=NSLOCTEXT("MaterialExpression", "MaterialAttributes", "Material Attributes") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionGIReplace:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionHairAttributes:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Hair Attributes", "Hair Attributes") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionHairColor:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Hair Color", "Hair Color") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionHsvToRgb:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionIf:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionIfThenElse:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Execution", "Execution") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionInverseLinearInterpolate:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionInverseLinearInterpolate:MenuCategories:1=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionIsFirstPerson:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionIsFirstPerson:ExternalCodeIdentifiers:0=IsFirstPerson ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionIsFirstPerson:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Constants", "Constants") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionIsFirstPerson:MenuCategories:1=NSLOCTEXT("MaterialExpression", "FirstPerson", "First Person") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionIsOrthographic:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionIsOrthographic:ExternalCodeIdentifiers:0=IsOrthographic ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionIsOrthographic:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Constants", "Constants") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionLegacyBlendMaterialAttributes:MenuCategories:0=NSLOCTEXT("MaterialExpression", "MaterialAttributes", "Material Attributes") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionLength:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionLightmapUVs:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionLightmapUVs:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Coordinates", "Coordinates") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionLightmassReplace:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionLightVector:ExternalCodeIdentifiers:0=LightVector ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionLightVector:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Vectors", "Vectors") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionLinearInterpolate:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionLinearInterpolate:MenuCategories:1=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionLocalPosition:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionLocalPosition:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Coordinates", "Coordinates") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionLogarithm:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionLogarithm10:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionLogarithm2:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionMakeMaterialAttributes:MenuCategories:0=NSLOCTEXT("MaterialExpression", "MaterialAttributes", "Material Attributes") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionMapARPassthroughCameraUV:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Coordinates", "Coordinates") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionMaterialAttributeLayers:MenuCategories:0=NSLOCTEXT("MaterialExpression", "MaterialAttributes", "Material Attributes") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionMaterialAttributeLayers:MenuCategories:1=NSLOCTEXT("MaterialExpression", "Parameters", "Parameters") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionMaterialFunctionCall:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Functions", "Functions") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionMaterialProxyReplace:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionMax:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionMeshPaintTextureCoordinateIndex:ExternalCodeIdentifiers:0=MeshPaintTextureCoordinateIndex ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionMeshPaintTextureCoordinateIndex:MenuCategories:0=NSLOCTEXT("MaterialExpression", "MeshPaintTexture", "MeshPaintTexture") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionMeshPaintTextureObject:ExternalCodeIdentifiers:0=MeshPaintTextureDescriptor ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionMeshPaintTextureObject:MenuCategories:0=NSLOCTEXT("MaterialExpression", "MeshPaintTexture", "MeshPaintTexture") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionMeshPaintTextureReplace:MenuCategories:0=NSLOCTEXT("MaterialExpression", "MeshPaintTexture", "MeshPaintTexture") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionMin:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionModulo:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionMultiply:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionNamedRerouteDeclaration:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionNaniteReplace:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionNeuralNetworkInput:MenuCategories:0=NSLOCTEXT("MaterialExpression", "NeuralNetwork", "NeuralNetwork") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionNeuralNetworkOutput:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionNeuralNetworkOutput:MenuCategories:0=NSLOCTEXT("MaterialExpression", "NeuralNetwork", "NeuralNetwork") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionNoise:MenuCategories:0=NSLOCTEXT("MaterialExpressionNoise", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionNormalize:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionNormalize:MenuCategories:1=NSLOCTEXT("MaterialExpression", "VectorOps", "VectorOps") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionObjectBounds:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionObjectBounds:ExternalCodeIdentifiers:0=ObjectBounds ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionObjectBounds:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Vectors", "Vectors") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionObjectLocalBounds:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionObjectLocalBounds:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Vectors", "Vectors") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionObjectOrientation:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionObjectOrientation:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Vectors", "Vectors") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionObjectOrientation:MenuCategories:1=NSLOCTEXT("MaterialExpression", "Coordinates", "Coordinates") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionObjectPositionWS:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionObjectPositionWS:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Vectors", "Vectors") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionObjectPositionWS:MenuCategories:1=NSLOCTEXT("MaterialExpression", "Coordinates", "Coordinates") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionObjectRadius:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionObjectRadius:ExternalCodeIdentifiers:0=ObjectRadius ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionObjectRadius:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Coordinates", "Coordinates") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionOneMinus:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionOperator:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionPanner:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Coordinates", "Coordinates") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticleColor:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticleColor:ExternalCodeIdentifiers:0=ParticleColor ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticleColor:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Particles", "Particles") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticleColor:MenuCategories:1=NSLOCTEXT("MaterialExpression", "Constants", "Constants") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticleDirection:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticleDirection:ExternalCodeIdentifiers:0=ParticleDirection ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticleDirection:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Particles", "Particles") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticleDirection:MenuCategories:1=NSLOCTEXT("MaterialExpression", "Constants", "Constants") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticleMacroUV:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticleMacroUV:ExternalCodeIdentifiers:0=ParticleMacroUV ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticleMacroUV:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Particles", "Particles") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticleMotionBlurFade:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticleMotionBlurFade:ExternalCodeIdentifiers:0=ParticleMotionBlurFade ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticleMotionBlurFade:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Particles", "Particles") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticleMotionBlurFade:MenuCategories:1=NSLOCTEXT("MaterialExpression", "Constants", "Constants") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticlePositionWS:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticlePositionWS:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Particles", "Particles") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticlePositionWS:MenuCategories:1=NSLOCTEXT("MaterialExpression", "Coordinates", "Coordinates") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticlePositionWS:MenuCategories:2=NSLOCTEXT("MaterialExpression", "Vectors", "Vectors") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticleRadius:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticleRadius:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Particles", "Particles") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticleRadius:MenuCategories:1=NSLOCTEXT("MaterialExpression", "Constants", "Constants") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticleRandom:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticleRandom:ExternalCodeIdentifiers:0=ParticleRandom ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticleRandom:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Particles", "Particles") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticleRandom:MenuCategories:1=NSLOCTEXT("MaterialExpression", "Constants", "Constants") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticleRelativeTime:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticleRelativeTime:ExternalCodeIdentifiers:0=ParticleRelativeTime ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticleRelativeTime:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Particles", "Particles") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticleRelativeTime:MenuCategories:1=NSLOCTEXT("MaterialExpression", "Constants", "Constants") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticleSize:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticleSize:ExternalCodeIdentifiers:0=ParticleSize ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticleSize:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Particles", "Particles") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticleSize:MenuCategories:1=NSLOCTEXT("MaterialExpression", "Constants", "Constants") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticleSpeed:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticleSpeed:ExternalCodeIdentifiers:0=ParticleSpeed ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticleSpeed:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Particles", "Particles") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticleSpeed:MenuCategories:1=NSLOCTEXT("MaterialExpression", "Constants", "Constants") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticleSpriteRotation:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticleSpriteRotation:ExternalCodeIdentifiers:0=ParticleSpriteRotation ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticleSpriteRotation:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Particles", "Particles") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticleSpriteRotation:MenuCategories:1=NSLOCTEXT("MaterialExpression", "Constants", "Constants") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticleSubUV:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Texture", "Texture") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticleSubUV:MenuCategories:1=NSLOCTEXT("MaterialExpression", "Particles", "Particles") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticleSubUVProperties:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticleSubUVProperties:ExternalCodeIdentifiers:0=ParticleSubUVCoords0 ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticleSubUVProperties:ExternalCodeIdentifiers:1=ParticleSubUVCoords1 ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticleSubUVProperties:ExternalCodeIdentifiers:2=ParticleSubUVLerp ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticleSubUVProperties:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Particles", "Particles") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionParticleSubUVProperties:MenuCategories:1=NSLOCTEXT("MaterialExpression", "Coordinates", "Coordinates") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionPathTracingBufferTexture:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionPathTracingBufferTexture:MenuCategories:0=NSLOCTEXT("MaterialExpression", "PathTracing", "PathTracing") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionPathTracingQualitySwitch:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionPathTracingRayTypeSwitch:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionPerInstanceCustomData:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionPerInstanceCustomData:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Custom", "Custom") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionPerInstanceCustomData3Vector:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionPerInstanceCustomData3Vector:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Custom", "Custom") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionPerInstanceFadeAmount:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionPerInstanceFadeAmount:ExternalCodeIdentifiers:0=GetPerInstanceFadeAmount ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionPerInstanceFadeAmount:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Constants", "Constants") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionPerInstanceRandom:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionPerInstanceRandom:ExternalCodeIdentifiers:0=GetPerInstanceRandom ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionPerInstanceRandom:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Constants", "Constants") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionPinBase:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionPixelDepth:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionPixelDepth:ExternalCodeIdentifiers:0=PixelDepth ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionPixelDepth:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Depth", "Depth") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionPixelNormalWS:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionPixelNormalWS:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Vectors", "Vectors") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionPixelNormalWS:MenuCategories:1=NSLOCTEXT("MaterialExpression", "Coordinates", "Coordinates") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionPostVolumeUserFlagTest:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Get Post Process Setting", "Get Post Process Setting") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionPower:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionPrecomputedAOMask:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionPrecomputedAOMask:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Constants", "Constants") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionPreSkinnedLocalBounds:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionPreSkinnedLocalBounds:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Vectors", "Vectors") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionPreSkinnedNormal:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionPreSkinnedNormal:ExternalCodeIdentifiers:0=PreSkinnedNormal ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionPreSkinnedNormal:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Vectors", "Vectors") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionPreSkinnedPosition:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionPreSkinnedPosition:ExternalCodeIdentifiers:0=PreSkinnedPosition ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionPreSkinnedPosition:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Vectors", "Vectors") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionPreviousFrameSwitch:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Functions", "Functions") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionQualitySwitch:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionRayTracingQualitySwitch:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionRecordTextureStreamingInfo:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Texture", "Texture") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionReflectionCapturePassSwitch:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionReflectionVectorWS:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionReflectionVectorWS:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Vectors", "Vectors") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionRequiredSamplersSwitch:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionReroute:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionRgbToHsv:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionRotateAboutAxis:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionRotator:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Coordinates", "Coordinates") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionRound:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionRuntimeVirtualTextureCustomData:MenuCategories:0=NSLOCTEXT("MaterialExpression", "VirtualTexture", "VirtualTexture") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionRuntimeVirtualTextureOutput:MenuCategories:0=NSLOCTEXT("MaterialExpression", "VirtualTexture", "VirtualTexture") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionRuntimeVirtualTextureReplace:MenuCategories:0=NSLOCTEXT("MaterialExpression", "VirtualTexture", "VirtualTexture") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionRuntimeVirtualTextureSample:MenuCategories:0=NSLOCTEXT("MaterialExpression", "VirtualTexture", "VirtualTexture") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionRuntimeVirtualTextureSampleParameter:MenuCategories:0=NSLOCTEXT("MaterialExpression", "VirtualTexture", "VirtualTexture") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionRuntimeVirtualTextureSampleParameter:MenuCategories:1=NSLOCTEXT("MaterialExpression", "Parameters", "Parameters") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionSamplePhysicsIntegerField:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionSamplePhysicsScalarField:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionSamplePhysicsVectorField:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionSaturate:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionScalarBlueNoise:MenuCategories:0=NSLOCTEXT("MaterialExpressionNoise", "Noise", "Noise") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionScalarParameter:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Parameters", "Parameters") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionSceneColor:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionSceneColor:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Texture", "Texture") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionSceneDepth:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionSceneDepth:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Depth", "Depth") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionSceneDepthWithoutWater:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionSceneDepthWithoutWater:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Water", "Water") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionSceneTexelSize:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionSceneTexelSize:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Coordinates", "Coordinates") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionSceneTexture:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionSceneTexture:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Texture", "Texture") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionScreenPosition:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionScreenPosition:ExternalCodeIdentifiers:0=ViewportUV ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionScreenPosition:ExternalCodeIdentifiers:1=PixelPosition ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionScreenPosition:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Coordinates", "Coordinates") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionSetMaterialAttributes:MenuCategories:0=NSLOCTEXT("MaterialExpression", "MaterialAttributes", "Material Attributes") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionShaderStageSwitch:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionShadingModel:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Shading Model", "Shading Model") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionShadingPathSwitch:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionShadowReplace:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionSign:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionSine:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionSingleLayerWaterMaterialOutput:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Water", "Water") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionSkyAtmosphereAerialPerspective:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Sky", "Sky") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionSkyAtmosphereDistantLightScatteredLuminance:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Sky", "Sky") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionSkyAtmosphereLightDirection:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Sky", "Sky") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionSkyAtmosphereLightDiskLuminance:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Sky", "Sky") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionSkyAtmosphereLightIlluminance:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Sky", "Sky") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionSkyAtmosphereLightIlluminanceOnGround:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Sky", "Sky") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionSkyAtmosphereViewLuminance:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Sky", "Sky") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionSkyLightEnvMapSample:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Sky", "Sky") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionSmoothStep:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionSmoothStep:MenuCategories:1=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionSobol:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionSparseVolumeTextureObject:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Texture", "Texture") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionSparseVolumeTextureObject:MenuCategories:1=NSLOCTEXT("MaterialExpression", "Functions", "Functions") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionSparseVolumeTextureObjectParameter:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Texture", "Texture") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionSparseVolumeTextureObjectParameter:MenuCategories:1=NSLOCTEXT("MaterialExpression", "Parameters", "Parameters") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionSparseVolumeTextureSample:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Texture", "Texture") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionSparseVolumeTextureSampleParameter:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Texture", "Texture") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionSparseVolumeTextureSampleParameter:MenuCategories:1=NSLOCTEXT("MaterialExpression", "Parameters", "Parameters") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionSpeedTree:MenuCategories:0=NSLOCTEXT("MaterialExpression", "SpeedTree", "SpeedTree") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionSphereMask:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionSphericalParticleOpacity:ExternalCodeIdentifiers:0=SphericalParticleOpacity ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionSphericalParticleOpacity:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Particles", "Particles") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionSquareRoot:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionSRGBColorToWorkingColorSpace:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Color", "Color") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionStaticBool:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionStaticBool:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Functions", "Functions") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionStaticBoolParameter:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Parameters", "Parameters") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionStaticComponentMaskParameter:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Parameters", "Parameters") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionStaticSwitch:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Functions", "Functions") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionStaticSwitchParameter:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Parameters", "Parameters") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionStep:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionStep:MenuCategories:1=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionSubsurfaceMediumMaterialOutput:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Shading", "Shading") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionSubtract:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionSwitch:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionTangent:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionTangentOutput:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Custom", "Custom") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionTemporalSobol:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionTextureCollection:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Texture", "Texture") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionTextureCollectionParameter:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Texture", "Texture") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionTextureCollectionParameter:MenuCategories:1=NSLOCTEXT("MaterialExpression", "Parameters", "Parameters") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionTextureCoordinate:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Coordinates", "Coordinates") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionTextureObject:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Texture", "Texture") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionTextureObject:MenuCategories:1=NSLOCTEXT("MaterialExpression", "Functions", "Functions") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionTextureObjectFromCollection:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Texture", "Texture") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionTextureObjectParameter:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Texture", "Texture") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionTextureObjectParameter:MenuCategories:1=NSLOCTEXT("MaterialExpression", "Parameters", "Parameters") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionTextureProperty:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionTextureProperty:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Texture", "Texture") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionTextureSample:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Texture", "Texture") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionTextureSampleParameter2D:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Texture", "Texture") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionTextureSampleParameter2D:MenuCategories:1=NSLOCTEXT("MaterialExpression", "Parameters", "Parameters") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionTextureSampleParameter2DArray:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Texture", "Texture") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionTextureSampleParameter2DArray:MenuCategories:1=NSLOCTEXT("MaterialExpression", "Parameters", "Parameters") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionTextureSampleParameterCube:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Texture", "Texture") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionTextureSampleParameterCube:MenuCategories:1=NSLOCTEXT("MaterialExpression", "Parameters", "Parameters") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionTextureSampleParameterCubeArray:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Texture", "Texture") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionTextureSampleParameterCubeArray:MenuCategories:1=NSLOCTEXT("MaterialExpression", "Parameters", "Parameters") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionTextureSampleParameterSubUV:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Texture", "Texture") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionTextureSampleParameterSubUV:MenuCategories:1=NSLOCTEXT("MaterialExpression", "Parameters", "Parameters") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionTextureSampleParameterSubUV:MenuCategories:2=NSLOCTEXT("MaterialExpression", "Particles", "Particles") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionTextureSampleParameterVolume:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Texture", "Texture") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionTextureSampleParameterVolume:MenuCategories:1=NSLOCTEXT("MaterialExpression", "Parameters", "Parameters") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionThinTranslucentMaterialOutput:MenuCategories:0=NSLOCTEXT("MaterialExpression", "ThinTranslucent", "ThinTranslucent") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionTime:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionTime:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Constants", "Constants") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionTransform:MenuCategories:0=NSLOCTEXT("MaterialExpression", "VectorOps", "VectorOps") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionTransformPosition:MenuCategories:0=NSLOCTEXT("MaterialExpression", "VectorOps", "VectorOps") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionTruncate:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionTruncateLWC:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Coordinates", "Coordinates") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionTwoSidedSign:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionTwoSidedSign:ExternalCodeIdentifiers:0=TwoSidedSign ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionTwoSidedSign:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Constants", "Constants") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionUIntToFloat:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Math", "Math") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionUserSceneTexture:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionUserSceneTexture:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Texture", "Texture") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionVectorNoise:MenuCategories:0=NSLOCTEXT("MaterialExpressionNoise", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionVectorParameter:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Parameters", "Parameters") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionVertexColor:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionVertexColor:ExternalCodeIdentifiers:0=VertexColor ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionVertexColor:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Constants", "Constants") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionVertexInterpolator:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Utility", "Utility") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionVertexNormalWS:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionVertexNormalWS:ExternalCodeIdentifiers:0=VertexNormal ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionVertexNormalWS:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Vectors", "Vectors") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionVertexNormalWS:MenuCategories:1=NSLOCTEXT("MaterialExpression", "Coordinates", "Coordinates") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionVertexTangentWS:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionVertexTangentWS:ExternalCodeIdentifiers:0=VertexTangent ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionVertexTangentWS:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Vectors", "Vectors") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionVertexTangentWS:MenuCategories:1=NSLOCTEXT("MaterialExpression", "Coordinates", "Coordinates") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionViewProperty:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionViewProperty:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Constants", "Constants") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionViewSize:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionViewSize:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Coordinates", "Coordinates") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionVirtualTextureFeatureSwitch:MenuCategories:0=NSLOCTEXT("MaterialExpression", "VirtualTexture", "VirtualTexture") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionVolumetricAdvancedMaterialInput:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Volume", "Volume") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionVolumetricAdvancedMaterialOutput:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Volume", "Volume") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionVolumetricCloudEmptySpaceSkippingInput:ExternalCodeIdentifiers:0=GetCloudEmptySpaceSkippingSphereCenterWorldPosition ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionVolumetricCloudEmptySpaceSkippingInput:ExternalCodeIdentifiers:1=GetCloudEmptySpaceSkippingSphereRadius ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionVolumetricCloudEmptySpaceSkippingInput:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Volume", "Volume") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionVolumetricCloudEmptySpaceSkippingOutput:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Volume", "Volume") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionWorldPosition:bShaderInputData:0=true ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExpressionWorldPosition:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Coordinates", "Coordinates") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:0=(ReturnType=Float3, Name="AtmosphericLightVector", Definition="MaterialExpressionAtmosphericLightVector(Parameters)") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:1=(ReturnType=Float3, Name="AtmosphericLightColor", Definition="MaterialExpressionAtmosphericLightColor(Parameters)") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:2=(ReturnType=Float3, Name="CameraVector", Definition="Parameters.CameraVector", ShaderFrequency=Pixel|Compute, bIsInlined=true, EnvironmentDefines=((Name="USES_TRANSFORM_VECTOR", ShaderFrequency=Pixel|Compute))) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:3=(ReturnType=Float4, Name="DecalColor", Definition="DecalColor()", Derivative=Zero, ShaderFrequency=Pixel, Domains=(MD_DeferredDecal)) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:4=(ReturnType=Float, Name="DecalLifetimeOpacity", Definition="DecalLifetimeOpacity()", Derivative=Zero, ShaderFrequency=Pixel, Domains=(MD_DeferredDecal)) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:5=(ReturnType=Float, Name="DeltaTime", Definition="View.DeltaTime", Derivative=Zero, bIsInlined=true) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:6=(ReturnType=Float, Name="EyeAdaptation", Definition="EyeAdaptationLookup()", Derivative=Zero, ShaderFrequency=Pixel, bIsInlined=true, EnvironmentDefines=((Name="USES_EYE_ADAPTATION"))) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:7=(ReturnType=Float, Name="EyeAdaptationInverse", Definition="EyeAdaptationInverseLookup($0)", ShaderFrequency=Pixel, bIsInlined=true, EnvironmentDefines=((Name="USES_EYE_ADAPTATION"))) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:8=(ReturnType=Float4, Name="FontSignedDistanceData", Definition="GetFontSignedDistanceData(Parameters)", ShaderFrequency=Pixel, Domains=(MD_UI)) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:9=(ReturnType=Float, Name="IsFirstPerson", Definition="(IsFirstPerson(Parameters) ? 1.0f 0.0f)", Derivative=Zero, bIsInlined=true, Domains=(MD_Surface, MD_Volume)) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:10=(ReturnType=Float, Name="IsOrthographic", Definition="IsOrthoProjectionFloat()", Derivative=Zero, bIsInlined=true) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:11=(ReturnType=Float3, Name="LightVector", Definition="Parameters.LightVector", ShaderFrequency=Pixel|Compute, bIsInlined=true, Domains=(MD_LightFunction, MD_DeferredDecal)) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:12=(ReturnType=Float, Name="MeshPaintTextureCoordinateIndex", Definition="GetMeshPaintTextureCoordinateIndex(GetPrimitiveData(Parameters))", bIsInlined=true) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:13=(ReturnType=TextureMeshPaint, Name="MeshPaintTextureDescriptor", Definition="GetMeshPaintTextureDescriptor(GetPrimitiveData(Parameters))", Derivative=Zero, bIsInlined=true) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:14=(ReturnType=Float3, Name="ObjectBounds", Definition="float3(GetPrimitiveData(Parameters).ObjectBoundsX, GetPrimitiveData(Parameters).ObjectBoundsY, GetPrimitiveData(Parameters).ObjectBoundsZ)", Derivative=Zero, bIsInlined=true, Domains=(MD_Surface, MD_Volume)) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:15=(ReturnType=Float, Name="ObjectRadius", Definition="GetPrimitiveData(Parameters).ObjectRadius", Derivative=Zero, bIsInlined=true, Domains=(MD_Surface, MD_Volume)) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:16=(ReturnType=Float4, Name="ParticleColor", Definition="Parameters.Particle.Color", Derivative=Zero, bIsInlined=true, EnvironmentDefines=((Name="NEEDS_PARTICLE_COLOR", ShaderFrequency=Pixel|Compute))) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:17=(ReturnType=Float3, Name="ParticleDirection", Definition="Parameters.Particle.Velocity.xyz", Derivative=Zero, bIsInlined=true, EnvironmentDefines=((Name="NEEDS_PARTICLE_VELOCITY"))) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:18=(ReturnType=Float2, Name="ParticleMacroUV", Definition="GetParticleMacroUV(Parameters)", ShaderFrequency=Pixel|Compute) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:19=(ReturnType=Float, Name="ParticleMotionBlurFade", Definition="Parameters.Particle.MotionBlurFade", Derivative=Zero, bIsInlined=true, EnvironmentDefines=((Name="USES_PARTICLE_MOTION_BLUR"))) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:20=(ReturnType=Float, Name="ParticleRadius", Definition="max(Parameters.Particle.TranslatedWorldPositionAndSize.w, .001f)", Derivative=Zero, bIsInlined=true, EnvironmentDefines=((Name="NEEDS_PARTICLE_POSITION"))) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:21=(ReturnType=Float, Name="ParticleRelativeTime", Definition="Parameters.Particle.RelativeTime", Derivative=Zero, bIsInlined=true, EnvironmentDefines=((Name="NEEDS_PARTICLE_TIME"))) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:22=(ReturnType=Float, Name="ParticleRandom", Definition="Parameters.Particle.Random", Derivative=Zero, bIsInlined=true, EnvironmentDefines=((Name="NEEDS_PARTICLE_RANDOM"))) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:23=(ReturnType=Float, Name="ParticleSpeed", Definition="Parameters.Particle.Velocity.w", Derivative=Zero, bIsInlined=true, EnvironmentDefines=((Name="NEEDS_PARTICLE_VELOCITY"))) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:24=(ReturnType=Float2, Name="ParticleSize", Definition="Parameters.Particle.Size", Derivative=Zero, bIsInlined=true, EnvironmentDefines=((Name="NEEDS_PARTICLE_SIZE"))) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:25=(ReturnType=Float2, Name="ParticleSpriteRotation", Definition="float2(Parameters.Particle.SpriteRotation, Parameters.Particle.SpriteRotation * 57.2957795131f)", Derivative=Zero, bIsInlined=true, EnvironmentDefines=((Name="NEEDS_PARTICLE_SPRITE_ROTATION"))) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:26=(ReturnType=Float2, Name="ParticleSubUVCoords0", Definition="Parameters.Particle.SubUVCoords[0].xy", EnvironmentDefines=((Name="USE_PARTICLE_SUBUVS"))) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:27=(ReturnType=Float2, Name="ParticleSubUVCoords1", Definition="Parameters.Particle.SubUVCoords[1].xy", EnvironmentDefines=((Name="USE_PARTICLE_SUBUVS"))) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:28=(ReturnType=Float, Name="ParticleSubUVLerp", Definition="Parameters.Particle.SubUVLerp", EnvironmentDefines=((Name="USE_PARTICLE_SUBUVS"))) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:29=(ReturnType=Float1, Name="PixelDepth", Definition="GetPixelDepth(Parameters)", DefinitionDDX="Parameters.ScreenPosition_DDX.w", DefinitionDDY="Parameters.ScreenPosition_DDY.w", Derivative=Valid, bIsInlined=true) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:30=(ReturnType=Float2, Name="PixelPosition", Definition="GetPixelPosition(Parameters)", DefinitionDDX="float2(1.0f, 0.0f)", DefinitionDDY="float2(0.0f, 1.0f)", Derivative=Valid) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:31=(ReturnType=Float3, Name="PreSkinnedPosition", Definition="Parameters.PreSkinnedPosition", ShaderFrequency=Vertex, bIsInlined=true) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:32=(ReturnType=Float3, Name="PreSkinnedNormal", Definition="Parameters.PreSkinnedNormal", ShaderFrequency=Vertex, bIsInlined=true) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:33=(ReturnType=Float3, Name="ReflectionVector", Definition="Parameters.ReflectionVector", ShaderFrequency=Pixel|Compute, bIsInlined=true, EnvironmentDefines=((Name="USES_TRANSFORM_VECTOR", ShaderFrequency=Pixel|Compute))) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:34=(ReturnType=Float, Name="SphericalParticleOpacity", Definition="GetSphericalParticleOpacity(Parameters,$0)", ShaderFrequency=Pixel|Compute, EnvironmentDefines=((Name="NEEDS_PARTICLE_POSITION"), (Name="SPHERICAL_PARTICLE_OPACITY"), (Name="NEEDS_WORLD_POSITION_EXCLUDING_SHADER_OFFSETS"), (Name="MIR.SceneDepth"))) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:35=(ReturnType=Float, Name="TwoSidedSign", Definition="Parameters.TwoSidedSign", ShaderFrequency=Pixel|Compute, Derivative=Zero, bIsInlined=true) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:36=(ReturnType=Float4, Name="VertexColor", Definition="Parameters.VertexColor", DefinitionDDX="Parameters.VertexColor_DDX", DefinitionDDY="Parameters.VertexColor_DDY", Derivative=Valid, bIsInlined=true, EnvironmentDefines=((Name="INTERPOLATE_VERTEX_COLOR", ShaderFrequency=Pixel|Compute))) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:37=(ReturnType=Float3, Name="VertexNormal", Definition="Parameters.TangentToWorld[2]", DefinitionDDX="Parameters.WorldGeoNormal_DDX", DefinitionDDY="Parameters.WorldGeoNormal_DDY", Derivative=Valid, bIsInlined=true, EnvironmentDefines=((Name="INTERPOLATE_VERTEX_COLOR", ShaderFrequency=Pixel|Compute))) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:38=(ReturnType=Float3, Name="VertexTangent", Definition="Parameters.TangentToWorld[0]", bIsInlined=true, EnvironmentDefines=((Name="USES_TRANSFORM_VECTOR", ShaderFrequency=Pixel|Compute))) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:39=(ReturnType=Float2, Name="ViewportUV", Definition="GetViewportUV(Parameters)", DefinitionDDX="float2(View.ViewSizeAndInvSize.z, 0.0f)", DefinitionDDY="float2(0.0f, View.ViewSizeAndInvSize.w)", Derivative=Valid) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:40=(ReturnType=Float, Name="GetPerInstanceRandom", Definition="GetPerInstanceRandom(Parameters)", ShaderFrequency=Vertex|Pixel, Derivative=Zero, bIsInlined=true, EnvironmentDefines=((Name="NEEDS_PER_INSTANCE_RANDOM_PS", ShaderFrequency=Pixel))) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:41=(ReturnType=Float, Name="GetPerInstanceFadeAmount", Definition="GetPerInstanceFadeAmount(Parameters)", ShaderFrequency=Vertex|Pixel, Derivative=Zero, bIsInlined=true, EnvironmentDefines=((Name="USES_PER_INSTANCE_FADE_AMOUNT"))) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:42=(ReturnType=Float, Name="GetCloudSampleAltitude", Definition="MaterialExpressionCloudSampleAltitude(Parameters)") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:43=(ReturnType=Float, Name="GetCloudSampleAltitudeInLayer", Definition="MaterialExpressionCloudSampleAltitudeInLayer(Parameters)") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:44=(ReturnType=Float, Name="GetCloudSampleNormAltitudeInLayer", Definition="MaterialExpressionCloudSampleNormAltitudeInLayer(Parameters)") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:45=(ReturnType=Float, Name="GetCloudSampleShadowSampleDistance", Definition="MaterialExpressionVolumeSampleShadowSampleDistance(Parameters)") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:46=(ReturnType=Float4, Name="GetVolumeSampleConservativeDensity", Definition="MaterialExpressionVolumeSampleConservativeDensity(Parameters)") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:47=(ReturnType=Float3, Name="GetCloudEmptySpaceSkippingSphereCenterWorldPosition", Definition="MaterialExpressionCloudEmptySpaceSkippingSphereCenterWorldPosition(Parameters)") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Engine.MaterialExternalCodeCollection:ExternalCodeDeclarations:48=(ReturnType=Float1, Name="GetCloudEmptySpaceSkippingSphereRadius", Definition="MaterialExpressionCloudEmptySpaceSkippingSphereRadius(Parameters)") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Landscape.MaterialExpressionLandscapeGrassOutput:MenuCategories:0=NSLOCTEXT("Landscape", "Landscape", "Landscape") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Landscape.MaterialExpressionLandscapeLayerBlend:MenuCategories:0=NSLOCTEXT("Landscape", "Landscape", "Landscape") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Landscape.MaterialExpressionLandscapeLayerCoords:MenuCategories:0=NSLOCTEXT("Landscape", "Landscape", "Landscape") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Landscape.MaterialExpressionLandscapeLayerSample:MenuCategories:0=NSLOCTEXT("Landscape", "Landscape", "Landscape") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Landscape.MaterialExpressionLandscapeLayerSwitch:MenuCategories:0=NSLOCTEXT("Landscape", "Landscape", "Landscape") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Landscape.MaterialExpressionLandscapeLayerWeight:MenuCategories:0=NSLOCTEXT("Landscape", "Landscape", "Landscape") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Landscape.MaterialExpressionLandscapePhysicalMaterialOutput:MenuCategories:0=NSLOCTEXT("Landscape", "Landscape", "Landscape") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Landscape.MaterialExpressionLandscapeVisibilityMask:MenuCategories:0=NSLOCTEXT("Landscape", "Landscape", "Landscape") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Paper2D.MaterialExpressionSpriteTextureSampler:MenuCategories:0=NSLOCTEXT("MaterialExpression", "Texture", "Texture") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MaterialExpressions.ini:/Script/Paper2D.MaterialExpressionSpriteTextureSampler:MenuCategories:1=NSLOCTEXT("MaterialExpression", "Parameters", "Parameters") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MetaHumanCharacter.ini:/Script/MetaHumanCharacterPalette.MetaHumanCharacterPaletteProjectSettings:DefaultCharacterLegacyPipelines:0=((Cinematic, "/MetaHumanCharacter/BuildPipeline/BP_DefaultLegacyPipeline.BP_DefaultLegacyPipeline_C"),(High, "/MetaHumanCharacter/BuildPipeline/BP_DefaultLegacyPipeline_High.BP_DefaultLegacyPipeline_High_C"),(Medium, "/MetaHumanCharacter/BuildPipeline/BP_DefaultLegacyPipeline_Medium.BP_DefaultLegacyPipeline_Medium_C"),(Low, "/MetaHumanCharacter/BuildPipeline/BP_DefaultLegacyPipeline_Low.BP_DefaultLegacyPipeline_Low_C")) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MetaHumanCharacter.ini:/Script/MetaHumanCharacterPalette.MetaHumanCharacterPaletteProjectSettings:DefaultCharacterPipelineClass:0=/Script/CoreUObject.Class'/MetaHumanCharacter/BuildPipeline/BP_DefaultPipeline.BP_DefaultPipeline_C' ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MetaHumanCharacter.ini:/Script/MetaHumanCharacterPalette.MetaHumanCharacterPaletteProjectSettings:DefaultCharacterUEFNPipelines:0=((High, "/MetaHumanCharacter/BuildPipeline/BP_DefaultUEFNPipeline_High.BP_DefaultUEFNPipeline_High_C"),(Medium, "/MetaHumanCharacter/BuildPipeline/BP_DefaultUEFNPipeline_Medium.BP_DefaultUEFNPipeline_Medium_C"),(Low, "/MetaHumanCharacter/BuildPipeline/BP_DefaultUEFNPipeline_Low.BP_DefaultUEFNPipeline_Low_C")) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MetaHumanSDK.ini:/Script/MetaHumanSDKEditor.MetaHumanCloudServicesSettings:AuthPollInterval:0=0.25 ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MetaHumanSDK.ini:/Script/MetaHumanSDKEditor.MetaHumanCloudServicesSettings:AuthTimeout:0=90.0 ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MetaHumanSDK.ini:/Script/MetaHumanSDKEditor.MetaHumanCloudServicesSettings:AutorigServiceUrl:0="https//mh-uemhc-autorig-service.eeeb.live.use1a.on.epicgames.com/v1/autorigs" ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MetaHumanSDK.ini:/Script/MetaHumanSDKEditor.MetaHumanCloudServicesSettings:DdcPolicy:0=UseLocalDdc ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MetaHumanSDK.ini:/Script/MetaHumanSDKEditor.MetaHumanCloudServicesSettings:LongPollTimeout:0=10.0 ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MetaHumanSDK.ini:/Script/MetaHumanSDKEditor.MetaHumanCloudServicesSettings:ProdEosConstants:0=(ProductId="4f96de1c53a5447286140dfadc531909", SandboxId="56ebfb981e2c45439be6fc5cdca5a5f9", DeploymentId="c9637d8badcd44c9a311d267b5dc1eb4", ClientCredentialsId="xyza7891Vvenk5Y4gTqAtlR68CLCxlQa", ClientCredentialsSecret="Z3zvMPRk021gAi32VOJvXRy4z7LEUm9s7M5yej4KZwU") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MetaHumanSDK.ini:/Script/MetaHumanSDKEditor.MetaHumanCloudServicesSettings:RetryCount:0=3 ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MetaHumanSDK.ini:/Script/MetaHumanSDKEditor.MetaHumanCloudServicesSettings:ServiceEnvironment:0=Production ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MetaHumanSDK.ini:/Script/MetaHumanSDKEditor.MetaHumanCloudServicesSettings:TextureSynthesisServiceUrl:0="https//mh-texture-synthesis-service.eeeb.live.use1a.on.epicgames.com" ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MetaHumanSDK.ini:/Script/MetaHumanSDKEditor.MetaHumanCloudServicesSettings:Timeout:0=300 ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/MetaHumanSDK.ini:/Script/MetaHumanSDKEditor.MetaHumanSDKSettings:VersionServiceBaseUrl:0="https//metahuman-versioning.ucs.on.epicgames.com" ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/Niagara.NiagaraBakerSettings:BakeQualityLevel:0=Cinematic ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/Niagara.NiagaraSettings:AdditionalParameterEnums:0=/Niagara/Enums/ENiagaraCoordinateSpace.ENiagaraCoordinateSpace ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/Niagara.NiagaraSettings:AdditionalParameterEnums:1=/Niagara/Enums/ENiagaraOrientationAxis.ENiagaraOrientationAxis ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/Niagara.NiagaraSettings:AdditionalParameterEnums:2=/Niagara/Enums/ENiagaraRandomnessMode.ENiagaraRandomnessMode ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/Niagara.NiagaraSettings:ComponentRendererWarningsPerClass:0=(("PostProcessComponent", NSLOCTEXT("[/Script/Niagara]", "022421AD4D0A1767041BEE86A524E12D", "The post process component has a separate \"Enabled\" flag in PostProcessVolume that you need to overwrite\n if you want to disable a component when a particle dies. Otherwise it will still affect the scene\n when it goes back into the component pool."))) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/Niagara.NiagaraSettings:QualityLevels:0=NSLOCTEXT("[/Script/Niagara]", "3D45F0C54145F29D6947A1880E359F0A", "Low") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/Niagara.NiagaraSettings:QualityLevels:1=NSLOCTEXT("[/Script/Niagara]", "E13C61484F7E1E9BCDE0BCA1DF7D32E6", "Medium") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/Niagara.NiagaraSettings:QualityLevels:2=NSLOCTEXT("[/Script/Niagara]", "F5CA410D441DB51D4A80B1B4B07071CB", "High") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/Niagara.NiagaraSettings:QualityLevels:3=NSLOCTEXT("[/Script/Niagara]", "D56BFF7C4D755EFCB5B350BDE094625A", "Epic") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/Niagara.NiagaraSettings:QualityLevels:4=NSLOCTEXT("[/Script/Niagara]", "1E2BA6CD40ADCA8512BC70AC59AACAD7", "Cinematic") ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/NiagaraEditor.NiagaraEditorSettings:ActionColors:0=(NiagaraColor=(R=0.494792,G=0.445313,B=0.445313,A=1.000000),GameColor=(R=0.510417,G=0.300158,B=0.051042,A=1.000000),PluginColor=(R=0.048438,G=0.461547,B=0.484375,A=1.000000),DeveloperColor=(R=0.070312,G=0.468750,B=0.100547,A=1.000000)) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/NiagaraEditor.NiagaraEditorSettings:CurveTemplates:0=(DisplayNameOverride="",CurveAsset=/Niagara/DefaultAssets/Curves/Templates/LinearRampUp.LinearRampUp) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/NiagaraEditor.NiagaraEditorSettings:CurveTemplates:1=(DisplayNameOverride="",CurveAsset=/Niagara/DefaultAssets/Curves/Templates/LinearRampDown.LinearRampDown) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/NiagaraEditor.NiagaraEditorSettings:CurveTemplates:2=(DisplayNameOverride="",CurveAsset=/Niagara/DefaultAssets/Curves/Templates/DropOff.DropOff) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/NiagaraEditor.NiagaraEditorSettings:CurveTemplates:3=(DisplayNameOverride="",CurveAsset=/Niagara/DefaultAssets/Curves/Templates/EaseIn.EaseIn) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/NiagaraEditor.NiagaraEditorSettings:CurveTemplates:4=(DisplayNameOverride="",CurveAsset=/Niagara/DefaultAssets/Curves/Templates/PulseOut.PulseOut) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/NiagaraEditor.NiagaraEditorSettings:CurveTemplates:5=(DisplayNameOverride="",CurveAsset=/Niagara/DefaultAssets/Curves/Templates/SmoothRampUp.SmoothRampUp) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/NiagaraEditor.NiagaraEditorSettings:CurveTemplates:6=(DisplayNameOverride="",CurveAsset=/Niagara/DefaultAssets/Curves/Templates/SmoothRampDown.SmoothRampDown) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/NiagaraEditor.NiagaraEditorSettings:CurveTemplates:7=(DisplayNameOverride="",CurveAsset=/Niagara/DefaultAssets/Curves/Templates/RampUpDown.RampUpDown) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/NiagaraEditor.NiagaraEditorSettings:DefaultDecalRendererMaterial:0=/Niagara/DefaultAssets/DefaultDecalMaterial.DefaultDecalMaterial ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/NiagaraEditor.NiagaraEditorSettings:DefaultDynamicInputScript:0=/Niagara/DefaultAssets/DefaultDynamicInputs.DefaultDynamicInputs ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/NiagaraEditor.NiagaraEditorSettings:DefaultEmptyEmitter:0=/Niagara/DefaultAssets/Templates/Emitters/Minimal.Minimal ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/NiagaraEditor.NiagaraEditorSettings:DefaultFunctionScript:0=/Niagara/DefaultAssets/DefaultFunction.DefaultFunction ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/NiagaraEditor.NiagaraEditorSettings:DefaultMeshRendererMesh:0=/Niagara/DefaultAssets/S_Gnomon.S_Gnomon ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/NiagaraEditor.NiagaraEditorSettings:DefaultModuleScript:0=/Niagara/DefaultAssets/DefaultModule.DefaultModule ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/NiagaraEditor.NiagaraEditorSettings:DefaultNoteColor:0=(R=0.000000,G=0.8,B=0.21,A=1.000000) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/NiagaraEditor.NiagaraEditorSettings:DefaultRibbonRendererMaterial:0=/Niagara/DefaultAssets/DefaultRibbonMaterial.DefaultRibbonMaterial ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/NiagaraEditor.NiagaraEditorSettings:DefaultScript:0=/Niagara/DefaultAssets/DefaultModule.DefaultModule ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/NiagaraEditor.NiagaraEditorSettings:DefaultSpriteRendererMaterial:0=/Niagara/DefaultAssets/DefaultSpriteMaterial.DefaultSpriteMaterial ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/NiagaraEditor.NiagaraEditorSettings:GraphCreationShortcuts:0=(Name="NumericAdd",Input=(Key=A,bShift=False,bCtrl=False,bAlt=False,bCmd=False)) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/NiagaraEditor.NiagaraEditorSettings:GraphCreationShortcuts:1=(Name="NumericDivide",Input=(Key=D,bShift=False,bCtrl=False,bAlt=False,bCmd=False)) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/NiagaraEditor.NiagaraEditorSettings:GraphCreationShortcuts:2=(Name="NumericPow",Input=(Key=E,bShift=False,bCtrl=False,bAlt=False,bCmd=False)) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/NiagaraEditor.NiagaraEditorSettings:GraphCreationShortcuts:3=(Name="NumericSubtract",Input=(Key=S,bShift=False,bCtrl=False,bAlt=False,bCmd=False)) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/NiagaraEditor.NiagaraEditorSettings:GraphCreationShortcuts:4=(Name="Select",Input=(Key=I,bShift=False,bCtrl=False,bAlt=False,bCmd=False)) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/NiagaraEditor.NiagaraEditorSettings:GraphCreationShortcuts:5=(Name="NumericMultiply",Input=(Key=M,bShift=False,bCtrl=False,bAlt=False,bCmd=False)) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/NiagaraEditor.NiagaraEditorSettings:GraphCreationShortcuts:6=(Name="NumericNormalize",Input=(Key=N,bShift=False,bCtrl=False,bAlt=False,bCmd=False)) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/NiagaraEditor.NiagaraEditorSettings:GraphCreationShortcuts:7=(Name="NumericOne Minus",Input=(Key=O,bShift=False,bCtrl=False,bAlt=False,bCmd=False)) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/NiagaraEditor.NiagaraEditorSettings:GraphCreationShortcuts:8=(Name="Lerp",Input=(Key=L,bShift=False,bCtrl=False,bAlt=False,bCmd=False)) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/NiagaraEditor.NiagaraEditorSettings:GraphCreationShortcuts:9=(Name="float",Input=(Key=One,bShift=False,bCtrl=False,bAlt=False,bCmd=False)) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/NiagaraEditor.NiagaraEditorSettings:GraphCreationShortcuts:10=(Name="bool",Input=(Key=B,bShift=False,bCtrl=False,bAlt=False,bCmd=False)) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/NiagaraEditor.NiagaraEditorSettings:GraphCreationShortcuts:11=(Name="Vector 2D",Input=(Key=Two,bShift=False,bCtrl=False,bAlt=False,bCmd=False)) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/NiagaraEditor.NiagaraEditorSettings:GraphCreationShortcuts:12=(Name="Vector",Input=(Key=Three,bShift=False,bCtrl=False,bAlt=False,bCmd=False)) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/NiagaraEditor.NiagaraEditorSettings:GraphCreationShortcuts:13=(Name="Vector 4",Input=(Key=Four,bShift=False,bCtrl=False,bAlt=False,bCmd=False)) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/NiagaraEditor.NiagaraEditorSettings:GraphCreationShortcuts:14=(Name="Linear Color",Input=(Key=C,bShift=False,bCtrl=False,bAlt=False,bCmd=False)) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/NiagaraEditor.NiagaraEditorSettings:HLSLKeywordReplacements:0=(("AppendStructuredBuffer", "APPENDSTRUCTUREDBUFFER_VAR"),("asm", "ASSEMBLY_VAR"),("asm_fragment", "ASSEMBLY_FRAGMENT_VAR"),("BlendState", "BLEND_STATE_VAR"),("bool", "BOOL_VAR"),("bool1", "BOOL1_VAR"),("bool2", "BOOL2_VAR"),("bool3", "BOOL3_VAR"),("bool4", "BOOL4_VAR"),("break", "BREAK_VAR"),("Buffer", "BUFFER_VAR"),("ByteAddressBuffer", "BYTE_ADDRESS_BUFFER_VAR"),("case", "CASE_VAR"),("cbuffer", "CBUFFER_VAR"),("centroid", "CENTROID_VAR"),("class", "CLASS_VAR"),("column_major", "COLUMN_MAJOR_VAR"),("compile", "COMPILE_VAR"),("compile_fragment", "COMPILE_FRAGMENT_VAR"),("CompileShader", "COMPILE_SHADER_VAR"),("const", "CONST_VAR"),("continue", "CONTINUE_VAR"),("ComputeShader", "COMPUTE_SHADER_VAR"),("ConsumeStructuredBuffer", "CONSUME_STRUCTURED_BUFFER"),("default", "DEFAULT_VAR"),("DepthStencilState", "DEPTHSTENCILSTATE_VAR"),("DepthStencilView", "DEPTHSTENCILVIEW_VAR"),("discard", "DISCARD_VAR"),("do", "DO_VAR"),("double", "DOUBLE_VAR"),("double1", "DOUBLE1_VAR"),("double2", "DOUBLE2_VAR"),("double3", "DOUBLE3_VAR"),("double4", "DOUBLE4_VAR"),("DomainShader", "DOMAINSHADER_VAR"),("dword", "DWORD_VAR"),("else", "ELSE_VAR"),("export", "EXPORT_VAR"),("extern", "EXTERN_VAR"),("false", "FALSE_VAR"),("float", "FLOAT_VAR"),("float1", "FLOAT1_VAR"),("float2", "FLOAT2_VAR"),("float3", "FLOAT3_VAR"),("float4", "FLOAT4_VAR"),("for", "FOR_VAR"),("fxgroup", "FXGROUP_VAR"),("GeometryShader", "GEOMETRYSHADER_VAR"),("groupshared", "GROUPSHARED_VAR"),("half", "HALF_VAR"),("half1", "HALF1_VAR"),("half2", "HALF2_VAR"),("half3", "HALF3_VAR"),("half4", "HALF4_VAR"),("Hullshader", "HULLSHADER_VAR"),("if", "IF_VAR"),("in", "IN_VAR"),("inline", "INLINE_VAR"),("inout", "INOUT_VAR"),("InputPatch", "INPUTPATCH_VAR"),("int", "INT_VAR"),("int1", "INT1_VAR"),("int2", "INT2_VAR"),("int3", "INT3_VAR"),("int4", "INT4_VAR"),("interface", "INTERFACE_VAR"),("line", "LINE_VAR"),("lineadj", "LINEADJ_VAR"),("linear", "LINEAR_VAR"),("LineStream", "LINESTREAM_VAR"),("matrix", "MATRIX_VAR"),("min16float", "MIN16FLOAT_VAR"),("min10float", "MIN10FLOAT_VAR"),("min16int", "MIN16INT_VAR"),("min12int", "MIN12INT_VAR"),("min16uint", "MIN16UINT_VAR"),("namespace", "NAMESPACE_VAR"),("nointerpolation", "NOINTERPOLATION_VAR"),("noperspective", "NOPERSPECTIVE_VAR"),("NULL", "NULL_VAR"),("out", "OUT_VAR"),("OutputPatch", "OUTPUTPATCH_VAR"),("packoffset", "PACKOFFSET,_VAR"),("pass", "PASS,_VAR"),("pixelfragment", "PIXELFRAGMENT_VAR"),("PixelShader", "PIXELSHADER_VAR"),("point", "POINT_VAR"),("PointStream", "POINTSTREAM_VAR"),("precise", "PRECISE_VAR"),("RasterizerState", "RASTERIZERSTATE_VAR"),("RenderTargetView", "RENDERTARGETVIEW_VAR"),("return", "RETURN_VAR"),("register", "REGISTER_VAR"),("row_major", "ROW_MAJOR_VAR"),("RWBuffer", "RWBUFFER_VAR"),("RWByteAddressBuffer", "RWBYTEADDRESSBUFFER_VAR"),("RWStructuredBuffer", "RWSTRUCTUREDBUFFER_VAR"),("RWTexture1D", "RWTEXTURE1D_VAR"),("RWTexture1DArray", "RWTEXTURE1DARRAY_VAR"),("RWTexture2D", "RWTEXTURE2D_VAR"),("RWTexture2DArray", "RWTEXTURE2DARRAY_VAR"),("RWTexture3D", "RWTEXTURE3D_VAR"),("sample", "SAMPLE_VAR"),("sampler", "SAMPLER_VAR"),("SamplerState", "SAMPLERSTATE_VAR"),("SamplerComparisonState", "SAMPLERCOMPARISONSTATE_VAR"),("shared", "SHARED_VAR"),("snorm", "SNORM_VAR"),("stateblock", "STATEBLOCK_VAR"),("stateblock_state", "STATEBLOCK_STATE_VAR"),("static", "STATIC_VAR"),("string", "STRING_VAR"),("struct", "STRUCT_VAR"),("switch", "SWITCH_VAR"),("StructuredBuffer", "STRUCTUREDBUFFER_VAR"),("tbuffer", "TBUFFER_VAR"),("technique", "TECHNIQUE_VAR"),("technique10", "TECHNIQUE10_VAR"),("technique11", "TECHNIQUE11_VAR"),("texture", "TEXTURE_VAR"),("Texture1D", "TEXTURE1D_VAR"),("Texture1DArray", "TEXTURE1DARRAY_VAR"),("Texture2D", "TEXTURE2D_VAR"),("Texture2DArray", "TEXTURE2DARRAY_VAR"),("Texture2DMS", "TEXTURE2DMS_VAR"),("Texture2DMSArray", "TEXTURE2DMSARRAY_VAR"),("Texture3D", "TEXTURE3D_VAR"),("TextureCube", "TEXTURECUBE_VAR"),("TextureCubeArray", "TEXTURECUBEARRAY_VAR"),("true", "TRUE_VAR"),("typedef", "TYPEDEF_VAR"),("triangle", "TRIANGLE_VAR"),("triangleadj", "TRIANGLEADJ_VAR"),("TriangleStream", "TRIANGLESTREAM_VAR"),("uint", "UINT_VAR"),("uint1", "UINT1_VAR"),("uint2", "UINT2_VAR"),("uint3", "UINT3_VAR"),("uint4", "UINT4_VAR"),("uniform", "UNIFORM_VAR"),("unorm", "UNORM_VAR"),("unsigned", "UNSIGNED_VAR"),("vector", "VECTOR_VAR"),("vertexfragment", "VERTEXFRAGMENT_VAR"),("VertexShader", "VERTEXSHADER_VAR"),("void", "VOID_VAR"),("volatile", "VOLATILE_VAR"),("while", "WHILE_VAR"),("attribute", "ATTRIBUTE_VAR"),("varying", "VARYING_VAR"),("layout", "LAYOUT_VAR"),("mat2", "MAT2_VAR"),("mat3", "MAT3_VAR"),("mat4", "MAT4_VAR"),("mat2x2", "MAT2X2_VAR"),("mat2x3", "MAT2X3_VAR"),("mat2x4", "MAT2X4_VAR"),("mat3x2", "MAT3X2_VAR"),("mat3x3", "MAT3X3_VAR"),("mat3x4", "MAT3X4_VAR"),("mat4x2", "MAT4X2_VAR"),("mat4x3", "MAT4X3_VAR"),("mat4x4", "MAT4X4_VAR"),("vec2", "VEC2_VAR"),("vec3", "VEC3_VAR"),("vec4", "VEC4_VAR"),("ivec2", "IVEC2_VAR"),("ivec3", "IVEC3_VAR"),("ivec4", "IVEC4_VAR"),("bvec2", "BVEC2_VAR"),("bvec3", "BVEC3_VAR"),("bvec4", "BVEC4_VAR"),("uvec2", "UVEC2_VAR"),("uvec3", "UVEC3_VAR"),("uvec4", "UVEC4_VAR"),("lowp", "LOWP_VAR"),("mediump", "MEDIUMP_VAR"),("highp", "HIGHP_VAR"),("precision", "PRECISION_VAR"),("sampler1D", "SAMPLER1D_VAR"),("sampler2D", "SAMPLER2D_VAR"),("sampler3D", "SAMPLER3D_VAR"),("samplerCube", "SAMPLERCUBE_VAR"),("sampler1DShadow", "SAMPLER1DSHADOW_VAR"),("sampler2DShadow", "SAMPLER2DSHADOW_VAR"),("samplerCubeShadow", "SAMPLERCUBESHADOW_VAR"),("sampler1DArray", "SAMPLER1DARRAY_VAR"),("sampler2DArray", "SAMPLER2DARRAY_VAR"),("sampler1DArrayShadow", "SAMPLER1DARRAYSHADOW_VAR"),("sampler2DArrayShadow", "SAMPLER2DARRAYSHADOW_VAR"),("isampler1D", "ISAMPLER1D_VAR"),("isampler2D", "ISAMPLER2D_VAR"),("isampler3D", "ISAMPLER3D_VAR"),("isamplerCube", "ISAMPLERCUBE_VAR"),("isampler1DArray", "ISAMPLER1DARRAY_VAR"),("isampler2DArray", "ISAMPLER2DARRAY_VAR"),("usampler1D", "USAMPLER1D_VAR"),("usampler2D", "USAMPLER2D_VAR"),("usampler3D", "USAMPLER3D_VAR"),("usamplerCube", "USAMPLERCUBE_VAR"),("usampler1DArray", "USAMPLER1DARRAY_VAR"),("usampler2DArray", "USAMPLER2DARRAY_VAR"),("sampler2DRect", "SAMPLER2DRECT_VAR"),("sampler2DRectShadow", "SAMPLER2DRECTSHADOW_VAR"),("isampler2DRect", "ISAMPLER2DRECT_VAR"),("usampler2DRect", "USAMPLER2DRECT_VAR"),("samplerBuffer", "SAMPLERBUFFER_VAR"),("isamplerBuffer", "ISAMPLERBUFFER_VAR"),("usamplerBuffer", "USAMPLERBUFFER_VAR"),("struct", "STRUCT_VAR"),("flat", "FLAT_VAR"),("smooth", "SMOOTH_VAR"),("invariant", "INVARIANT_VAR"),("union", "UNION_VAR"),("enum", "ENUM_VAR"),("typedef", "TYPEDEF_VAR"),("template", "TEMPLATE_VAR"),("this", "THIS_VAR"),("packed", "PACKED_VAR"),("goto", "GOTO_VAR"),("noinline", "NOINLINE_VAR"),("public", "PUBLIC_VAR"),("external", "EXTERNAL_VAR"),("long short", "LONG SHORT_VAR"),("superp", "SUPERP_VAR"),("input", "INPUT_VAR"),("output", "OUTPUT_VAR"),("hvec2", "HVEC2_VAR"),("hvec3", "HVEC3_VAR"),("hvec4", "HVEC4_VAR"),("dvec2", "DVEC2_VAR"),("dvec3", "DVEC3_VAR"),("dvec4", "DVEC4_VAR"),("fvec2", "FVEC2_VAR"),("fvec3", "FVEC3_VAR"),("fvec4", "FVEC4_VAR"),("sampler3DRect", "SAMPLER3DRECT_VAR"),("filter", "FILTER_VAR"),("image1D", "IMAGE1D_VAR"),("image2D", "IMAGE2D_VAR"),("image3D", "IMAGE3D_VAR"),("imageCube", "IMAGECUBE_VAR"),("iimage1D", "IIMAGE1D_VAR"),("iimage2D", "IIMAGE2D_VAR"),("iimage3D", "IIMAGE3D_VAR"),("iimageCub", "IIMAGECUBE_VAR"),("uimage1D", "UIMAGE1D_VAR"),("uimage2D", "UIMAGE2D_VAR"),("uimage3D", "UIMAGE3D_VAR"),("uimageCube", "UIMAGECUBE_VAR"),("image1DArray", "IMAGE1DARRAY_VAR"),("image2DArray", "IMAGE2DARRAY_VAR"),("iimage1DArray", "IIMAGE1DARRAY_VAR"),("iimage2DArray", "IIMAGE2DARRAY_VAR"),("uimage1DArray", "UIMAGE1DARRAY_VAR"),("uimage2DArray", "UIMAGE2DARRAY_VAR"),("image1DShadow", "IMAGE1DSHADOW_VAR"),("image2DShadow", "IMAGE2DSHADOW_VAR"),("image1DArrayShadow", "IMAGE1DARRAYSHADOW_VAR"),("image2DArrayShadow", "IMAGE2DARRAYSHADOW_VAR"),("imageBuffer", "IMAGEBUFFER_VAR"),("iimageBuffer", "IIMAGEBUFFER_VAR"),("uimageBuffer", "UIMAGEBUFFER_VAR"),("sizeof", "SIZEOF_VAR"),("cast", "CAST_VAR"),("using", "USING_VAR"),("row_major", "ROW_MAJOR_VAR"),("int8_t", "INT8_T_VAR"),("unsigned char", "UNSIGNED_CHAR_VAR"),("uchar", "UCHAR_VAR"),("uint8_t", "UINT8_T_VAR"),("short", "SHORT_VAR"),("int16_t", "INT16_T_VAR"),("unsigned shorT", "UNSIGNED_SHORT_VAR"),("ushort", "USHORT_VAR"),("unit16_t", "UNIT16_T_VAR"),("int32_t", "INT32_T_VAR"),("unsigned int", "UNSIGNED_INT_VAR"),("uint32_t", "UINT32_T_VAR"),("smooth", "SMOOTH_VAR"),("invariant", "INVARIANT_VAR"),("union", "UNION_VAR"),("enum", "ENUM_VAR"),("typedef", "TYPEDEF_VAR"),("template", "TEMPLATE_VAR"),("this", "THIS_VAR"),("packed", "PACKED_VAR"),("goto", "GOTO_VAR"),("noinline", "NOINLINE_VAR"),("public", "PUBLIC_VAR"),("external", "EXTERNAL_VAR"),(" long short", "LONG_SHORT_VAR"),("superp", "SUPERP_VAR"),("input", "INPUT_VAR"),("output", "OUTPUT_VAR"),("hvec2", "HVEC2_VAR"),("hvec3", "HVEC3_VAR"),("hvec4", "HVEC4_VAR"),("dvec2", "DVEC2_VAR"),("dvec3", "DVEC3_VAR"),("dvec4", "DVEC4_VAR"),("fvec2", "FVEC2_VAR"),("fvec3", "FVEC3_VAR"),("fvec4", "FVEC4_VAR"),("sampler3DRect", "SAMPLER3DRECT_VAR"),("filter", "FILTER_VAR"),("image2D", "IMAGE2D_VAR"),("image3D", "IMAGE3D_VAR"),("imageCube", "IMAGECUBE_VAR"),("iimage1D", "IIMAGE1D_VAR"),("iimage2D", "IIMAGE2D_VAR"),("iimage3D", "IIMAGE3D_VAR"),("iimageCube", "IIMAGECUBE_VAR"),("uimage1D", "UIMAGE1D_VAR"),("uimage2D", "UIMAGE2D_VAR"),("uimage3D", "UIMAGE3D_VAR"),("uimageCube", "UIMAGECUBE_VAR"),("image1DArray", "IMAGE1DARRAY_VAR"),("image2DArray", "IMAGE2DARRAY_VAR"),("iimage1DArray", "IIMAGE1DARRAY_VAR"),("iimage2DArray", "IIMAGE2DARRAY_VAR"),("uimage1DArray", "UIMAGE1DARRAY_VAR"),("uimage2DArray", "UIMAGE2DARRAY_VAR"),("image1DShadow", "IMAGE1DSHADOW_VAR"),("image2DShadow", "IMAGE2DSHADOW_VAR"),("image1DArrayShadow", "IMAGE1DARRAYSHADOW_VAR"),("image2DArrayShadow", "IMAGE2DARRAYSHADOW_VAR"),("imageBuffer", "IMAGEBUFFER_VAR"),("iimageBuffer", "IIMAGEBUFFER_VAR"),("uimageBuffer", "UIMAGEBUFFER_VAR"),("sizeof", "SIZEOF_VAR"),("cast", "CAST_VAR"),("using", "USING_VAR"),("row_major", "ROW_MAJOR_VAR"),("int8_t", "INT8_T_VAR"),("unsigned char", "UNSIGNED_CHAR_VAR"),("uchar", "UCHAR_VAR"),("uint8_t", "UINT8_T_VAR"),("short", "SHORT_VAR"),("int16_t", "INT16_T_VAR"),("unsigned short", "UNSIGNED_SHORT_VAR"),("ushort", "USHORT_VAR"),("unit16_t", "UNIT16_T_VAR"),("int32_t", "INT32_T_VAR"),("unsigned int", "UNSIGNED_INT_VAR"),("uint32_t", "UINT32_T_VAR")) ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/NiagaraEditor.NiagaraEditorSettings:PlaybackSpeeds:0=0.010000 ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/NiagaraEditor.NiagaraEditorSettings:PlaybackSpeeds:1=0.100000 ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/NiagaraEditor.NiagaraEditorSettings:PlaybackSpeeds:2=0.250000 ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/NiagaraEditor.NiagaraEditorSettings:PlaybackSpeeds:3=0.500000 ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/NiagaraEditor.NiagaraEditorSettings:PlaybackSpeeds:4=1.000000 ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/NiagaraEditor.NiagaraEditorSettings:PlaybackSpeeds:5=1.500000 ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/NiagaraEditor.NiagaraEditorSettings:PlaybackSpeeds:6=2.000000 ConfigSystem..C::::/Users/vvict/Documents/Unreal Projects/Alpha Project/Saved/Config/WindowsEditor/Niagara.ini:/Script/NiagaraEditor.NiagaraEditorSettings:RequiredSystemUpdateScript:0=/Niagara/Modules/System/SystemState.SystemState ConfigSystem..DeviceProfiles:Windows DeviceProfile:BaseProfileName:0= ConfigSystem..DeviceProfiles:Windows DeviceProfile:CVars:0=UI.SlateSDFText.RasterizationMode=Msdf ConfigSystem..DeviceProfiles:Windows DeviceProfile:CVars:1=UI.SlateSDFText.ResolutionLevel=2 ConfigSystem..DeviceProfiles:WindowsEditor DeviceProfile:BaseProfileName:0=Windows ConfigSystem..Engine:/Script/AIModule.AISystem:PerceptionSystemClassName:0=/Script/AIModule.AIPerceptionSystem ConfigSystem..Engine:/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings:bAllowExternalStartInShipping:0=False ConfigSystem..Engine:/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings:bAllowNetworkConnection:0=True ConfigSystem..Engine:/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings:bCompileAFSProject:0=False ConfigSystem..Engine:/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings:bEnablePlugin:0=True ConfigSystem..Engine:/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings:bIncludeInShipping:0=False ConfigSystem..Engine:/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings:bLogFiles:0=False ConfigSystem..Engine:/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings:bReportStats:0=False ConfigSystem..Engine:/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings:bUseCompression:0=False ConfigSystem..Engine:/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings:bUseManualIPAddress:0=False ConfigSystem..Engine:/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings:ConnectionType:0=USBOnly ConfigSystem..Engine:/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings:ManualIPAddress:0= ConfigSystem..Engine:/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings:SecurityToken:0=5A10A8354E7BD50C2AB03690A9884B71 ConfigSystem..Engine:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:bBuildForES31:0=true ConfigSystem..Engine:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:bEnableRayTracing:0=true ConfigSystem..Engine:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:bMultiTargetFormat_ASTC:0=true ConfigSystem..Engine:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:bMultiTargetFormat_DXT:0=true ConfigSystem..Engine:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:bMultiTargetFormat_ETC2:0=true ConfigSystem..Engine:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:bSupportsVulkan:0=true ConfigSystem..Engine:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:bSupportsVulkanSM5:0=false ConfigSystem..Engine:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:TextureFormatPriority_ASTC:0=0.9 ConfigSystem..Engine:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:TextureFormatPriority_DXT:0=0.6 ConfigSystem..Engine:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:TextureFormatPriority_ETC2:0=0.2 ConfigSystem..Engine:/Script/AppleARKit.AppleARKitSettings:bEnableLiveLinkForFaceTracking:0=true ConfigSystem..Engine:/Script/AppleARKit.AppleARKitSettings:LiveLinkPublishingPort:0=11111 ConfigSystem..Engine:/Script/ChaosSolverEngine.ChaosSolverSettings:DefaultChaosSolverActorClass:0=/Script/ChaosSolverEngine.ChaosSolverActor ConfigSystem..Engine:/Script/ChaosVD.ChaosVDCoreSettings:AmbientCubeMapTexture:0=/ChaosVD/Textures/DaylightAmbientCubemap.DaylightAmbientCubemap ConfigSystem..Engine:/Script/ChaosVD.ChaosVDCoreSettings:BoxMesh:0=/ChaosVD/Meshes/Box.Box ConfigSystem..Engine:/Script/ChaosVD.ChaosVDCoreSettings:InstancedMeshesMaterial:0=/ChaosVD/Materials/ChaosVDInstanced.ChaosVDInstanced ConfigSystem..Engine:/Script/ChaosVD.ChaosVDCoreSettings:InstancedMeshesQueryOnlyMaterial:0=/ChaosVD/Materials/ChaosVDInstancedQueryOnly.ChaosVDInstancedQueryOnly ConfigSystem..Engine:/Script/ChaosVD.ChaosVDCoreSettings:QueryOnlyMeshesMaterial:0=/ChaosVD/Materials/ChaosVDQueryOnlyMesh.ChaosVDQueryOnlyMesh ConfigSystem..Engine:/Script/ChaosVD.ChaosVDCoreSettings:SimOnlyMeshesMaterial:0=/ChaosVD/Materials/ChasoVDSimMesh.ChasoVDSimMesh ConfigSystem..Engine:/Script/ChaosVD.ChaosVDCoreSettings:SkySphereActorClass:0=/ChaosVD/BP_CVD_SkySphere.BP_CVD_SkySphere_C ConfigSystem..Engine:/Script/ChaosVD.ChaosVDCoreSettings:SphereMesh:0=/ChaosVD/Meshes/Sphere.Sphere ConfigSystem..Engine:/Script/CinematicCamera.CineCameraSettings:CropPresets:0=(Name="No Crop",CropSettings=(AspectRatio=0)) ConfigSystem..Engine:/Script/CinematicCamera.CineCameraSettings:CropPresets:1=(Name="1.33 (43)",CropSettings=(AspectRatio=1.333333)) ConfigSystem..Engine:/Script/CinematicCamera.CineCameraSettings:CropPresets:2=(Name="1.77 (169)",CropSettings=(AspectRatio=1.777778)) ConfigSystem..Engine:/Script/CinematicCamera.CineCameraSettings:CropPresets:3=(Name="2.39",CropSettings=(AspectRatio=2.39)) ConfigSystem..Engine:/Script/CinematicCamera.CineCameraSettings:DefaultCropPresetName:0=No Crop ConfigSystem..Engine:/Script/CinematicCamera.CineCameraSettings:DefaultFilmbackPreset:0=169 Digital Film ConfigSystem..Engine:/Script/CinematicCamera.CineCameraSettings:DefaultLensFocalLength:0=35 ConfigSystem..Engine:/Script/CinematicCamera.CineCameraSettings:DefaultLensFStop:0=2.8 ConfigSystem..Engine:/Script/CinematicCamera.CineCameraSettings:DefaultLensPresetName:0=Universal Zoom ConfigSystem..Engine:/Script/CinematicCamera.CineCameraSettings:FilmbackPresets:0=(DisplayName=LOCTEXT("169Film", "169 Film"),Name="169 Film",FilmbackSettings=(SensorWidth=24.00,SensorHeight=13.5)) ConfigSystem..Engine:/Script/CinematicCamera.CineCameraSettings:FilmbackPresets:1=(DisplayName=LOCTEXT("169DigitalFilm", "169 Digital Film"),Name="169 Digital Film",FilmbackSettings=(SensorWidth=23.76,SensorHeight=13.365)) ConfigSystem..Engine:/Script/CinematicCamera.CineCameraSettings:FilmbackPresets:2=(DisplayName=LOCTEXT("169DSLR", "169 DSLR"),Name="169 DSLR",FilmbackSettings=(SensorWidth=36,SensorHeight=20.25)) ConfigSystem..Engine:/Script/CinematicCamera.CineCameraSettings:FilmbackPresets:3=(DisplayName=LOCTEXT("Super8mm", "Super 8mm"),Name="Super 8mm",FilmbackSettings=(SensorWidth=5.79,SensorHeight=4.01)) ConfigSystem..Engine:/Script/CinematicCamera.CineCameraSettings:FilmbackPresets:4=(DisplayName=LOCTEXT("Super16mm", "Super 16mm"),Name="Super 16mm"FilmbackSettings=(SensorWidth=12.52,SensorHeight=7.58)) ConfigSystem..Engine:/Script/CinematicCamera.CineCameraSettings:FilmbackPresets:5=(DisplayName=LOCTEXT("Super35mm", "Super 35mm"),Name="Super 35mm",FilmbackSettings=(SensorWidth=24.89,SensorHeight=18.66)) ConfigSystem..Engine:/Script/CinematicCamera.CineCameraSettings:FilmbackPresets:6=(DisplayName=LOCTEXT("35mmAcademy", "35mm Academy"),Name="35mm Academy",FilmbackSettings=(SensorWidth=21.946,SensorHeight=16.002)) ConfigSystem..Engine:/Script/CinematicCamera.CineCameraSettings:FilmbackPresets:7=(DisplayName=LOCTEXT("35mmFullAperture", "35mm Full Aperture"),Name="35mm Full Aperture",FilmbackSettings=(SensorWidth=24.892,SensorHeight=18.9121)) ConfigSystem..Engine:/Script/CinematicCamera.CineCameraSettings:FilmbackPresets:8=(DisplayName=LOCTEXT("35mmVistaVision", "35mm VistaVision"),Name="35mm VistaVision",FilmbackSettings=(SensorWidth=37.719,SensorHeight=25.146)) ConfigSystem..Engine:/Script/CinematicCamera.CineCameraSettings:FilmbackPresets:9=(DisplayName=LOCTEXT("IMAX70mm", "IMAX 70mm"),Name="IMAX 70mm",FilmbackSettings=(SensorWidth=70.41,SensorHeight=56.63)) ConfigSystem..Engine:/Script/CinematicCamera.CineCameraSettings:FilmbackPresets:10=(DisplayName=LOCTEXT("APS-CCanon", "APS-C (Canon)"),Name="APS-C (Canon)",FilmbackSettings=(SensorWidth=22.2,SensorHeight=14.8)) ConfigSystem..Engine:/Script/CinematicCamera.CineCameraSettings:FilmbackPresets:11=(DisplayName=LOCTEXT("FullFrameDSLR", "Full Frame DSLR"),Name="Full Frame DSLR",FilmbackSettings=(SensorWidth=36,SensorHeight=24)) ConfigSystem..Engine:/Script/CinematicCamera.CineCameraSettings:FilmbackPresets:12=(DisplayName=LOCTEXT("MicroFourThirds", "Micro Four Thirds"),Name="Micro Four Thirds",FilmbackSettings=(SensorWidth=17.3,SensorHeight=13)) ConfigSystem..Engine:/Script/CinematicCamera.CineCameraSettings:LensPresets:0=(Name="12mm Prime f/2.8",LensSettings=(MinFocalLength=12,MaxFocalLength=12,MinFStop=2.8,MaxFStop=22,DiaphragmBladeCount=7)) ConfigSystem..Engine:/Script/CinematicCamera.CineCameraSettings:LensPresets:1=(Name="30mm Prime f/1.4",LensSettings=(MinFocalLength=30,MaxFocalLength=30,MinFStop=1.4,MaxFStop=22,DiaphragmBladeCount=7)) ConfigSystem..Engine:/Script/CinematicCamera.CineCameraSettings:LensPresets:2=(Name="50mm Prime f/1.8",LensSettings=(MinFocalLength=50,MaxFocalLength=50,MinFStop=1.8,MaxFStop=22,DiaphragmBladeCount=7)) ConfigSystem..Engine:/Script/CinematicCamera.CineCameraSettings:LensPresets:3=(Name="85mm Prime f/1.8",LensSettings=(MinFocalLength=85,MaxFocalLength=85,MinFStop=1.8,MaxFStop=22,DiaphragmBladeCount=7)) ConfigSystem..Engine:/Script/CinematicCamera.CineCameraSettings:LensPresets:4=(Name="105mm Prime f/2",LensSettings=(MinFocalLength=105,MaxFocalLength=105,MinFStop=2,MaxFStop=22,DiaphragmBladeCount=7)) ConfigSystem..Engine:/Script/CinematicCamera.CineCameraSettings:LensPresets:5=(Name="200mm Prime f/2",LensSettings=(MinFocalLength=200,MaxFocalLength=200,MinFStop=2,MaxFStop=22,DiaphragmBladeCount=7)) ConfigSystem..Engine:/Script/CinematicCamera.CineCameraSettings:LensPresets:6=(Name="24-70mm Zoom f/2.8",LensSettings=(MinFocalLength=24,MaxFocalLength=70,MinFStop=2.8,MaxFStop=22,DiaphragmBladeCount=7)) ConfigSystem..Engine:/Script/CinematicCamera.CineCameraSettings:LensPresets:7=(Name="70-200mm Zoom f/2.8",LensSettings=(MinFocalLength=70,MaxFocalLength=200,MinFStop=2.8,MaxFStop=22,DiaphragmBladeCount=7)) ConfigSystem..Engine:/Script/CinematicCamera.CineCameraSettings:LensPresets:8=(Name="Universal Zoom",LensSettings=(MinFocalLength=4,MaxFocalLength=1000,MinFStop=1.2,MaxFStop=22,DiaphragmBladeCount=7)) ConfigSystem..Engine:/Script/ClassViewer.ClassViewerProjectSettings:InternalOnlyClasses:0=/Script/VREditor.VREditorBaseUserWidget ConfigSystem..Engine:/Script/ClassViewer.ClassViewerProjectSettings:InternalOnlyClasses:1=/Script/LevelSequence.LevelSequenceBurnIn ConfigSystem..Engine:/Script/ClassViewer.ClassViewerProjectSettings:InternalOnlyPaths:0=(Path="/Engine/VREditor") ConfigSystem..Engine:/Script/ClassViewer.ClassViewerProjectSettings:InternalOnlyPaths:1=(Path="/Engine/Sequencer") ConfigSystem..Engine:/Script/ClassViewer.ClassViewerProjectSettings:InternalOnlyPaths:2=(Path="/Engine/NotForLicensees") ConfigSystem..Engine:/Script/ControlRig.ControlRigSettings:DefaultRootModule:0=/ControlRig/Modules/Modules56/Root.Root ConfigSystem..Engine:/Script/Engine.Actor:DefaultUpdateOverlapsMethodDuringLevelStreaming:0=OnlyUpdateMovable ConfigSystem..Engine:/Script/Engine.AISystemBase:AISystemClassName:0=/Script/AIModule.AISystem ConfigSystem..Engine:/Script/Engine.AISystemBase:AISystemModuleName:0=AIModule ConfigSystem..Engine:/Script/Engine.AnimationSettings:BoneTimecodeCustomAttributeNameSettings:0=(HourAttributeName="TCHour",MinuteAttributeName="TCMinute",SecondAttributeName="TCSecond",FrameAttributeName="TCFrame",SubframeAttributeName="TCSubframe",RateAttributeName="TCRate",TakenameAttributeName="TCSlate") ConfigSystem..Engine:/Script/Engine.AnimationSettings:bStripAnimationDataOnDedicatedServer:0=False ConfigSystem..Engine:/Script/Engine.AnimBlueprint:bRecompileOnLoad:0=true ConfigSystem..Engine:/Script/Engine.AudioSettings:DefaultMediaSoundClassName:0=/Engine/EngineSounds/Master.Master ConfigSystem..Engine:/Script/Engine.AudioSettings:DefaultSoundClassName:0=/Engine/EngineSounds/Master.Master ConfigSystem..Engine:/Script/Engine.AudioSettings:DialogueFilenameFormat:0="{DialogueGuid}_{ContextId}" ConfigSystem..Engine:/Script/Engine.AudioSettings:EQSubmix:0=/Engine/EngineSounds/Submixes/MasterEQSubmixDefault.MasterEQSubmixDefault ConfigSystem..Engine:/Script/Engine.AudioSettings:MasterSubmix:0=/Engine/EngineSounds/Submixes/MasterSubmixDefault.MasterSubmixDefault ConfigSystem..Engine:/Script/Engine.AudioSettings:MaximumConcurrentStreams:0=2 ConfigSystem..Engine:/Script/Engine.AudioSettings:ReverbSubmix:0=/Engine/EngineSounds/Submixes/MasterReverbSubmixDefault.MasterReverbSubmixDefault ConfigSystem..Engine:/Script/Engine.AutomationTestSettings:EditorTestModules:0=StaticMeshEditor ConfigSystem..Engine:/Script/Engine.AutomationTestSettings:EditorTestModules:1=LandscapeEditor ConfigSystem..Engine:/Script/Engine.AutomationTestSettings:EditorTestModules:2=GameProjectGeneration ConfigSystem..Engine:/Script/Engine.AutomationTestSettings:EditorTestModules:3=Cascade ConfigSystem..Engine:/Script/Engine.AutomationTestSettings:MaterialEditorPromotionTest:0=(DefaultMaterialAsset=(FilePath="../../Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset"),DefaultDiffuseTexture=(FilePath="../../Content/EngineMaterials/DefaultDiffuse.uasset"),DefaultNormalTexture=(FilePath="../../Content/EngineMaterials/DefaultNormal.uasset")) ConfigSystem..Engine:/Script/Engine.AutomationTestSettings:TestLevelFolders:0=TestMaps ConfigSystem..Engine:/Script/Engine.Blueprint:bRecompileOnLoad:0=true ConfigSystem..Engine:/Script/Engine.BlueprintGeneratedClass:RequiresCompleteValueForPostConstruction:0=/Script/Engine.BodyInstanceCollisionResponses ConfigSystem..Engine:/Script/Engine.CollisionProfile:CollisionChannelRedirects:0=(OldName="Static",NewName="WorldStatic") ConfigSystem..Engine:/Script/Engine.CollisionProfile:CollisionChannelRedirects:1=(OldName="Dynamic",NewName="WorldDynamic") ConfigSystem..Engine:/Script/Engine.CollisionProfile:CollisionChannelRedirects:2=(OldName="VehicleMovement",NewName="Vehicle") ConfigSystem..Engine:/Script/Engine.CollisionProfile:CollisionChannelRedirects:3=(OldName="PawnMovement",NewName="Pawn") ConfigSystem..Engine:/Script/Engine.CollisionProfile:ProfileRedirects:0=(OldName="BlockingVolume",NewName="InvisibleWall") ConfigSystem..Engine:/Script/Engine.CollisionProfile:ProfileRedirects:1=(OldName="InterpActor",NewName="IgnoreOnlyPawn") ConfigSystem..Engine:/Script/Engine.CollisionProfile:ProfileRedirects:2=(OldName="StaticMeshComponent",NewName="BlockAllDynamic") ConfigSystem..Engine:/Script/Engine.CollisionProfile:ProfileRedirects:3=(OldName="SkeletalMeshActor",NewName="PhysicsActor") ConfigSystem..Engine:/Script/Engine.CollisionProfile:ProfileRedirects:4=(OldName="InvisibleActor",NewName="InvisibleWallDynamic") ConfigSystem..Engine:/Script/Engine.CollisionProfile:Profiles:0=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False) ConfigSystem..Engine:/Script/Engine.CollisionProfile:Profiles:1=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False) ConfigSystem..Engine:/Script/Engine.CollisionProfile:Profiles:2=(Name="OverlapAll",CollisionEnabled=QueryOnly,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False) ConfigSystem..Engine:/Script/Engine.CollisionProfile:Profiles:3=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False) ConfigSystem..Engine:/Script/Engine.CollisionProfile:Profiles:4=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False) ConfigSystem..Engine:/Script/Engine.CollisionProfile:Profiles:5=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.",bCanModify=False) ConfigSystem..Engine:/Script/Engine.CollisionProfile:Profiles:6=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ",bCanModify=False) ConfigSystem..Engine:/Script/Engine.CollisionProfile:Profiles:7=(Name="Pawn",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ",bCanModify=False) ConfigSystem..Engine:/Script/Engine.CollisionProfile:Profiles:8=(Name="Spectator",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic",Response=ECR_Block),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.",bCanModify=False) ConfigSystem..Engine:/Script/Engine.CollisionProfile:Profiles:9=(Name="CharacterMesh",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.",bCanModify=False) ConfigSystem..Engine:/Script/Engine.CollisionProfile:Profiles:10=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors",bCanModify=False) ConfigSystem..Engine:/Script/Engine.CollisionProfile:Profiles:11=(Name="Destructible",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors",bCanModify=False) ConfigSystem..Engine:/Script/Engine.CollisionProfile:Profiles:12=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.",bCanModify=False) ConfigSystem..Engine:/Script/Engine.CollisionProfile:Profiles:13=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.",bCanModify=False) ConfigSystem..Engine:/Script/Engine.CollisionProfile:Profiles:14=(Name="Trigger",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.",bCanModify=False) ConfigSystem..Engine:/Script/Engine.CollisionProfile:Profiles:15=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.",bCanModify=False) ConfigSystem..Engine:/Script/Engine.CollisionProfile:Profiles:16=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.",bCanModify=False) ConfigSystem..Engine:/Script/Engine.CollisionProfile:Profiles:17=(Name="UI",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Block),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False) ConfigSystem..Engine:/Script/Engine.DemoNetDriver:ChannelDefinitions:0=(ChannelName=Control, ClassName=/Script/Engine.ControlChannel, StaticChannelIndex=0, bTickOnCreate=true, bServerOpen=false, bClientOpen=true, bInitialServer=false, bInitialClient=true) ConfigSystem..Engine:/Script/Engine.DemoNetDriver:ChannelDefinitions:1=(ChannelName=Actor, ClassName=/Script/Engine.ActorChannel, StaticChannelIndex=-1, bTickOnCreate=false, bServerOpen=true, bClientOpen=false, bInitialServer=false, bInitialClient=false) ConfigSystem..Engine:/Script/Engine.DemoNetDriver:NetConnectionClassName:0=/Script/Engine.DemoNetConnection ConfigSystem..Engine:/Script/Engine.DemoNetDriver:SpawnPrioritySeconds:0=60.0 ConfigSystem..Engine:/Script/Engine.Engine:ActiveGameNameRedirects:0=(OldGameName="/Script/TP_BlankBP",NewGameName="/Script/AlphaProject") ConfigSystem..Engine:/Script/Engine.Engine:AIControllerClassName:0=/Script/AIModule.AIController ConfigSystem..Engine:/Script/Engine.Engine:ArrowMaterialName:0=/Engine/EngineMaterials/GizmoMaterial.GizmoMaterial ConfigSystem..Engine:/Script/Engine.Engine:AssetManagerClassName:0=/Script/Engine.AssetManager ConfigSystem..Engine:/Script/Engine.Engine:AvoidanceManagerClassName:0=/Script/Engine.AvoidanceManager ConfigSystem..Engine:/Script/Engine.Engine:bAllowMatureLanguage:0=false ConfigSystem..Engine:/Script/Engine.Engine:bCanBlueprintsTickByDefault:0=true ConfigSystem..Engine:/Script/Engine.Engine:bCheckForMultiplePawnsSpawnedInAFrame:0=false ConfigSystem..Engine:/Script/Engine.Engine:bEnableOnScreenDebugMessages:0=true ConfigSystem..Engine:/Script/Engine.Engine:BlueNoiseScalarMobileTextureName:0=/Engine/EngineMaterials/FastBlueNoise_scalar_128x128x8.FastBlueNoise_scalar_128x128x8 ConfigSystem..Engine:/Script/Engine.Engine:BlueNoiseScalarTextureName:0=/Engine/EngineMaterials/FastBlueNoise_scalar_128x128x64.FastBlueNoise_scalar_128x128x64 ConfigSystem..Engine:/Script/Engine.Engine:BlueNoiseVec2TextureName:0=/Engine/EngineMaterials/FastBlueNoise_vec2_128x128x64.FastBlueNoise_vec2_128x128x64 ConfigSystem..Engine:/Script/Engine.Engine:BoneWeightMaterialName:0=/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial ConfigSystem..Engine:/Script/Engine.Engine:bOptimizeAnimBlueprintMemberVariableAccess:0=true ConfigSystem..Engine:/Script/Engine.Engine:bPauseOnLossOfFocus:0=false ConfigSystem..Engine:/Script/Engine.Engine:bRenderLightMapDensityGrayscale:0=false ConfigSystem..Engine:/Script/Engine.Engine:bSmoothFrameRate:0=False ConfigSystem..Engine:/Script/Engine.Engine:bSubtitlesEnabled:0=True ConfigSystem..Engine:/Script/Engine.Engine:bSubtitlesForcedOff:0=false ConfigSystem..Engine:/Script/Engine.Engine:CameraRotationThreshold:0=45.0 ConfigSystem..Engine:/Script/Engine.Engine:CameraTranslationThreshold:0=10000 ConfigSystem..Engine:/Script/Engine.Engine:ClothPaintMaterialName:0=/Engine/EngineDebugMaterials/ClothMaterial.ClothMaterial ConfigSystem..Engine:/Script/Engine.Engine:ClothPaintMaterialWireframeName:0=/Engine/EngineDebugMaterials/ClothMaterial_WF.ClothMaterial_WF ConfigSystem..Engine:/Script/Engine.Engine:ClothPaintOpaqueMaterialName:0=/Engine/EngineDebugMaterials/ClothOpaqueMaterial.ClothOpaqueMaterial ConfigSystem..Engine:/Script/Engine.Engine:ClothPaintOpaqueMaterialWireframeName:0=/Engine/EngineDebugMaterials/ClothOpaqueMaterial_WF.ClothOpaqueMaterial_WF ConfigSystem..Engine:/Script/Engine.Engine:ConsoleClassName:0=/Script/Engine.Console ConfigSystem..Engine:/Script/Engine.Engine:DebugEditorMaterialName:0=/Engine/EngineDebugMaterials/DebugEditorMaterial.DebugEditorMaterial ConfigSystem..Engine:/Script/Engine.Engine:DebugMeshMaterialName:0=/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial ConfigSystem..Engine:/Script/Engine.Engine:DefaultBloomKernelTextureName:0=/Engine/EngineMaterials/DefaultBloomKernel.DefaultBloomKernel ConfigSystem..Engine:/Script/Engine.Engine:DefaultBlueprintBaseClassName:0=/Script/Engine.Actor ConfigSystem..Engine:/Script/Engine.Engine:DefaultBokehTextureName:0=/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh ConfigSystem..Engine:/Script/Engine.Engine:DefaultBSPVertexTextureName:0=/Engine/EditorResources/BSPVertex.BSPVertex ConfigSystem..Engine:/Script/Engine.Engine:DefaultDeferredDecalMaterialName:0=/Engine/EngineMaterials/DefaultDeferredDecalMaterial.DefaultDeferredDecalMaterial ConfigSystem..Engine:/Script/Engine.Engine:DefaultDiffuseTextureName:0=/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse ConfigSystem..Engine:/Script/Engine.Engine:DefaultFilmGrainTextureName:0=/Engine/EngineResources/FilmGrains/Marcie_Grain_v3_128_M2_000.Marcie_Grain_v3_128_M2_000 ConfigSystem..Engine:/Script/Engine.Engine:DefaultFlattenMaterialName:0=/Engine/EngineMaterials/FlattenMaterial.FlattenMaterial ConfigSystem..Engine:/Script/Engine.Engine:DefaultHLODFlattenMaterialName:0=/Engine/EngineMaterials/FlattenMaterial_VT.FlattenMaterial_VT ConfigSystem..Engine:/Script/Engine.Engine:DefaultLandscapeFlattenMaterialName:0=/Engine/EngineMaterials/FlattenMaterial_WS_Normal_VT.FlattenMaterial_WS_Normal_VT ConfigSystem..Engine:/Script/Engine.Engine:DefaultLightFunctionMaterialName:0=/Engine/EngineMaterials/DefaultLightFunctionMaterial.DefaultLightFunctionMaterial ConfigSystem..Engine:/Script/Engine.Engine:DefaultMaterialName:0=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial ConfigSystem..Engine:/Script/Engine.Engine:DefaultPhysMaterialName:0=/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial ConfigSystem..Engine:/Script/Engine.Engine:DefaultPostProcessMaterialName:0=/Engine/EngineMaterials/DefaultPostProcessMaterial.DefaultPostProcessMaterial ConfigSystem..Engine:/Script/Engine.Engine:DefaultSelectedMaterialColor:0=(R=0.84,G=0.92,B=0.02,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:DefaultTextureName:0=/Engine/EngineResources/DefaultTexture.DefaultTexture ConfigSystem..Engine:/Script/Engine.Engine:DefaultZenStreamingTextureName:0=/Engine/EngineResources/Development/ZenLogo_64.ZenLogo_64 ConfigSystem..Engine:/Script/Engine.Engine:DiffuseEnergyTextureName:0=/Engine/EngineMaterials/EnergyConservation/Diffuse_Energy.Diffuse_Energy ConfigSystem..Engine:/Script/Engine.Engine:DisplayGamma:0=2.2 ConfigSystem..Engine:/Script/Engine.Engine:DurationOfErrorsAndWarningsOnHUD:0=0 ConfigSystem..Engine:/Script/Engine.Engine:EditorBrushMaterialName:0=/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial ConfigSystem..Engine:/Script/Engine.Engine:EditorEngine:0=/Script/UnrealEd.EditorEngine ConfigSystem..Engine:/Script/Engine.Engine:EmissiveMeshMaterialName:0=/Engine/EngineMaterials/EmissiveMeshMaterial.EmissiveMeshMaterial ConfigSystem..Engine:/Script/Engine.Engine:GameUserSettingsClassName:0=/Script/Engine.GameUserSettings ConfigSystem..Engine:/Script/Engine.Engine:GameViewportClientClassName:0=/Script/Engine.GameViewportClient ConfigSystem..Engine:/Script/Engine.Engine:GeomMaterialName:0=/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial ConfigSystem..Engine:/Script/Engine.Engine:GGXLTCAmpTextureName:0=/Engine/EngineMaterials/LTC/GGX_LTCAmp.GGX_LTCAmp ConfigSystem..Engine:/Script/Engine.Engine:GGXLTCMatTextureName:0=/Engine/EngineMaterials/LTC/GGX_LTCMat.GGX_LTCMat ConfigSystem..Engine:/Script/Engine.Engine:GGXReflectionEnergyTextureName:0=/Engine/EngineMaterials/EnergyConservation/GGX_ReflectionEnergy.GGX_ReflectionEnergy ConfigSystem..Engine:/Script/Engine.Engine:GGXTransmissionEnergyTextureName:0=/Engine/EngineMaterials/EnergyConservation/GGX_TransmissionEnergyArray.GGX_TransmissionEnergyArray ConfigSystem..Engine:/Script/Engine.Engine:GlintTexture2Name:0=/Engine/EngineMaterials/Substrate/Glints2/AGlintTex2dArray2.AGlintTex2dArray2 ConfigSystem..Engine:/Script/Engine.Engine:GlintTextureName:0=/Engine/EngineMaterials/Substrate/GLints/AGlintTex2dArray.AGlintTex2dArray ConfigSystem..Engine:/Script/Engine.Engine:GPUSkinCacheVisualizationExcludedColor:0=(R=1.0,G=0.0,B=0.0,A=1.0) ; red (not use skin cache on sk mesh) ConfigSystem..Engine:/Script/Engine.Engine:GPUSkinCacheVisualizationHighMemoryColor:0=(R=1.0,G=0.0,B=0.0,A=1.0) ; red ConfigSystem..Engine:/Script/Engine.Engine:GPUSkinCacheVisualizationHighMemoryThresholdInMB:0=10.0 ConfigSystem..Engine:/Script/Engine.Engine:GPUSkinCacheVisualizationIncludedColor:0=(R=0.0,G=1.0,B=0.0,A=1.0) ; green (use skin cache on sk mesh) ConfigSystem..Engine:/Script/Engine.Engine:GPUSkinCacheVisualizationLowMemoryColor:0=(R=0.0,G=1.0,B=0.0,A=1.0) ; green ConfigSystem..Engine:/Script/Engine.Engine:GPUSkinCacheVisualizationLowMemoryThresholdInMB:0=2.0 ConfigSystem..Engine:/Script/Engine.Engine:GPUSkinCacheVisualizationMidMemoryColor:0=(R=1.0,G=1.0,B=0.0,A=1.0) ; yellow ConfigSystem..Engine:/Script/Engine.Engine:GPUSkinCacheVisualizationRayTracingLODOffsetColors:0=(R=1.0,G=1.0,B=0.0,A=1.0) ; yellow (RT_LOD == Raster_LOD) ConfigSystem..Engine:/Script/Engine.Engine:GPUSkinCacheVisualizationRayTracingLODOffsetColors:1=(R=1.0,G=0.0,B=0.0,A=1.0) ; red (RT_LOD == Raster_LOD + 1) ConfigSystem..Engine:/Script/Engine.Engine:GPUSkinCacheVisualizationRayTracingLODOffsetColors:2=(R=0.0,G=1.0,B=0.0,A=1.0) ; green (RT_LOD == Raster_LOD + 2) ConfigSystem..Engine:/Script/Engine.Engine:GPUSkinCacheVisualizationRayTracingLODOffsetColors:3=(R=0.0,G=0.0,B=1.0,A=1.0) ; blue (RT_LOD >= Raster_LOD + 3) ConfigSystem..Engine:/Script/Engine.Engine:GPUSkinCacheVisualizationRecomputeTangentsColor:0=(R=0.0,G=0.0,B=1.0,A=1.0) ; blue (use recompute tangents on sk mesh) ConfigSystem..Engine:/Script/Engine.Engine:HighFrequencyNoiseTextureName:0=/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq ConfigSystem..Engine:/Script/Engine.Engine:HLODColorationColors:0=(R=1.0,G=1.0,B=1.0,A=1.0) ; white (not part of HLOD) ConfigSystem..Engine:/Script/Engine.Engine:HLODColorationColors:1=(R=0.0,G=1.0,B=0.0,A=1.0) ; green (part of HLOD but being drawn outside of it) ConfigSystem..Engine:/Script/Engine.Engine:HLODColorationColors:2=(R=0.0,G=0.0,B=1.0,A=1.0) ; blue (HLOD level 0) ConfigSystem..Engine:/Script/Engine.Engine:HLODColorationColors:3=(R=1.0,G=1.0,B=0.0,A=1.0) ; yellow (HLOD level 1, etc...) ConfigSystem..Engine:/Script/Engine.Engine:HLODColorationColors:4=(R=1.0,G=0.0,B=1.0,A=1.0) ; purple ConfigSystem..Engine:/Script/Engine.Engine:HLODColorationColors:5=(R=0.0,G=1.0,B=1.0,A=1.0) ; cyan ConfigSystem..Engine:/Script/Engine.Engine:HLODColorationColors:6=(R=0.5,G=0.5,B=0.5,A=1.0) ; grey ConfigSystem..Engine:/Script/Engine.Engine:IdealLightMapDensity:0=0.2 ConfigSystem..Engine:/Script/Engine.Engine:InvalidLightmapSettingsMaterialName:0=/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings ConfigSystem..Engine:/Script/Engine.Engine:IrisNetDriverConfigs:0=(NetDriverDefinition=GameNetDriver, bCanUseIris=true) ConfigSystem..Engine:/Script/Engine.Engine:IrisNetDriverConfigs:1=(NetDriverName=DemoNetDriver, bCanUseIris=false) ConfigSystem..Engine:/Script/Engine.Engine:LevelColorationLitMaterialName:0=/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial ConfigSystem..Engine:/Script/Engine.Engine:LevelColorationUnlitMaterialName:0=/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial ConfigSystem..Engine:/Script/Engine.Engine:LevelScriptActorClassName:0=/Script/Engine.LevelScriptActor ConfigSystem..Engine:/Script/Engine.Engine:LightComplexityColors:0=(R=0.0,G=0.0,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:LightComplexityColors:1=(R=0.0,G=0.0,B=0.4,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:LightComplexityColors:2=(R=0.0,G=0.3,B=1.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:LightComplexityColors:3=(R=0.0,G=0.7,B=0.4,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:LightComplexityColors:4=(R=0.0,G=1.0,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:LightComplexityColors:5=(R=0.8,G=0.8,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:LightComplexityColors:6=(R=1.0,G=0.3,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:LightComplexityColors:7=(R=0.7,G=0.0,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:LightComplexityColors:8=(R=0.5,G=0.0,B=0.5,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:LightComplexityColors:9=(R=0.7,G=0.3,B=0.7,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:LightComplexityColors:10=(R=1.0,G=0.9,B=0.9,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:LightingOnlyBrightness:0=(R=0.3,G=0.3,B=0.3,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:LightingTexelDensityName:0=/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV ConfigSystem..Engine:/Script/Engine.Engine:LightMapDensitySelectedColor:0=(R=1.0,G=0.2,B=1.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:LightMapDensityTextureName:0=/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid ConfigSystem..Engine:/Script/Engine.Engine:LightMapDensityVertexMappedColor:0=(R=0.65,G=0.65,B=0.25,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:LocalPlayerClassName:0=/Script/Engine.LocalPlayer ConfigSystem..Engine:/Script/Engine.Engine:LODColorationColors:0=(R=1.0,G=1.0,B=1.0,A=1.0) ; white (LOD 0) ConfigSystem..Engine:/Script/Engine.Engine:LODColorationColors:1=(R=1.0,G=0.0,B=0.0,A=1.0) ; red (LOD 1) ConfigSystem..Engine:/Script/Engine.Engine:LODColorationColors:2=(R=0.0,G=1.0,B=0.0,A=1.0) ; green (etc...) ConfigSystem..Engine:/Script/Engine.Engine:LODColorationColors:3=(R=0.0,G=0.0,B=1.0,A=1.0) ; blue ConfigSystem..Engine:/Script/Engine.Engine:LODColorationColors:4=(R=1.0,G=1.0,B=0.0,A=1.0) ; yellow ConfigSystem..Engine:/Script/Engine.Engine:LODColorationColors:5=(R=1.0,G=0.0,B=1.0,A=1.0) ; fuchsia (bright purple) ConfigSystem..Engine:/Script/Engine.Engine:LODColorationColors:6=(R=0.0,G=1.0,B=1.0,A=1.0) ; cyan ConfigSystem..Engine:/Script/Engine.Engine:LODColorationColors:7=(R=0.5,G=0.0,B=0.5,A=1.0) ; purple ConfigSystem..Engine:/Script/Engine.Engine:MaxES3PixelShaderAdditiveComplexityCount:0=800 ConfigSystem..Engine:/Script/Engine.Engine:MaximumLoopIterationCount:0=1000000 ConfigSystem..Engine:/Script/Engine.Engine:MaxLightMapDensity:0=0.8 ConfigSystem..Engine:/Script/Engine.Engine:MaxOcclusionPixelsFraction:0=0.1 ConfigSystem..Engine:/Script/Engine.Engine:MaxParticleResize:0=0 ConfigSystem..Engine:/Script/Engine.Engine:MaxParticleResizeWarn:0=0 ConfigSystem..Engine:/Script/Engine.Engine:MaxPixelShaderAdditiveComplexityCount:0=2000 ConfigSystem..Engine:/Script/Engine.Engine:MinDesiredFrameRate:0=35.000000 ConfigSystem..Engine:/Script/Engine.Engine:MiniFontTextureName:0=/Engine/EngineMaterials/MiniFont.MiniFont ConfigSystem..Engine:/Script/Engine.Engine:MinLightMapDensity:0=0.0 ConfigSystem..Engine:/Script/Engine.Engine:NaniteHiddenSectionMaterialName:0=/Engine/EngineMaterials/NaniteHiddenSectionMaterial.NaniteHiddenSectionMaterial ConfigSystem..Engine:/Script/Engine.Engine:NavigationSystemClassName:0=/Script/NavigationSystem.NavigationSystemV1 ConfigSystem..Engine:/Script/Engine.Engine:NavigationSystemConfigClassName:0=/Script/NavigationSystem.NavigationSystemModuleConfig ConfigSystem..Engine:/Script/Engine.Engine:NearClipPlane:0=10.0 ConfigSystem..Engine:/Script/Engine.Engine:NetClientTicksPerSecond:0=200 ConfigSystem..Engine:/Script/Engine.Engine:NetDriverDefinitions:0=(DefName="GameNetDriver",DriverClassName="/Script/OnlineSubsystemUtils.IpNetDriver",DriverClassNameFallback="/Script/OnlineSubsystemUtils.IpNetDriver") ConfigSystem..Engine:/Script/Engine.Engine:NetDriverDefinitions:1=(DefName="BeaconNetDriver",DriverClassName="/Script/OnlineSubsystemUtils.IpNetDriver",DriverClassNameFallback="/Script/OnlineSubsystemUtils.IpNetDriver") ConfigSystem..Engine:/Script/Engine.Engine:NetDriverDefinitions:2=(DefName="DemoNetDriver",DriverClassName="/Script/Engine.DemoNetDriver",DriverClassNameFallback="/Script/Engine.DemoNetDriver") ConfigSystem..Engine:/Script/Engine.Engine:NetErrorLogInterval:0=1.0 ConfigSystem..Engine:/Script/Engine.Engine:NumPawnsAllowedToBeSpawnedInAFrame:0=2 ConfigSystem..Engine:/Script/Engine.Engine:ParticleEventManagerClassPath:0=/Script/Engine.ParticleEventManager ConfigSystem..Engine:/Script/Engine.Engine:PhysicalMaterialMaskMaterialName:0=/Engine/EngineDebugMaterials/PhysicalMaterialMaskMaterial.PhysicalMaterialMaskMaterial ConfigSystem..Engine:/Script/Engine.Engine:PhysicsCollisionHandlerClassName:0=/Script/Engine.PhysicsCollisionHandler ConfigSystem..Engine:/Script/Engine.Engine:PreIntegratedSkinBRDFTextureName:0=/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF ConfigSystem..Engine:/Script/Engine.Engine:PreviewShadowsIndicatorMaterialName:0=/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial ConfigSystem..Engine:/Script/Engine.Engine:PrimitiveProbablyVisibleTime:0=8.0 ConfigSystem..Engine:/Script/Engine.Engine:QuadComplexityColors:0=(R=0.0,G=0.0,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:QuadComplexityColors:1=(R=0.0,G=0.0,B=0.4,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:QuadComplexityColors:2=(R=0.0,G=0.3,B=1.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:QuadComplexityColors:3=(R=0.0,G=0.7,B=0.4,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:QuadComplexityColors:4=(R=0.0,G=1.0,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:QuadComplexityColors:5=(R=0.8,G=0.8,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:QuadComplexityColors:6=(R=1.0,G=0.3,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:QuadComplexityColors:7=(R=0.7,G=0.0,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:QuadComplexityColors:8=(R=0.5,G=0.0,B=0.5,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:QuadComplexityColors:9=(R=0.7,G=0.3,B=0.7,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:QuadComplexityColors:10=(R=1.0,G=0.9,B=0.9,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:RemoveSurfaceMaterialName:0=/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial ConfigSystem..Engine:/Script/Engine.Engine:RenderLightMapDensityColorScale:0=1.0 ConfigSystem..Engine:/Script/Engine.Engine:RenderLightMapDensityGrayscaleScale:0=1.0 ConfigSystem..Engine:/Script/Engine.Engine:ShadedLevelColorationLitMaterialName:0=/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial ConfigSystem..Engine:/Script/Engine.Engine:ShadedLevelColorationUnlitMaterialName:0=/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri ConfigSystem..Engine:/Script/Engine.Engine:ShaderComplexityColors:0=(R=0.0,G=1.0,B=0.127,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:ShaderComplexityColors:1=(R=0.0,G=1.0,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:ShaderComplexityColors:2=(R=0.046,G=0.52,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:ShaderComplexityColors:3=(R=0.215,G=0.215,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:ShaderComplexityColors:4=(R=0.52,G=0.046,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:ShaderComplexityColors:5=(R=0.7,G=0.0,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:ShaderComplexityColors:6=(R=1.0,G=0.0,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:ShaderComplexityColors:7=(R=1.0,G=0.0,B=0.5,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:ShaderComplexityColors:8=(R=1.0,G=0.9,B=0.9,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:SheenEnergyTextureName:0=/Engine/EngineMaterials/EnergyConservation/Sheen_Energy.Sheen_Energy ConfigSystem..Engine:/Script/Engine.Engine:SheenLegacyEnergyTextureName:0=/Engine/EngineMaterials/EnergyConservation/SheenLegacy_Energy.SheenLegacy_Energy ConfigSystem..Engine:/Script/Engine.Engine:SheenLTCTextureName:0=/Engine/EngineMaterials/LTC/Sheen_LTC.Sheen_LTC ConfigSystem..Engine:/Script/Engine.Engine:SimpleVolumeEnvTextureName:0=/Engine/EngineMaterials/Substrate/Volume/SubstrateSimpleVolumeEnvLUT3D.SubstrateSimpleVolumeEnvLUT3D ConfigSystem..Engine:/Script/Engine.Engine:SimpleVolumeTextureName:0=/Engine/EngineMaterials/Substrate/Volume/SubstrateSimpleVolumeLUT3D.SubstrateSimpleVolumeLUT3D ConfigSystem..Engine:/Script/Engine.Engine:SmoothedFrameRateRange:0=(LowerBound=(Type="ERangeBoundTypesInclusive",Value=22),UpperBound=(Type="ERangeBoundTypesExclusive",Value=62)) ConfigSystem..Engine:/Script/Engine.Engine:StatColorMappings:0=(StatName="AverageFPS",ColorMap=((In=15.0,Out=(R=255)),(In=30,Out=(R=255,G=255)),(In=45.0,Out=(G=255)))) ConfigSystem..Engine:/Script/Engine.Engine:StatColorMappings:1=(StatName="Frametime",ColorMap=((In=1.0,Out=(G=255)),(In=25.0,Out=(G=255)),(In=29.0,Out=(R=255,G=255)),(In=33.0,Out=(R=255)))) ConfigSystem..Engine:/Script/Engine.Engine:StatColorMappings:2=(StatName="Streaming fudge factor",ColorMap=((In=0.0,Out=(G=255)),(In=1.0,Out=(G=255)),(In=2.5,Out=(R=255,G=255)),(In=5.0,Out=(R=255)),(In=10.0,Out=(R=255)))) ConfigSystem..Engine:/Script/Engine.Engine:StationaryLightOverlapColors:0=(R=0.0,G=1.0,B=0.127,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:StationaryLightOverlapColors:1=(R=0.0,G=1.0,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:StationaryLightOverlapColors:2=(R=0.046,G=0.52,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:StationaryLightOverlapColors:3=(R=0.215,G=0.215,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:StationaryLightOverlapColors:4=(R=0.52,G=0.046,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:StationaryLightOverlapColors:5=(R=0.7,G=0.0,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:StationaryLightOverlapColors:6=(R=1.0,G=0.0,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:StationaryLightOverlapColors:7=(R=1.0,G=0.0,B=0.5,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:StationaryLightOverlapColors:8=(R=1.0,G=0.9,B=0.9,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:StreamingAccuracyColors:0=(R=1.0,G=0.0,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:StreamingAccuracyColors:1=(R=0.8,G=0.5,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:StreamingAccuracyColors:2=(R=0.7,G=0.7,B=0.7,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:StreamingAccuracyColors:3=(R=0.0,G=0.8,B=0.5,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:StreamingAccuracyColors:4=(R=0.0,G=1.0,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:TextureColorViewModeMaterialName:0=/Engine/EngineDebugMaterials/TextureColorViewMode.TextureColorViewMode ConfigSystem..Engine:/Script/Engine.Engine:TexturePaintingMaskMaterialName:0=/Engine/EngineDebugMaterials/TexturePaintingMaskMaterial.TexturePaintingMaskMaterial ConfigSystem..Engine:/Script/Engine.Engine:TimecodeProviderClassName:0=None ConfigSystem..Engine:/Script/Engine.Engine:VertexColorMaterialName:0=/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial ConfigSystem..Engine:/Script/Engine.Engine:VertexColorViewModeMaterialName_AlphaAsColor:0=/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor ConfigSystem..Engine:/Script/Engine.Engine:VertexColorViewModeMaterialName_BlueOnly:0=/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly ConfigSystem..Engine:/Script/Engine.Engine:VertexColorViewModeMaterialName_ColorOnly:0=/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly ConfigSystem..Engine:/Script/Engine.Engine:VertexColorViewModeMaterialName_GreenOnly:0=/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly ConfigSystem..Engine:/Script/Engine.Engine:VertexColorViewModeMaterialName_RedOnly:0=/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly ConfigSystem..Engine:/Script/Engine.Engine:WeightMapArrayPlaceholderTextureName:0=/Engine/EngineMaterials/WeightMapArrayPlaceholderTexture.WeightMapArrayPlaceholderTexture ConfigSystem..Engine:/Script/Engine.Engine:WeightMapPlaceholderTextureName:0=/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture ConfigSystem..Engine:/Script/Engine.Engine:WireframeMaterialName:0=/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial ConfigSystem..Engine:/Script/Engine.Engine:WorldSettingsClassName:0=/Script/Engine.WorldSettings ConfigSystem..Engine:/Script/Engine.GameEngine:MaxDeltaTime:0=0 ConfigSystem..Engine:/Script/Engine.GameEngine:ServerFlushLogInterval:0=30 ConfigSystem..Engine:/Script/Engine.GarbageCollectionSettings:gc.ActorClusteringEnabled:0=False ConfigSystem..Engine:/Script/Engine.GarbageCollectionSettings:gc.AllowParallelGC:0=True ConfigSystem..Engine:/Script/Engine.GarbageCollectionSettings:gc.AssetClustreringEnabled:0=False ConfigSystem..Engine:/Script/Engine.GarbageCollectionSettings:gc.CreateGCClusters:0=True ConfigSystem..Engine:/Script/Engine.GarbageCollectionSettings:gc.FlushStreamingOnGC:0=0 ConfigSystem..Engine:/Script/Engine.GarbageCollectionSettings:gc.GarbageEliminationEnabled:0=True ConfigSystem..Engine:/Script/Engine.GarbageCollectionSettings:gc.IncrementalBeginDestroyEnabled:0=True ConfigSystem..Engine:/Script/Engine.GarbageCollectionSettings:gc.MaxObjectsInEditor:0=25165824 ConfigSystem..Engine:/Script/Engine.GarbageCollectionSettings:gc.MaxObjectsNotConsideredByGC:0=1 ConfigSystem..Engine:/Script/Engine.GarbageCollectionSettings:gc.MinGCClusterSize:0=5 ConfigSystem..Engine:/Script/Engine.GarbageCollectionSettings:gc.NumRetriesBeforeForcingGC:0=10 ConfigSystem..Engine:/Script/Engine.GarbageCollectionSettings:gc.TimeBetweenPurgingPendingKillObjects:0=61.1 ConfigSystem..Engine:/Script/Engine.GarbageCollectionSettings:gc.VerifyUObjectsAreNotFGCObjects:0=False ConfigSystem..Engine:/Script/Engine.LevelScriptBlueprint:bRecompileOnLoad:0=true ConfigSystem..Engine:/Script/Engine.LocalPlayer:AspectRatioAxisConstraint:0=AspectRatio_MaintainYFOV ConfigSystem..Engine:/Script/Engine.MeshSimplificationSettings:r.MeshReductionModule:0=QuadricMeshReduction ConfigSystem..Engine:/Script/Engine.NetDriver:ChannelDefinitions:0=(ChannelName=Control, ClassName=/Script/Engine.ControlChannel, StaticChannelIndex=0, bTickOnCreate=true, bServerOpen=false, bClientOpen=true, bInitialServer=false, bInitialClient=true) ConfigSystem..Engine:/Script/Engine.NetDriver:ChannelDefinitions:1=(ChannelName=Voice, ClassName=/Script/Engine.VoiceChannel, StaticChannelIndex=1, bTickOnCreate=true, bServerOpen=true, bClientOpen=true, bInitialServer=true, bInitialClient=true) ConfigSystem..Engine:/Script/Engine.NetDriver:ChannelDefinitions:2=(ChannelName=DataStream, ClassName=/Script/Engine.DataStreamChannel, StaticChannelIndex=2, bTickOnCreate=true, bServerOpen=true, bClientOpen=true, bInitialServer=true, bInitialClient=true) ConfigSystem..Engine:/Script/Engine.NetDriver:ChannelDefinitions:3=(ChannelName=Actor, ClassName=/Script/Engine.ActorChannel, StaticChannelIndex=-1, bTickOnCreate=false, bServerOpen=true, bClientOpen=false, bInitialServer=false, bInitialClient=false) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:0=(MetricName=NumConnections, Class=/Script/Engine.NetworkMetricsCSV_Replication) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:1=(MetricName=Connections, Class=/Script/Engine.NetworkMetricsCSV_Replication) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:2=(MetricName=GatherPrioritizeTimeMS, Class=/Script/Engine.NetworkMetricsCSV_Replication, EnableMode=ENetworkMetricEnableModeEnableForNonIrisOnly) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:3=(MetricName=InPacketsClientAvg, Class=/Script/Engine.NetworkMetricsCSV_Replication) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:4=(MetricName=InPacketsClientMax, Class=/Script/Engine.NetworkMetricsCSV_Replication) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:5=(MetricName=NumberOfActiveActors, Class=/Script/Engine.NetworkMetricsCSV_Replication) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:6=(MetricName=NumberOfFullyDormantActors, Class=/Script/Engine.NetworkMetricsCSV_Replication) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:7=(MetricName=NumClientUpdateLevelVisibility, Class=/Script/Engine.NetworkMetricsCSV_Replication) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:8=(MetricName=NumOpenChannels, Class=/Script/Engine.NetworkMetricsCSV_Replication, EnableMode=ENetworkMetricEnableModeEnableForNonIrisOnly) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:9=(MetricName=NumReplicateActorCallsPerConAvg, Class=/Script/Engine.NetworkMetricsCSV_Replication) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:10=(MetricName=NumSkippedObjectEmptyUpdates, Class=/Script/Engine.NetworkMetricsCSV_Replication, EnableMode=ENetworkMetricEnableModeEnableForNonIrisOnly) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:11=(MetricName=NumTickingChannels, Class=/Script/Engine.NetworkMetricsCSV_Replication, EnableMode=ENetworkMetricEnableModeEnableForNonIrisOnly) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:12=(MetricName=OutKBytes, Class=/Script/Engine.NetworkMetricsCSV_Replication) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:13=(MetricName=OutNetGUIDKBytesSec, Class=/Script/Engine.NetworkMetricsCSV_Replication) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:14=(MetricName=OutPacketsClientAvg, Class=/Script/Engine.NetworkMetricsCSV_Replication) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:15=(MetricName=OutPacketsClientMax, Class=/Script/Engine.NetworkMetricsCSV_Replication) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:16=(MetricName=ReplicateActorTimeMS, Class=/Script/Engine.NetworkMetricsCSV_Replication, EnableMode=ENetworkMetricEnableModeEnableForNonIrisOnly) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:17=(MetricName=SatConnections, Class=/Script/Engine.NetworkMetricsCSV_Replication) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:18=(MetricName=ServerReplicateActorTimeMS, Class=/Script/Engine.NetworkMetricsCSV_Replication) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:19=(MetricName=SharedSerializationPropertyHit, Class=/Script/Engine.NetworkMetricsCSV_Replication, EnableMode=ENetworkMetricEnableModeEnableForNonIrisOnly) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:20=(MetricName=SharedSerializationPropertyMiss, Class=/Script/Engine.NetworkMetricsCSV_Replication, EnableMode=ENetworkMetricEnableModeEnableForNonIrisOnly) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:21=(MetricName=SharedSerializationRPCHit, Class=/Script/Engine.NetworkMetricsCSV_Replication, EnableMode=ENetworkMetricEnableModeEnableForNonIrisOnly) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:22=(MetricName=SharedSerializationRPCMiss, Class=/Script/Engine.NetworkMetricsCSV_Replication, EnableMode=ENetworkMetricEnableModeEnableForNonIrisOnly) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:23=(MetricName=OutgoingReliableMessageQueueMaxSize, Class=/Script/Engine.NetworkMetricsCSV_Replication) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:24=(MetricName=IncomingReliableMessageQueueMaxSize, Class=/Script/Engine.NetworkMetricsCSV_Replication) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:25=(MetricName=InPacketsPerFrame, Class=/Script/Engine.NetworkMetricsCSV_Replication) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:26=(MetricName=OutPacketsPerFrame, Class=/Script/Engine.NetworkMetricsCSV_Replication) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:27=(MetricName=InLostPacketsFoundPerFrame, Class=/Script/Engine.NetworkMetricsCSV_Replication) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:28=(MetricName=OutLostPacketsFoundPerFrame, Class=/Script/Engine.NetworkMetricsCSV_Replication) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:29=(MetricName=Ping, Class=/Script/Engine.NetworkMetricsCSV_Replication) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:30=(MetricName=InRate, Class=/Script/Engine.NetworkMetricsCSV_Replication) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:31=(MetricName=OutRate, Class=/Script/Engine.NetworkMetricsCSV_Replication) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:32=(MetricName=AverageJitterInMS, Class=/Script/Engine.NetworkMetricsCSV_Replication) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:33=(MetricName=InPacketsLost, Class=/Script/Engine.NetworkMetricsCSV_Replication) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:34=(MetricName=OutPacketsLost, Class=/Script/Engine.NetworkMetricsCSV_Replication) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:35=(MetricName=NumConnections, Class=/Script/Engine.NetworkMetricsPerfCounters) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:36=(MetricName=AvgPing, Class=/Script/Engine.NetworkMetricsPerfCounters) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:37=(MetricName=InBunches, Class=/Script/Engine.NetworkMetricsPerfCounters) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:38=(MetricName=InPackets, Class=/Script/Engine.NetworkMetricsPerfCounters) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:39=(MetricName=InPacketsClientPerSecondAvg, Class=/Script/Engine.NetworkMetricsPerfCounters) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:40=(MetricName=InPacketsClientPerSecondMax, Class=/Script/Engine.NetworkMetricsPerfCounters) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:41=(MetricName=InPacketsClientPerSecondMin, Class=/Script/Engine.NetworkMetricsPerfCounters) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:42=(MetricName=InPacketsLost, Class=/Script/Engine.NetworkMetricsPerfCounters) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:43=(MetricName=InRate, Class=/Script/Engine.NetworkMetricsPerfCounters) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:44=(MetricName=InRateClientAvg, Class=/Script/Engine.NetworkMetricsPerfCounters) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:45=(MetricName=InRateClientMax, Class=/Script/Engine.NetworkMetricsPerfCounters) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:46=(MetricName=InRateClientMin, Class=/Script/Engine.NetworkMetricsPerfCounters) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:47=(MetricName=MaxPacketOverhead, Class=/Script/Engine.NetworkMetricsPerfCounters) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:48=(MetricName=MaxPing, Class=/Script/Engine.NetworkMetricsPerfCounters) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:49=(MetricName=MinPing, Class=/Script/Engine.NetworkMetricsPerfCounters) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:50=(MetricName=NumClients, Class=/Script/Engine.NetworkMetricsPerfCounters) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:51=(MetricName=Connections, Class=/Script/Engine.NetworkMetricsPerfCounters) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:52=(MetricName=OutBunches, Class=/Script/Engine.NetworkMetricsPerfCounters) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:53=(MetricName=OutPackets, Class=/Script/Engine.NetworkMetricsPerfCounters) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:54=(MetricName=OutPacketsClientPerSecondAvg, Class=/Script/Engine.NetworkMetricsPerfCounters) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:55=(MetricName=OutPacketsClientPerSecondMax, Class=/Script/Engine.NetworkMetricsPerfCounters) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:56=(MetricName=OutPacketsClientPerSecondMin, Class=/Script/Engine.NetworkMetricsPerfCounters) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:57=(MetricName=OutPacketsLost, Class=/Script/Engine.NetworkMetricsPerfCounters) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:58=(MetricName=OutRate, Class=/Script/Engine.NetworkMetricsPerfCounters) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:59=(MetricName=OutRateClientAvg, Class=/Script/Engine.NetworkMetricsPerfCounters) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:60=(MetricName=OutRateClientMax, Class=/Script/Engine.NetworkMetricsPerfCounters) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:61=(MetricName=OutRateClientMin, Class=/Script/Engine.NetworkMetricsPerfCounters) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:62=(MetricName=PingBucketInt0, Class=/Script/Engine.NetworkMetricsPerfCounters) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:63=(MetricName=PingBucketInt1, Class=/Script/Engine.NetworkMetricsPerfCounters) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:64=(MetricName=PingBucketInt2, Class=/Script/Engine.NetworkMetricsPerfCounters) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:65=(MetricName=PingBucketInt3, Class=/Script/Engine.NetworkMetricsPerfCounters) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:66=(MetricName=PingBucketInt4, Class=/Script/Engine.NetworkMetricsPerfCounters) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:67=(MetricName=PingBucketInt5, Class=/Script/Engine.NetworkMetricsPerfCounters) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:68=(MetricName=PingBucketInt6, Class=/Script/Engine.NetworkMetricsPerfCounters) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:69=(MetricName=PingBucketInt7, Class=/Script/Engine.NetworkMetricsPerfCounters) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:70=(MetricName=ClosedConnectionsDueToReliableBufferOverflow, Class=/Script/Engine.NetworkMetricsPerfCounters) ConfigSystem..Engine:/Script/Engine.NetworkMetricsConfig:Listeners:71=(MetricName=AddedConnections, Class=/Script/Engine.NetworkMetricsPerfCounters) ConfigSystem..Engine:/Script/Engine.NetworkMetricsCSV_Replication:IntervalSeconds:0=0 ConfigSystem..Engine:/Script/Engine.NetworkMetricsPerfCounters:IntervalSeconds:0=1 ConfigSystem..Engine:/Script/Engine.NetworkSettings:NetworkEmulationProfiles:0=(ProfileName="Average",ToolTip="Simulates average internet conditions") ConfigSystem..Engine:/Script/Engine.NetworkSettings:NetworkEmulationProfiles:1=(ProfileName="Bad",ToolTip="Simulates laggy internet conditions") ConfigSystem..Engine:/Script/Engine.OnlineEngineInterface:ClassName:0=/Script/OnlineSubsystemUtils.OnlineEngineInterfaceImpl ConfigSystem..Engine:/Script/Engine.PhysicsSettings:bEnable2DPhysics:0=false ConfigSystem..Engine:/Script/Engine.PhysicsSettings:DefaultGravityZ:0=-980.0 ConfigSystem..Engine:/Script/Engine.Player:ConfiguredInternetSpeed:0=100000 ConfigSystem..Engine:/Script/Engine.Player:ConfiguredLanSpeed:0=100000 ConfigSystem..Engine:/Script/Engine.PlayerCameraManager:ServerUpdateCameraTimeout:0=2.0 ConfigSystem..Engine:/Script/Engine.RendererSettings:MaxSkinBones:0=(Default=65536,PerPlatform=(("Mobile", 256))) ConfigSystem..Engine:/Script/Engine.RendererSettings:r.AllowStaticLighting:0=False ConfigSystem..Engine:/Script/Engine.RendererSettings:r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:0=True ConfigSystem..Engine:/Script/Engine.RendererSettings:r.DefaultFeature.LocalExposure.HighlightContrastScale:0=0.8 ConfigSystem..Engine:/Script/Engine.RendererSettings:r.DefaultFeature.LocalExposure.ShadowContrastScale:0=0.8 ConfigSystem..Engine:/Script/Engine.RendererSettings:r.DynamicGlobalIlluminationMethod:0=1 ConfigSystem..Engine:/Script/Engine.RendererSettings:r.GenerateMeshDistanceFields:0=True ConfigSystem..Engine:/Script/Engine.RendererSettings:r.GPUCrashDebugging:0=false ConfigSystem..Engine:/Script/Engine.RendererSettings:r.RayTracing.RayTracingProxies.ProjectEnabled:0=True ConfigSystem..Engine:/Script/Engine.RendererSettings:r.ReflectionMethod:0=1 ConfigSystem..Engine:/Script/Engine.RendererSettings:r.Shaders.RemoveUnusedInterpolators:0=1 ConfigSystem..Engine:/Script/Engine.RendererSettings:r.Shadow.DetectVertexShaderLayerAtRuntime:0=1 ConfigSystem..Engine:/Script/Engine.RendererSettings:r.Shadow.Virtual.Enable:0=1 ConfigSystem..Engine:/Script/Engine.RendererSettings:r.SkinCache.CompileShaders:0=True ConfigSystem..Engine:/Script/Engine.RendererSettings:VisualizeCalibrationColorMaterialPath:0=/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor ConfigSystem..Engine:/Script/Engine.RendererSettings:VisualizeCalibrationGrayscaleMaterialPath:0=/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale ConfigSystem..Engine:/Script/Engine.SkeletalMeshLODSettings:LODGroups:0=(ScreenSize=(Default=1.0,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.5)) ConfigSystem..Engine:/Script/Engine.SkeletalMeshLODSettings:LODGroups:1=(ScreenSize=(Default=.3,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.25)) ConfigSystem..Engine:/Script/Engine.SkeletalMeshLODSettings:LODGroups:2=(ScreenSize=(Default=.15,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.125)) ConfigSystem..Engine:/Script/Engine.SkeletalMeshLODSettings:LODGroups:3=(ScreenSize=(Default=.1,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.06)) ConfigSystem..Engine:/Script/Engine.SoundGroups:SoundGroupProfiles:0=(SoundGroup=SOUNDGROUP_Default, bAlwaysDecompressOnLoad=false, DecompressedDuration=5) ConfigSystem..Engine:/Script/Engine.SoundGroups:SoundGroupProfiles:1=(SoundGroup=SOUNDGROUP_Effects, bAlwaysDecompressOnLoad=false, DecompressedDuration=5) ConfigSystem..Engine:/Script/Engine.SoundGroups:SoundGroupProfiles:2=(SoundGroup=SOUNDGROUP_UI, bAlwaysDecompressOnLoad=false, DecompressedDuration=5) ConfigSystem..Engine:/Script/Engine.SoundGroups:SoundGroupProfiles:3=(SoundGroup=SOUNDGROUP_Music, bAlwaysDecompressOnLoad=false, DecompressedDuration=0) ConfigSystem..Engine:/Script/Engine.SoundGroups:SoundGroupProfiles:4=(SoundGroup=SOUNDGROUP_Voice, bAlwaysDecompressOnLoad=false, DecompressedDuration=0) ConfigSystem..Engine:/Script/Engine.StreamingSettings:FixedBootOrder:0=/Script/Engine/Default__SoundBase ConfigSystem..Engine:/Script/Engine.StreamingSettings:FixedBootOrder:1=/Script/Engine/Default__MaterialInterface ConfigSystem..Engine:/Script/Engine.StreamingSettings:FixedBootOrder:2=/Script/Engine/Default__DeviceProfileManager ConfigSystem..Engine:/Script/Engine.StreamingSettings:s.AsyncLoadingThreadEnabled:0=True ConfigSystem..Engine:/Script/Engine.StreamingSettings:s.EventDrivenLoaderEnabled:0=True ConfigSystem..Engine:/Script/Engine.StreamingSettings:s.FlushStreamingOnExit:0=True ConfigSystem..Engine:/Script/Engine.StreamingSettings:s.LevelStreamingActorsUpdateTimeLimit:0=5.0 ConfigSystem..Engine:/Script/Engine.StreamingSettings:s.LevelStreamingComponentsRegistrationGranularity:0=10 ConfigSystem..Engine:/Script/Engine.StreamingSettings:s.LevelStreamingComponentsUnregistrationGranularity:0=5 ConfigSystem..Engine:/Script/Engine.StreamingSettings:s.MaxPackageSummarySize:0=16384 ConfigSystem..Engine:/Script/Engine.StreamingSettings:s.MinBulkDataSizeForAsyncLoading:0=131072 ConfigSystem..Engine:/Script/Engine.StreamingSettings:s.PriorityAsyncLoadingExtraTime:0=15.0 ConfigSystem..Engine:/Script/Engine.StreamingSettings:s.PriorityLevelStreamingActorsUpdateExtraTime:0=5.0 ConfigSystem..Engine:/Script/Engine.StreamingSettings:s.TimeLimitExceededMinTime:0=0.005 ConfigSystem..Engine:/Script/Engine.StreamingSettings:s.TimeLimitExceededMultiplier:0=1.5 ConfigSystem..Engine:/Script/Engine.StreamingSettings:s.UnregisterComponentsTimeLimit:0=1.0 ConfigSystem..Engine:/Script/Engine.StreamingSettings:s.UseBackgroundLevelStreaming:0=True ConfigSystem..Engine:/Script/Engine.StreamingSettings:s.WarnIfTimeLimitExceeded:0=False ConfigSystem..Engine:/Script/Engine.TextureEncodingProjectSettings:bFastUsesRDO:0=false ConfigSystem..Engine:/Script/Engine.TextureEncodingProjectSettings:bFinalUsesRDO:0=false ConfigSystem..Engine:/Script/Engine.TextureEncodingProjectSettings:CookUsesSpeed:0=Final ConfigSystem..Engine:/Script/Engine.TextureEncodingProjectSettings:EditorUsesSpeed:0=FinalIfAvailable ConfigSystem..Engine:/Script/Engine.TextureEncodingProjectSettings:FastEffortLevel:0=Normal ConfigSystem..Engine:/Script/Engine.TextureEncodingProjectSettings:FastRDOLambda:0=30 ConfigSystem..Engine:/Script/Engine.TextureEncodingProjectSettings:FastUniversalTiling:0=Disabled ConfigSystem..Engine:/Script/Engine.TextureEncodingProjectSettings:FinalEffortLevel:0=Normal ConfigSystem..Engine:/Script/Engine.TextureEncodingProjectSettings:FinalRDOLambda:0=30 ConfigSystem..Engine:/Script/Engine.TextureEncodingProjectSettings:FinalUniversalTiling:0=Disabled ConfigSystem..Engine:/Script/Engine.TriggerVolume:DefaultUpdateOverlapsMethodDuringLevelStreaming:0=AlwaysUpdate ConfigSystem..Engine:/Script/Engine.UserInterfaceSettings:ApplicationScale:0=1.000000 ConfigSystem..Engine:/Script/Engine.UserInterfaceSettings:bAllowHighDPIInGameMode:0=False ConfigSystem..Engine:/Script/Engine.UserInterfaceSettings:bAuthorizeAutomaticWidgetVariableCreation:0=False ConfigSystem..Engine:/Script/Engine.UserInterfaceSettings:bEnableDistanceFieldFontRasterization:0=False ConfigSystem..Engine:/Script/Engine.UserInterfaceSettings:bLoadWidgetsOnDedicatedServer:0=True ConfigSystem..Engine:/Script/Engine.UserInterfaceSettings:bUseCustomFontDPI:0=False ConfigSystem..Engine:/Script/Engine.UserInterfaceSettings:CustomFontDPI:0=96 ConfigSystem..Engine:/Script/Engine.UserInterfaceSettings:CustomScalingRuleClass:0=None ConfigSystem..Engine:/Script/Engine.UserInterfaceSettings:DesignScreenSize:0=(X=1920,Y=1080) ConfigSystem..Engine:/Script/Engine.UserInterfaceSettings:FontDPIPreset:0=Standard ConfigSystem..Engine:/Script/Engine.UserInterfaceSettings:HardwareCursors:0=((Custom, (CursorPath="/Game/UI/Cursors/mouse_pointer",HotSpot=(X=0.500000,Y=0.500000)))) ConfigSystem..Engine:/Script/Engine.UserInterfaceSettings:RenderFocusRule:0=NavigationOnly ConfigSystem..Engine:/Script/Engine.UserInterfaceSettings:SoftwareCursors:0=() ConfigSystem..Engine:/Script/Engine.UserInterfaceSettings:UIScaleCurve:0=(EditorCurveData=(Keys=((Time=480.000000,Value=0.444000),(Time=720.000000,Value=0.666000),(Time=1080.000000,Value=1.000000),(Time=8640.000000,Value=8.000000)),DefaultValue=340282346638528859811704183484516925440.000000,PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant),ExternalCurve=None) ConfigSystem..Engine:/Script/Engine.UserInterfaceSettings:UIScaleRule:0=ShortestSide ConfigSystem..Engine:/Script/Engine.WorldPartitionSettings:EditorHashDefaultClass:0=/Script/CoreUObject.Class'/Script/Engine.WorldPartitionEditorSpatialHash' ConfigSystem..Engine:/Script/Engine.WorldPartitionSettings:RuntimeHashDefaultClass:0=/Script/CoreUObject.Class'/Script/Engine.WorldPartitionRuntimeHashSet' ConfigSystem..Engine:/Script/EngineSettings.GameMapsSettings:EditorStartupMap:0=/Game/Maps/Levels/L_MainMenu.L_MainMenu ConfigSystem..Engine:/Script/EngineSettings.GameMapsSettings:GameDefaultMap:0=/Game/Maps/Levels/L_MainMenu.L_MainMenu ConfigSystem..Engine:/Script/EngineSettings.GameMapsSettings:GameInstanceClass:0=/Game/_Core/GameFramework/BP_GameInstance.BP_GameInstance_C ConfigSystem..Engine:/Script/EngineSettings.GameMapsSettings:GlobalDefaultGameMode:0=/Script/Engine.GameModeBase ConfigSystem..Engine:/Script/EngineSettings.GameMapsSettings:LocalMapOptions:0= ConfigSystem..Engine:/Script/EngineSettings.GameMapsSettings:ServerDefaultMap:0=/Engine/Maps/Entry ConfigSystem..Engine:/Script/HardwareTargeting.HardwareTargetingSettings:AppliedDefaultGraphicsPerformance:0=Maximum ConfigSystem..Engine:/Script/HardwareTargeting.HardwareTargetingSettings:AppliedTargetedHardwareClass:0=Desktop ConfigSystem..Engine:/Script/HardwareTargeting.HardwareTargetingSettings:DefaultGraphicsPerformance:0=Maximum ConfigSystem..Engine:/Script/HardwareTargeting.HardwareTargetingSettings:TargetedHardwareClass:0=Desktop ConfigSystem..Engine:/Script/InterchangeEngine.InterchangeProjectSettings:bStaticMeshUseSmoothEdgesIfSmoothingInformationIsMissing:0=True ConfigSystem..Engine:/Script/InterchangeEngine.InterchangeProjectSettings:ContentImportSettings:0=(DefaultPipelineStackOverride=((Materials, "Materials"),(Textures, "Textures")),ShowImportDialogOverride=((Textures, (bShowImportDialog=False))),PipelineStacks=(("Assets", (Pipelines=("/Interchange/Pipelines/DefaultAssetsPipeline.DefaultAssetsPipeline"),PerTranslatorPipelines=((Translator="/Script/InterchangeImport.InterchangeMaterialXTranslator",Pipelines=("/Interchange/Pipelines/DefaultAssetsPipeline.DefaultAssetsPipeline","/Interchange/Pipelines/DefaultMaterialXPipeline.DefaultMaterialXPipeline")),(Translator="/Script/InterchangeImport.InterchangeGLTFTranslator",Pipelines=("/Interchange/Pipelines/DefaultGLTFAssetsPipeline.DefaultGLTFAssetsPipeline","/Interchange/Pipelines/DefaultGLTFPipeline.DefaultGLTFPipeline"))))),("Materials", (Pipelines=("/Interchange/Pipelines/DefaultMaterialPipeline.DefaultMaterialPipeline"),PerTranslatorPipelines=((Translator="/Script/InterchangeImport.InterchangeMaterialXTranslator",Pipelines=("/Interchange/Pipelines/DefaultMaterialPipeline.DefaultMaterialPipeline","/Interchange/Pipelines/DefaultMaterialXPipeline.DefaultMaterialXPipeline"))))),("Textures", (Pipelines=("/Interchange/Pipelines/DefaultTexturePipeline.DefaultTexturePipeline")))),DefaultPipelineStack="Assets",ImportDialogClass="/Script/InterchangeEditorPipelines.InterchangePipelineConfigurationGeneric",bShowImportDialog=True) ConfigSystem..Engine:/Script/InterchangeEngine.InterchangeProjectSettings:ConverterDefaultPipeline:0=/Interchange/Pipelines/DefaultAssetsPipeline.DefaultAssetsPipeline ConfigSystem..Engine:/Script/InterchangeEngine.InterchangeProjectSettings:FilePickerClass:0=/Script/InterchangeEditorUtilities.InterchangeFilePickerGeneric ConfigSystem..Engine:/Script/InterchangeEngine.InterchangeProjectSettings:GenericPipelineClass:0=/Script/InterchangePipelines.InterchangeGenericAssetsPipeline ConfigSystem..Engine:/Script/InterchangeEngine.InterchangeProjectSettings:SceneImportSettings:0=(PipelineStacks=(("Scene", (Pipelines=("/Interchange/Pipelines/DefaultSceneAssetsPipeline.DefaultSceneAssetsPipeline","/Interchange/Pipelines/DefaultSceneLevelPipeline.DefaultSceneLevelPipeline"),PerTranslatorPipelines=((Translator="/Script/InterchangeImport.InterchangeMaterialXTranslator",Pipelines=("/Interchange/Pipelines/DefaultSceneAssetsPipeline.DefaultSceneAssetsPipeline","/Interchange/Pipelines/DefaultSceneLevelPipeline.DefaultSceneLevelPipeline","/Interchange/Pipelines/DefaultMaterialXPipeline.DefaultMaterialXPipeline")),(Translator="/Script/InterchangeImport.InterchangeGLTFTranslator",Pipelines=("/Interchange/Pipelines/DefaultGLTFSceneAssetsPipeline.DefaultGLTFSceneAssetsPipeline","/Interchange/Pipelines/DefaultSceneLevelPipeline.DefaultSceneLevelPipeline","/Interchange/Pipelines/DefaultGLTFPipeline.DefaultGLTFPipeline")))))),DefaultPipelineStack="Scene",ImportDialogClass="/Script/InterchangeEditorPipelines.InterchangePipelineConfigurationGeneric",bShowImportDialog=True) ConfigSystem..Engine:/Script/IOSRuntimeSettings.IOSRuntimeSettings:bEnableSimulatorSupport:0=False ConfigSystem..Engine:/Script/IOSRuntimeSettings.IOSRuntimeSettings:bSupportsMetal:0=True ConfigSystem..Engine:/Script/IOSRuntimeSettings.IOSRuntimeSettings:bSupportsMetalMRT:0=False ConfigSystem..Engine:/Script/IrisCore.DataStreamDefinitions:DataStreamDefinitions:0=(DataStreamName=NetToken, ClassName=/Script/IrisCore.NetTokenDataStream, DefaultSendStatus=EDataStreamSendStatusSend, bAutoCreate=true) ConfigSystem..Engine:/Script/IrisCore.DataStreamDefinitions:DataStreamDefinitions:1=(DataStreamName=Replication, ClassName=/Script/IrisCore.ReplicationDataStream, DefaultSendStatus=EDataStreamSendStatusSend, bAutoCreate=true) ConfigSystem..Engine:/Script/IrisCore.NetBlobHandlerDefinitions:NetBlobHandlerDefinitions:0=(ClassName=NetRPCHandler) ConfigSystem..Engine:/Script/IrisCore.NetBlobHandlerDefinitions:NetBlobHandlerDefinitions:1=(ClassName=PartialNetObjectAttachmentHandler ) ConfigSystem..Engine:/Script/IrisCore.NetBlobHandlerDefinitions:NetBlobHandlerDefinitions:2=(ClassName=NetObjectBlobHandler) ConfigSystem..Engine:/Script/IrisCore.NetObjectFilterDefinitions:NetObjectFilterDefinitions:0=(FilterName=Spatial, ClassName=/Script/IrisCore.NetObjectGridWorldLocFilter, ConfigClassName=/Script/IrisCore.NetObjectGridFilterConfig) ConfigSystem..Engine:/Script/IrisCore.NetObjectFilterDefinitions:NetObjectFilterDefinitions:1=(FilterName=NotRouted, ClassName=/Script/IrisCore.FilterOutNetObjectFilter, ConfigClassName=/Script/IrisCore.FilterOutNetObjectFilterConfig) ConfigSystem..Engine:/Script/IrisCore.NetObjectPrioritizerDefinitions:NetObjectPrioritizerDefinitions:0=(PrioritizerName=DefaultPrioritizer, ClassName=/Script/IrisCore.SphereNetObjectPrioritizer, ConfigClassName=/Script/IrisCore.SphereNetObjectPrioritizerConfig) ConfigSystem..Engine:/Script/IrisCore.NetObjectPrioritizerDefinitions:NetObjectPrioritizerDefinitions:1=(PrioritizerName=PlayerStatePrioritizer, ClassName=/Script/IrisCore.NetObjectCountLimiter, ConfigClassName=/Script/Engine.PlayerStateCountLimiterConfig) ConfigSystem..Engine:/Script/IrisCore.NetTokenTypeIdConfig:ReservedTypeIds:0=(StoreTypeName="StringTokenStore", TypeID=0) ConfigSystem..Engine:/Script/IrisCore.NetTokenTypeIdConfig:ReservedTypeIds:1=(StoreTypeName="NameTokenStore", TypeID=1) ConfigSystem..Engine:/Script/IrisCore.NetTokenTypeIdConfig:ReservedTypeIds:2=(StoreTypeName="GameplayTagTokenStore", TypeID=2) ConfigSystem..Engine:/Script/IrisCore.NetTokenTypeIdConfig:ReservedTypeIds:3=(StoreTypeName="FModuleInputNetTokenData", TypeID=3) ConfigSystem..Engine:/Script/IrisCore.NetTokenTypeIdConfig:ReservedTypeIds:4=(StoreTypeName="FNetworkModularVehicleStateNetTokenData", TypeID=4) ConfigSystem..Engine:/Script/IrisCore.ObjectReplicationBridgeConfig:CriticalClassConfigs:0=(ClassName=/Script/Engine.PlayerController) ConfigSystem..Engine:/Script/IrisCore.ObjectReplicationBridgeConfig:DefaultSpatialFilterName:0=Spatial ConfigSystem..Engine:/Script/IrisCore.ObjectReplicationBridgeConfig:DeltaCompressionConfigs:0=(ClassName=/Script/Engine.Pawn)) ConfigSystem..Engine:/Script/IrisCore.ObjectReplicationBridgeConfig:DeltaCompressionConfigs:1=(ClassName=/Script/Engine.PlayerState)) ConfigSystem..Engine:/Script/IrisCore.ObjectReplicationBridgeConfig:DeltaCompressionConfigs:2=(ClassName=/Script/GameplayDebugger.GameplayDebuggerCategoryReplicator)) ConfigSystem..Engine:/Script/IrisCore.ObjectReplicationBridgeConfig:FilterConfigs:0=(ClassName=/Script/Engine.Actor, DynamicFilterName=None)) ; By default classes derived from AActor are always relevant (because not filtered dynamically) ConfigSystem..Engine:/Script/IrisCore.ObjectReplicationBridgeConfig:FilterConfigs:1=(ClassName=/Script/Engine.Info, DynamicFilterName=None) ConfigSystem..Engine:/Script/IrisCore.ObjectReplicationBridgeConfig:FilterConfigs:2=(ClassName=/Script/Engine.PlayerState, DynamicFilterName=None) ConfigSystem..Engine:/Script/IrisCore.ObjectReplicationBridgeConfig:FilterConfigs:3=(ClassName=/Script/Engine.Pawn, DynamicFilterName=Spatial)) ConfigSystem..Engine:/Script/IrisCore.ObjectReplicationBridgeConfig:PrioritizerConfigs:0=(ClassName=/Script/Engine.PlayerState, PrioritizerName=PlayerState, bForceEnableOnAllInstances=true) ConfigSystem..Engine:/Script/IrisCore.ObjectReplicationBridgeConfig:RequiredNetDriverChannelClassName:0=/Script/Engine.DataStreamChannel ConfigSystem..Engine:/Script/IrisCore.PartialNetObjectAttachmentHandlerConfig:MaxPartCount:0=4096 ConfigSystem..Engine:/Script/IrisCore.ReplicationFilteringConfig:bEnableObjectScopeHysteresis:0=true ConfigSystem..Engine:/Script/IrisCore.ReplicationFilteringConfig:DefaultHysteresisFrameCount:0=6 ConfigSystem..Engine:/Script/IrisCore.ReplicationStateDescriptorConfig:bEnsureAllClassesAreFullyPushModel:0=false ConfigSystem..Engine:/Script/IrisCore.ReplicationStateDescriptorConfig:EnsureFullyPushModelClassNames:0=(ClassName=AudioComponent) ConfigSystem..Engine:/Script/IrisCore.ReplicationStateDescriptorConfig:EnsureFullyPushModelClassNames:1=(ClassName=BillboardComponent) ConfigSystem..Engine:/Script/IrisCore.ReplicationStateDescriptorConfig:EnsureFullyPushModelClassNames:2=(ClassName=BoxComponent) ConfigSystem..Engine:/Script/IrisCore.ReplicationStateDescriptorConfig:EnsureFullyPushModelClassNames:3=(ClassName=CapsuleComponent) ConfigSystem..Engine:/Script/IrisCore.ReplicationStateDescriptorConfig:EnsureFullyPushModelClassNames:4=(ClassName=NiagaraComponent) ConfigSystem..Engine:/Script/IrisCore.ReplicationStateDescriptorConfig:EnsureFullyPushModelClassNames:5=(ClassName=ParticleSystemComponent) ConfigSystem..Engine:/Script/IrisCore.ReplicationStateDescriptorConfig:EnsureFullyPushModelClassNames:6=(ClassName=PointLightComponent) ConfigSystem..Engine:/Script/IrisCore.ReplicationStateDescriptorConfig:EnsureFullyPushModelClassNames:7=(ClassName=PostProcessComponent) ConfigSystem..Engine:/Script/IrisCore.ReplicationStateDescriptorConfig:EnsureFullyPushModelClassNames:8=(ClassName=ProjectileMovementComponent) ConfigSystem..Engine:/Script/IrisCore.ReplicationStateDescriptorConfig:EnsureFullyPushModelClassNames:9=(ClassName=SceneComponent) ConfigSystem..Engine:/Script/IrisCore.ReplicationStateDescriptorConfig:EnsureFullyPushModelClassNames:10=(ClassName=SkeletalMeshComponent) ConfigSystem..Engine:/Script/IrisCore.ReplicationStateDescriptorConfig:EnsureFullyPushModelClassNames:11=(ClassName=SkyLightComponent) ConfigSystem..Engine:/Script/IrisCore.ReplicationStateDescriptorConfig:EnsureFullyPushModelClassNames:12=(ClassName=SplineComponent) ConfigSystem..Engine:/Script/IrisCore.ReplicationStateDescriptorConfig:EnsureFullyPushModelClassNames:13=(ClassName=StaticMeshComponent) ConfigSystem..Engine:/Script/IrisCore.ReplicationStateDescriptorConfig:EnsureFullyPushModelClassNames:14=(ClassName=VolumetricCloudComponent) ConfigSystem..Engine:/Script/IrisCore.ReplicationStateDescriptorConfig:EnsureFullyPushModelClassNames:15=(ClassName=WorldDataLayers) ConfigSystem..Engine:/Script/IrisCore.ReplicationStateDescriptorConfig:SupportsStructNetSerializerList:0=(StructName=GameplayCueParameters) ConfigSystem..Engine:/Script/IrisCore.ReplicationStateDescriptorConfig:SupportsStructNetSerializerList:1=(StructName=GameplayAbilityTargetData_LocationInfo) ConfigSystem..Engine:/Script/IrisCore.ReplicationStateDescriptorConfig:SupportsStructNetSerializerList:2=(StructName=GameplayAbilityTargetData_ActorArray) ConfigSystem..Engine:/Script/IrisCore.ReplicationStateDescriptorConfig:SupportsStructNetSerializerList:3=(StructName=GameplayAbilityTargetData_SingleTargetHit) ConfigSystem..Engine:/Script/IrisCore.ReplicationStateDescriptorConfig:SupportsStructNetSerializerList:4=(StructName=NetLevelVisibilityTransactionId) ConfigSystem..Engine:/Script/IrisCore.ReplicationStateDescriptorConfig:SupportsStructNetSerializerList:5=(StructName=Vector2D) ConfigSystem..Engine:/Script/IrisCore.ReplicationStateDescriptorConfig:SupportsStructNetSerializerList:6=(StructName=Vector2f) ConfigSystem..Engine:/Script/IrisCore.ReplicationStateDescriptorConfig:SupportsStructNetSerializerList:7=(StructName=GameplayDebuggerNetPack) ConfigSystem..Engine:/Script/IrisCore.ReplicationStateDescriptorConfig:SupportsStructNetSerializerList:8=(StructName=RootMotionSource) ConfigSystem..Engine:/Script/IrisCore.ReplicationStateDescriptorConfig:SupportsStructNetSerializerList:9=(StructName=RootMotionSource_ConstantForce) ConfigSystem..Engine:/Script/IrisCore.ReplicationStateDescriptorConfig:SupportsStructNetSerializerList:10=(StructName=RootMotionSource_JumpForce) ConfigSystem..Engine:/Script/IrisCore.ReplicationStateDescriptorConfig:SupportsStructNetSerializerList:11=(StructName=RootMotionSource_MoveToDynamicForce) ConfigSystem..Engine:/Script/IrisCore.ReplicationStateDescriptorConfig:SupportsStructNetSerializerList:12=(StructName=RootMotionSource_MoveToForce) ConfigSystem..Engine:/Script/IrisCore.ReplicationStateDescriptorConfig:SupportsStructNetSerializerList:13=(StructName=RootMotionSource_RadialForce) ConfigSystem..Engine:/Script/LevelSequence.LevelSequence:DefaultCompletionMode:0=RestoreState ConfigSystem..Engine:/Script/MacTargetPlatform.MacTargetSettings:AudioCallbackBufferFrameSize:0=1024 ConfigSystem..Engine:/Script/MacTargetPlatform.MacTargetSettings:AudioNumBuffersToEnqueue:0=1 ConfigSystem..Engine:/Script/MacTargetPlatform.MacTargetSettings:AudioNumSourceWorkers:0=4 ConfigSystem..Engine:/Script/MacTargetPlatform.MacTargetSettings:AudioSampleRate:0=48000 ConfigSystem..Engine:/Script/MacTargetPlatform.MacTargetSettings:bBuildAllSupportedOnBuildMachine:0=true ConfigSystem..Engine:/Script/MacTargetPlatform.MacTargetSettings:bEnableRayTracing:0=false ConfigSystem..Engine:/Script/MacTargetPlatform.MacTargetSettings:DefaultArchitecture:0=MacTargetArchitectureHost ConfigSystem..Engine:/Script/MacTargetPlatform.MacTargetSettings:EditorDefaultArchitecture:0=MacTargetArchitectureHost ConfigSystem..Engine:/Script/MacTargetPlatform.MacTargetSettings:EditorTargetArchitecture:0=MacTargetArchitectureUniversal ConfigSystem..Engine:/Script/MacTargetPlatform.MacTargetSettings:EnableMathOptimisations:0=True ConfigSystem..Engine:/Script/MacTargetPlatform.MacTargetSettings:MetalLanguageVersion:0=7 ConfigSystem..Engine:/Script/MacTargetPlatform.MacTargetSettings:TargetArchitecture:0=MacTargetArchitectureUniversal ConfigSystem..Engine:/Script/MacTargetPlatform.MacTargetSettings:TargetedRHIs:0=SF_METAL_SM5 ConfigSystem..Engine:/Script/MacTargetPlatform.MacTargetSettings:UseFastIntrinsics:0=False ConfigSystem..Engine:/Script/MacTargetPlatform.XcodeProjectSettings:AdditionalPrivacyInfoIOS:0=(FilePath="/Game/Build/IOS/Resources/PrivacyInfo.xcprivacy") ConfigSystem..Engine:/Script/MacTargetPlatform.XcodeProjectSettings:AdditionalPrivacyInfoMac:0=(FilePath="/Game/Build/Mac/Resources/PrivacyInfo.xcprivacy") ConfigSystem..Engine:/Script/MacTargetPlatform.XcodeProjectSettings:AppCategory:0=public.app-category.games ConfigSystem..Engine:/Script/MacTargetPlatform.XcodeProjectSettings:bMacSignToRunLocally:0=false ConfigSystem..Engine:/Script/MacTargetPlatform.XcodeProjectSettings:BundleIdentifier:0=$(UE_SIGNING_PREFIX).$(UE_PRODUCT_NAME_STRIPPED) ConfigSystem..Engine:/Script/MacTargetPlatform.XcodeProjectSettings:bUseAutomaticCodeSigning:0=true ConfigSystem..Engine:/Script/MacTargetPlatform.XcodeProjectSettings:bUseModernXcode:0=true ConfigSystem..Engine:/Script/MacTargetPlatform.XcodeProjectSettings:CodeSigningPrefix:0=com.YourCompany ConfigSystem..Engine:/Script/MacTargetPlatform.XcodeProjectSettings:CodeSigningTeam:0= ConfigSystem..Engine:/Script/MacTargetPlatform.XcodeProjectSettings:IOSSigningIdentity:0=Apple Development ConfigSystem..Engine:/Script/MacTargetPlatform.XcodeProjectSettings:MacSigningIdentity:0=Apple Development ConfigSystem..Engine:/Script/MacTargetPlatform.XcodeProjectSettings:PremadeMacEntitlements:0=(FilePath="/Game/Build/Mac/Resources/Sandbox.Server.entitlements") ConfigSystem..Engine:/Script/MacTargetPlatform.XcodeProjectSettings:ShippingSpecificMacEntitlements:0=(FilePath="/Game/Build/Mac/Resources/Sandbox.NoNet.entitlements") ConfigSystem..Engine:/Script/MacTargetPlatform.XcodeProjectSettings:TemplateIOSPlist:0=(FilePath="/Game/Build/IOS/UBTGenerated/Info.Template.plist") ConfigSystem..Engine:/Script/MacTargetPlatform.XcodeProjectSettings:TemplateMacPlist:0=(FilePath="/Game/Build/Mac/Resources/Info.Template.plist") ConfigSystem..Engine:/Script/MetaHumanSequencer.MetaHumanSceneSequence:DefaultCompletionMode:0=RestoreState ConfigSystem..Engine:/Script/NavigationSystem.NavArea_Default:DrawColor:0=(R=140,G=255,B=0,A=164) ConfigSystem..Engine:/Script/NavigationSystem.NavArea_Null:DrawColor:0=(R=38,G=38,B=38,A=64) ConfigSystem..Engine:/Script/NavigationSystem.NavigationData:RuntimeGeneration:0=Static ConfigSystem..Engine:/Script/NavigationSystem.NavigationSystemV1:bAutoCreateNavigationData:0=true ConfigSystem..Engine:/Script/NavigationSystem.RecastNavMesh:AgentHeight:0=144.f ConfigSystem..Engine:/Script/NavigationSystem.RecastNavMesh:AgentMaxSlope:0=44.f ConfigSystem..Engine:/Script/NavigationSystem.RecastNavMesh:AgentMaxStepHeight:0=35.f ConfigSystem..Engine:/Script/NavigationSystem.RecastNavMesh:AgentRadius:0=34.f ConfigSystem..Engine:/Script/NavigationSystem.RecastNavMesh:bUseBetterOffsetsFromCorners:0=true ConfigSystem..Engine:/Script/NavigationSystem.RecastNavMesh:CellHeight:0=10.f ConfigSystem..Engine:/Script/NavigationSystem.RecastNavMesh:CellSize:0=19.f ConfigSystem..Engine:/Script/NavigationSystem.RecastNavMesh:DefaultDrawDistance:0=5000.0 ConfigSystem..Engine:/Script/NavigationSystem.RecastNavMesh:MergeRegionSize:0=400.f ConfigSystem..Engine:/Script/NavigationSystem.RecastNavMesh:MinRegionArea:0=0.f ConfigSystem..Engine:/Script/NavigationSystem.RecastNavMesh:NavMeshResolutionParams[0]:0=(CellSize=38.000000,CellHeight=10.f,AgentMaxStepHeight=35.f) ConfigSystem..Engine:/Script/NavigationSystem.RecastNavMesh:NavMeshResolutionParams[1]:0=(CellSize=19.000000,CellHeight=10.f,AgentMaxStepHeight=35.f) ConfigSystem..Engine:/Script/NavigationSystem.RecastNavMesh:NavMeshResolutionParams[2]:0=(CellSize=19.000000,CellHeight=10.f,AgentMaxStepHeight=35.f) ConfigSystem..Engine:/Script/NavigationSystem.RecastNavMesh:TileSetUpdateInterval:0=1.0 ConfigSystem..Engine:/Script/NavigationSystem.RecastNavMesh:TileSizeUU:0=1000.f ConfigSystem..Engine:/Script/OnlineSubsystemUtils.IpNetDriver:ConnectionTimeout:0=60.0 ConfigSystem..Engine:/Script/OnlineSubsystemUtils.IpNetDriver:InitialConnectTimeout:0=60.0 ConfigSystem..Engine:/Script/OnlineSubsystemUtils.IpNetDriver:KeepAliveTime:0=0.2 ConfigSystem..Engine:/Script/OnlineSubsystemUtils.IpNetDriver:MaxClientRate:0=100000 ConfigSystem..Engine:/Script/OnlineSubsystemUtils.IpNetDriver:MaxInternetClientRate:0=100000 ConfigSystem..Engine:/Script/OnlineSubsystemUtils.IpNetDriver:MaxNetTickRate:0=120 ConfigSystem..Engine:/Script/OnlineSubsystemUtils.IpNetDriver:MaxPortCountToTry:0=512 ConfigSystem..Engine:/Script/OnlineSubsystemUtils.IpNetDriver:NetConnectionClassName:0=/Script/OnlineSubsystemUtils.IpConnection ConfigSystem..Engine:/Script/OnlineSubsystemUtils.IpNetDriver:NetServerMaxTickRate:0=30 ConfigSystem..Engine:/Script/OnlineSubsystemUtils.IpNetDriver:RecentlyDisconnectedTrackingTime:0=120 ConfigSystem..Engine:/Script/OnlineSubsystemUtils.IpNetDriver:RelevantTimeout:0=5.0 ConfigSystem..Engine:/Script/OnlineSubsystemUtils.IpNetDriver:ResolutionConnectionTimeout:0=20.0 ConfigSystem..Engine:/Script/OnlineSubsystemUtils.IpNetDriver:ServerTravelPause:0=4.0 ConfigSystem..Engine:/Script/OnlineSubsystemUtils.IpNetDriver:SpawnPrioritySeconds:0=1.0 ConfigSystem..Engine:/Script/OnlineSubsystemUtils.IpNetDriver:TimeoutMultiplierForUnoptimizedBuilds:0=1 ConfigSystem..Engine:/Script/OnlineSubsystemUtils.OnlineBeacon:BeaconConnectionInitialTimeout:0=5.0 ConfigSystem..Engine:/Script/OnlineSubsystemUtils.OnlineBeacon:BeaconConnectionTimeout:0=45.0 ConfigSystem..Engine:/Script/OnlineSubsystemUtils.OnlineBeaconHost:ListenPort:0=15000 ConfigSystem..Engine:/Script/OnlineSubsystemUtils.PartyBeaconHost:bLogoutOnSessionTimeout:0=true ConfigSystem..Engine:/Script/OnlineSubsystemUtils.PartyBeaconHost:SessionTimeoutSecs:0=10 ConfigSystem..Engine:/Script/OnlineSubsystemUtils.PartyBeaconHost:TravelSessionTimeoutSecs:0=45 ConfigSystem..Engine:/Script/OnlineSubsystemUtils.SpectatorBeaconHost:bLogoutOnSessionTimeout:0=true ConfigSystem..Engine:/Script/OnlineSubsystemUtils.SpectatorBeaconHost:SessionTimeoutSecs:0=10 ConfigSystem..Engine:/Script/OnlineSubsystemUtils.SpectatorBeaconHost:TravelSessionTimeoutSecs:0=45 ConfigSystem..Engine:/Script/TcpMessaging.TcpMessagingSettings:ConnectionRetryDelay:0=2 ConfigSystem..Engine:/Script/TcpMessaging.TcpMessagingSettings:EnableTransport:0=True ConfigSystem..Engine:/Script/TcpMessaging.TcpMessagingSettings:ListenEndpoint:0= ConfigSystem..Engine:/Script/TemplateSequence.TemplateSequence:DefaultCompletionMode:0=RestoreState ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:ClassesExcludedOnDedicatedClient:0=WidgetBlueprint ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:ClassesExcludedOnDedicatedClient:1=GroupActor ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:ClassesExcludedOnDedicatedClient:2=MetaData ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:ClassesExcludedOnDedicatedClient:3=ObjectRedirector ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:ClassesExcludedOnDedicatedClient:4=InterpCurveEdSetup ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:ClassesExcludedOnDedicatedServer:0=WidgetBlueprint ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:ClassesExcludedOnDedicatedServer:1=GroupActor ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:ClassesExcludedOnDedicatedServer:2=MetaData ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:ClassesExcludedOnDedicatedServer:3=ObjectRedirector ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:ClassesExcludedOnDedicatedServer:4=NavMeshRenderingComponent ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:ClassesExcludedOnDedicatedServer:5=ReflectionCaptureComponent ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:ClassesExcludedOnDedicatedServer:6=TextRenderComponent ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:ClassesExcludedOnDedicatedServer:7=Font ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:ClassesExcludedOnDedicatedServer:8=InterpCurveEdSetup ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:ClassesExcludedOnDedicatedServer:9=MaterialExpression ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:ClassesExcludedOnDedicatedServer:10=NiagaraEmitter ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:ClassesExcludedOnDedicatedServer:11=NiagaraScript ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:ClassesExcludedOnDedicatedServer:12=ParticleEmitter ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:ClassesExcludedOnDedicatedServer:13=ParticleLODLevel ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:ClassesExcludedOnDedicatedServer:14=ParticleModule ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:ClassesExcludedOnDedicatedServer:15=SubUVAnimation ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:ClassesExcludedOnDedicatedServer:16=SoundNode ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:ClassesExcludedOnDedicatedServer:17=GameplayEffectUIData ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:ClassesExcludedOnDedicatedServer:18=AmbientSound ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:DefaultASTCQualityBySize:0=3 ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:DefaultASTCQualityBySizeHQ:0=4 ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:DefaultASTCQualityBySpeed:0=2 ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:VersionedIntRValues:0=r.AllowStaticLighting ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:VersionedIntRValues:1=r.MaterialEditor.LWCTruncateMode ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:VersionedIntRValues:2=r.GBuffer ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:VersionedIntRValues:3=r.VelocityOutputPass ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:VersionedIntRValues:4=r.SelectiveBasePassOutputs ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:VersionedIntRValues:5=r.DBuffer ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:VersionedIntRValues:6=r.Mobile.DBuffer ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:VersionedIntRValues:7=r.Shaders.Symbols ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:VersionedIntRValues:8=r.Shaders.GenerateSymbols ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:VersionedIntRValues:9=r.Shaders.WriteSymbols ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:VersionedIntRValues:10=r.Shaders.AllowUniqueSymbols ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:VersionedIntRValues:11=r.Shaders.ExtraData ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:VersionedIntRValues:12=r.Shaders.Optimize ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:VersionedIntRValues:13=r.CompileShadersForDevelopment ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:VersionedIntRValues:14=r.MobileHDR ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:VersionedIntRValues:15=r.UsePreExposure ConfigSystem..Engine:/Script/UnrealEd.EditorEngine:bCustomCameraAlignEmitter:0=true ConfigSystem..Engine:/Script/UnrealEd.EditorEngine:bDrawSocketsInGMode:0=false ConfigSystem..Engine:/Script/UnrealEd.EditorEngine:bSmoothFrameRate:0=false ConfigSystem..Engine:/Script/UnrealEd.EditorEngine:CustomCameraAlignEmitterDistance:0=100.0 ConfigSystem..Engine:/Script/UnrealEd.EditorEngine:GameCommandLine:0=-log ConfigSystem..Engine:/Script/UnrealEd.EditorEngine:HeightMapExportClassName:0=TerrainHeightMapExporterTextT3D ConfigSystem..Engine:/Script/UnrealEd.EditorEngine:InEditorGameURLOptions:0= ConfigSystem..Engine:/Script/UnrealEd.EditorEngine:SmoothedFrameRateRange:0=(LowerBound=(Type="ERangeBoundTypesInclusive",Value=5),UpperBound=(Type="ERangeBoundTypesInclusive",Value=120)) ConfigSystem..Engine:/Script/UnrealEd.EditorEngine:UseAxisIndicator:0=True ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:0=/Engine/EditorMaterials/Cross ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:1=/Engine/EditorMaterials/Cross_Mat ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:2=/Engine/EditorMaterials/PhAT_BoneSelectedMaterial ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:3=/Engine/EditorMaterials/PhAT_ElemSelectedMaterial ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:4=/Engine/EngineMaterials/PhAT_JointLimitMaterial ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:5=/Engine/EditorMaterials/PhAT_NoCollisionMaterial ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:6=/Engine/EditorMaterials/PhAT_UnselectedMaterial ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:7=/Engine/EditorMaterials/TargetIcon ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:8=/Engine/EditorMaterials/Tick ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:9=/Engine/EditorMaterials/Tick_Mat ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:10=/Engine/EditorMaterials/WidgetGridVertexColorMaterial ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:11=/Engine/EditorMaterials/WidgetGridVertexColorMaterial_Ma ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:12=/Engine/EditorMaterials/WidgetMaterial ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:13=/Engine/EditorMaterials/WidgetMaterial_Current ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:14=/Engine/EditorMaterials/WidgetMaterial_X ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:15=/Engine/EditorMaterials/WidgetMaterial_Y ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:16=/Engine/EditorMaterials/WidgetMaterial_Z ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:17=/Engine/EditorMaterials/WidgetVertexColorMaterial ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:18=/Engine/EditorMaterials/LevelGridMaterial ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:19=/Engine/EditorMaterials/TilingAAGrid ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:20=/Engine/EditorMaterials/TilingAALineBoxFiltered ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:21=/Engine/EditorMaterials/TilingAALineIntegral ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:22=/Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:23=/Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:24=/Engine/EditorMaterials/Thumbnails/FloorPlaneMaterial ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:25=/Engine/EditorMaterials/Thumbnails/SkySphereMaterial ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:26=/Engine/EditorMeshes/EditorCube ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:27=/Engine/EditorMeshes/EditorCylinder ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:28=/Engine/EditorMeshes/EditorPlane ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:29=/Engine/EditorMeshes/EditorSkySphere ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:30=/Engine/EditorMeshes/EditorSphere ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:31=/Engine/EditorResources/Bad ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:32=/Engine/EditorResources/Bkgnd ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:33=/Engine/EditorResources/BkgndHi ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:34=/Engine/EditorResources/BSPVertex ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:35=/Engine/EditorResources/MatInstActSprite ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:36=/Engine/EditorResources/SceneManager ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:37=/Engine/EditorResources/SmallFont ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:38=/Engine/EditorResources/S_Actor ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:39=/Engine/EditorResources/S_TextRenderActorIcon ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:40=/Engine/EditorResources/S_Emitter ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:41=/Engine/EditorResources/S_ExpoHeightFog ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:42=/Engine/EditorResources/S_KBSJoint ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:43=/Engine/EditorResources/S_KHinge ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:44=/Engine/EditorResources/S_KPrismatic ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:45=/Engine/EditorResources/S_LevelSequence ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:46=/Engine/EditorResources/S_NavP ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:47=/Engine/EditorResources/S_Note ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:48=/Engine/EditorResources/S_Player ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:49=/Engine/EditorResources/S_RadForce ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:50=/Engine/EditorResources/S_ReflActorIcon ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:51=/Engine/EditorResources/S_Thruster ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:52=/Engine/EditorResources/S_Trigger ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:53=/Engine/EditorResources/S_VectorFieldVol ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:54=/Engine/EditorResources/AI/S_NavLink ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:55=/Engine/EditorResources/LightIcons/S_LightDirectional ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:56=/Engine/EditorResources/LightIcons/S_LightDirectionalMove ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:57=/Engine/EditorResources/LightIcons/S_LightError ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:58=/Engine/EditorResources/LightIcons/S_LightPoint ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:59=/Engine/EditorResources/LightIcons/S_LightPointMove ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:60=/Engine/EditorResources/LightIcons/S_LightSpot ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:61=/Engine/EditorResources/LightIcons/S_LightSpotMove ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:62=/Engine/EngineMaterials/BlinkingCaret ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:63=/Engine/EngineMaterials/DefaultBokeh ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:64=/Engine/EngineMaterials/DefaultBloomKernel ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:65=/Engine/EngineMaterials/DefaultDeferredDecalMaterial ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:66=/Engine/EngineMaterials/DefaultDiffuse ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:67=/Engine/EngineMaterials/DefaultLightFunctionMaterial ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:68=/Engine/EngineMaterials/DefaultMaterial ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:69=/Engine/EngineMaterials/WorldGridMaterial ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:70=/Engine/EngineMaterials/DefaultNormal ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:71=/Engine/EngineMaterials/DefaultPhysicalMaterial ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:72=/Engine/EngineMaterials/DefaultWhiteGrid ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:73=/Engine/EngineMaterials/EditorBrushMaterial ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:74=/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:75=/Engine/EngineMaterials/Grid ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:76=/Engine/EngineMaterials/Grid_N ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:77=/Engine/EngineMaterials/HighResScreenshot ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:78=/Engine/EngineMaterials/HighResScreenshotMask ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:79=/Engine/EngineMaterials/HighResScreenshotCaptureRegion ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:80=/Engine/EngineMaterials/LandscapeHolePhysicalMaterial ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:81=/Engine/EngineMaterials/MiniFont ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:82=/Engine/EngineMaterials/PaperDiffuse ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:83=/Engine/EngineMaterials/PaperNormal ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:84=/Engine/EngineMaterials/PhysMat_Rubber ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:85=/Engine/EngineMaterials/PreintegratedSkinBRDF ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:86=/Engine/EngineMaterials/RemoveSurfaceMaterial ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:87=/Engine/EngineMaterials/WeightMapPlaceholderTexture ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:88=/Engine/EngineMaterials/NaniteHiddenSectionMaterial ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:89=/Engine/EngineMaterials/Blends/MLB_Horizontal ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:90=/Engine/EngineFonts/SmallFont ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:91=/Engine/EngineFonts/TinyFont ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:92=/Engine/EngineFonts/Roboto ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:93=/Engine/EngineFonts/RobotoTiny ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:94=/Engine/EngineResources/Black ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:95=/Engine/EngineResources/DefaultTexture ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:96=/Engine/EngineResources/DefaultTextureCube ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:97=/Engine/EngineResources/M_StreamingPause ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:98=/Engine/EngineResources/WhiteSquareTexture ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:99=/Engine/EngineResources/GradientTexture0 ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:PackagesToBeFullyLoadedAtStartup:100=/Engine/EngineResources/Development/ZenIcon ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:TemplateMapInfos:0=(Thumbnail="/Engine/Maps/Templates/Thumbnails/OpenWorld.OpenWorld",Map="/Engine/Maps/Templates/OpenWorld", DisplayName=NSLOCTEXT("NewLevelDialog", "OpenWorld", "Open World"), Category="OpenWorld") ConfigSystem..Engine:/Script/UnrealEd.UnrealEdEngine:TemplateMapInfos:1=(Thumbnail="/Engine/Maps/Templates/Thumbnails/Basic.Basic",Map="/Engine/Maps/Templates/Template_Default", DisplayName=NSLOCTEXT("NewLevelDialog", "Basic", "Basic")) ConfigSystem..Engine:/Script/WindowsTargetPlatform.WindowsTargetSettings:AudioCallbackBufferFrameSize:0=1024 ConfigSystem..Engine:/Script/WindowsTargetPlatform.WindowsTargetSettings:AudioMaxChannels:0=0 ConfigSystem..Engine:/Script/WindowsTargetPlatform.WindowsTargetSettings:AudioNumBuffersToEnqueue:0=1 ConfigSystem..Engine:/Script/WindowsTargetPlatform.WindowsTargetSettings:AudioNumSourceWorkers:0=4 ConfigSystem..Engine:/Script/WindowsTargetPlatform.WindowsTargetSettings:AudioSampleRate:0=48000 ConfigSystem..Engine:/Script/WindowsTargetPlatform.WindowsTargetSettings:AutoStreamingThreshold:0=0.000000 ConfigSystem..Engine:/Script/WindowsTargetPlatform.WindowsTargetSettings:bEnableDistanceFields:0=true ConfigSystem..Engine:/Script/WindowsTargetPlatform.WindowsTargetSettings:bEnableRayTracing:0=true ConfigSystem..Engine:/Script/WindowsTargetPlatform.WindowsTargetSettings:bResampleForDevice:0=False ConfigSystem..Engine:/Script/WindowsTargetPlatform.WindowsTargetSettings:CacheSizeKB:0=65536 ConfigSystem..Engine:/Script/WindowsTargetPlatform.WindowsTargetSettings:Compiler:0=Default ConfigSystem..Engine:/Script/WindowsTargetPlatform.WindowsTargetSettings:CompressionOverrides:0=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0) ConfigSystem..Engine:/Script/WindowsTargetPlatform.WindowsTargetSettings:CompressionQualityModifier:0=1.000000 ConfigSystem..Engine:/Script/WindowsTargetPlatform.WindowsTargetSettings:D3D11TargetedShaderFormats:0=PCD3D_SM5 ConfigSystem..Engine:/Script/WindowsTargetPlatform.WindowsTargetSettings:D3D12TargetedShaderFormats:0=PCD3D_SM6 ConfigSystem..Engine:/Script/WindowsTargetPlatform.WindowsTargetSettings:DefaultGraphicsRHI:0=DefaultGraphicsRHI_DX12 ConfigSystem..Engine:/Script/WindowsTargetPlatform.WindowsTargetSettings:HighSampleRate:0=32000.000000 ConfigSystem..Engine:/Script/WindowsTargetPlatform.WindowsTargetSettings:LowSampleRate:0=12000.000000 ConfigSystem..Engine:/Script/WindowsTargetPlatform.WindowsTargetSettings:MaxChunkSizeOverrideKB:0=0 ConfigSystem..Engine:/Script/WindowsTargetPlatform.WindowsTargetSettings:MaxSampleRate:0=48000.000000 ConfigSystem..Engine:/Script/WindowsTargetPlatform.WindowsTargetSettings:MedSampleRate:0=24000.000000 ConfigSystem..Engine:/Script/WindowsTargetPlatform.WindowsTargetSettings:MinSampleRate:0=8000.000000 ConfigSystem..Engine:/Script/WindowsTargetPlatform.WindowsTargetSettings:OcclusionPlugin:0= ConfigSystem..Engine:/Script/WindowsTargetPlatform.WindowsTargetSettings:ReverbPlugin:0= ConfigSystem..Engine:/Script/WindowsTargetPlatform.WindowsTargetSettings:SoundCueCookQualityIndex:0=-1 ConfigSystem..Engine:/Script/WindowsTargetPlatform.WindowsTargetSettings:SourceDataOverridePlugin:0= ConfigSystem..Engine:/Script/WindowsTargetPlatform.WindowsTargetSettings:SpatializationPlugin:0= ConfigSystem..Engine:Animation.DefaultObjectSettings:AnimationRecorderBoneCompressionSettings:0=/Engine/Animation/DefaultRecorderBoneCompression ConfigSystem..Engine:Animation.DefaultObjectSettings:BoneCompressionSettings:0=/ACLPlugin/ACLAnimBoneCompressionSettings ConfigSystem..Engine:Animation.DefaultObjectSettings:CurveCompressionSettings:0=/ACLPlugin/ACLAnimCurveCompressionSettings ConfigSystem..Engine:Animation.DefaultObjectSettings:VariableFrameStrippingSettings:0=/Engine/Animation/DefaultVariableFrameStrippingSettings ConfigSystem..Engine:AssetRegistry:AssetRegistryDiscoveryCache:0=Default ConfigSystem..Engine:AssetRegistry:bFilterAssetDataWithNoTags:0=false ConfigSystem..Engine:AssetRegistry:bFilterDependenciesWithNoTags:0=false ConfigSystem..Engine:AssetRegistry:bFilterSearchableNames:0=true ConfigSystem..Engine:AssetRegistry:bSerializeAssetRegistry:0=true ConfigSystem..Engine:AssetRegistry:bSerializeDependencies:0=false ConfigSystem..Engine:AssetRegistry:bSerializeManageDependencies:0=false ConfigSystem..Engine:AssetRegistry:bSerializePackageData:0=false ConfigSystem..Engine:AssetRegistry:bUseAssetRegistryTagsWhitelistInsteadOfBlacklist:0=false ConfigSystem..Engine:AssetRegistry:CookedTagsAsFName:0=PrimaryAssetType ConfigSystem..Engine:AssetRegistry:CookedTagsAsFName:1=PrimaryAssetName ConfigSystem..Engine:AssetRegistry:CookedTagsAsPathName:0=GeneratedClass ConfigSystem..Engine:AssetRegistry:CookedTagsAsPathName:1=ParentClass ConfigSystem..Engine:AssetRegistry:CookedTagsBlacklist:0=(Class=/Script/Engine.Blueprint,Tag=FiB) ConfigSystem..Engine:AssetRegistry:CookedTagsBlacklist:1=(Class=/Script/Engine.Blueprint,Tag=FiBData) ConfigSystem..Engine:AssetRegistry:CookedTagsBlacklist:2=(Class=*,Tag=AssetImportData) ConfigSystem..Engine:AssetRegistry:EditorGameScansAR:0=true ConfigSystem..Engine:AssetRegistry:GatherOnGameThreadOnly:0=false ConfigSystem..Engine:AutomationTesting:bForceSmokeTests:0=false ConfigSystem..Engine:Core.ContentVirtualization:InitPreSlate:0=False ConfigSystem..Engine:Core.ContentVirtualization:LazyInit:0=False ConfigSystem..Engine:Core.ContentVirtualization:SystemName:0=None ConfigSystem..Engine:Core.System:CanSkipEditorReferencedPackagesWhenCooking:0=False ConfigSystem..Engine:Core.System:CanStripEditorOnlyExportsAndImports:0=True ConfigSystem..Engine:Core.System:DetailedCallstacksInNonMonolithicBuilds:0=True ConfigSystem..Engine:CoreUObject.Metadata:MetadataRedirects:0=(OldKey="K2Protected", NewKey="BlueprintProtected") ConfigSystem..Engine:CoreUObject.Metadata:MetadataRedirects:1=(OldKey="K2UnsafeForConstructionScripts", NewKey="UnsafeDuringActorConstruction") ConfigSystem..Engine:CoreUObject.Metadata:MetadataRedirects:2=(OldKey="KismetType", NewKey="BlueprintType") ConfigSystem..Engine:CoreUObject.Metadata:MetadataRedirects:3=(OldKey="KismetInternalUseOnly", NewKey="BlueprintInternalUseOnly") ConfigSystem..Engine:CoreUObject.Metadata:MetadataRedirects:4=(OldKey="KismetSpawnableComponent", NewKey="BlueprintSpawnableComponent") ConfigSystem..Engine:CoreUObject.Metadata:MetadataRedirects:5=(OldKey="K2ExposeToSpawn", NewKey="ExposeOnSpawn") ConfigSystem..Engine:CoreUObject.Metadata:MetadataRedirects:6=(OldKey="K2Category", NewKey="Category") ConfigSystem..Engine:CoreUObject.Metadata:MetadataRedirects:7=(OldKey="KismetDeprecated", NewKey="DeprecatedFunction") ConfigSystem..Engine:CoreUObject.Metadata:MetadataRedirects:8=(OldKey="K2CompactNode", NewKey="CompactNodeTitle") ConfigSystem..Engine:CoreUObject.Metadata:MetadataRedirects:9=(OldKey="MenuCategory", NewKey="Category") ConfigSystem..Engine:CoreUObject.Metadata:MetadataRedirects:10=(OldKey="ArrayPointerParm", NewKey="TargetArrayParm") ConfigSystem..Engine:CoreUObject.Metadata:MetadataRedirects:11=(OldKey="FriendlyName", NewKey="DisplayName") ConfigSystem..Engine:CrashReportClient:CrashConfigPurgeDays:0=2 ConfigSystem..Engine:DDCCleanup:MaxFileChecksPerSec:0=1000 ConfigSystem..Engine:DDCCleanup:TimeToWaitAfterInit:0=120 ConfigSystem..Engine:DeviceProfileManager:DeviceProfileSelectionModule:0=WindowsDeviceProfileSelector ConfigSystem..Engine:DevOptions.Shaders:bAllowAsynchronousShaderCompiling:0=True ConfigSystem..Engine:DevOptions.Shaders:bAllowCompilingThroughWorkers:0=True ConfigSystem..Engine:DevOptions.Shaders:bDebugBreakOnPromptToRetryShaderCompile:0=False ConfigSystem..Engine:DevOptions.Shaders:bForceUseSCWMemoryPressureLimits:0=False ConfigSystem..Engine:DevOptions.Shaders:bLogJobCompletionTimes:0=False ConfigSystem..Engine:DevOptions.Shaders:bPromptToRetryFailedShaderCompiles:0=False ConfigSystem..Engine:DevOptions.Shaders:BuildWorkerTimeToLive:0=1200 ConfigSystem..Engine:DevOptions.Shaders:MaxShaderJobBatchSize:0=10 ConfigSystem..Engine:DevOptions.Shaders:NumUnusedShaderCompilingThreads:0=3 ConfigSystem..Engine:DevOptions.Shaders:NumUnusedShaderCompilingThreadsDuringGame:0=4 ConfigSystem..Engine:DevOptions.Shaders:ProcessGameThreadTargetTime:0=.01 ConfigSystem..Engine:DevOptions.Shaders:ShaderCompilerCoreCountThreshold:0=12 ConfigSystem..Engine:DevOptions.Shaders:WorkerTimeToLive:0=20 ConfigSystem..Engine:Engine.ErrorHandling:bPromptForRemoteDebugging:0=false ConfigSystem..Engine:Engine.ErrorHandling:bPromptForRemoteDebugOnEnsure:0=false ConfigSystem..Engine:HTTP:FlushHardTimeLimitDefault:0=4.0 ConfigSystem..Engine:HTTP:FlushHardTimeLimitFullFlush:0=-1.0 ConfigSystem..Engine:HTTP:FlushHardTimeLimitShutdown:0=4.0 ConfigSystem..Engine:HTTP:FlushSoftTimeLimitDefault:0=2.0 ConfigSystem..Engine:HTTP:FlushSoftTimeLimitFullFlush:0=-1.0 ConfigSystem..Engine:HTTP:FlushSoftTimeLimitShutdown:0=2.0 ConfigSystem..Engine:HTTP:HttpActivityTimeout:0=30 ConfigSystem..Engine:HTTP:HttpConnectionTimeout:0=30 ConfigSystem..Engine:HTTP.Curl:bAllowSeekFunction:0=false ConfigSystem..Engine:InstallBundleManager:EditorModuleName:0=NullInstallBundleManager ConfigSystem..Engine:InstalledDerivedDataBackendGraph:AsyncPut:0=(Type=AsyncPut, Inner=Hierarchy) ConfigSystem..Engine:InstalledDerivedDataBackendGraph:Cloud:0=(Type=Cloud, ServerID=Cloud, EnvHostOverride=UE-CloudDataCacheHost, CommandLineHostOverride=CloudDataCacheHost, CommandLineOAuthSecretOverride="CloudDataCacheOAuthSecret", OAuthAccessTokenEnvOverride="UE-CloudDataCacheAccessToken", EnvHttpVersionOverride="UE-CloudDataCacheHttpVersion", CommandLineHttpVersionOverride="CloudDataCacheHttpVersion", EnvOAuthProviderIdentifierOverride="UE-CloudDataCacheOAuthProviderIdentifier", CommandLineOAuthProviderIdentifierOverride="CloudDataCacheOAuthProviderIdentifier") ConfigSystem..Engine:InstalledDerivedDataBackendGraph:CompressedPak:0=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true) ConfigSystem..Engine:InstalledDerivedDataBackendGraph:EnginePak:0=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/Compressed.ddp, Compressed=true) ConfigSystem..Engine:InstalledDerivedDataBackendGraph:EnterprisePak:0=(Type=ReadPak, Filename=../../../Enterprise/DerivedDataCache/Compressed.ddp, Compressed=true) ConfigSystem..Engine:InstalledDerivedDataBackendGraph:Hierarchy:0=(Type=Hierarchical, Inner=Pak, Inner=CompressedPak, Inner=EnginePak, Inner=EnterprisePak, Inner=ZenLocal, Inner=Local, Inner=ZenShared, Inner=Shared, Inner=Cloud) ConfigSystem..Engine:InstalledDerivedDataBackendGraph:Local:0=(Type=FileSystem, DeleteOnly=true, UnusedFileAge=8, Path="%ENGINEVERSIONAGNOSTICUSERDIR%DerivedDataCache", EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache) ConfigSystem..Engine:InstalledDerivedDataBackendGraph:Pak:0=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp") ConfigSystem..Engine:InstalledDerivedDataBackendGraph:Root:0=(Type=KeyLength, Length=120, Inner=AsyncPut) ConfigSystem..Engine:InstalledDerivedDataBackendGraph:Shared:0=(Type=FileSystem, UnusedFileAge=10, FoldersToClean=10, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath) ConfigSystem..Engine:InstalledDerivedDataBackendGraph:ZenLocal:0=(Type=Zen, ServerID=Local) ConfigSystem..Engine:InstalledDerivedDataBackendGraph:ZenShared:0=(Type=Zen, ServerID=Shared) ConfigSystem..Engine:Internationalization:CultureDisplayNameSubstitutes:0=Taiwan;Chinese Taipei ConfigSystem..Engine:Internationalization:CultureDisplayNameSubstitutes:1=ja;台湾;チャイニーズタイペイ ConfigSystem..Engine:Internationalization:CultureDisplayNameSubstitutes:2=台湾;中华台北 ConfigSystem..Engine:Internationalization:CultureDisplayNameSubstitutes:3=台灣;中華台北 ConfigSystem..Engine:Internationalization:CultureDisplayNameSubstitutes:4=대만;중화 타이베이 ConfigSystem..Engine:Internationalization:LocalizationPaths:0=../../../Engine/Content/Localization/Engine ConfigSystem..Engine:Kismet:AllowDerivedBlueprints:0=true ConfigSystem..Engine:Kismet:bAllowNativeComponentClassOverrides:0=true ConfigSystem..Engine:Kismet:bCanSuppressAccessViolation:0=false ConfigSystem..Engine:Kismet:bChangeDefaultValueWithoutReinstancing:0=true ConfigSystem..Engine:Kismet:bDeferDependencyLoads:0=true ConfigSystem..Engine:Kismet:bDisplaysLayout:0=false ConfigSystem..Engine:Kismet:bEnableInheritableComponents:0=true ConfigSystem..Engine:Kismet:bExecutionAfterReturn:0=false ConfigSystem..Engine:Kismet:bIgnoreCompileOnLoadErrorsOnBuildMachine:0=false ConfigSystem..Engine:Kismet:bOptimizeAdjacentStates:0=true ConfigSystem..Engine:Kismet:bOptimizeExecutionFlowStack:0=true ConfigSystem..Engine:Kismet:bPersistentUberGraphFrame:0=true ConfigSystem..Engine:Kismet:bThreadSafetyStrictPrivateMemberChecks:0=false ConfigSystem..Engine:Kismet:bTurnOffEditorConstructionScript:0=false ConfigSystem..Engine:Kismet:bUseLegacyAnimBlueprintThreadSafetyChecks:0=true ConfigSystem..Engine:Kismet:bUseLocalGraphVariables:0=false ConfigSystem..Engine:LogFiles:LogTimes:0=True ConfigSystem..Engine:LogFiles:MaxLogFilesOnDisk:0=10 ConfigSystem..Engine:LogFiles:PurgeLogsDays:0=5 ConfigSystem..Engine:Messaging:bAllowDelayedMessaging:0=false ConfigSystem..Engine:OnlineSubsystem:AdditionalModulesToLoad:0=HTTP ConfigSystem..Engine:OnlineSubsystem:AdditionalModulesToLoad:1=XMPP ConfigSystem..Engine:OnlineSubsystem:BuildIdOverride:0=0 ConfigSystem..Engine:OnlineSubsystem:bUseBuildIdOverride:0=false ConfigSystem..Engine:OnlineSubsystem:PollingIntervalInMs:0=20 ConfigSystem..Engine:OnlineSubsystemNull:bAddUserNumToNullId:0=false ConfigSystem..Engine:OnlineSubsystemNull:bAutoLoginAtStartup:0=true ConfigSystem..Engine:OnlineSubsystemNull:bEnabled:0=true ConfigSystem..Engine:OnlineSubsystemNull:bForceOfflineMode:0=false ConfigSystem..Engine:OnlineSubsystemNull:bForceStableNullId:0=false ConfigSystem..Engine:OnlineSubsystemNull:bRequireLoginCredentials:0=false ConfigSystem..Engine:PlatformMemoryBuckets:DefaultMemoryBucket_MinGB:0=8 ConfigSystem..Engine:PlatformMemoryBuckets:LargerMemoryBucket_MinGB:0=12 ConfigSystem..Engine:PlatformMemoryBuckets:LargestMemoryBucket_MinGB:0=32 ConfigSystem..Engine:PlatformMemoryBuckets:SmallerMemoryBucket_MinGB:0=6 ConfigSystem..Engine:PlatformMemoryBuckets:SmallestMemoryBucket_MinGB:0=0 ConfigSystem..Engine:Plugins:ConfigFilesPluginsCannotOverride:0=EditorPerProjectUserSettings ConfigSystem..Engine:ProcessLimits:VirtualMemoryLimitInKB:0=0 ConfigSystem..Engine:SlateStyle:DefaultFontName:0=/Engine/EngineFonts/Roboto ConfigSystem..Engine:StorageServers:Cloud:0=(Host=None, Namespace="ue.ddc") ConfigSystem..Engine:StorageServers:Local:0=(Namespace="ue.ddc") ConfigSystem..Engine:StorageServers:Shared:0=(Host=None, Namespace="ue.ddc", EnvHostOverride=UE-ZenSharedDataCacheHost, CommandLineHostOverride=ZenSharedDataCacheHost, DeactivateAt=60) ConfigSystem..Engine:SystemSettings:con.DebugEarlyCheat:0=True ConfigSystem..Engine:SystemSettings:con.DebugEarlyDefault:0=True ConfigSystem..Engine:SystemSettings:con.DebugLateCheat:0=True ConfigSystem..Engine:SystemSettings:con.DebugLateDefault:0=True ConfigSystem..Engine:SystemSettings:D3D12.Bindless.ResourceDescriptorHeapSize:0=32768 ConfigSystem..Engine:SystemSettings:D3D12.Bindless.SamplerDescriptorHeapSize:0=2048 ConfigSystem..Engine:SystemSettings:framepro.ScopeMinTimeMicroseconds:0=10 ConfigSystem..Engine:SystemSettings:fx.NiagaraAllowRuntimeScalabilityChanges:0=1 ConfigSystem..Engine:SystemSettings:LogNamedEventFilters:0=Frame * ConfigSystem..Engine:SystemSettings:QualityLevelMapping:0=high ConfigSystem..Engine:SystemSettings:r.Nanite.Streaming.ReservedResources:0=1 ConfigSystem..Engine:SystemSettings:r.Occlusion.SingleRHIThreadStall:0=1 ConfigSystem..Engine:SystemSettings:r.PSOPrecache.GlobalShaders:0=1 ConfigSystem..Engine:SystemSettings:r.setres:0=1280x720 ConfigSystem..Engine:SystemSettings:r.VRS.ContrastAdaptiveShading:0=1 ConfigSystem..Engine:SystemSettings:r.VRS.EnableSoftware:0=1 ConfigSystem..Engine:TextureFormatOodleSettings:bDebugColor:0=False ConfigSystem..Engine:TextureFormatOodleSettings:DebugDumpFilter:0= ConfigSystem..Engine:TextureFormatOodleSettings:GlobalLambdaMultiplier:0=1.000000 ConfigSystem..Engine:TextureFormatOodleSettings:LogVerbosity:0=0 ConfigSystem..Engine:TextureStreaming:MinTextureResidentMipCount:0=7 ConfigSystem..Engine:URL:Name:0=Player ConfigSystem..Engine:URL:Port:0=7777 ConfigSystem..Engine:URL:Protocol:0=unreal ConfigSystem..Engine:URL:SaveExt:0=usa ConfigSystem..Engine:VirtualTextureChunkDDCCache:Path:0=%GAMEDIR%DerivedDataCache/VT ConfigSystem..Engine:VirtualTextureChunkDDCCache:UnusedFileAge:0=34 ConfigSystem..Engine:VisualLogger:FrameCacheLenght:0=1.0f ;in seconds, to batch log data between file serializations ConfigSystem..Engine:VisualLogger:UseCompression:0=false ;works only with binary files ConfigSystem..Engine:WebSockets:WebSocketsProtocols:0=ws ConfigSystem..Engine:WebSockets:WebSocketsProtocols:1=wss ConfigSystem..Engine:WebSockets:WebSocketsProtocols:2=v10.stomp ConfigSystem..Engine:WebSockets:WebSocketsProtocols:3=v11.stomp ConfigSystem..Engine:WebSockets:WebSocketsProtocols:4=v12.stomp ConfigSystem..Engine:WebSockets:WebSocketsProtocols:5=xmpp ConfigSystem..Engine:WebSockets.LibWebSockets:MaxHttpHeaderData:0=32768 ConfigSystem..Engine:WebSockets.LibWebSockets:PingPongInterval:0=0 ConfigSystem..Engine:WebSockets.LibWebSockets:ThreadMinimumSleepTimeInSeconds:0=0.0 ConfigSystem..Engine:WebSockets.LibWebSockets:ThreadStackSize:0=131072 ConfigSystem..Engine:WebSockets.LibWebSockets:ThreadTargetFrameTimeInSeconds:0=0.0333 ConfigSystem..Engine:Zen:AutoLaunch:0=true ConfigSystem..Engine:Zen.AutoLaunch:AllowRemoteNetworkService:0=false ConfigSystem..Engine:Zen.AutoLaunch:ExtraArgs:0=--http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet ConfigSystem..Engine:Zen.AutoLaunch:LimitProcessLifetime:0=true ConfigSystem..Engine:Zen.AutoLaunch:LocalDataCachePathCommandLineOverride:0=LocalDataCachePath ConfigSystem..Engine:Zen.AutoLaunch:LocalDataCachePathEditorOverrideSetting:0=LocalDerivedDataCache ConfigSystem..Engine:Zen.AutoLaunch:LocalDataCachePathEnvOverride:0=UE-LocalDataCachePath ConfigSystem..Game:/Script/AIModule.AISense_Hearing:SpeedOfSoundSq:0=0 ConfigSystem..Game:/Script/AIModule.AISenseConfig_Damage:Implementation:0=Class'/Script/AIModule.AISense_Damage' ConfigSystem..Game:/Script/AIModule.AISenseConfig_Hearing:DetectionByAffiliation:0=(bDetectEnemies=true) ConfigSystem..Game:/Script/AIModule.AISenseConfig_Hearing:Implementation:0=Class'/Script/AIModule.AISense_Hearing' ConfigSystem..Game:/Script/AIModule.AISenseConfig_Sight:AutoSuccessRangeFromLastSeenLocation:0=-1.f ConfigSystem..Game:/Script/AIModule.AISenseConfig_Sight:DetectionByAffiliation:0=(bDetectEnemies=true) ConfigSystem..Game:/Script/AIModule.AISenseConfig_Sight:Implementation:0=Class'/Script/AIModule.AISense_Sight' ConfigSystem..Game:/Script/AIModule.AISenseConfig_Sight:LoseSightRadius:0=3500 ConfigSystem..Game:/Script/AIModule.AISenseConfig_Sight:PeripheralVisionAngleDegrees:0=90 ConfigSystem..Game:/Script/AIModule.AISenseConfig_Sight:SightRadius:0=3000 ConfigSystem..Game:/Script/AIModule.EnvQueryManager:bTestQueriesUsingBreadth:0=true ConfigSystem..Game:/Script/AIModule.EnvQueryManager:MaxAllowedTestingTime:0=0.01 ConfigSystem..Game:/Script/AIModule.EnvQueryManager:QueryCountWarningInterval:0=30.0 ConfigSystem..Game:/Script/AIModule.EnvQueryManager:QueryCountWarningThreshold:0=0 ConfigSystem..Game:/Script/DeveloperToolSettings.PlatformsMenuSettings:LaunchOnTarget:0= ConfigSystem..Game:/Script/DeveloperToolSettings.PlatformsMenuSettings:PerPlatformArchitecture:0=(("Windows", "x64")) ConfigSystem..Game:/Script/DeveloperToolSettings.PlatformsMenuSettings:PerPlatformBuildConfig:0=() ConfigSystem..Game:/Script/DeveloperToolSettings.PlatformsMenuSettings:PerPlatformBuildTarget:0=() ConfigSystem..Game:/Script/DeveloperToolSettings.PlatformsMenuSettings:PerPlatformTargetFlavorName:0=(("Android", "Android_ASTC")) ConfigSystem..Game:/Script/DeveloperToolSettings.PlatformsMenuSettings:StagingDirectory:0=(Path="C/Users/vvict/Documents/Unreal Projects/Game") ConfigSystem..Game:/Script/Engine.AssetManagerSettings:PrimaryAssetTypesToScan:0=(PrimaryAssetType="Map",AssetBaseClass=/Script/Engine.World,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game/Maps")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown)) ConfigSystem..Game:/Script/Engine.AssetManagerSettings:PrimaryAssetTypesToScan:1=(PrimaryAssetType="PrimaryAssetLabel",AssetBaseClass=/Script/Engine.PrimaryAssetLabel,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown)) ConfigSystem..Game:/Script/Engine.DebugCameraController:bShowSelectedInfo:0=true ConfigSystem..Game:/Script/Engine.GameNetworkManager:bMovementTimeDiscrepancyDetection:0=false ConfigSystem..Game:/Script/Engine.GameNetworkManager:bMovementTimeDiscrepancyForceCorrectionsDuringResolution:0=false ConfigSystem..Game:/Script/Engine.GameNetworkManager:bMovementTimeDiscrepancyResolution:0=false ConfigSystem..Game:/Script/Engine.GameNetworkManager:bUseDistanceBasedRelevancy:0=true ConfigSystem..Game:/Script/Engine.GameNetworkManager:CLIENTADJUSTUPDATECOST:0=180.0f ConfigSystem..Game:/Script/Engine.GameNetworkManager:ClientAuthorativePosition:0=false ConfigSystem..Game:/Script/Engine.GameNetworkManager:ClientErrorUpdateRateLimit:0=0.0f ConfigSystem..Game:/Script/Engine.GameNetworkManager:ClientNetSendMoveDeltaTime:0=0.0166 ConfigSystem..Game:/Script/Engine.GameNetworkManager:ClientNetSendMoveDeltaTimeStationary:0=0.0166 ConfigSystem..Game:/Script/Engine.GameNetworkManager:ClientNetSendMoveDeltaTimeThrottled:0=0.0222 ConfigSystem..Game:/Script/Engine.GameNetworkManager:ClientNetSendMoveThrottleAtNetSpeed:0=10000 ConfigSystem..Game:/Script/Engine.GameNetworkManager:ClientNetSendMoveThrottleOverPlayerCount:0=10 ConfigSystem..Game:/Script/Engine.GameNetworkManager:MaxClientForcedUpdateDuration:0=1.0f ConfigSystem..Game:/Script/Engine.GameNetworkManager:MaxClientSmoothingDeltaTime:0=0.50f ConfigSystem..Game:/Script/Engine.GameNetworkManager:MAXCLIENTUPDATEINTERVAL:0=0.25f ConfigSystem..Game:/Script/Engine.GameNetworkManager:MaxDynamicBandwidth:0=7000 ConfigSystem..Game:/Script/Engine.GameNetworkManager:MaxMoveDeltaTime:0=0.125f ConfigSystem..Game:/Script/Engine.GameNetworkManager:MAXNEARZEROVELOCITYSQUARED:0=9.0f ConfigSystem..Game:/Script/Engine.GameNetworkManager:MAXPOSITIONERRORSQUARED:0=3.0f ConfigSystem..Game:/Script/Engine.GameNetworkManager:MinDynamicBandwidth:0=4000 ConfigSystem..Game:/Script/Engine.GameNetworkManager:MovementTimeDiscrepancyDriftAllowance:0=0.0f ConfigSystem..Game:/Script/Engine.GameNetworkManager:MovementTimeDiscrepancyMaxTimeMargin:0=0.25f ConfigSystem..Game:/Script/Engine.GameNetworkManager:MovementTimeDiscrepancyMinTimeMargin:0=-0.25f ConfigSystem..Game:/Script/Engine.GameNetworkManager:MovementTimeDiscrepancyResolutionRate:0=1.0f ConfigSystem..Game:/Script/Engine.GameNetworkManager:MoveRepSize:0=42.0f ConfigSystem..Game:/Script/Engine.GameNetworkManager:ServerForcedUpdateHitchCooldown:0=0.100f ConfigSystem..Game:/Script/Engine.GameNetworkManager:ServerForcedUpdateHitchThreshold:0=0.150f ConfigSystem..Game:/Script/Engine.GameNetworkManager:TotalNetBandwidth:0=32000 ConfigSystem..Game:/Script/Engine.GameSession:bRequiresPushToTalk:0=true ConfigSystem..Game:/Script/Engine.GameSession:MaxPlayers:0=16 ConfigSystem..Game:/Script/Engine.GameSession:MaxSpectators:0=2 ConfigSystem..Game:/Script/Engine.GameSession:MaxSplitscreensPerConnection:0=4 ConfigSystem..Game:/Script/Engine.HUD:DebugDisplay:0=AI ConfigSystem..Game:/Script/Engine.PlayerController:ForceFeedbackScale:0=1.0 ConfigSystem..Game:/Script/Engine.PlayerController:InputPitchScale:0=-2.5 ConfigSystem..Game:/Script/Engine.PlayerController:InputRollScale:0=1.0 ConfigSystem..Game:/Script/Engine.PlayerController:InputYawScale:0=2.5 ConfigSystem..Game:/Script/Engine.WorldSettings:DefaultAmbientZoneSettings:0=(bIsWorldSettings=true) ConfigSystem..Game:/Script/Engine.WorldSettings:MaxCinematicTimeDilation:0=20.0 ConfigSystem..Game:/Script/Engine.WorldSettings:MaxGlobalTimeDilation:0=20.0 ConfigSystem..Game:/Script/Engine.WorldSettings:MaxUndilatedFrameTime:0=0.4 ; 2.5 fps ConfigSystem..Game:/Script/Engine.WorldSettings:MinCinematicTimeDilation:0=0.0001 ConfigSystem..Game:/Script/Engine.WorldSettings:MinGlobalTimeDilation:0=0.0001 ConfigSystem..Game:/Script/Engine.WorldSettings:MinUndilatedFrameTime:0=0.0005 ; 2000 fps ConfigSystem..Game:/Script/EngineSettings.GeneralProjectSettings:CompanyDistinguishedName:0= ConfigSystem..Game:/Script/EngineSettings.GeneralProjectSettings:CompanyName:0= ConfigSystem..Game:/Script/EngineSettings.GeneralProjectSettings:CopyrightNotice:0=Fill out your copyright notice in the Description page of Project Settings. ConfigSystem..Game:/Script/EngineSettings.GeneralProjectSettings:Description:0= ConfigSystem..Game:/Script/EngineSettings.GeneralProjectSettings:Homepage:0= ConfigSystem..Game:/Script/EngineSettings.GeneralProjectSettings:LicensingTerms:0= ConfigSystem..Game:/Script/EngineSettings.GeneralProjectSettings:PrivacyPolicy:0= ConfigSystem..Game:/Script/EngineSettings.GeneralProjectSettings:ProjectID:0=CE6E383B4E1032EF004773816300E147 ConfigSystem..Game:/Script/EngineSettings.GeneralProjectSettings:ProjectName:0=AlphaProject ConfigSystem..Game:/Script/EngineSettings.GeneralProjectSettings:ProjectVersion:0=1.0.0.0 ConfigSystem..Game:/Script/EngineSettings.GeneralProjectSettings:SupportContact:0= ConfigSystem..Game:/Script/LiveLink.LiveLinkSettings:DefaultRoleSettings:0=(Role=Class'/Script/LiveLink.LiveLinkAnimationRole', FrameInterpolationProcessor=Class'/Script/LiveLink.LiveLinkAnimationFrameInterpolationProcessor') ConfigSystem..Game:/Script/LiveLink.LiveLinkSettings:FrameInterpolationProcessor:0=Class'/Script/LiveLink.LiveLinkBasicFrameInterpolationProcessor' ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:ApplocalPrerequisitesDirectory:0=(Path="") ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:bBuildHttpChunkInstallData:0=False ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:bChunkHardReferencesOnly:0=False ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:bCompressed:0=True ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:bCookAll:0=False ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:bCookMapsOnly:0=False ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:bDeterministicShaderCodeOrder:0=False ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:bExcludeMonolithicEngineHeadersInNativizedCode:0=False ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:bForceOneChunkPerFile:0=False ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:bForceUseProjectCompressionFormatIgnoreHardwareOverride:0=False ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:bGenerateChunks:0=False ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:bGenerateNoChunks:0=False ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:bIncludeNativizedAssetsInProjectGeneration:0=False ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:BlueprintNativizationMethod:0=Disabled ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:bMakeBinaryConfig:0=False ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:bPackageCompressionEnableDDC:0=False ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:bRetainStagedDirectory:0=False ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:bSharedMaterialNativeLibraries:0=True ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:bShareMaterialShaderCode:0=True ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:bSkipEditorContent:0=False ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:bSkipMovies:0=False ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:bTreatWarningsAsErrorsOnCook:0=False ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:Build:0=IfProjectHasCode ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:BuildConfiguration:0=PPBC_Development ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:BuildTarget:0= ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:bUseIoStore:0=True ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:bUseZenStore:0=False ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:bWritePluginSizeSummaryJsons:0=False ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:CulturesToStage:0=en ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:CulturesToStage:1=fr-FR ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:CulturesToStage:2=en-GB ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:CustomStageCopyHandler:0= ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:DirectoriesToAlwaysCook:0=(Path="/NNEDenoiser") ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:EarlyDownloaderPakFileFiles:0=...\Content\Internationalization\...\*.icu ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:EarlyDownloaderPakFileFiles:1=...\Content\Internationalization\...\*.brk ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:EarlyDownloaderPakFileFiles:2=...\Content\Internationalization\...\*.res ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:EarlyDownloaderPakFileFiles:3=...\Content\Internationalization\...\*.nrm ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:EarlyDownloaderPakFileFiles:4=...\Content\Internationalization\...\*.cfu ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:EarlyDownloaderPakFileFiles:5=...\Content\Localization\...\*.* ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:EarlyDownloaderPakFileFiles:6=...\Content\Certificates\...\*.* ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:EarlyDownloaderPakFileFiles:7=-...\Content\Localization\Game\...\*.* ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:EarlyDownloaderPakFileFiles:8=...\Config\...\*.ini ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:EarlyDownloaderPakFileFiles:9=...\Engine\GlobalShaderCache*.bin ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:EarlyDownloaderPakFileFiles:10=...\Content\ShaderArchive-Global*.ushaderbytecode ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:EarlyDownloaderPakFileFiles:11=...\Content\Slate\...\*.* ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:EarlyDownloaderPakFileFiles:12=-...\Content\Slate\...\*.uasset ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:EarlyDownloaderPakFileFiles:13=-...\Content\Slate\...\*.umap ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:EarlyDownloaderPakFileFiles:14=...\*.upluginmanifest ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:EarlyDownloaderPakFileFiles:15=...\*.uproject ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:EarlyDownloaderPakFileFiles:16=...\global_sf*.metalmap ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:EarlyDownloaderPakFileFiles:17=...\global_sf*.metallib ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:ForDistribution:0=False ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:FullRebuild:0=False ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:HttpChunkInstallDataDirectory:0=(Path="") ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:HttpChunkInstallDataVersion:0= ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:IncludeAppLocalPrerequisites:0=False ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:IncludeCrashReporter:0=False ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:IncludeDebugFiles:0=False ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:IncludePrerequisites:0=True ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:IniKeyDenylist:0=KeyStorePassword ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:IniKeyDenylist:1=KeyPassword ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:IniKeyDenylist:2=DebugKeyStorePassword ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:IniKeyDenylist:3=DebugKeyPassword ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:IniKeyDenylist:4=rsa.privateexp ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:IniKeyDenylist:5=rsa.modulus ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:IniKeyDenylist:6=rsa.publicexp ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:IniKeyDenylist:7=aes.key ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:IniKeyDenylist:8=SigningPublicExponent ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:IniKeyDenylist:9=SigningModulus ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:IniKeyDenylist:10=SigningPrivateExponent ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:IniKeyDenylist:11=EncryptionKey ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:IniKeyDenylist:12=DevCenterUsername ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:IniKeyDenylist:13=DevCenterPassword ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:IniKeyDenylist:14=IOSTeamID ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:IniKeyDenylist:15=SigningCertificate ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:IniKeyDenylist:16=MobileProvision ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:IniKeyDenylist:17=AppStoreConnectKeyPath ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:IniKeyDenylist:18=AppStoreConnectIssuerID ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:IniKeyDenylist:19=AppStoreConnectKeyID ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:IniKeyDenylist:20=IniKeyDenylist ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:IniKeyDenylist:21=IniSectionDenylist ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:IniSectionDenylist:0=HordeStorageServers ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:IniSectionDenylist:1=StorageServers ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:IniSectionDenylist:2=/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:InternationalizationPreset:0=All ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:LocalizationTargetCatchAllChunkId:0=0 ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:MaxChunkSize:0=0 ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:PackageAdditionalCompressionOptions:0= ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:PackageCompressionFormat:0=Oodle ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:PackageCompressionLevel_DebugDevelopment:0=4 ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:PackageCompressionLevel_Distribution:0=7 ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:PackageCompressionLevel_TestShipping:0=4 ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:PackageCompressionMethod:0=Kraken ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:PackageCompressionMinBytesSaved:0=1024 ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:PackageCompressionMinPercentSaved:0=5 ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:PackageCompressionMinSizeToConsiderDDC:0=0 ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:UsePakFile:0=True ConfigSystem..Game:/Script/UnrealEd.ProjectPackagingSettings:WriteBackMetadataToAssetRegistry:0=Disabled ConfigSystem..Game:Internationalization:LocalizationPaths:0=%GAMEDIR%Content/Localization/Game ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:0=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:1=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:2=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:3=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:4=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:5=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:6=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:7=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:8=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:9=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:10=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:11=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:12=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:13=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:14=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:15=(AxisKeyName="Vive_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:16=(AxisKeyName="Vive_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:17=(AxisKeyName="Vive_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:18=(AxisKeyName="MixedReality_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:19=(AxisKeyName="MixedReality_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:20=(AxisKeyName="MixedReality_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:21=(AxisKeyName="MixedReality_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:22=(AxisKeyName="MixedReality_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:23=(AxisKeyName="MixedReality_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:24=(AxisKeyName="MixedReality_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:25=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:26=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:27=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:28=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:29=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:30=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:31=(AxisKeyName="OculusTouch_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:32=(AxisKeyName="OculusTouch_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:33=(AxisKeyName="OculusTouch_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:34=(AxisKeyName="OculusTouch_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:35=(AxisKeyName="OculusTouch_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:36=(AxisKeyName="ValveIndex_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:37=(AxisKeyName="ValveIndex_Left_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:38=(AxisKeyName="ValveIndex_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:39=(AxisKeyName="ValveIndex_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:40=(AxisKeyName="ValveIndex_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:41=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:42=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:43=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:44=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:45=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:46=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:47=(AxisKeyName="ValveIndex_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:48=(AxisKeyName="ValveIndex_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:49=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:50=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:AxisConfig:51=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ConfigSystem..Input:/Script/Engine.InputSettings:bAltEnterTogglesFullscreen:0=True ConfigSystem..Input:/Script/Engine.InputSettings:bAlwaysShowTouchInterface:0=False ConfigSystem..Input:/Script/Engine.InputSettings:bCaptureMouseOnLaunch:0=True ConfigSystem..Input:/Script/Engine.InputSettings:bEnableFOVScaling:0=True ConfigSystem..Input:/Script/Engine.InputSettings:bEnableGestureRecognizer:0=False ConfigSystem..Input:/Script/Engine.InputSettings:bEnableLegacyInputScales:0=True ConfigSystem..Input:/Script/Engine.InputSettings:bEnableMotionControls:0=True ConfigSystem..Input:/Script/Engine.InputSettings:bEnableMouseSmoothing:0=True ConfigSystem..Input:/Script/Engine.InputSettings:bF11TogglesFullscreen:0=True ConfigSystem..Input:/Script/Engine.InputSettings:bFilterInputByPlatformUser:0=False ConfigSystem..Input:/Script/Engine.InputSettings:bShouldFlushPressedKeysOnViewportFocusLost:0=True ConfigSystem..Input:/Script/Engine.InputSettings:bShowConsoleOnFourFingerTap:0=True ConfigSystem..Input:/Script/Engine.InputSettings:bUseAutocorrect:0=False ConfigSystem..Input:/Script/Engine.InputSettings:bUseMouseForTouch:0=False ConfigSystem..Input:/Script/Engine.InputSettings:ConsoleKeys:0=Tilde ConfigSystem..Input:/Script/Engine.InputSettings:DefaultInputComponentClass:0=/Script/EnhancedInput.EnhancedInputComponent ConfigSystem..Input:/Script/Engine.InputSettings:DefaultPlayerInputClass:0=/Script/EnhancedInput.EnhancedPlayerInput ConfigSystem..Input:/Script/Engine.InputSettings:DefaultTouchInterface:0=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks ConfigSystem..Input:/Script/Engine.InputSettings:DefaultViewportMouseCaptureMode:0=CapturePermanently_IncludingInitialMouseDown ConfigSystem..Input:/Script/Engine.InputSettings:DefaultViewportMouseLockMode:0=LockOnCapture ConfigSystem..Input:/Script/Engine.InputSettings:DoubleClickTime:0=0.200000 ConfigSystem..Input:/Script/Engine.InputSettings:FOVScale:0=0.011110 ConfigSystem..Input:/Script/Engine.PlayerInput:DebugExecBindings:0=(Key=F11,Command="LevelEditor.ToggleImmersive", bIgnoreCtrl=True, bIgnoreAlt=True) ConfigSystem..Input:/Script/Engine.PlayerInput:DebugExecBindings:1=(Key=F11,Command="MainFrame.ToggleFullscreen",Shift=True) ConfigSystem..Input:/Script/Engine.PlayerInput:DebugExecBindings:2=(Key=F1,Command="viewmode wireframe", bIgnoreShift=True) ConfigSystem..Input:/Script/Engine.PlayerInput:DebugExecBindings:3=(Key=F2,Command="viewmode unlit") ConfigSystem..Input:/Script/Engine.PlayerInput:DebugExecBindings:4=(Key=F3,Command="viewmode lit") ConfigSystem..Input:/Script/Engine.PlayerInput:DebugExecBindings:5=(Key=F4,Command="viewmode lit_detaillighting") ConfigSystem..Input:/Script/Engine.PlayerInput:DebugExecBindings:6=(Key=F5,Command="viewmode shadercomplexity") ConfigSystem..Input:/Script/Engine.PlayerInput:DebugExecBindings:7=(Key=F9,Command="shot showui") ConfigSystem..Input:/Script/Engine.PlayerInput:DebugExecBindings:8=(Key=Period,Command="RECOMPILESHADERS CHANGED",Control=True,Shift=True) ConfigSystem..Input:/Script/Engine.PlayerInput:DebugExecBindings:9=(Key=Comma,Command="PROFILEGPU",Control=True,Shift=True) ConfigSystem..Input:/Script/Engine.PlayerInput:DebugExecBindings:10=(Key=Tab,Command="FocusNextPIEWindow",Control=True) ConfigSystem..Input:/Script/Engine.PlayerInput:DebugExecBindings:11=(Key=Tab,Command="FocusLastPIEWindow",Control=True,Shift=True) ConfigSystem..Input:/Script/Engine.PlayerInput:DebugExecBindings:12=(Key=PageDown,Command="PreviousDebugTarget") ConfigSystem..Input:/Script/Engine.PlayerInput:DebugExecBindings:13=(Key=PageUp,Command="NextDebugTarget") ConfigSystem..Input:/Script/Engine.PlayerInput:DebugExecBindings:14=(Key=Semicolon,Command="ToggleDebugCamera") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:AutoCompleteCommandColor:0=(B=185,G=109,R=144,A=255) ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:AutoCompleteCVarColor:0=(B=86,G=158,R=86,A=255) ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:AutoCompleteFadedColor:0=(R=100,G=100,B=100,A=255) ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:AutoCompleteMapPaths:0=Content/Maps ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:BackgroundOpacityPercentage:0=85.000000 ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:HistoryColor:0=(R=180,G=180,B=180,A=255) ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:InputColor:0=(R=230,G=230,B=230,A=255) ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:0=(Command="Exit",Desc="Exits the game") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:1=(Command="DebugCreatePlayer 1",Desc=) ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:2=(Command="ToggleDrawEvents",Desc="Toggles annotations for shader debugging with Pix, Razor or similar GPU capture tools") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:3=(Command="Shot",Desc="Make a screenshot") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:4=(Command="RecompileShaders changed",Desc="Recompile shaders that have any changes on their source files") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:5=(Command="RecompileShaders global",Desc="Recompile global shaders that have any changes on their source files") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:6=(Command="RecompileShaders material ",Desc="Recompile shaders for a specific material if it's source files have changed") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:7=(Command="RecompileShaders all",Desc="Recompile all shaders that have any changes on their source files") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:8=(Command="Debug Crash",Desc="Simulates a game thread crash for debugging") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:9=(Command="Debug RenderCrash",Desc="Simulates a render thread crash for debugging") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:10=(Command="DumpMaterialStats",Desc="Dump material information") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:11=(Command="DumpShaderStats",Desc="Dump shader information") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:12=(Command="DumpShaderPipelineStats",Desc="Dump shader pipeline information") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:13=(Command="DumpShaderCompileStats",Desc="Dump shader compilation information") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:14=(Command="DumpGPU -upload",Desc="Dump the GPU's intermediary resources and upload to network") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:15=(Command="StartFPSChart",Desc="after that use StopFPSChart") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:16=(Command="StopFPSChart",Desc="after that look for the output in Saved/Profiling/FPSChartStats") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:17=(Command="FreezeAt",Desc="Locks the player view and rendering time.") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:18=(Command="Open",Desc=" Opens the specified map, doesn't pass previously set options") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:19=(Command="Travel",Desc=" Travels to the specified map, passes along previously set options") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:20=(Command="ServerTravel",Desc=" Travels to the specified map and brings clients along, passes along previously set options") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:21=(Command="DisplayAll",Desc=" Display property values for instances of classname") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:22=(Command="DisplayAllLocation",Desc=" Display location for all instances of classname") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:23=(Command="DisplayAllRotation",Desc=" Display rotation for all instances of classname") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:24=(Command="DisplayClear",Desc="Clears previous DisplayAll entries") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:25=(Command="FlushPersistentDebugLines",Desc="Clears persistent debug line cache") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:26=(Command="GetAll ",Desc=" Log property values of all instances of classname") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:27=(Command="GetAllLocation",Desc=" Log location for all instances of classname") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:28=(Command="GetAllRotation",Desc=" Log rotation for all instances of classname") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:29=(Command="Obj List ",Desc=" ") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:30=(Command="Obj ListContentRefs",Desc=" ") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:31=(Command="Obj Classes",Desc="Shows all classes") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:32=(Command="Obj Refs",Desc="Name= [Shortest] [Longest] [All] [External] [Direct] [Full] [Minimal] [GCOnly] [History=] Lists referencers of the specified object") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:33=(Command="Obj GC",Desc="Runs the UObject Garbage Collector and resets the GC timer.") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:34=(Command="Obj Dump ",Desc=" [Recurse or Hide/Show=\"category1,...\"] or [Recurse or Hide/Show=\"category1,...\"] Prints the value of all variables for the specified object") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:35=(Command="EditActor",Desc=" or or TRACE") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:36=(Command="EditDefault",Desc="") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:37=(Command="EditObject",Desc=" or or ") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:38=(Command="ReloadCfg ",Desc=" Reloads config variables for the specified object/class") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:39=(Command="ReloadLoc ",Desc=" Reloads localized variables for the specified object/class") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:40=(Command="Set ",Desc=" Sets property to value on objectname") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:41=(Command="SetNoPEC",Desc=" Sets property to value on objectname without Pre/Post Edit Change notifications") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:42=(Command="Stat FPS",Desc="Shows FPS counter") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:43=(Command="Stat UNIT",Desc="Shows hardware unit framerate") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:44=(Command="Stat DrawCount",Desc="Shows draw counts broken down by category") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:45=(Command="Stat UnitCriticalPath",Desc="Shows thread critical path times") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:46=(Command="Stat UnitMax",Desc="Shows thread max times ") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:47=(Command="Stat UnitGraph",Desc="Draws simple unit time graph") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:48=(Command="Stat NamedEvents",Desc="Stat NamedEvents (Enables named events for external profilers)") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:49=(Command="Stat VerboseNamedEvents",Desc="Stat VerboseNamedEvents (Enables verbose named events for external profilers)") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:50=(Command="Stat StartFile",Desc="Stat StartFile (starts a stats capture, creating a new file in the Profiling directory; stop with stat StopFile to close the file)") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:51=(Command="Stat StopFile",Desc="Stat StopFile (finishes a stats capture started by stat StartFile)") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:52=(Command="Stat CPULoad",Desc="Stat CPULoad (Shows CPU Utilization)") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:53=(Command="Stat DUMPHITCHES",Desc="executes dumpstats on hitches - see log") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:54=(Command="Stat D3D11RHI",Desc="Shows Direct3D 11 stats") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:55=(Command="Stat LEVELS",Desc="Displays level streaming info") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:56=(Command="Stat GAME",Desc="Displays game performance stats") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:57=(Command="Stat MEMORY",Desc="Displays memory stats") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:58=(Command="Stat PHYSICS",Desc="Displays physics performance stats") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:59=(Command="Stat STREAMING",Desc="Displays basic texture streaming stats") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:60=(Command="Stat STREAMINGDETAILS",Desc="Displays detailed texture streaming stats") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:61=(Command="Stat GPU",Desc="Displays GPU stats for the frame") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:62=(Command="Stat COLLISION",Desc=) ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:63=(Command="Stat PARTICLES",Desc=) ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:64=(Command="Stat SCRIPT",Desc=) ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:65=(Command="Stat AUDIO",Desc=) ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:66=(Command="Stat ANIM",Desc=) ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:67=(Command="Stat NET",Desc=) ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:68=(Command="Stat LIST",Desc=" List groups of stats, saved sets, or specific stats within a specified group") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:69=(Command="Stat splitscreen",Desc=) ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:70=(Command="MemReport",Desc="Outputs memory stats to a profile file. -Full gives more data, -Log outputs to the log") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:71=(Command="ListTextures",Desc="[Streaming|NonStreaming|Forced] [-Alphasort] [-csv] Lists all loaded textures and their current memory footprint") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:72=(Command="ListStreamingTextures",Desc="Lists info for all streaming textures") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:73=(Command="ListAnims",Desc="Lists info for all animations") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:74=(Command="ListSkeletalMeshes",Desc="Lists info for all skeletal meshes") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:75=(Command="ListStaticMeshes",Desc="Lists info for all static meshes") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:76=(Command="InvestigateTexture",Desc="Shows streaming info about the specified texture") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:77=(Command="DumpTextureStreamingStats",Desc="Dump current streaming stats (e.g. pool capacity) to the log") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:78=(Command="RestartLevel",Desc="Restarts the level") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:79=(Command="Module List",Desc="Lists all known modules") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:80=(Command="Module Load",Desc="Attempts to load the specified module name") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:81=(Command="Module Unload",Desc="Unloads the specified module name") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:82=(Command="Module Reload",Desc="Reloads the specified module name, unloading it first if needed") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:83=(Command="Module Recompile",Desc="Attempts to recompile a module, first unloading it if needed") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:84=(Command="HotReload",Desc=" Attempts to recompile a UObject DLL and reload it on the fly") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:85=(Command="au.debug.AudioDebugSound",Desc=" Rejects new USoundBase requests where the sound name does not contain the provided filter") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:86=(Command="au.debug.AudioGetDynamicSoundVolume",Desc="Gets volume for given sound type ('Class', 'Cue' or 'Wave') with provided name") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:87=(Command="au.debug.AudioMemReport",Desc="Lists info for audio memory") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:88=(Command="au.debug.AudioMixerDebugSound",Desc=" With new mixer enabled, rejects new USoundBase requests where the sound name does not contain the provided filter") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:89=(Command="au.debug.AudioResetAllDynamicSoundVolumes",Desc="Resets all dynamic volumes to unity") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:90=(Command="au.debug.AudioResetDynamicSoundVolume",Desc="Resets volume for given sound type ('Class', 'Cue' or 'Wave') with provided name to unity") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:91=(Command="au.debug.AudioSetDynamicSoundVolume",Desc="Name= Type= Vol= Sets volume for given sound type ('Class', 'Cue' or 'Wave') with provided name") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:92=(Command="au.debug.AudioSoloSoundClass",Desc=" [nonexclusive] Solos sounds using this USoundClass. If nonexclusive, existing solos will persist") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:93=(Command="au.debug.AudioSoloSoundCue",Desc=" [nonexclusive] Solos any type of USoundBase. If nonexclusive, existing solos will persist") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:94=(Command="au.debug.AudioSoloSoundWave",Desc=" [nonexclusive] Solos USoundWave. If nonexclusive, existing solos will persist") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:95=(Command="au.debug.ClearSoloAudio",Desc="Clears solo'ed object") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:96=(Command="au.debug.DisableLPF",Desc="Disables low-pass filter") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:97=(Command="au.debug.DisableEQFilter",Desc="Disables EQ") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:98=(Command="au.debug.DisableRadio",Desc="Disables radio effect") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:99=(Command="au.debug.DumpSoundInfo",Desc="Dumps sound information to log") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:100=(Command="au.debug.EnableRadio",Desc="Enables radio effect") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:101=(Command="au.debug.IsolateDryAudio",Desc="Isolates dry audio") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:102=(Command="au.debug.IsolateReverb",Desc="Isolates reverb") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:103=(Command="au.debug.ListAudioComponents",Desc="Dumps a detailed list of all AudioComponent objects") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:104=(Command="au.debug.ListSoundClasses",Desc="Lists a summary of loaded sound collated by class") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:105=(Command="au.debug.ListSoundClassVolumes",Desc="Lists all sound class volumes") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:106=(Command="au.debug.ListSoundDurations",Desc="Lists durations of all active sounds") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:107=(Command="au.debug.ListWaves",Desc="List the WaveInstances and whether they have a source") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:108=(Command="au.debug.PlayAllPIEAudio",Desc="Toggls whether or not all devices should play their audio") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:109=(Command="au.debug.PlaySoundCue",Desc="Plays the given soundcue") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:110=(Command="au.debug.PlaySoundWave",Desc=" Plays the given soundwave") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:111=(Command="au.debug.ResetSoundState",Desc="Resets volumes to default and removes test filters") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:112=(Command="au.debug.SetBaseSoundMix",Desc=" Sets the base sound mix") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:113=(Command="au.debug.ShowSoundClassHierarchy",Desc="") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:114=(Command="au.debug.SoloAudio",Desc="Solos the audio device associated with the parent world") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:115=(Command="au.debug.SoundClassFixup",Desc="Deprecated") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:116=(Command="au.debug.TestLFEBleed",Desc="Sets LPF to max for all sources") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:117=(Command="au.debug.TestLPF",Desc="Sets LPF to max for all sources") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:118=(Command="au.debug.TestStereoBleed",Desc="Test bleeding stereo sounds fully to the rear speakers") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:119=(Command="au.debug.ToggleHRTFForAll",Desc="Toggles whether or not HRTF spatialization is enabled for all") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:120=(Command="au.debug.ToggleSpatExt",Desc="Toggles enablement of the Spatial Audio Extension") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:121=(Command="DisableAllScreenMessages",Desc="Disables all on-screen warnings/messages") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:122=(Command="EnableAllScreenMessages",Desc="Enables all on-screen warnings/messages") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:123=(Command="ToggleAllScreenMessages",Desc="Toggles display state of all on-screen warnings/messages") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:124=(Command="ToggleAsyncCompute",Desc="Toggles AsyncCompute for platforms that have it") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:125=(Command="ToggleRenderingThread",Desc="Toggles the rendering thread for platforms that have it") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:126=(Command="CaptureMode",Desc="Toggles display state of all on-screen warnings/messages") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:127=(Command="ShowDebug None",Desc="Toggles ShowDebug w/ current debug type selection") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:128=(Command="ShowDebug Reset",Desc="Turns off ShowDebug, and clears debug type selection") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:129=(Command="ShowDebug NET",Desc=) ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:130=(Command="ShowDebug PHYSICS",Desc=) ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:131=(Command="ShowDebug COLLISION",Desc=) ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:132=(Command="ShowDebug AI",Desc=) ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:133=(Command="ShowDebug CAMERA",Desc=) ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:134=(Command="ShowDebug WEAPON",Desc=) ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:135=(Command="ShowDebug ANIMATION",Desc="Toggles display state of animation debug data") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:136=(Command="ShowDebug BONES",Desc="Toggles display of skeletalmesh bones") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:137=(Command="ShowDebug INPUT",Desc="Toggles display of all FKey states on the current Player Controller") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:138=(Command="ShowDebug FORCEFEEDBACK",Desc="Toggles display of current force feedback values and what is contributing to that calculation") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:139=(Command="ShowDebugToggleSubCategory 3DBONES",Desc="With ShowDebug Bones Toggles bone rendering between single lines and a more complex 3D model per bone") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:140=(Command="ShowDebugToggleSubCategory SYNCGROUPS",Desc="With ShowDebug Animation Toggles display of sync group data") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:141=(Command="ShowDebugToggleSubCategory MONTAGES",Desc="With ShowDebug Animation Toggles display of montage data") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:142=(Command="ShowDebugToggleSubCategory GRAPH",Desc="With ShowDebug Animation Toggles display of animation blueprint graph") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:143=(Command="ShowDebugToggleSubCategory CURVES",Desc="With ShowDebug Animation Toggles display of curve data") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:144=(Command="ShowDebugToggleSubCategory NOTIFIES",Desc="With ShowDebug Animation Toggles display of notify data") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:145=(Command="ShowDebugToggleSubCategory FULLGRAPH",Desc="With ShowDebug Animation Toggles graph display between active nodes only and all nodes") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:146=(Command="ShowDebugToggleSubCategory FULLBLENDSPACEDISPLAY",Desc="With ShowDebug Animation Toggles display of sample blend weights on blendspaces") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:147=(Command="ShowDebugForReticleTargetToggle ",Desc=" Toggles 'ShowDebug' from showing debug info between reticle target actor (of subclass ) and camera view target") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:148=(Command="Stat SoundCues",Desc="Deprecated (Use au.debug.SoundCues) Shows active SoundCues") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:149=(Command="Stat SoundMixes",Desc="Deprecated (Use au.debug.SoundMixes) Shows active SoundMixes") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:150=(Command="Stat SoundModulators",Desc="Deprecated (Use au.debug.SoundModulators) Shows modulator debug info as provided by active audio modulation plugin") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:151=(Command="Stat SoundModulatorsHelp",Desc="Deprecated (Use au.debug.SoundModulatorsHelp)Shows modulator debug help provided by active audio modulation plugin") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:152=(Command="Stat SoundReverb",Desc="Deprecated (Use au.debug.SoundReverb) Shows active SoundReverb") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:153=(Command="Stat SoundWaves",Desc="Deprecated (Use au.debug.SoundWaves) Shows active SoundWaves") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:154=(Command="Stat Sounds",Desc="Deprecated (Use au.debug.Sounds) <-debug> Shows all active sounds. Displays value sorted by when sort is set") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:155=(Command="ScriptAudit LongestFunctions",Desc="List functions that contain the most bytecode - optionally include # of entries to list") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:156=(Command="ScriptAudit FrequentFunctionsCalled",Desc="List functions that are most frequently called from bytecode - optionally include # of entries to list") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:157=(Command="ScriptAudit FrequentInstructions",Desc="List most frequently used instructions - optionally include # of entries to list") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:158=(Command="ScriptAudit TotalBytecodeSize",Desc="Gather total size of bytecode in bytes of currently loaded functions") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:159=(Command="Audio3dVisualize",Desc="Shows locations of sound sources playing (white text) and their left and right channel locations respectively (red and green). Virtualized loops (if enabled) display in blue.") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:160=(Command="StartMovieCapture",Desc=) ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:161=(Command="StopMovieCapture",Desc=) ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:162=(Command="TraceTag",Desc="Draw traces that use the specified tag") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:163=(Command="TraceTagAll",Desc="Draw all scene queries regardless of the trace tag") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:164=(Command="VisLog",Desc="Launches Log Visualizer tool") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:165=(Command="CycleNavDrawn",Desc="Cycles through navigation data (navmeshes for example) to draw one at a time") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:166=(Command="Log ",Desc=" Change verbosity level for a log category") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:167=(Command="Log list",Desc=" Search for log categories") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:168=(Command="Log reset",Desc="Undo any changes to log verbosity") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:169=(Command="RecordAnimation ActorName AnimName",Desc="Record animation for a specified actor to the specified file") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:170=(Command="StopRecordingAnimation All",Desc="Stop all recording animations") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:171=(Command="RecordSequence Filter ActorOrClassName",Desc="Record a level sequence from gameplay. Filter=") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:172=(Command="StopRecordingSequence",Desc="Stop recording the current sequence. Only one sequence recording can be active at one time.") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:173=(Command="RecordTake Filter ActorOrClassName",Desc="Record a level sequence from gameplay. Filter=") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:174=(Command="StopRecordingTake",Desc="Stop recording the current sequence. Only one sequence recording can be active at one time.") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:175=(Command="FreezeRendering",Desc="Toggle freezing of most aspects of rendering (such as visibility calculations), useful in conjunction with ToggleDebugCamera to fly around and see how frustum and occlusion culling is working") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:176=(Command="ProfileGPU",Desc="Profile one frame of rendering commands sent to the GPU") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:177=(Command="ProfileGPUHitches",Desc="Toggle profiling of GPU hitches.") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:178=(Command="DumpGPU",Desc="Dump one frame of rendering intermediary resources to disk.") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:179=(Command="Automation",Desc="Run an automation command (e.g., Automation RunTests TestName)") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:180=(Command="CsvProfile Start",Desc="Start CSV profiling.") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:181=(Command="CsvProfile Stop",Desc="Stop CSV profiling.") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:182=(Command="NetProfile Enable",Desc="Start network profiling.") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:183=(Command="NetProfile Disable",Desc="Stop network profiling.") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:184=(Command="ShowDebug EnhancedInput",Desc="Displays debug information about the current state of any Enhanced Input Mapping Contexts") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:185=(Command="ShowDebug WorldSubsystemInput",Desc="Displays debug information about the current state of any Enhanced Input Mapping Contexts applied to the Enhanced Input world subsystem.") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:186=(Command="ShowDebug InputSettings",Desc="Displays debug information any user input settings, such as player mappable keys.") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:187=(Command="ShowDebug DeviceProperty",Desc="Display debug information about currently active Input Device Properties") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:ManualAutoCompleteList:188=(Command="ShowDebug Devices",Desc="Displays all current Platform Users and their Input Devices.") ConfigSystem..Input:/Script/EngineSettings.ConsoleSettings:MaxScrollbackSize:0=1024 ConfigSystem..Input:/Script/EnhancedInput.EnhancedInputDeveloperSettings:DefaultInputMode:0=(GameplayTags=((TagName="EnhancedInput.Modes.Default"))) ConfigSystem..Input:/Script/EnhancedInput.EnhancedInputDeveloperSettings:DefaultMappingContextInputModeQuery:0=(TokenStreamVersion=0,TagDictionary=((TagName="EnhancedInput.Modes.Default")),QueryTokenStream=(0,1,2,1,0),UserDescription="",AutoDescription="") ConfigSystem..Input:InputPlatformSettings_Windows InputPlatformSettings:HardwareDevices:0=(InputClassName="WindowsApplication",HardwareDeviceIdentifier="KBM",PrimaryDeviceType=KeyboardAndMouse,SupportedFeaturesMask=3) ConfigSystem..Input:InputPlatformSettings_Windows InputPlatformSettings:HardwareDevices:1=(InputClassName="XInputInterface",HardwareDeviceIdentifier="XInputController",PrimaryDeviceType=Gamepad,SupportedFeaturesMask=260) ConfigSystem..Input:InputPlatformSettings_Windows InputPlatformSettings:input.DeviceMappingPolicy:0=1 ConfigSystem..Input:InputPlatformSettings_Windows InputPlatformSettings:MaxPlatformUserCount:0=8 ConfigSystem..Scalability:AntiAliasingQuality@3:r.FXAA.Quality:0=4 ConfigSystem..Scalability:AntiAliasingQuality@3:r.TemporalAA.Quality:0=2 ConfigSystem..Scalability:AntiAliasingQuality@3:r.TSR.History.R11G11B10:0=1 ConfigSystem..Scalability:AntiAliasingQuality@3:r.TSR.History.ScreenPercentage:0=200 ConfigSystem..Scalability:AntiAliasingQuality@3:r.TSR.History.UpdateQuality:0=3 ConfigSystem..Scalability:AntiAliasingQuality@3:r.TSR.RejectionAntiAliasingQuality:0=2 ConfigSystem..Scalability:AntiAliasingQuality@3:r.TSR.ReprojectionField:0=1 ConfigSystem..Scalability:AntiAliasingQuality@3:r.TSR.Resurrection:0=1 ConfigSystem..Scalability:AntiAliasingQuality@3:r.TSR.ShadingRejection.Flickering:0=1 ConfigSystem..Scalability:EffectsQuality@3:fx.Niagara.QualityLevel:0=3 ConfigSystem..Scalability:EffectsQuality@3:r.DetailMode:0=3 ConfigSystem..Scalability:EffectsQuality@3:r.EmitterSpawnRateScale:0=1.0 ConfigSystem..Scalability:EffectsQuality@3:r.HeterogeneousVolumes.DownsampleFactor:0=2 ConfigSystem..Scalability:EffectsQuality@3:r.HeterogeneousVolumes.MaxStepCount:0=256 ConfigSystem..Scalability:EffectsQuality@3:r.HeterogeneousVolumes.Shadows.MaxSampleCount:0=8 ConfigSystem..Scalability:EffectsQuality@3:r.HeterogeneousVolumes.Shadows.Resolution:0=256 ConfigSystem..Scalability:EffectsQuality@3:r.HeterogeneousVolumes.UseExistenceMask:0=0 ConfigSystem..Scalability:EffectsQuality@3:r.MaterialQualityLevel:0=1 ; High quality ConfigSystem..Scalability:EffectsQuality@3:r.ParticleLightQuality:0=2 ConfigSystem..Scalability:EffectsQuality@3:r.Refraction.OffsetQuality:0=1 ConfigSystem..Scalability:EffectsQuality@3:r.RefractionQuality:0=2 ConfigSystem..Scalability:EffectsQuality@3:r.SceneColorFormat:0=4 ConfigSystem..Scalability:EffectsQuality@3:r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:0=16.0 ConfigSystem..Scalability:EffectsQuality@3:r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:0=1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky ConfigSystem..Scalability:EffectsQuality@3:r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:0=4 ConfigSystem..Scalability:EffectsQuality@3:r.SkyAtmosphere.FastSkyLUT:0=1 ConfigSystem..Scalability:EffectsQuality@3:r.SkyAtmosphere.FastSkyLUT.SampleCountMax:0=128.0 ConfigSystem..Scalability:EffectsQuality@3:r.SkyAtmosphere.FastSkyLUT.SampleCountMin:0=4.0 ConfigSystem..Scalability:EffectsQuality@3:r.SkyAtmosphere.MultiScatteringLUT.SampleCount:0=15.0 ConfigSystem..Scalability:EffectsQuality@3:r.SkyAtmosphere.SampleCountMax:0=128.0 ConfigSystem..Scalability:EffectsQuality@3:r.SkyAtmosphere.SampleCountMin:0=4.0 ConfigSystem..Scalability:EffectsQuality@3:r.SkyAtmosphere.TransmittanceLUT.SampleCount:0=10.0 ConfigSystem..Scalability:EffectsQuality@3:r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0=0 ConfigSystem..Scalability:EffectsQuality@3:r.SSGI.Quality:0=3 ConfigSystem..Scalability:EffectsQuality@3:r.SSS.HalfRes:0=0 ConfigSystem..Scalability:EffectsQuality@3:r.SSS.Quality:0=1 ConfigSystem..Scalability:EffectsQuality@3:r.SSS.SampleSet:0=2 ConfigSystem..Scalability:EffectsQuality@3:r.SSS.Scale:0=1 ConfigSystem..Scalability:EffectsQuality@3:r.TranslucencyLightingVolumeDim:0=64 ConfigSystem..Scalability:EffectsQuality@3:r.TranslucencyVolumeBlur:0=1 ConfigSystem..Scalability:FoliageQuality@3:foliage.DensityScale:0=1.0 ConfigSystem..Scalability:FoliageQuality@3:grass.DensityScale:0=1.0 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.AOQuality:0=2 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.DistanceFieldAO:0=1 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.Lumen.DiffuseIndirect.Allow:0=1 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.Lumen.ScreenProbeGather.DownsampleFactor:0=16 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:0=1 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.Lumen.ScreenProbeGather.IrradianceFormat:0=0 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.Lumen.ScreenProbeGather.NumAdaptiveProbes:0=8 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:0=100 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:0=32 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:0=1 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.Lumen.ScreenProbeGather.ShortRangeAO.BentNormal:0=1 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0=0 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.Lumen.ScreenProbeGather.StochasticInterpolation:0=0 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.Lumen.ScreenProbeGather.TracingOctahedronResolution:0=8 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:0=1 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.Lumen.TraceMeshSDFs.Allow:0=1 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.Lumen.TranslucencyVolume.GridPixelSize:0=32 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:0=70 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:0=8 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.Lumen.TranslucencyVolume.TraceFromVolume:0=1 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.Lumen.TranslucencyVolume.TracingOctahedronResolution:0=3 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.LumenScene.DirectLighting.MaxLightsPerTile:0=8 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.LumenScene.DirectLighting.UpdateFactor:0=32 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.LumenScene.Radiosity.HemisphereProbeResolution:0=4 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.LumenScene.Radiosity.ProbeSpacing:0=4 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.LumenScene.Radiosity.UpdateFactor:0=64 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.RayTracing.Scene.BuildMode:0=1 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.SkylightIntensityMultiplier:0=1.0 ConfigSystem..Scalability:PostProcessQuality@3:r.AmbientOcclusionLevels:0=-1 ConfigSystem..Scalability:PostProcessQuality@3:r.AmbientOcclusionMaxQuality:0=100 ConfigSystem..Scalability:PostProcessQuality@3:r.AmbientOcclusionMipLevelFactor:0=0.4 ConfigSystem..Scalability:PostProcessQuality@3:r.AmbientOcclusionRadiusScale:0=1.0 ConfigSystem..Scalability:PostProcessQuality@3:r.Bloom.ScreenPercentage:0=50.000 ConfigSystem..Scalability:PostProcessQuality@3:r.BloomQuality:0=5 ConfigSystem..Scalability:PostProcessQuality@3:r.DepthOfFieldQuality:0=2 ConfigSystem..Scalability:PostProcessQuality@3:r.DOF.Gather.AccumulatorQuality:0=1 ; higher gathering accumulator quality ConfigSystem..Scalability:PostProcessQuality@3:r.DOF.Gather.EnableBokehSettings:0=0 ; no bokeh simulation when gathering ConfigSystem..Scalability:PostProcessQuality@3:r.DOF.Gather.PostfilterMethod:0=1 ; Median3x3 postfilering method ConfigSystem..Scalability:PostProcessQuality@3:r.DOF.Gather.ResolutionDivisor:0=2 ; lower gathering resolution ConfigSystem..Scalability:PostProcessQuality@3:r.DOF.Gather.RingCount:0=4 ; medium number of samples when gathering ConfigSystem..Scalability:PostProcessQuality@3:r.DOF.Kernel.MaxBackgroundRadius:0=0.025 ConfigSystem..Scalability:PostProcessQuality@3:r.DOF.Kernel.MaxForegroundRadius:0=0.025 ConfigSystem..Scalability:PostProcessQuality@3:r.DOF.Recombine.EnableBokehSettings:0=0 ; no bokeh simulation on slight out of focus ConfigSystem..Scalability:PostProcessQuality@3:r.DOF.Recombine.Quality:0=1 ; cheap slight out of focus ConfigSystem..Scalability:PostProcessQuality@3:r.DOF.Scatter.BackgroundCompositing:0=2 ; additive background scattering ConfigSystem..Scalability:PostProcessQuality@3:r.DOF.Scatter.EnableBokehSettings:0=1 ; bokeh simulation when scattering ConfigSystem..Scalability:PostProcessQuality@3:r.DOF.Scatter.ForegroundCompositing:0=1 ; additive foreground scattering ConfigSystem..Scalability:PostProcessQuality@3:r.DOF.Scatter.MaxSpriteRatio:0=0.1 ; only a maximum of 10% of scattered bokeh ConfigSystem..Scalability:PostProcessQuality@3:r.DOF.TemporalAAQuality:0=1 ; more stable temporal accumulation ConfigSystem..Scalability:PostProcessQuality@3:r.EyeAdaptationQuality:0=2 ConfigSystem..Scalability:PostProcessQuality@3:r.FastBlurThreshold:0=100 ConfigSystem..Scalability:PostProcessQuality@3:r.Filter.SizeScale:0=1 ConfigSystem..Scalability:PostProcessQuality@3:r.LensFlareQuality:0=2 ConfigSystem..Scalability:PostProcessQuality@3:r.LightShaftQuality:0=1 ConfigSystem..Scalability:PostProcessQuality@3:r.MotionBlur.HalfResGather:0=0 ConfigSystem..Scalability:PostProcessQuality@3:r.MotionBlurQuality:0=4 ConfigSystem..Scalability:PostProcessQuality@3:r.RenderTargetPoolMin:0=400 ConfigSystem..Scalability:PostProcessQuality@3:r.SceneColorFringeQuality:0=1 ConfigSystem..Scalability:PostProcessQuality@3:r.Tonemapper.Quality:0=5 ConfigSystem..Scalability:PostProcessQuality@3:r.Upscale.Quality:0=3 ConfigSystem..Scalability:ReflectionQuality@3:r.Lumen.Reflections.Allow:0=1 ConfigSystem..Scalability:ReflectionQuality@3:r.Lumen.Reflections.DownsampleFactor:0=1 ConfigSystem..Scalability:ReflectionQuality@3:r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0=0.4 ConfigSystem..Scalability:ReflectionQuality@3:r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0=0 ConfigSystem..Scalability:ReflectionQuality@3:r.Lumen.Reflections.ScreenSpaceReconstruction.NumSamples:0=5 ConfigSystem..Scalability:ReflectionQuality@3:r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0=0.8 ConfigSystem..Scalability:ReflectionQuality@3:r.Lumen.TranslucencyReflections.FrontLayer.Allow:0=1 ConfigSystem..Scalability:ReflectionQuality@3:r.Lumen.TranslucencyReflections.FrontLayer.Enable:0=0 ConfigSystem..Scalability:ReflectionQuality@3:r.SSR.HalfResSceneColor:0=0 ConfigSystem..Scalability:ReflectionQuality@3:r.SSR.Quality:0=3 ConfigSystem..Scalability:ScalabilitySettings:PerfIndexValues_ResolutionQuality:0=50 71 87 100 100 ConfigSystem..Scalability:ShadingQuality@3:r.AnisotropicMaterials:0=1 ConfigSystem..Scalability:ShadingQuality@3:r.HairStrands.SkyAO.SampleCount:0=4 ConfigSystem..Scalability:ShadingQuality@3:r.HairStrands.SkyLighting.IntegrationType:0=2 ConfigSystem..Scalability:ShadingQuality@3:r.HairStrands.Visibility.MSAA.SamplePerPixel:0=4 ConfigSystem..Scalability:ShadowQuality@3:r.CapsuleShadows:0=1 ConfigSystem..Scalability:ShadowQuality@3:r.DistanceFieldShadowing:0=1 ConfigSystem..Scalability:ShadowQuality@3:r.LightFunctionQuality:0=1 ConfigSystem..Scalability:ShadowQuality@3:r.LightMaxDrawDistanceScale:0=1 ConfigSystem..Scalability:ShadowQuality@3:r.Shadow.CSM.MaxCascades:0=10 ConfigSystem..Scalability:ShadowQuality@3:r.Shadow.CSM.TransitionScale:0=1.0 ConfigSystem..Scalability:ShadowQuality@3:r.Shadow.DistanceScale:0=1.0 ConfigSystem..Scalability:ShadowQuality@3:r.Shadow.MaxCSMResolution:0=2048 ConfigSystem..Scalability:ShadowQuality@3:r.Shadow.MaxResolution:0=2048 ConfigSystem..Scalability:ShadowQuality@3:r.Shadow.PreShadowResolutionFactor:0=1.0 ConfigSystem..Scalability:ShadowQuality@3:r.Shadow.RadiusThreshold:0=0.01 ConfigSystem..Scalability:ShadowQuality@3:r.Shadow.Virtual.MaxPhysicalPages:0=4096 ConfigSystem..Scalability:ShadowQuality@3:r.Shadow.Virtual.ResolutionLodBiasDirectional:0=-1.5 ConfigSystem..Scalability:ShadowQuality@3:r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:0=-1.5 ConfigSystem..Scalability:ShadowQuality@3:r.Shadow.Virtual.ResolutionLodBiasLocal:0=0.0 ConfigSystem..Scalability:ShadowQuality@3:r.Shadow.Virtual.ResolutionLodBiasLocalMoving:0=1.0 ConfigSystem..Scalability:ShadowQuality@3:r.Shadow.Virtual.SMRT.RayCountDirectional:0=8 ConfigSystem..Scalability:ShadowQuality@3:r.Shadow.Virtual.SMRT.RayCountLocal:0=8 ConfigSystem..Scalability:ShadowQuality@3:r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:0=4 ConfigSystem..Scalability:ShadowQuality@3:r.Shadow.Virtual.SMRT.SamplesPerRayLocal:0=4 ConfigSystem..Scalability:ShadowQuality@3:r.ShadowQuality:0=5 ConfigSystem..Scalability:ShadowQuality@3:r.VolumetricFog:0=1 ConfigSystem..Scalability:ShadowQuality@3:r.VolumetricFog.GridPixelSize:0=8 ConfigSystem..Scalability:ShadowQuality@3:r.VolumetricFog.GridSizeZ:0=128 ConfigSystem..Scalability:ShadowQuality@3:r.VolumetricFog.HistoryMissSupersampleCount:0=4 ConfigSystem..Scalability:TextureQuality@3:r.MaxAnisotropy:0=8 ConfigSystem..Scalability:TextureQuality@3:r.Streaming.AmortizeCPUToGPUCopy:0=0 ConfigSystem..Scalability:TextureQuality@3:r.Streaming.Boost:0=1 ConfigSystem..Scalability:TextureQuality@3:r.Streaming.LimitPoolSizeToVRAM:0=0 ConfigSystem..Scalability:TextureQuality@3:r.Streaming.MaxEffectiveScreenSize:0=0 ConfigSystem..Scalability:TextureQuality@3:r.Streaming.MaxNumTexturesToStreamPerFrame:0=0 ConfigSystem..Scalability:TextureQuality@3:r.Streaming.MipBias:0=0 ConfigSystem..Scalability:TextureQuality@3:r.Streaming.PoolSize:0=1000 ConfigSystem..Scalability:TextureQuality@3:r.VT.MaxAnisotropy:0=8 ConfigSystem..Scalability:ViewDistanceQuality@3:r.SkeletalMeshLODBias:0=0 ConfigSystem..Scalability:ViewDistanceQuality@3:r.ViewDistanceScale:0=1.0 ConfigSystem.Windows.DeviceProfiles:Windows DeviceProfile:BaseProfileName:0= ConfigSystem.Windows.DeviceProfiles:Windows DeviceProfile:CVars:0=UI.SlateSDFText.RasterizationMode=Msdf ConfigSystem.Windows.DeviceProfiles:Windows DeviceProfile:CVars:1=UI.SlateSDFText.ResolutionLevel=2 ConfigSystem.Windows.Engine:/Script/Engine.GarbageCollectionSettings:gc.ActorClusteringEnabled:0=False ConfigSystem.Windows.Engine:/Script/Engine.GarbageCollectionSettings:gc.AllowParallelGC:0=True ConfigSystem.Windows.Engine:/Script/Engine.GarbageCollectionSettings:gc.AssetClustreringEnabled:0=False ConfigSystem.Windows.Engine:/Script/Engine.GarbageCollectionSettings:gc.CreateGCClusters:0=True ConfigSystem.Windows.Engine:/Script/Engine.GarbageCollectionSettings:gc.FlushStreamingOnGC:0=0 ConfigSystem.Windows.Engine:/Script/Engine.GarbageCollectionSettings:gc.GarbageEliminationEnabled:0=True ConfigSystem.Windows.Engine:/Script/Engine.GarbageCollectionSettings:gc.IncrementalBeginDestroyEnabled:0=True ConfigSystem.Windows.Engine:/Script/Engine.GarbageCollectionSettings:gc.MaxObjectsInEditor:0=25165824 ConfigSystem.Windows.Engine:/Script/Engine.GarbageCollectionSettings:gc.MaxObjectsNotConsideredByGC:0=1 ConfigSystem.Windows.Engine:/Script/Engine.GarbageCollectionSettings:gc.MinGCClusterSize:0=5 ConfigSystem.Windows.Engine:/Script/Engine.GarbageCollectionSettings:gc.NumRetriesBeforeForcingGC:0=10 ConfigSystem.Windows.Engine:/Script/Engine.GarbageCollectionSettings:gc.TimeBetweenPurgingPendingKillObjects:0=61.1 ConfigSystem.Windows.Engine:/Script/Engine.GarbageCollectionSettings:gc.VerifyUObjectsAreNotFGCObjects:0=False ConfigSystem.Windows.Engine:/Script/Engine.NetworkSettings:NetworkEmulationProfiles:0=(ProfileName="Average",ToolTip="Simulates average internet conditions") ConfigSystem.Windows.Engine:/Script/Engine.NetworkSettings:NetworkEmulationProfiles:1=(ProfileName="Bad",ToolTip="Simulates laggy internet conditions") ConfigSystem.Windows.Engine:/Script/Engine.RendererSettings:MaxSkinBones:0=(Default=65536,PerPlatform=(("Mobile", 256))) ConfigSystem.Windows.Engine:/Script/Engine.RendererSettings:r.AllowStaticLighting:0=False ConfigSystem.Windows.Engine:/Script/Engine.RendererSettings:r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:0=True ConfigSystem.Windows.Engine:/Script/Engine.RendererSettings:r.DefaultFeature.LocalExposure.HighlightContrastScale:0=0.8 ConfigSystem.Windows.Engine:/Script/Engine.RendererSettings:r.DefaultFeature.LocalExposure.ShadowContrastScale:0=0.8 ConfigSystem.Windows.Engine:/Script/Engine.RendererSettings:r.DynamicGlobalIlluminationMethod:0=1 ConfigSystem.Windows.Engine:/Script/Engine.RendererSettings:r.GenerateMeshDistanceFields:0=True ConfigSystem.Windows.Engine:/Script/Engine.RendererSettings:r.GPUCrashDebugging:0=false ConfigSystem.Windows.Engine:/Script/Engine.RendererSettings:r.RayTracing.RayTracingProxies.ProjectEnabled:0=True ConfigSystem.Windows.Engine:/Script/Engine.RendererSettings:r.ReflectionMethod:0=1 ConfigSystem.Windows.Engine:/Script/Engine.RendererSettings:r.Shaders.RemoveUnusedInterpolators:0=1 ConfigSystem.Windows.Engine:/Script/Engine.RendererSettings:r.Shadow.DetectVertexShaderLayerAtRuntime:0=1 ConfigSystem.Windows.Engine:/Script/Engine.RendererSettings:r.Shadow.Virtual.Enable:0=1 ConfigSystem.Windows.Engine:/Script/Engine.RendererSettings:r.SkinCache.CompileShaders:0=True ConfigSystem.Windows.Engine:/Script/Engine.RendererSettings:VisualizeCalibrationColorMaterialPath:0=/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor ConfigSystem.Windows.Engine:/Script/Engine.RendererSettings:VisualizeCalibrationGrayscaleMaterialPath:0=/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale ConfigSystem.Windows.Engine:/Script/Engine.StreamingSettings:FixedBootOrder:0=/Script/Engine/Default__SoundBase ConfigSystem.Windows.Engine:/Script/Engine.StreamingSettings:FixedBootOrder:1=/Script/Engine/Default__MaterialInterface ConfigSystem.Windows.Engine:/Script/Engine.StreamingSettings:FixedBootOrder:2=/Script/Engine/Default__DeviceProfileManager ConfigSystem.Windows.Engine:/Script/Engine.StreamingSettings:s.AsyncLoadingThreadEnabled:0=True ConfigSystem.Windows.Engine:/Script/Engine.StreamingSettings:s.EventDrivenLoaderEnabled:0=True ConfigSystem.Windows.Engine:/Script/Engine.StreamingSettings:s.FlushStreamingOnExit:0=True ConfigSystem.Windows.Engine:/Script/Engine.StreamingSettings:s.LevelStreamingActorsUpdateTimeLimit:0=5.0 ConfigSystem.Windows.Engine:/Script/Engine.StreamingSettings:s.LevelStreamingComponentsRegistrationGranularity:0=10 ConfigSystem.Windows.Engine:/Script/Engine.StreamingSettings:s.LevelStreamingComponentsUnregistrationGranularity:0=5 ConfigSystem.Windows.Engine:/Script/Engine.StreamingSettings:s.MaxPackageSummarySize:0=16384 ConfigSystem.Windows.Engine:/Script/Engine.StreamingSettings:s.MinBulkDataSizeForAsyncLoading:0=131072 ConfigSystem.Windows.Engine:/Script/Engine.StreamingSettings:s.PriorityAsyncLoadingExtraTime:0=15.0 ConfigSystem.Windows.Engine:/Script/Engine.StreamingSettings:s.PriorityLevelStreamingActorsUpdateExtraTime:0=5.0 ConfigSystem.Windows.Engine:/Script/Engine.StreamingSettings:s.TimeLimitExceededMinTime:0=0.005 ConfigSystem.Windows.Engine:/Script/Engine.StreamingSettings:s.TimeLimitExceededMultiplier:0=1.5 ConfigSystem.Windows.Engine:/Script/Engine.StreamingSettings:s.UnregisterComponentsTimeLimit:0=1.0 ConfigSystem.Windows.Engine:/Script/Engine.StreamingSettings:s.UseBackgroundLevelStreaming:0=True ConfigSystem.Windows.Engine:/Script/Engine.StreamingSettings:s.WarnIfTimeLimitExceeded:0=False ConfigSystem.Windows.Engine:AlternateTextureCompression:TextureCompressionFormat:0=TextureFormatOodle ConfigSystem.Windows.Engine:PCD3D_SM6:BindlessResources:0=RayTracingOnly ConfigSystem.Windows.Engine:PCD3D_SM6:BindlessSamplers:0=RayTracingOnly ConfigSystem.Windows.Engine:ShaderCompiler:r.Shaders.AllowUniqueSymbols:0=0 ConfigSystem.Windows.Engine:ShaderCompiler:r.Shaders.GenerateSymbols:0=0 ConfigSystem.Windows.Engine:ShaderCompiler:r.Shaders.Symbols:0=0 ConfigSystem.Windows.Engine:ShaderCompiler:r.Shaders.WriteSymbols:0=0 ConfigSystem.Windows.Engine:StaticMeshLODSettings:Deco:0=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("DecoLOD","Deco")) ConfigSystem.Windows.Engine:StaticMeshLODSettings:Foliage:0=(NumLODs=1,MaxNumStreamedLODs=0,bSupportLODStreaming=0,Name=LOCTEXT("FoliageLOD","Foliage")) ConfigSystem.Windows.Engine:StaticMeshLODSettings:HighDetail:0=(NumLODs=6,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=6,Name=LOCTEXT("HighDetailLOD","High Detail")) ConfigSystem.Windows.Engine:StaticMeshLODSettings:LargeProp:0=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("LargePropLOD","Large Prop")) ConfigSystem.Windows.Engine:StaticMeshLODSettings:LevelArchitecture:0=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LightMapResolution=32,LODPercentTriangles=50,PixelError=12,SilhouetteImportance=4,Name=LOCTEXT("LevelArchitectureLOD","Level Architecture")) ConfigSystem.Windows.Engine:StaticMeshLODSettings:SmallProp:0=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("SmallPropLOD","Small Prop")) ConfigSystem.Windows.Engine:StaticMeshLODSettings:Vista:0=(NumLODs=1,MaxNumStreamedLODs=0,bSupportLODStreaming=0,Name=LOCTEXT("VistaLOD","Vista")) ConfigSystem.Windows.Engine:SystemSettings:con.DebugEarlyCheat:0=True ConfigSystem.Windows.Engine:SystemSettings:con.DebugEarlyDefault:0=True ConfigSystem.Windows.Engine:SystemSettings:con.DebugLateCheat:0=True ConfigSystem.Windows.Engine:SystemSettings:con.DebugLateDefault:0=True ConfigSystem.Windows.Engine:SystemSettings:D3D12.Bindless.ResourceDescriptorHeapSize:0=32768 ConfigSystem.Windows.Engine:SystemSettings:D3D12.Bindless.SamplerDescriptorHeapSize:0=2048 ConfigSystem.Windows.Engine:SystemSettings:framepro.ScopeMinTimeMicroseconds:0=10 ConfigSystem.Windows.Engine:SystemSettings:fx.NiagaraAllowRuntimeScalabilityChanges:0=1 ConfigSystem.Windows.Engine:SystemSettings:LogNamedEventFilters:0=Frame * ConfigSystem.Windows.Engine:SystemSettings:QualityLevelMapping:0=high ConfigSystem.Windows.Engine:SystemSettings:r.Nanite.Streaming.ReservedResources:0=1 ConfigSystem.Windows.Engine:SystemSettings:r.Occlusion.SingleRHIThreadStall:0=1 ConfigSystem.Windows.Engine:SystemSettings:r.PSOPrecache.GlobalShaders:0=1 ConfigSystem.Windows.Engine:SystemSettings:r.setres:0=1280x720 ConfigSystem.Windows.Engine:SystemSettings:r.VRS.ContrastAdaptiveShading:0=1 ConfigSystem.Windows.Engine:SystemSettings:r.VRS.EnableSoftware:0=1 ConfigSystem.Windows.Game:/Script/UnrealEd.ProjectPackagingSettings:MaxChunkSize:0=0 ConfigSystem.Windows.Scalability:AntiAliasingQuality@3:r.FXAA.Quality:0=4 ConfigSystem.Windows.Scalability:AntiAliasingQuality@3:r.TemporalAA.Quality:0=2 ConfigSystem.Windows.Scalability:AntiAliasingQuality@3:r.TSR.History.R11G11B10:0=1 ConfigSystem.Windows.Scalability:AntiAliasingQuality@3:r.TSR.History.ScreenPercentage:0=200 ConfigSystem.Windows.Scalability:AntiAliasingQuality@3:r.TSR.History.UpdateQuality:0=3 ConfigSystem.Windows.Scalability:AntiAliasingQuality@3:r.TSR.RejectionAntiAliasingQuality:0=2 ConfigSystem.Windows.Scalability:AntiAliasingQuality@3:r.TSR.ReprojectionField:0=1 ConfigSystem.Windows.Scalability:AntiAliasingQuality@3:r.TSR.Resurrection:0=1 ConfigSystem.Windows.Scalability:AntiAliasingQuality@3:r.TSR.ShadingRejection.Flickering:0=1 ConfigSystem.Windows.Scalability:EffectsQuality@3:fx.Niagara.QualityLevel:0=3 ConfigSystem.Windows.Scalability:EffectsQuality@3:r.DetailMode:0=3 ConfigSystem.Windows.Scalability:EffectsQuality@3:r.EmitterSpawnRateScale:0=1.0 ConfigSystem.Windows.Scalability:EffectsQuality@3:r.HeterogeneousVolumes.DownsampleFactor:0=2 ConfigSystem.Windows.Scalability:EffectsQuality@3:r.HeterogeneousVolumes.MaxStepCount:0=256 ConfigSystem.Windows.Scalability:EffectsQuality@3:r.HeterogeneousVolumes.Shadows.MaxSampleCount:0=8 ConfigSystem.Windows.Scalability:EffectsQuality@3:r.HeterogeneousVolumes.Shadows.Resolution:0=256 ConfigSystem.Windows.Scalability:EffectsQuality@3:r.HeterogeneousVolumes.UseExistenceMask:0=0 ConfigSystem.Windows.Scalability:EffectsQuality@3:r.MaterialQualityLevel:0=1 ; High quality ConfigSystem.Windows.Scalability:EffectsQuality@3:r.ParticleLightQuality:0=2 ConfigSystem.Windows.Scalability:EffectsQuality@3:r.Refraction.OffsetQuality:0=1 ConfigSystem.Windows.Scalability:EffectsQuality@3:r.RefractionQuality:0=2 ConfigSystem.Windows.Scalability:EffectsQuality@3:r.SceneColorFormat:0=4 ConfigSystem.Windows.Scalability:EffectsQuality@3:r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:0=16.0 ConfigSystem.Windows.Scalability:EffectsQuality@3:r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:0=1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky ConfigSystem.Windows.Scalability:EffectsQuality@3:r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:0=4 ConfigSystem.Windows.Scalability:EffectsQuality@3:r.SkyAtmosphere.FastSkyLUT:0=1 ConfigSystem.Windows.Scalability:EffectsQuality@3:r.SkyAtmosphere.FastSkyLUT.SampleCountMax:0=128.0 ConfigSystem.Windows.Scalability:EffectsQuality@3:r.SkyAtmosphere.FastSkyLUT.SampleCountMin:0=4.0 ConfigSystem.Windows.Scalability:EffectsQuality@3:r.SkyAtmosphere.MultiScatteringLUT.SampleCount:0=15.0 ConfigSystem.Windows.Scalability:EffectsQuality@3:r.SkyAtmosphere.SampleCountMax:0=128.0 ConfigSystem.Windows.Scalability:EffectsQuality@3:r.SkyAtmosphere.SampleCountMin:0=4.0 ConfigSystem.Windows.Scalability:EffectsQuality@3:r.SkyAtmosphere.TransmittanceLUT.SampleCount:0=10.0 ConfigSystem.Windows.Scalability:EffectsQuality@3:r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0=0 ConfigSystem.Windows.Scalability:EffectsQuality@3:r.SSGI.Quality:0=3 ConfigSystem.Windows.Scalability:EffectsQuality@3:r.SSS.HalfRes:0=0 ConfigSystem.Windows.Scalability:EffectsQuality@3:r.SSS.Quality:0=1 ConfigSystem.Windows.Scalability:EffectsQuality@3:r.SSS.SampleSet:0=2 ConfigSystem.Windows.Scalability:EffectsQuality@3:r.SSS.Scale:0=1 ConfigSystem.Windows.Scalability:EffectsQuality@3:r.TranslucencyLightingVolumeDim:0=64 ConfigSystem.Windows.Scalability:EffectsQuality@3:r.TranslucencyVolumeBlur:0=1 ConfigSystem.Windows.Scalability:FoliageQuality@3:foliage.DensityScale:0=1.0 ConfigSystem.Windows.Scalability:FoliageQuality@3:grass.DensityScale:0=1.0 ConfigSystem.Windows.Scalability:GlobalIlluminationQuality@3:r.AOQuality:0=2 ConfigSystem.Windows.Scalability:GlobalIlluminationQuality@3:r.DistanceFieldAO:0=1 ConfigSystem.Windows.Scalability:GlobalIlluminationQuality@3:r.Lumen.DiffuseIndirect.Allow:0=1 ConfigSystem.Windows.Scalability:GlobalIlluminationQuality@3:r.Lumen.ScreenProbeGather.DownsampleFactor:0=16 ConfigSystem.Windows.Scalability:GlobalIlluminationQuality@3:r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:0=1 ConfigSystem.Windows.Scalability:GlobalIlluminationQuality@3:r.Lumen.ScreenProbeGather.IrradianceFormat:0=0 ConfigSystem.Windows.Scalability:GlobalIlluminationQuality@3:r.Lumen.ScreenProbeGather.NumAdaptiveProbes:0=8 ConfigSystem.Windows.Scalability:GlobalIlluminationQuality@3:r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:0=100 ConfigSystem.Windows.Scalability:GlobalIlluminationQuality@3:r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:0=32 ConfigSystem.Windows.Scalability:GlobalIlluminationQuality@3:r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:0=1 ConfigSystem.Windows.Scalability:GlobalIlluminationQuality@3:r.Lumen.ScreenProbeGather.ShortRangeAO.BentNormal:0=1 ConfigSystem.Windows.Scalability:GlobalIlluminationQuality@3:r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0=0 ConfigSystem.Windows.Scalability:GlobalIlluminationQuality@3:r.Lumen.ScreenProbeGather.StochasticInterpolation:0=0 ConfigSystem.Windows.Scalability:GlobalIlluminationQuality@3:r.Lumen.ScreenProbeGather.TracingOctahedronResolution:0=8 ConfigSystem.Windows.Scalability:GlobalIlluminationQuality@3:r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:0=1 ConfigSystem.Windows.Scalability:GlobalIlluminationQuality@3:r.Lumen.TraceMeshSDFs.Allow:0=1 ConfigSystem.Windows.Scalability:GlobalIlluminationQuality@3:r.Lumen.TranslucencyVolume.GridPixelSize:0=32 ConfigSystem.Windows.Scalability:GlobalIlluminationQuality@3:r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:0=70 ConfigSystem.Windows.Scalability:GlobalIlluminationQuality@3:r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:0=8 ConfigSystem.Windows.Scalability:GlobalIlluminationQuality@3:r.Lumen.TranslucencyVolume.TraceFromVolume:0=1 ConfigSystem.Windows.Scalability:GlobalIlluminationQuality@3:r.Lumen.TranslucencyVolume.TracingOctahedronResolution:0=3 ConfigSystem.Windows.Scalability:GlobalIlluminationQuality@3:r.LumenScene.DirectLighting.MaxLightsPerTile:0=8 ConfigSystem.Windows.Scalability:GlobalIlluminationQuality@3:r.LumenScene.DirectLighting.UpdateFactor:0=32 ConfigSystem.Windows.Scalability:GlobalIlluminationQuality@3:r.LumenScene.Radiosity.HemisphereProbeResolution:0=4 ConfigSystem.Windows.Scalability:GlobalIlluminationQuality@3:r.LumenScene.Radiosity.ProbeSpacing:0=4 ConfigSystem.Windows.Scalability:GlobalIlluminationQuality@3:r.LumenScene.Radiosity.UpdateFactor:0=64 ConfigSystem.Windows.Scalability:GlobalIlluminationQuality@3:r.RayTracing.Scene.BuildMode:0=1 ConfigSystem.Windows.Scalability:GlobalIlluminationQuality@3:r.SkylightIntensityMultiplier:0=1.0 ConfigSystem.Windows.Scalability:PostProcessQuality@3:r.AmbientOcclusionLevels:0=-1 ConfigSystem.Windows.Scalability:PostProcessQuality@3:r.AmbientOcclusionMaxQuality:0=100 ConfigSystem.Windows.Scalability:PostProcessQuality@3:r.AmbientOcclusionMipLevelFactor:0=0.4 ConfigSystem.Windows.Scalability:PostProcessQuality@3:r.AmbientOcclusionRadiusScale:0=1.0 ConfigSystem.Windows.Scalability:PostProcessQuality@3:r.Bloom.ScreenPercentage:0=50.000 ConfigSystem.Windows.Scalability:PostProcessQuality@3:r.BloomQuality:0=5 ConfigSystem.Windows.Scalability:PostProcessQuality@3:r.DepthOfFieldQuality:0=2 ConfigSystem.Windows.Scalability:PostProcessQuality@3:r.DOF.Gather.AccumulatorQuality:0=1 ; higher gathering accumulator quality ConfigSystem.Windows.Scalability:PostProcessQuality@3:r.DOF.Gather.EnableBokehSettings:0=0 ; no bokeh simulation when gathering ConfigSystem.Windows.Scalability:PostProcessQuality@3:r.DOF.Gather.PostfilterMethod:0=1 ; Median3x3 postfilering method ConfigSystem.Windows.Scalability:PostProcessQuality@3:r.DOF.Gather.ResolutionDivisor:0=2 ; lower gathering resolution ConfigSystem.Windows.Scalability:PostProcessQuality@3:r.DOF.Gather.RingCount:0=4 ; medium number of samples when gathering ConfigSystem.Windows.Scalability:PostProcessQuality@3:r.DOF.Kernel.MaxBackgroundRadius:0=0.025 ConfigSystem.Windows.Scalability:PostProcessQuality@3:r.DOF.Kernel.MaxForegroundRadius:0=0.025 ConfigSystem.Windows.Scalability:PostProcessQuality@3:r.DOF.Recombine.EnableBokehSettings:0=0 ; no bokeh simulation on slight out of focus ConfigSystem.Windows.Scalability:PostProcessQuality@3:r.DOF.Recombine.Quality:0=1 ; cheap slight out of focus ConfigSystem.Windows.Scalability:PostProcessQuality@3:r.DOF.Scatter.BackgroundCompositing:0=2 ; additive background scattering ConfigSystem.Windows.Scalability:PostProcessQuality@3:r.DOF.Scatter.EnableBokehSettings:0=1 ; bokeh simulation when scattering ConfigSystem.Windows.Scalability:PostProcessQuality@3:r.DOF.Scatter.ForegroundCompositing:0=1 ; additive foreground scattering ConfigSystem.Windows.Scalability:PostProcessQuality@3:r.DOF.Scatter.MaxSpriteRatio:0=0.1 ; only a maximum of 10% of scattered bokeh ConfigSystem.Windows.Scalability:PostProcessQuality@3:r.DOF.TemporalAAQuality:0=1 ; more stable temporal accumulation ConfigSystem.Windows.Scalability:PostProcessQuality@3:r.EyeAdaptationQuality:0=2 ConfigSystem.Windows.Scalability:PostProcessQuality@3:r.FastBlurThreshold:0=100 ConfigSystem.Windows.Scalability:PostProcessQuality@3:r.Filter.SizeScale:0=1 ConfigSystem.Windows.Scalability:PostProcessQuality@3:r.LensFlareQuality:0=2 ConfigSystem.Windows.Scalability:PostProcessQuality@3:r.LightShaftQuality:0=1 ConfigSystem.Windows.Scalability:PostProcessQuality@3:r.MotionBlur.HalfResGather:0=0 ConfigSystem.Windows.Scalability:PostProcessQuality@3:r.MotionBlurQuality:0=4 ConfigSystem.Windows.Scalability:PostProcessQuality@3:r.RenderTargetPoolMin:0=400 ConfigSystem.Windows.Scalability:PostProcessQuality@3:r.SceneColorFringeQuality:0=1 ConfigSystem.Windows.Scalability:PostProcessQuality@3:r.Tonemapper.Quality:0=5 ConfigSystem.Windows.Scalability:PostProcessQuality@3:r.Upscale.Quality:0=3 ConfigSystem.Windows.Scalability:ReflectionQuality@3:r.Lumen.Reflections.Allow:0=1 ConfigSystem.Windows.Scalability:ReflectionQuality@3:r.Lumen.Reflections.DownsampleFactor:0=1 ConfigSystem.Windows.Scalability:ReflectionQuality@3:r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0=0.4 ConfigSystem.Windows.Scalability:ReflectionQuality@3:r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0=0 ConfigSystem.Windows.Scalability:ReflectionQuality@3:r.Lumen.Reflections.ScreenSpaceReconstruction.NumSamples:0=5 ConfigSystem.Windows.Scalability:ReflectionQuality@3:r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0=0.8 ConfigSystem.Windows.Scalability:ReflectionQuality@3:r.Lumen.TranslucencyReflections.FrontLayer.Allow:0=1 ConfigSystem.Windows.Scalability:ReflectionQuality@3:r.Lumen.TranslucencyReflections.FrontLayer.Enable:0=0 ConfigSystem.Windows.Scalability:ReflectionQuality@3:r.SSR.HalfResSceneColor:0=0 ConfigSystem.Windows.Scalability:ReflectionQuality@3:r.SSR.Quality:0=3 ConfigSystem.Windows.Scalability:ShadingQuality@3:r.AnisotropicMaterials:0=1 ConfigSystem.Windows.Scalability:ShadingQuality@3:r.HairStrands.SkyAO.SampleCount:0=4 ConfigSystem.Windows.Scalability:ShadingQuality@3:r.HairStrands.SkyLighting.IntegrationType:0=2 ConfigSystem.Windows.Scalability:ShadingQuality@3:r.HairStrands.Visibility.MSAA.SamplePerPixel:0=4 ConfigSystem.Windows.Scalability:ShadowQuality@3:r.CapsuleShadows:0=1 ConfigSystem.Windows.Scalability:ShadowQuality@3:r.DistanceFieldShadowing:0=1 ConfigSystem.Windows.Scalability:ShadowQuality@3:r.LightFunctionQuality:0=1 ConfigSystem.Windows.Scalability:ShadowQuality@3:r.LightMaxDrawDistanceScale:0=1 ConfigSystem.Windows.Scalability:ShadowQuality@3:r.Shadow.CSM.MaxCascades:0=10 ConfigSystem.Windows.Scalability:ShadowQuality@3:r.Shadow.CSM.TransitionScale:0=1.0 ConfigSystem.Windows.Scalability:ShadowQuality@3:r.Shadow.DistanceScale:0=1.0 ConfigSystem.Windows.Scalability:ShadowQuality@3:r.Shadow.MaxCSMResolution:0=2048 ConfigSystem.Windows.Scalability:ShadowQuality@3:r.Shadow.MaxResolution:0=2048 ConfigSystem.Windows.Scalability:ShadowQuality@3:r.Shadow.PreShadowResolutionFactor:0=1.0 ConfigSystem.Windows.Scalability:ShadowQuality@3:r.Shadow.RadiusThreshold:0=0.01 ConfigSystem.Windows.Scalability:ShadowQuality@3:r.Shadow.Virtual.MaxPhysicalPages:0=4096 ConfigSystem.Windows.Scalability:ShadowQuality@3:r.Shadow.Virtual.ResolutionLodBiasDirectional:0=-1.5 ConfigSystem.Windows.Scalability:ShadowQuality@3:r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:0=-1.5 ConfigSystem.Windows.Scalability:ShadowQuality@3:r.Shadow.Virtual.ResolutionLodBiasLocal:0=0.0 ConfigSystem.Windows.Scalability:ShadowQuality@3:r.Shadow.Virtual.ResolutionLodBiasLocalMoving:0=1.0 ConfigSystem.Windows.Scalability:ShadowQuality@3:r.Shadow.Virtual.SMRT.RayCountDirectional:0=8 ConfigSystem.Windows.Scalability:ShadowQuality@3:r.Shadow.Virtual.SMRT.RayCountLocal:0=8 ConfigSystem.Windows.Scalability:ShadowQuality@3:r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:0=4 ConfigSystem.Windows.Scalability:ShadowQuality@3:r.Shadow.Virtual.SMRT.SamplesPerRayLocal:0=4 ConfigSystem.Windows.Scalability:ShadowQuality@3:r.ShadowQuality:0=5 ConfigSystem.Windows.Scalability:ShadowQuality@3:r.VolumetricFog:0=1 ConfigSystem.Windows.Scalability:ShadowQuality@3:r.VolumetricFog.GridPixelSize:0=8 ConfigSystem.Windows.Scalability:ShadowQuality@3:r.VolumetricFog.GridSizeZ:0=128 ConfigSystem.Windows.Scalability:ShadowQuality@3:r.VolumetricFog.HistoryMissSupersampleCount:0=4 ConfigSystem.Windows.Scalability:TextureQuality@3:r.MaxAnisotropy:0=8 ConfigSystem.Windows.Scalability:TextureQuality@3:r.Streaming.AmortizeCPUToGPUCopy:0=0 ConfigSystem.Windows.Scalability:TextureQuality@3:r.Streaming.Boost:0=1 ConfigSystem.Windows.Scalability:TextureQuality@3:r.Streaming.LimitPoolSizeToVRAM:0=0 ConfigSystem.Windows.Scalability:TextureQuality@3:r.Streaming.MaxEffectiveScreenSize:0=0 ConfigSystem.Windows.Scalability:TextureQuality@3:r.Streaming.MaxNumTexturesToStreamPerFrame:0=0 ConfigSystem.Windows.Scalability:TextureQuality@3:r.Streaming.MipBias:0=0 ConfigSystem.Windows.Scalability:TextureQuality@3:r.Streaming.PoolSize:0=1000 ConfigSystem.Windows.Scalability:TextureQuality@3:r.VT.MaxAnisotropy:0=8 ConfigSystem.Windows.Scalability:ViewDistanceQuality@3:r.SkeletalMeshLODBias:0=0 ConfigSystem.Windows.Scalability:ViewDistanceQuality@3:r.ViewDistanceScale:0=1.0 LocalIniFile.Android.Engine:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:bBuildForES31:0=true LocalIniFile.Android.Engine:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:bSupportsVulkan:0=true LocalIniFile.Android.Engine:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:bSupportsVulkanSM5:0=false LocalIniFile.IOS.Engine:/Script/IOSRuntimeSettings.IOSRuntimeSettings:bSupportsMetalMRT:0=False LocalIniFile.Windows.Engine:/Script/EngineSettings.GameMapsSettings:GameDefaultMap:0=/Game/Maps/Levels/L_MainMenu.L_MainMenu LocalIniFile.Windows.Engine:/Script/EngineSettings.GameMapsSettings:GameInstanceClass:0=/Game/_Core/GameFramework/BP_GameInstance.BP_GameInstance_C LocalIniFile.Windows.Engine:/Script/EngineSettings.GameMapsSettings:GlobalDefaultGameMode:0=/Script/Engine.GameModeBase LocalIniFile.Windows.Engine:/Script/EngineSettings.GameMapsSettings:ServerDefaultMap:0=/Engine/Maps/Entry LocalIniFile.Windows.Engine:Core.System:CanUseUnversionedPropertySerialization:0=True LocalIniFile.Windows.Game:/Script/UnrealEd.ProjectPackagingSettings:bDeterministicShaderCodeOrder:0=False LocalIniFile.Windows.Input:/Script/Engine.InputSettings:DefaultTouchInterface:0=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:AutoSDKPath:0=Android LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bCanChangeGamepadType:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bHasDedicatedGamepad:0=false LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bInputSupportConfigurable:0=false LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bIsConfidential:0=false LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bIsEnabled:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bSupportsGamepad:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bSupportsMouseAndKeyboard:0=false LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bSupportsTouch:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bUATClosesAfterLaunch:0=false LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bUsesHostCompiler:0=false LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:DefaultInputType:0=Touch LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:GlobalIdentifier:0=3619EA87DE704A48BB1551754423C26A LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:LargeIconPath:0=Launcher/Android/Platform_Android_128x LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:NormalIconPath:0=Launcher/Android/Platform_Android_24x LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:PlatformGroupName:0=Mobile LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:TargetSettingsIniSectionName:0=/Script/AndroidRuntimeSettings.AndroidRuntimeSettings LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:TutorialPath:0=SharingAndReleasing/Mobile/Android LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:XLargeIconPath:0= LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:PreviewPlatform AndroidES31:ActiveIconName:0=LevelEditor.PreviewMode.AndroidES31.Enabled LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:PreviewPlatform AndroidES31:DeviceProfileName:0=Android_Preview_OpenGLAndroid_LowAndroid_MidAndroid_High LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:PreviewPlatform AndroidES31:EnabledCVar:0=iniEngineAndroid/Script/AndroidRuntimeSettings.AndroidRuntimeSettingsbBuildForES31 LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:PreviewPlatform AndroidES31:FriendlyName:0=NSLOCTEXT("PreviewPlatform", "PreviewFriendlyName_GenericOpenglAndroid", "Generic Android OpenGL")NSLOCTEXT("PreviewPlatform", "PreviewFriendlyName_AndroidOpenGLLow","Android OpenGL Low")NSLOCTEXT("PreviewPlatform", "PreviewFriendlyName_AndroidOpenGLMid","Android OpenGL Mid")NSLOCTEXT("PreviewPlatform", "PreviewFriendlyName_AndroidOpenGLHigh","Android OpenGL High") LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:PreviewPlatform AndroidES31:IconText:0=NSLOCTEXT("PreviewPlatform", "PreviewIconText_AndroidOpenGL", "Android OpenGL") LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:PreviewPlatform AndroidES31:InactiveIconName:0=LevelEditor.PreviewMode.AndroidES31.Disabled LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:PreviewPlatform AndroidES31:MenuTooltip:0=NSLOCTEXT("PreviewPlatform", "PreviewMenuTooltip_AndroidOpenGL ", "Mobile preview using Android OpenGL quality settings.") LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:PreviewPlatform AndroidES31:PlatformName:0=Android LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:PreviewPlatform AndroidES31:ShaderFormat:0=GLSL_ES3_1_ANDROID LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:PreviewPlatform AndroidES31:ShaderPlatform:0=OPENGL_ES3_1_ANDROID LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:PreviewPlatform AndroidVulkan:ActiveIconName:0=LevelEditor.PreviewMode.AndroidVulkan.Enabled LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:PreviewPlatform AndroidVulkan:DeviceProfileName:0=Android_Preview_VulkanAndroid_LowAndroid_MidAndroid_HighAndroid_OpenXR LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:PreviewPlatform AndroidVulkan:EnabledCVar:0=iniEngineAndroid/Script/AndroidRuntimeSettings.AndroidRuntimeSettingsbSupportsVulkan LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:PreviewPlatform AndroidVulkan:FriendlyName:0=NSLOCTEXT("PreviewPlatform", "PreviewFriendlyName_GenericVulkanAndroid", "Generic Android Vulkan")NSLOCTEXT("PreviewPlatform", "PreviewFriendlyName_AndroidVulkanLow","Android Vulkan Low")NSLOCTEXT("PreviewPlatform", "PreviewFriendlyName_AndroidVulkanMid","Android Vulkan Mid")NSLOCTEXT("PreviewPlatform", "PreviewFriendlyName_AndroidVulkanHigh","Android Vulkan High")NSLOCTEXT("PreviewPlatform", "PreviewFriendlyName_AndroidGenericXR","Android Generic XR") LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:PreviewPlatform AndroidVulkan:IconText:0=NSLOCTEXT("PreviewPlatform", "PreviewIconText_AndroidVulkan", "Android Vulkan") LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:PreviewPlatform AndroidVulkan:InactiveIconName:0=LevelEditor.PreviewMode.AndroidVulkan.Disabled LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:PreviewPlatform AndroidVulkan:MenuTooltip:0=NSLOCTEXT("PreviewPlatform", "PreviewMenuTooltip_AndroidVulkan", "Mobile preview using Android Vulkan quality settings.") LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:PreviewPlatform AndroidVulkan:PlatformName:0=Android LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:PreviewPlatform AndroidVulkan:ShaderFormat:0=SF_VULKAN_ES31_ANDROID LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:PreviewPlatform AndroidVulkan:ShaderPlatform:0=VULKAN_ES3_1_ANDROID LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:PreviewPlatform AndroidVulkanSM5:EnabledCVar:0=iniEngineAndroid/Script/AndroidRuntimeSettings.AndroidRuntimeSettingsbSupportsVulkanSM5 LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_ES3_1_ANDROID:bIsAndroidOpenGLES:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_ES3_1_ANDROID:bIsHlslcc:0=false LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_ES3_1_ANDROID:bIsMobile:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_ES3_1_ANDROID:bNeedsOfflineCompiler:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_ES3_1_ANDROID:bSupportsClipDistance:0=false LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_ES3_1_ANDROID:bSupportsDxc:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_ES3_1_ANDROID:bSupportsIndependentSamplers:0=false LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_ES3_1_ANDROID:bSupportsManualVertexFetch:0=false LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_ES3_1_ANDROID:bSupportsMobileMultiView:0=false LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_ES3_1_ANDROID:bSupportsShaderPipelines:0=false LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_ES3_1_ANDROID:bSupportsUniformBufferObjects:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_ES3_1_ANDROID:bSupportsUnrestrictedHalfFloatBuffers:0=false LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_ES3_1_ANDROID:bSupportsVertexShaderSRVs:0=false LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_ES3_1_ANDROID:bTargetsTiledGPU:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_ES3_1_ANDROID:FriendlyName:0=LOCTEXT("FriendlyShaderPlatformName_Android", "Android OpenGL Mobile") LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_ES3_1_ANDROID:Language:0=OpenGL LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_ES3_1_ANDROID:MaxFeatureLevel:0=ES3_1 LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_ES3_1_ANDROID:ShaderFormat:0=GLSL_ES3_1_ANDROID LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_ES3_1_ANDROID:bIsHlslcc:0=false LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_ES3_1_ANDROID:bIsMobile:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_ES3_1_ANDROID:bNeedsOfflineCompiler:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_ES3_1_ANDROID:bSupportsClipDistance:0=false LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_ES3_1_ANDROID:bSupportsComputeFramework:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_ES3_1_ANDROID:bSupportsDualSourceBlending:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_ES3_1_ANDROID:bSupportsDxc:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_ES3_1_ANDROID:bSupportsIndependentSamplers:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_ES3_1_ANDROID:bSupportsIndexBufferUAVs:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_ES3_1_ANDROID:bSupportsManualVertexFetch:0=false LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_ES3_1_ANDROID:bSupportsMobileMultiView:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_ES3_1_ANDROID:bSupportsShaderPipelines:0=false LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_ES3_1_ANDROID:bSupportsUniformBufferObjects:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_ES3_1_ANDROID:bSupportsVariableRateShading:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_ES3_1_ANDROID:bSupportsVertexShaderLayer:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_ES3_1_ANDROID:bSupportsVertexShaderSRVs:0=false LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_ES3_1_ANDROID:bTargetsTiledGPU:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_ES3_1_ANDROID:FriendlyName:0=LOCTEXT("FriendlyShaderPlatformName_AndroidVulkan", "Android Vulkan Mobile") LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_ES3_1_ANDROID:Language:0=Vulkan LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_ES3_1_ANDROID:MaxFeatureLevel:0=ES3_1 LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_ES3_1_ANDROID:ShaderFormat:0=SF_VULKAN_ES31_ANDROID LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5_ANDROID:bIsHlslcc:0=false LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5_ANDROID:bNeedsOfflineCompiler:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5_ANDROID:bRequiresDisableForwardLocalLights:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5_ANDROID:bSupportsComputeFramework:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5_ANDROID:bSupportsDistanceFields:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5_ANDROID:bSupportsDualSourceBlending:0=false LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5_ANDROID:bSupportsDxc:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5_ANDROID:bSupportsGPUScene:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5_ANDROID:bSupportsIndependentSamplers:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5_ANDROID:bSupportsIndexBufferUAVs:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5_ANDROID:bSupportsInlineRayTracing:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5_ANDROID:bSupportsLumenGI:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5_ANDROID:bSupportsManualVertexFetch:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5_ANDROID:bSupportsRayTracing:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5_ANDROID:bSupportsRayTracingIndirectInstanceData:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5_ANDROID:bSupportsRayTracingShaders:0=false LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5_ANDROID:bSupportsUniformBufferObjects:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5_ANDROID:bSupportsVariableRateShading:0=false LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5_ANDROID:bSupportsVertexShaderSRVs:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5_ANDROID:bSupportsWave64:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5_ANDROID:bSupportsWaveOperations:0=RuntimeDependent LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5_ANDROID:bTargetsTiledGPU:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5_ANDROID:bWaterUsesSimpleForwardShading:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5_ANDROID:EnablesHLSL2021ByDefault:0=1 LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5_ANDROID:FriendlyName:0=LOCTEXT("FriendlyShaderPlatformName_AndroidVulkanSM5", "Android Vulkan SM5 Mobile") LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5_ANDROID:Language:0=Vulkan LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5_ANDROID:MaxFeatureLevel:0=SM5 LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5_ANDROID:MaximumWaveSize:0=128 LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5_ANDROID:MinimumWaveSize:0=4 LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5_ANDROID:ShaderFormat:0=SF_VULKAN_SM5_ANDROID LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:AutoSDKPath:0= LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bCanChangeGamepadType:0=true LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bHasDedicatedGamepad:0=false LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bInputSupportConfigurable:0=false LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bIsConfidential:0=false LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bSupportsGamepad:0=true LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bSupportsMouseAndKeyboard:0=false LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bSupportsTouch:0=true LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bUATClosesAfterLaunch:0=true LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bUsesHostCompiler:0=false LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:DefaultInputType:0=Touch LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:GlobalIdentifier:0=988EBA73F971495BAFB09639F8C796BD LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:LargeIconPath:0=Launcher/IOS/Platform_IOS_128x LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:NormalIconPath:0=Launcher/IOS/Platform_IOS_24x LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:PlatformGroupName:0=Mobile LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:TargetSettingsIniSectionName:0=/Script/IOSRuntimeSettings.IOSRuntimeSettings LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:Windows::bIsEnabled:0=true LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:Windows::TutorialPath:0=SharingAndReleasing/Mobile/iOS LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:XLargeIconPath:0= LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:PreviewPlatform IOSMetal:ActiveIconName:0=LevelEditor.PreviewMode.iOS.Enabled LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:PreviewPlatform IOSMetal:DeviceProfileName:0=IOSiPhone6SiPadPro6_129 LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:PreviewPlatform IOSMetal:FriendlyName:0=NSLOCTEXT("PreviewPlatform", "PreviewFriendlyName_GenericIOS", "Generic IOS")NSLOCTEXT("PreviewPlatform", "PreviewFriendlyName_iPhone6S", "iPhone 6S")NSLOCTEXT("PreviewPlatform", "PreviewFriendlyName_iPadPro612.9in", "iPad Pro 6 12.9in") LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:PreviewPlatform IOSMetal:IconText:0=NSLOCTEXT("PreviewPlatform", "PreviewIconText_iOS", "iOS") LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:PreviewPlatform IOSMetal:InactiveIconName:0=LevelEditor.PreviewMode.iOS.Disabled LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:PreviewPlatform IOSMetal:MenuTooltip:0=NSLOCTEXT("PreviewPlatform", "PreviewMenuTooltip_iOS", "Mobile preview using iOS material quality settings.") LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:PreviewPlatform IOSMetal:PlatformName:0=IOS LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:PreviewPlatform IOSMetal:ShaderFormat:0=SF_METAL_ES3_1_IOS LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:PreviewPlatform IOSMetal:ShaderPlatform:0=METAL_ES3_1_IOS LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:PreviewPlatform IOSMetalSM5:EnabledCVar:0=iniEngineIOS/Script/IOSRuntimeSettings.IOSRuntimeSettingsbSupportsMetalMRT LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_ES3_1_IOS:bIsMobile:0=true LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_ES3_1_IOS:bSupports4ComponentUAVReadWrite:0=true LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_ES3_1_IOS:bSupportsComputeFramework:0=true LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_ES3_1_IOS:bSupportsIndependentSamplers:0=true LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_ES3_1_IOS:bSupportsManualVertexFetch:0=false LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_ES3_1_IOS:bSupportsShaderPipelines:0=false LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_ES3_1_IOS:bSupportsVolumeTextureAtomics:0=false LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_ES3_1_IOS:bTargetsTiledGPU:0=true LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_ES3_1_IOS:FriendlyName:0=LOCTEXT("FriendlyShaderPlatformName_IOSMobile", "IOS Metal Mobile") LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_ES3_1_IOS:Language:0=Metal LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_ES3_1_IOS:MaxFeatureLevel:0=ES3_1 LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_ES3_1_IOS:ShaderFormat:0=SF_METAL_ES3_1_IOS LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SIM:bIsMobile:0=true LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SIM:bSupports4ComponentUAVReadWrite:0=true LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SIM:bSupportsComputeFramework:0=true LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SIM:bSupportsIndependentSamplers:0=true LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SIM:bSupportsManualVertexFetch:0=false LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SIM:bSupportsShaderPipelines:0=false LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SIM:bSupportsVolumeTextureAtomics:0=false LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SIM:bTargetsTiledGPU:0=true LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SIM:FriendlyName:0=LOCTEXT("FriendlyShaderPlatformName_IOSMobileSIM", "IOS Metal Simulator Mobile") LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SIM:Language:0=Metal LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SIM:MaxFeatureLevel:0=ES3_1 LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SIM:ShaderFormat:0=SF_METAL_SIM LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5_IOS:bIsMetalMRT:0=true LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5_IOS:bSupports4ComponentUAVReadWrite:0=true LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5_IOS:bSupportsComputeFramework:0=true LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5_IOS:bSupportsDistanceFields:0=true LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5_IOS:bSupportsIndependentSamplers:0=true LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5_IOS:bSupportsIndexBufferUAVs:0=true LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5_IOS:bSupportsManualVertexFetch:0=false LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5_IOS:bSupportsVolumeTextureAtomics:0=false LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5_IOS:bTargetsTiledGPU:0=true LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5_IOS:FriendlyName:0=LOCTEXT("FriendlyShaderPlatformName_IOSSM5", "IOS Metal SM5") LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5_IOS:Language:0=Metal LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5_IOS:MaxFeatureLevel:0=SM5 LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5_IOS:ShaderFormat:0=SF_METAL_SM5_IOS LocalSingleIniFile.Linux.../../../Engine/Config/Linux/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:AutoSDKPath:0=Linux_x64 LocalSingleIniFile.Linux.../../../Engine/Config/Linux/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bCanChangeGamepadType:0=true LocalSingleIniFile.Linux.../../../Engine/Config/Linux/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bDefaultInputStandardKeyboard:0=true LocalSingleIniFile.Linux.../../../Engine/Config/Linux/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bHasDedicatedGamepad:0=false LocalSingleIniFile.Linux.../../../Engine/Config/Linux/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bInputSupportConfigurable:0=true LocalSingleIniFile.Linux.../../../Engine/Config/Linux/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bSupportsGamepad:0=true LocalSingleIniFile.Linux.../../../Engine/Config/Linux/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bSupportsMouseAndKeyboard:0=true LocalSingleIniFile.Linux.../../../Engine/Config/Linux/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bSupportsTouch:0=false LocalSingleIniFile.Linux.../../../Engine/Config/Linux/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bUATClosesAfterLaunch:0=true LocalSingleIniFile.Linux.../../../Engine/Config/Linux/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:DefaultInputType:0=MouseAndKeyboard LocalSingleIniFile.Linux.../../../Engine/Config/Linux/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:GlobalIdentifier:0=115DE4FE241B465B970A872F3167492A LocalSingleIniFile.Linux.../../../Engine/Config/Linux/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:IniParent:0=Unix LocalSingleIniFile.Linux.../../../Engine/Config/Linux/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:LargeIconPath:0=Launcher/Linux/Platform_Linux_128x LocalSingleIniFile.Linux.../../../Engine/Config/Linux/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:NormalIconPath:0=Launcher/Linux/Platform_Linux_24x LocalSingleIniFile.Linux.../../../Engine/Config/Linux/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:PlatformGroupName:0=Desktop LocalSingleIniFile.Linux.../../../Engine/Config/Linux/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:PlatformSubMenu:0=Linux LocalSingleIniFile.Linux.../../../Engine/Config/Linux/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:TargetSettingsIniSectionName:0=/Script/LinuxTargetPlatform.LinuxTargetSettings LocalSingleIniFile.Linux.../../../Engine/Config/Linux/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:TutorialPath:0=SharingAndReleasing/Linux LocalSingleIniFile.Linux.../../../Engine/Config/Linux/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:Windows::bIsEnabled:0=true LocalSingleIniFile.Linux.../../../Engine/Config/Linux/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:Windows::bUsesHostCompiler:0=false LocalSingleIniFile.Linux.../../../Engine/Config/Linux/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:XLargeIconPath:0= LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:AutoSDKPath:0= LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bCanChangeGamepadType:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bDefaultInputStandardKeyboard:0=false LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bHasDedicatedGamepad:0=false LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bInputSupportConfigurable:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bIsConfidential:0=false LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bSupportsGamepad:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bSupportsMouseAndKeyboard:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bSupportsTouch:0=false LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bUATClosesAfterLaunch:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bUsesHostCompiler:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:DefaultInputType:0=MouseAndKeyboard LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:GlobalIdentifier:0=003BE29617004F0C8E1F786081EFBB1F LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:LargeIconPath:0=Launcher/Mac/Platform_Mac_128x LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:NormalIconPath:0=Launcher/Mac/Platform_Mac_24x LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:PlatformGroupName:0=Desktop LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:TargetSettingsIniSectionName:0=/Script/MacTargetPlatform.MacTargetSettings LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:TutorialPath:0=SharingAndReleasing LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:Windows::bIsEnabled:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:XLargeIconPath:0= LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:PreviewPlatform METAL_SM5:MenuTooltip:0=LOCTEXT("PreviewMenuTooltip_METAL_SM5", "Mac using SM5 profile") LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:PreviewPlatform METAL_SM5:PlatformName:0=Mac LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:PreviewPlatform METAL_SM5:PreviewFeatureLevel:0=SM6 LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:PreviewPlatform METAL_SM5:ShaderFormat:0=SF_METAL_SM5 LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:PreviewPlatform METAL_SM5:ShaderPlatform:0=METAL_SM5 LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:PreviewPlatform METAL_SM6:MenuTooltip:0=LOCTEXT("PreviewMenuTooltip_METAL_SM6", "Mac using SM6 profile") LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:PreviewPlatform METAL_SM6:PlatformName:0=Mac LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:PreviewPlatform METAL_SM6:ShaderFormat:0=SF_METAL_SM6 LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:PreviewPlatform METAL_SM6:ShaderPlatform:0=METAL_SM6 LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_ES3_1:bIsMobile:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_ES3_1:bIsPC:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_ES3_1:bSupports4ComponentUAVReadWrite:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_ES3_1:bSupportsDualSourceBlending:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_ES3_1:bSupportsIndependentSamplers:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_ES3_1:bSupportsManualVertexFetch:0=false LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_ES3_1:bSupportsShaderPipelines:0=false LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_ES3_1:bSupportsVolumeTextureAtomics:0=false LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_ES3_1:FriendlyName:0=LOCTEXT("FriendlyShaderPlatformName_MacMobile", "Mac Metal Mobile") LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_ES3_1:Language:0=Metal LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_ES3_1:MaxFeatureLevel:0=ES3_1 LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_ES3_1:ShaderFormat:0=SF_METAL_ES3_1 LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5:bIsPC:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5:bIsSPIRV:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5:bSupports4ComponentUAVReadWrite:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5:bSupportsAnisotropicMaterials:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5:bSupportsComputeFramework:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5:bSupportsDebugViewShaders:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5:bSupportsDiaphragmDOF:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5:bSupportsDistanceFields:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5:bSupportsDualSourceBlending:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5:bSupportsDxc:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5:bSupportsFFTBloom:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5:bSupportsGen5TemporalAA:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5:bSupportsGPUScene:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5:bSupportsHairStrandGeometry:0=false LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5:bSupportsIndependentSamplers:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5:bSupportsInlineRayTracing:0=false LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5:bSupportsInstancedStereo:0=false LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5:bSupportsLumenGI:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5:bSupportsNanite:0=false LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5:bSupportsNNEShaders:0=false LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5:bSupportsPercentageCloserShadows:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5:bSupportsRayTracing:0=false LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5:bSupportsRayTracingIndirectInstanceData:0=false LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5:bSupportsRayTracingShaders:0=false LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5:bSupportsSSDIndirect:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5:bSupportsUInt64ImageAtomics:0=false LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5:bSupportsVertexShaderLayer:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5:bSupportsVolumeTextureAtomics:0=false LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5:bSupportsWaveOperations:0=Unsupported LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5:EnablesHLSL2021ByDefault:0=1 LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5:FriendlyName:0=LOCTEXT("FriendlyShaderPlatformName_MacSM5", "Mac Metal SM5") LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5:Language:0=Metal LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5:MaxFeatureLevel:0=SM5 LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5:MaximumWaveSize:0=64 LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5:MinimumWaveSize:0=32 LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5:ShaderFormat:0=SF_METAL_SM5 LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5:SupportsMultiViewport:0=RuntimeGuaranteed LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM6:BindlessSupport:0=AllShaderTypes LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM6:bIsPC:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM6:bIsSPIRV:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM6:bSupports4ComponentUAVReadWrite:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM6:bSupportsAnisotropicMaterials:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM6:bSupportsComputeFramework:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM6:bSupportsDebugViewShaders:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM6:bSupportsDiaphragmDOF:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM6:bSupportsDistanceFields:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM6:bSupportsDualSourceBlending:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM6:bSupportsDxc:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM6:bSupportsFFTBloom:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM6:bSupportsGen5TemporalAA:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM6:bSupportsGPUScene:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM6:bSupportsHairStrandGeometry:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM6:bSupportsIndependentSamplers:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM6:bSupportsInlineRayTracing:0=false LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM6:bSupportsInstancedStereo:0=false LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM6:bSupportsLumenGI:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM6:bSupportsMeshShadersTier0:0=false LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM6:bSupportsMeshShadersTier1:0=false LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM6:bSupportsMeshShadersWithClipDistance:0=false LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM6:bSupportsNanite:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM6:bSupportsNNEShaders:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM6:bSupportsPercentageCloserShadows:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM6:bSupportsRayTracing:0=false LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM6:bSupportsRayTracingIndirectInstanceData:0=false LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM6:bSupportsRayTracingShaders:0=false LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM6:bSupportsRealTypes:0=RuntimeGuaranteed LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM6:bSupportsSSDIndirect:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM6:bSupportsUInt64ImageAtomics:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM6:bSupportsVertexShaderLayer:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM6:bSupportsVolumeTextureAtomics:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM6:bSupportsWaveOperations:0=RuntimeDependent LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM6:EnablesHLSL2021ByDefault:0=1 LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM6:FriendlyName:0=LOCTEXT("FriendlyShaderPlatformName_MacSM6", "Mac Metal SM6") LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM6:Language:0=Metal LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM6:MaxFeatureLevel:0=SM6 LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM6:MaximumWaveSize:0=64 LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM6:MaxMeshShaderThreadGroupSize:0=128 LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM6:MinimumWaveSize:0=32 LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM6:ShaderFormat:0=SF_METAL_SM6 LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM6:SupportsMultiViewport:0=RuntimeGuaranteed LocalSingleIniFile..../../../Engine/Config/ConsoleVariables.ini:Startup:ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0=false LocalSingleIniFile..../../../Engine/Config/ConsoleVariables.ini:Startup:ds.CADTranslator.Stitching.RemoveThinFaces:0=false LocalSingleIniFile..../../../Engine/Config/ConsoleVariables.ini:Startup:fx.SkipVectorVMBackendOptimizations:0=1 LocalSingleIniFile..../../../Engine/Config/ConsoleVariables.ini:Startup:p.chaos.AllowCreatePhysxBodies:0=1 LocalSingleIniFile..../../../Engine/Config/ConsoleVariables.ini:Startup:r.DumpShaderDebugInfo:0=2 LocalSingleIniFile..C::::/Users/vvict/AppData/Local/UnrealEngine/5.6/Saved/Config/WindowsEditor/Manifest.ini:Manifest:Version:0=2 LocalSingleIniFile.TVOS.../../../Engine/Config/TVOS/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:AutoSDKPath:0= LocalSingleIniFile.TVOS.../../../Engine/Config/TVOS/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bIsConfidential:0=false LocalSingleIniFile.TVOS.../../../Engine/Config/TVOS/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bUATClosesAfterLaunch:0=true LocalSingleIniFile.TVOS.../../../Engine/Config/TVOS/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bUsesHostCompiler:0=false LocalSingleIniFile.TVOS.../../../Engine/Config/TVOS/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:GlobalIdentifier:0=A478294FBD0D4EC08830B6D4D219C1A4 LocalSingleIniFile.TVOS.../../../Engine/Config/TVOS/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:IniParent:0=IOS LocalSingleIniFile.TVOS.../../../Engine/Config/TVOS/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:LargeIconPath:0=Launcher/TVOS/Platform_TVOS_128x LocalSingleIniFile.TVOS.../../../Engine/Config/TVOS/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:NormalIconPath:0=Launcher/TVOS/Platform_TVOS_24x LocalSingleIniFile.TVOS.../../../Engine/Config/TVOS/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:PlatformGroupName:0=Mobile LocalSingleIniFile.TVOS.../../../Engine/Config/TVOS/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:TargetSettingsIniSectionName:0=/Script/IOSRuntimeSettings.IOSRuntimeSettings LocalSingleIniFile.TVOS.../../../Engine/Config/TVOS/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:TutorialPath:0=SharingAndReleasing/Mobile/iOS LocalSingleIniFile.TVOS.../../../Engine/Config/TVOS/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:Windows::bIsEnabled:0=true LocalSingleIniFile.TVOS.../../../Engine/Config/TVOS/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:XLargeIconPath:0= LocalSingleIniFile.TVOS.../../../Engine/Config/TVOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_ES3_1_TVOS:bIsMobile:0=true LocalSingleIniFile.TVOS.../../../Engine/Config/TVOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_ES3_1_TVOS:bSupports4ComponentUAVReadWrite:0=true LocalSingleIniFile.TVOS.../../../Engine/Config/TVOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_ES3_1_TVOS:bSupportsIndependentSamplers:0=true LocalSingleIniFile.TVOS.../../../Engine/Config/TVOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_ES3_1_TVOS:bSupportsManualVertexFetch:0=false LocalSingleIniFile.TVOS.../../../Engine/Config/TVOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_ES3_1_TVOS:bSupportsShaderPipelines:0=false LocalSingleIniFile.TVOS.../../../Engine/Config/TVOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_ES3_1_TVOS:bTargetsTiledGPU:0=true LocalSingleIniFile.TVOS.../../../Engine/Config/TVOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_ES3_1_TVOS:FriendlyName:0=LOCTEXT("FriendlyShaderPlatformName_TVOS_Mobile", "TVOS Metal Mobile") LocalSingleIniFile.TVOS.../../../Engine/Config/TVOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_ES3_1_TVOS:Language:0=Metal LocalSingleIniFile.TVOS.../../../Engine/Config/TVOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_ES3_1_TVOS:MaxFeatureLevel:0=ES3_1 LocalSingleIniFile.TVOS.../../../Engine/Config/TVOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_ES3_1_TVOS:ShaderFormat:0=SF_METAL_ES3_1_TVOS LocalSingleIniFile.TVOS.../../../Engine/Config/TVOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5_TVOS:bIsMetalMRT:0=true LocalSingleIniFile.TVOS.../../../Engine/Config/TVOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5_TVOS:bSupports4ComponentUAVReadWrite:0=true LocalSingleIniFile.TVOS.../../../Engine/Config/TVOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5_TVOS:bSupportsDistanceFields:0=true LocalSingleIniFile.TVOS.../../../Engine/Config/TVOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5_TVOS:bSupportsDualSourceBlending:0=true LocalSingleIniFile.TVOS.../../../Engine/Config/TVOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5_TVOS:bSupportsIndependentSamplers:0=true LocalSingleIniFile.TVOS.../../../Engine/Config/TVOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5_TVOS:bSupportsIndexBufferUAVs:0=true LocalSingleIniFile.TVOS.../../../Engine/Config/TVOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5_TVOS:bSupportsLumenGI:0=true LocalSingleIniFile.TVOS.../../../Engine/Config/TVOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5_TVOS:bSupportsManualVertexFetch:0=false LocalSingleIniFile.TVOS.../../../Engine/Config/TVOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5_TVOS:bTargetsTiledGPU:0=true LocalSingleIniFile.TVOS.../../../Engine/Config/TVOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5_TVOS:FriendlyName:0=LOCTEXT("FriendlyShaderPlatformName_TVOS_SM5", "TVOS Metal SM5") LocalSingleIniFile.TVOS.../../../Engine/Config/TVOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5_TVOS:Language:0=Metal LocalSingleIniFile.TVOS.../../../Engine/Config/TVOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5_TVOS:MaxFeatureLevel:0=SM5 LocalSingleIniFile.TVOS.../../../Engine/Config/TVOS/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5_TVOS:ShaderFormat:0=SF_METAL_SM5_TVOS LocalSingleIniFile.Unix.../../../Engine/Config/Unix/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bIsConfidential:0=false LocalSingleIniFile.Unix.../../../Engine/Config/Unix/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bIsFakePlatform:0=true LocalSingleIniFile.Unix.../../../Engine/Config/Unix/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:GlobalIdentifier:0=969267E8F7A6414DAD0450C1CAE83A6E LocalSingleIniFile.Unix.../../../Engine/Config/Unix/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:IniParent:0=VulkanPC LocalSingleIniFile.VisionOS.../../../Engine/Platforms/VisionOS/Config/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:AutoSDKPath:0= LocalSingleIniFile.VisionOS.../../../Engine/Platforms/VisionOS/Config/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bIsConfidential:0=false LocalSingleIniFile.VisionOS.../../../Engine/Platforms/VisionOS/Config/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bUATClosesAfterLaunch:0=true LocalSingleIniFile.VisionOS.../../../Engine/Platforms/VisionOS/Config/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bUsesHostCompiler:0=false LocalSingleIniFile.VisionOS.../../../Engine/Platforms/VisionOS/Config/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:GlobalIdentifier:0=9981B55362F64CF9957058C72123A102 LocalSingleIniFile.VisionOS.../../../Engine/Platforms/VisionOS/Config/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:IniParent:0=IOS LocalSingleIniFile.VisionOS.../../../Engine/Platforms/VisionOS/Config/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:LargeIconPath:0=/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x LocalSingleIniFile.VisionOS.../../../Engine/Platforms/VisionOS/Config/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:NormalIconPath:0=/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x LocalSingleIniFile.VisionOS.../../../Engine/Platforms/VisionOS/Config/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:PlatformGroupName:0=Mobile LocalSingleIniFile.VisionOS.../../../Engine/Platforms/VisionOS/Config/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:TargetSettingsIniSectionName:0=/Script/IOSRuntimeSettings.IOSRuntimeSettings LocalSingleIniFile.VisionOS.../../../Engine/Platforms/VisionOS/Config/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:TutorialPath:0=SharingAndReleasing/Mobile/iOS LocalSingleIniFile.VisionOS.../../../Engine/Platforms/VisionOS/Config/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:Windows::bIsEnabled:0=false LocalSingleIniFile.VisionOS.../../../Engine/Platforms/VisionOS/Config/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:XLargeIconPath:0= LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bIsConfidential:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bIsFakePlatform:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:GlobalIdentifier:0=97F8C85EF1B0424792D201C893358C8F LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:PreviewPlatform VULKAN_SM5:MenuTooltip:0=LOCTEXT("PreviewMenuTooltip_VulkanPC_SM5", "Linux using SM5 profile") LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:PreviewPlatform VULKAN_SM5:PlatformName:0=PC LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:PreviewPlatform VULKAN_SM5:ShaderFormat:0=SF_VULKAN_SM5 LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:PreviewPlatform VULKAN_SM5:ShaderPlatform:0=VULKAN_SM5 LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_PCES3_1:bIsMobile:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_PCES3_1:bIsPC:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_PCES3_1:bSupportsDualSourceBlending:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_PCES3_1:bSupportsIndependentSamplers:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_PCES3_1:bSupportsIndexBufferUAVs:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_PCES3_1:bSupportsManualVertexFetch:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_PCES3_1:bSupportsMobileMultiView:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_PCES3_1:bSupportsSceneDataCompressedTransforms:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_PCES3_1:bSupportsShaderPipelines:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_PCES3_1:bSupportsUniformBufferObjects:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_PCES3_1:bSupportsVertexShaderLayer:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_PCES3_1:bSupportsVertexShaderSRVs:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_PCES3_1:FriendlyName:0=LOCTEXT("FriendlyShaderPlatformName_VulkanPC_Mobile", "PC Vulkan Mobile") LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_PCES3_1:Language:0=Vulkan LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_PCES3_1:MaxFeatureLevel:0=ES3_1 LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_PCES3_1:ShaderFormat:0=SF_VULKAN_ES31 LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bCompileSignalProcessingPipeline:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:BindlessSupport:0=Unsupported LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bIsAndroidOpenGLES:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bIsConsole:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bIsMetalMRT:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bIsMobile:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bIsPC:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bIsSPIRV:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bNeedsOfflineCompiler:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bRequiresDisableForwardLocalLights:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bRequiresExplicit128bitRT:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bRequiresGeneratePrevTransformBuffer:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bRequiresRenderTargetDuringRaster:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bRequiresVendorExtensionsForAtomics:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bSupports4ComponentUAVReadWrite:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bSupportsAnisotropicMaterials:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bSupportsArrayTextureCompression:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bSupportsComputeFramework:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bSupportsConservativeRasterization:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bSupportsDebugViewShaders:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bSupportsDiaphragmDOF:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bSupportsDiaphragmDOF:1=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bSupportsDistanceFields:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bSupportsDualSourceBlending:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bSupportsDxc:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bSupportsFFTBloom:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bSupportsGen5TemporalAA:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bSupportsGPUScene:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bSupportsHairStrandGeometry:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bSupportsIndependentSamplers:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bSupportsIndexBufferUAVs:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bSupportsInlineRayTracing:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bSupportsInstancedStereo:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bSupportsIntrinsicWaveOnce:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bSupportsLumenGI:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bSupportsMobileMultiView:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bSupportsMSAA:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bSupportsNanite:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bSupportsNNEShaders:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bSupportsOIT:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bSupportsPercentageCloserShadows:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bSupportsPerPixelDBufferMask:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bSupportsPrimitiveShaders:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bSupportsRayTracing:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bSupportsRayTracingIndirectInstanceData:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bSupportsRayTracingShaders:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bSupportsRealTypes:0=Unsupported LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bSupportsRenderTargetWriteMask:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bSupportsRGBColorBuffer:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bSupportsROV:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bSupportsRTIndexFromVS:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bSupportsSceneDataCompressedTransforms:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bSupportsSSDIndirect:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bSupportsTemporalHistoryUpscale:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bSupportsUInt64ImageAtomics:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bSupportsUniformBufferObjects:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bSupportsVariableRateShading:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bSupportsVertexShaderLayer:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bSupportsWaveOperations:0=RuntimeDependent LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:bTargetsTiledGPU:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:EnablesHLSL2021ByDefault:0=1 LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:FriendlyName:0=LOCTEXT("FriendlyShaderPlatformName_VulkanPC_SM5", "PC Vulkan SM5") LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:Language:0=Vulkan LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:MaxFeatureLevel:0=SM5 LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:MaximumWaveSize:0=128 LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:MinimumWaveSize:0=4 LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:NumberOfComputeThreads:0=64 LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:ShaderFormat:0=SF_VULKAN_SM5 LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5:SupportsMultiViewport:0=RuntimeDependent LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bCompileSignalProcessingPipeline:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:BindlessSupport:0=AllShaderTypes LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bIsAndroidOpenGLES:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bIsConsole:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bIsMetalMRT:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bIsMobile:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bIsPC:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bIsSPIRV:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bNeedsOfflineCompiler:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bRequiresExplicit128bitRT:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bRequiresGeneratePrevTransformBuffer:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bRequiresRenderTargetDuringRaster:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bRequiresVendorExtensionsForAtomics:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupports4ComponentUAVReadWrite:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsAnisotropicMaterials:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsArrayTextureCompression:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsComputeFramework:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsConservativeRasterization:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsDebugViewShaders:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsDiaphragmDOF:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsDiaphragmDOF:1=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsDistanceFields:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsDualSourceBlending:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsDxc:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsFFTBloom:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsGen5TemporalAA:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsGPUScene:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsHairStrandGeometry:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsIndependentSamplers:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsIndexBufferUAVs:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsInlineRayTracing:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsInstancedStereo:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsIntrinsicWaveOnce:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsLumenGI:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsMeshShadersTier0:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsMeshShadersTier1:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsMobileMultiView:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsMSAA:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsNanite:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsNNEShaders:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsOIT:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsPathTracing:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsPercentageCloserShadows:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsPerPixelDBufferMask:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsPrimitiveShaders:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsRayTracing:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsRayTracingCallableShaders:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsRayTracingIndirectInstanceData:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsRayTracingProceduralPrimitive:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsRayTracingShaders:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsRealTypes:0=RuntimeDependent LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsRenderTargetWriteMask:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsRGBColorBuffer:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsROV:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsRTIndexFromVS:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsSceneDataCompressedTransforms:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsSSDIndirect:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsTemporalHistoryUpscale:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsUInt64ImageAtomics:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsUniformBufferObjects:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsVariableRateShading:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsVertexShaderLayer:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsWaveOperations:0=RuntimeGuaranteed LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bTargetsTiledGPU:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:EnablesHLSL2021ByDefault:0=1 LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:FriendlyName:0=LOCTEXT("FriendlyShaderPlatformName_VulkanPC_SM6", "PC Vulkan SM6") LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:Language:0=Vulkan LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:MaxFeatureLevel:0=SM6 LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:MaximumWaveSize:0=128 LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:MaxMeshShaderThreadGroupSize:0=128 LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:MinimumWaveSize:0=4 LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:NumberOfComputeThreads:0=64 LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:ShaderFormat:0=SF_VULKAN_SM6 LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:SupportsBarycentricsSemantic:0=RuntimeGuaranteed LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:SupportsMultiViewport:0=RuntimeDependent LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:AutoSDKPath:0= LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bCanChangeGamepadType:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bDefaultInputStandardKeyboard:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bHasDedicatedGamepad:0=false LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bInputSupportConfigurable:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bIsConfidential:0=false LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bSupportsGamepad:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bSupportsMouseAndKeyboard:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bSupportsTouch:0=false LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bUATClosesAfterLaunch:0=false LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bUsesHostCompiler:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:DefaultInputType:0=MouseAndKeyboard LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:Freezing_b32Bit:0=false LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:Freezing_bAlignBases:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:Freezing_MaxFieldAlignment64:0=8 LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:GlobalIdentifier:0=D1D5F296FF834A87B20FAAA9D6B8E9A6 LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:IniParent:0=VulkanPC LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:LargeIconPath:0=Launcher/Windows/Platform_Windows_128x LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:NormalIconPath:0=Launcher/Windows/Platform_Windows_24x LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:PlatformGroupName:0=Desktop LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:PlatformNameAliases:0=Win64 LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:TargetSettingsIniSectionName:0=/Script/WindowsTargetPlatform.WindowsTargetSettings LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:TutorialPath:0=SharingAndReleasing LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:UBTPlatformName:0=Win64 LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:Windows::bIsEnabled:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:XLargeIconPath:0= LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:PreviewPlatform PCD3D_ES3_1:DeviceProfileName:0=Windows_Preview_ES31 LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:PreviewPlatform PCD3D_ES3_1:MenuTooltip:0=LOCTEXT("PreviewMenuTooltip_PCD3D_Mobile", "Windows using Mobile profile.") LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:PreviewPlatform PCD3D_ES3_1:PlatformName:0=PC LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:PreviewPlatform PCD3D_ES3_1:ShaderFormat:0=PCD3D_ES31 LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:PreviewPlatform PCD3D_ES3_1:ShaderPlatform:0=PCD3D_ES3_1 LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:PreviewPlatform PCD3D_ES3_1_SDF:DeviceProfileName:0=Windows_Preview_ES31_SDF LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:PreviewPlatform PCD3D_ES3_1_SDF:MenuTooltip:0=LOCTEXT("PreviewMenuTooltip_PCD3D_Mobile_SDF", "Windows using Mobile SDF profile.") LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:PreviewPlatform PCD3D_ES3_1_SDF:PlatformName:0=PCD3D_ES3_1 LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:PreviewPlatform PCD3D_ES3_1_SDF:PreviewShaderPlatform:0=SP_PCD3D_ES3_1_SDF LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:PreviewPlatform PCD3D_ES3_1_SDF:ShaderFormat:0=PCD3D_ES31 LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:PreviewPlatform PCD3D_ES3_1_SDF:ShaderPlatform:0=SP_PCD3D_ES3_1_SDF LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:PreviewPlatform PCD3D_SM5:MenuTooltip:0=LOCTEXT("PreviewMenuTooltip_PCD3D_SM5", "DirectX 11, OpenGL 4.3+, PS4, XB1") LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:PreviewPlatform PCD3D_SM5:PlatformName:0=PC LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:PreviewPlatform PCD3D_SM5:ShaderFormat:0=PCD3D_SM5 LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:PreviewPlatform PCD3D_SM5:ShaderPlatform:0=PCD3D_SM5 LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:PreviewPlatform PCD3D_SM6:MenuTooltip:0=LOCTEXT("PreviewMenuTooltip_PCD3D_SM6", "Windows using SM6 profile") LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:PreviewPlatform PCD3D_SM6:PlatformName:0=PC LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:PreviewPlatform PCD3D_SM6:ShaderFormat:0=PCD3D_SM6 LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:PreviewPlatform PCD3D_SM6:ShaderPlatform:0=PCD3D_SM6 LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:PreviewShaderPlatform SP_PCD3D_ES3_1_SDF:bCanUsePreviewPlatformForMaterialValidation:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:PreviewShaderPlatform SP_PCD3D_ES3_1_SDF:bSupportsDistanceFields:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:PreviewShaderPlatform SP_PCD3D_ES3_1_SDF:FriendlyName:0=LOCTEXT("FriendlyShaderPlatformName_D3D_Mobile_SDF", "PC D3D Mobile SDF") LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:PreviewShaderPlatform SP_PCD3D_ES3_1_SDF:ParentShaderPlatform:0=PCD3D_ES3_1 LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_PCES3_1:bIsMobile:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_PCES3_1:bIsPC:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_PCES3_1:bSupportsClipDistance:0=false LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_PCES3_1:bSupportsIndependentSamplers:0=false LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_PCES3_1:bSupportsManualVertexFetch:0=false LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_PCES3_1:bSupportsShaderPipelines:0=false LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_PCES3_1:bSupportsUniformBufferObjects:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_PCES3_1:bSupportsVertexShaderSRVs:0=false LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_PCES3_1:FriendlyName:0=LOCTEXT("FriendlyShaderPlatformName_PCGL_Mobile", "PC OpenGL Mobile") LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_PCES3_1:Language:0=OpenGL LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_PCES3_1:MaxFeatureLevel:0=ES3_1 LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_PCES3_1:ShaderFormat:0=GLSL_150_ES31 LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_PCES3_1:ShaderFormat:1=GLSL_150_ES31 LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_ES3_1:bIsMobile:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_ES3_1:bIsPC:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_ES3_1:bSupportsComputeFramework:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_ES3_1:bSupportsDebugViewShaders:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_ES3_1:bSupportsDistanceFields:0=false LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_ES3_1:bSupportsDualSourceBlending:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_ES3_1:bSupportsIndependentSamplers:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_ES3_1:bSupportsInstancedStereo:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_ES3_1:bSupportsManualVertexFetch:0=false LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_ES3_1:bSupportsSceneDataCompressedTransforms:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_ES3_1:bSupportsShaderPipelines:0=false LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_ES3_1:bSupportsVertexShaderLayer:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_ES3_1:FriendlyName:0=LOCTEXT("FriendlyShaderPlatformName_D3D_Mobile", "PC D3D Mobile") LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_ES3_1:Language:0=D3D LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_ES3_1:MaxFeatureLevel:0=ES3_1 LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_ES3_1:ShaderFormat:0=PCD3D_ES31 LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_ES3_1:SupportsMultiViewport:0=RuntimeDependent LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:BindlessSupport:0=Unsupported LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:bIsPC:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:bRequiresVendorExtensionsForAtomics:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:bSupportsAnisotropicMaterials:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:bSupportsComputeFramework:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:bSupportsDebugViewShaders:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:bSupportsDiaphragmDOF:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:bSupportsDistanceFields:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:bSupportsDualSourceBlending:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:bSupportsFFTBloom:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:bSupportsGen5TemporalAA:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:bSupportsGPUScene:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:bSupportsHairStrandGeometry:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:bSupportsIndependentSamplers:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:bSupportsIndexBufferUAVs:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:bSupportsInstancedStereo:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:bSupportsLumenGI:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:bSupportsNanite:0=false LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:bSupportsNNEShaders:0=false LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:bSupportsOIT:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:bSupportsPercentageCloserShadows:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:bSupportsRayTracing:0=false LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:bSupportsROV:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:bSupportsSceneDataCompressedTransforms:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:bSupportsSSDIndirect:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:bSupportsVariableRateShading:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:bSupportsVertexShaderLayer:0=false LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:bSupportsVertexShaderUAVs:0=RuntimeGuaranteed LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:FriendlyName:0=LOCTEXT("FriendlyShaderPlatformName_D3D_SM5", "PC D3D SM5") LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:Language:0=D3D LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:MaxFeatureLevel:0=SM5 LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:ShaderFormat:0=PCD3D_SM5 LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:StaticShaderBindingLayoutSupport:0=Unsupported LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:SupportsMultiViewport:0=RuntimeDependent LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:BindlessSupport:0=AllShaderTypes LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:bInlineRayTracingRequiresBindless:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:bIsPC:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:bRequiresVendorExtensionsForAtomics:0=false LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:bSupportsAnisotropicMaterials:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:bSupportsComputeFramework:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:bSupportsDebugViewShaders:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:bSupportsDiaphragmDOF:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:bSupportsDistanceFields:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:bSupportsDualSourceBlending:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:bSupportsDxc:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:bSupportsFFTBloom:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:bSupportsGen5TemporalAA:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:bSupportsGPUScene:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:bSupportsHairStrandGeometry:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:bSupportsIndependentSamplers:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:bSupportsIndexBufferUAVs:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:bSupportsInlineRayTracing:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:bSupportsInstancedStereo:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:bSupportsLumenGI:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:bSupportsMeshShadersTier0:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:bSupportsMeshShadersTier1:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:bSupportsMeshShadersWithClipDistance:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:bSupportsNanite:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:bSupportsNNEShaders:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:bSupportsOIT:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:bSupportsPathTracing:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:bSupportsPercentageCloserShadows:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:bSupportsRayTracing:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:bSupportsRayTracingCallableShaders:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:bSupportsRayTracingIndirectInstanceData:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:bSupportsRayTracingProceduralPrimitive:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:bSupportsRayTracingShaders:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:bSupportsRealTypes:0=RuntimeDependent LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:bSupportsROV:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:bSupportsSceneDataCompressedTransforms:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:bSupportsShaderExecutionReordering:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:bSupportsShaderRootConstants:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:bSupportsSSDIndirect:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:bSupportsUInt64ImageAtomics:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:bSupportsVariableRateShading:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:bSupportsVertexShaderLayer:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:bSupportsVertexShaderUAVs:0=RuntimeGuaranteed LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:bSupportsWaveOperations:0=RuntimeGuaranteed LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:bSupportsWorkGraphs:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:EnablesHLSL2021ByDefault:0=1 LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:FriendlyName:0=LOCTEXT("FriendlyShaderPlatformName_D3D_SM6", "PC D3D SM6") LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:Language:0=D3D LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:MaxFeatureLevel:0=SM6 LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:MaximumWaveSize:0=128 LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:MaxMeshShaderThreadGroupSize:0=128 LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:MaxSamplers:0=32 LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:MinimumWaveSize:0=4 LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:ShaderFormat:0=PCD3D_SM6 LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:StaticShaderBindingLayoutSupport:0=RayTracingOnly LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:SupportsBarycentricsSemantic:0=RuntimeDependent LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM6:SupportsMultiViewport:0=RuntimeGuaranteed [AdditionalSettings] AnimGraphVer:2EB5FDBD01AC4D108136F38F3393A5DA=5 AssetRegistry:717F9EE7E9B0493A88B391321B388107=21 AudioFormat:ADPCM:VersionNumber=7 AudioFormat:BINKA:VersionNumber=11 AudioFormat:OGG:VersionNumber=6 AudioFormat:OPUS:VersionNumber=13 AudioFormat:PCM:VersionNumber=7 AudioFormat:RADA:VersionNumber=5 AudioSynesthesiaVer:82E77C4E332343A5B46B13C597310DF3=0 ChaosClothConfigVer:76A52329092345B598AED841CF2F6AD8=5 ChaosClothSharedConfigVer:5FBC690755C840AE8E67F1845EFFF13F=1 ClothConfigNvVer:9950B70EB41A4E17BBCCFA0D57817FD6=1 ClothingAssetVer:FB680AF259EF4BA3BAA819B573C8443D=2 CustomizableObjectVer:C1270312AB730B1E0B1EC74571C70F73=89 Dev-Anim:AF43A65D7FD3494798733E8ED9C1BB05=15 Dev-AnimPhys:29E575DDE0A346279D10D276232CDCEA=17 Dev-Automation:0DF73D61A23F47EAB72789E90C41499A=1 Dev-Blueprints:B0D832E41F894F0DACCF7EB736FD4AA2=10 Dev-Build:E1C64328A22C4D53A36C8E866417BD8C=0 Dev-CineCamera:B2E185064273CFC2A54EF4BB758BBA07=1 Dev-ComputeFramework:6304A3E700594F598CFC21BD7721FD4E=0 Dev-ControlRig:A7820CFB20A743598C542C149623CF50=38 Dev-Core:375EC13C06E448FBB50084F0262A717E=4 Dev-Destruction:174F1F0BB4C645A5B13F2EE8D0FB917D=10 Dev-Editor:E4B068EDF49442E9A231DA0B2E46BB41=40 Dev-Enterprise:9DFFBCD6494F0158E22112823C92A888=11 Dev-Framework:CFFC743F43B04480939114DF171D2073=37 Dev-IKRig:F6DFBB78BB50A0E44018B84D60CBAF23=6 Dev-LoadTimes:C2A15278BFE74AFE6C1790FF531DF755=1 Dev-MediaFramework:6F0ED827A60948959C91998D90180EA4=2 Dev-Mobile:B02B49B5BB2044E9A30432B752E40360=3 Dev-NaniteResearch:30D58BE395EA4282A6E3B159D8EBB06A=1 Dev-Networking:A4E4105C59A149B5A7C540C4547EDFEE=0 Dev-Niagara:F2AED0AC9AFE416F8664AA7FFA26D6FC=1 Dev-Online:39C831C95AE647DC9A449C173E1C8E7C=0 Dev-Optimus:93EDE1AA10CA73754DF98A2849B157A0=14 Dev-Physics-Ext:35F94A83E258406CA31809F59610247C=41 Dev-Physics:78F01B33EBEA4F98B9B484EACCB95AA2=20 Dev-PhysicsMaterial-Chaos:B68FC16E8B1B42E2B453215C058844FE=1 Dev-Platform:6631380F2D4D43E08009CF276956A95A=0 Dev-ReflectionCapture:6B266CEC1EC74B8FA30BE4D90942FC07=1 Dev-Rendering:12F88B9F88754AFCA67CD90C383ABD29=49 Dev-RigVM:DC49959B53C04DE79156EA885E7C5D39=18 Dev-Sequencer:7B5AE74CD2704C10A95857980B212A5A=13 Dev-VirtualProduction:64F58936FD1B42BABA967289D5D0FA4E=1 Dev-VR:D72969181DD64BDD9DE264A83CC13884=3 DNAAssetVer:9DE7BD9867D445B28C0E9D73FDE1E367=0 EngineNetworkVersion:62915CA31C8E4BF7A30E12C7C8219DF7=42 EventParameter:509D354FF6E6492FA74985B2073C631C=0 FHeightmapTextureEdgeSnapshotCustomVersion:12345678123456781234567812345678=5 FileCacheVersion:8E7DDCB380DA47BB9FD346A293984DF6=1 FN-Main-InterchangePipeline:B69D2E47E2A84003BF7718A492C4D899=1 FoliageVer:430C4D197154497087699B69DF90B0E5=15 FortniteMain:601D1886AC644F84AA16D3DE0DEAC7D6=207 FortniteRelease:E70863686B234C5884391B7016265E91=17 FortniteSeason:5B4C06B724634AF8805BBF70CDF5D0DD=13 FortniteValkyrie:8DBC2C5B54A743E0A768FCBB7DA29060=8 FPropertyOption:68C409FC709549868963ACD2C4865183=3 GameNetworkVersion:CC400D24E0E94E7B9BF9A283DCC0C027=0 GlobalDDCVersion=3642B494600E02C735E5EA0BE0FE951F InstancedStructCustomVersion:E21E1CAAAF47425E89BF6AD44C44A8BB=0 InterchangeAssetImportDataVer:92738C4329884D9C9A3D9BBE6EFF9FC0=1 IsUsingShaderCodeLibrary=1 Landscape:23AFE18E4CE14E588D61C252B953BEB7=11 LensFileVersion:8652A554966A466C9FD71C6DD61B1ADB=1 LiveLinkCustomVersion:CB8AB0CDE78C4BDEA862139314E9EF62=0 LiveLinkVer:AB96519645D808FCB7D7228D78AD569E=1 MaterialShaderMapDDCVersion=4E338F4BA9864E57886657A52C6A9CB0 MetaHumanCharacter:0C5DB848021757CE0C42843E0CA16973=1 MetaHumanCoreVer:9A529652B6F785F74B868FB5744F83E3=1 MetaHumanIdentityCustomVersion:3AC07C3C19FF473198C5432B43B241B5=0 MovieSceneEvaluation:A462B7EAF4994E3A99C1EC1F8224E1B2=4 NiagaraVer:FCF57AFA50764283B9A9E658FFA02D32=92 NNEModelDataVersion:9513202EEBA1B279F17FE5BAAB90C3F2=4 OverlappingVerticeDetectionVer:612FBE52DA53400B910D4F919FB1857C=1 PackageFileVersionUE4=522 PackageFileVersionUE5=1017 PackageLicenseeVersion=0 Paper2DVer:11310AED2E554D61AF679AA3C5A1082C=17 ParticleSystemVer:4A56EB4010F511DC92D3347EB2C96AE7=3 PoseDriverVer:AFE086913A0D4952B673673B7CF22D1E=2 Private-Geometry:6EACA3D440EC4CC1B7868BED09428FC5=3 ProceduralFoliageVer:AAFE32BD53954C14B66A5E251032D1DD=1 PropertyBagCustomVersion:134A157ED5E249A38D4E843C98FE9E31=3 r.AllowStaticLighting=0 r.CompileShadersForDevelopment=1 r.DBuffer=1 r.MaterialEditor.LWCTruncateMode=2 r.Mobile.DBuffer=0 r.MobileHDR=1 r.SelectiveBasePassOutputs=0 r.Shaders.AllowUniqueSymbols=0 r.Shaders.ExtraData=0 r.Shaders.GenerateSymbols=0 r.Shaders.Optimize=1 r.Shaders.Symbols=0 r.Shaders.WriteSymbols=0 r.VelocityOutputPass=0 RecomputeTangentCustomVer:5579F886933A4C1F83BA087B6361B92F=2 Release:9C54D522A8264FBE9421074661B482D0=44 Replay:8417998ABBC043EC81B3D119072D2722=19 ShaderFormat:PCD3D_ES31:VersionNumber=-1342691601 ShaderFormat:PCD3D_SM5:VersionNumber=2014867329 ShaderFormat:PCD3D_SM6:VersionNumber=2014867329 ShapeComponentVer:B6E31B1CD29F11EC857E9F856F9970E2=1 SkeletalMeshVer:D78A4A00E8584697BAA819B5487D46B4=18 SoundSubmixVer:79D2530147AF41F8ADCF10E797415C16=2 StateTreeAsset:28E21331501F47238110FA64EA10DA1E=18 StateTreeInstanceStorage:60C4F0DE8B264C34AA9372015DFF09CC=1 TextureFormat:A1RGB555:VersionNumber=0 TextureFormat:AutoDXT:VersionNumber=0 TextureFormat:BC4:VersionNumber=0 TextureFormat:BC5:VersionNumber=0 TextureFormat:BC6H:VersionNumber=9 TextureFormat:BC7:VersionNumber=9 TextureFormat:BGRA8:VersionNumber=0 TextureFormat:DXT1:VersionNumber=0 TextureFormat:DXT3:VersionNumber=0 TextureFormat:DXT5:VersionNumber=0 TextureFormat:DXT5n:VersionNumber=0 TextureFormat:G16:VersionNumber=0 TextureFormat:G8:VersionNumber=0 TextureFormat:POTERROR:VersionNumber=0 TextureFormat:R16F:VersionNumber=0 TextureFormat:R32F:VersionNumber=0 TextureFormat:R5G6B5:VersionNumber=0 TextureFormat:RGB555A1:VersionNumber=0 TextureFormat:RGBA16F:VersionNumber=0 TextureFormat:RGBA32F:VersionNumber=0 TextureFormat:RGBA8:VersionNumber=0 TextureFormat:TFO_AutoDXT:VersionNumber=17 TextureFormat:TFO_BC4:VersionNumber=17 TextureFormat:TFO_BC5:VersionNumber=17 TextureFormat:TFO_BC6H:VersionNumber=17 TextureFormat:TFO_BC7:VersionNumber=17 TextureFormat:TFO_DXT1:VersionNumber=17 TextureFormat:TFO_DXT3:VersionNumber=17 TextureFormat:TFO_DXT5:VersionNumber=17 TextureFormat:TFO_DXT5n:VersionNumber=17 TextureFormat:VU8:VersionNumber=0 TextureFormat:XGXR8:VersionNumber=0 TG_BaseVer:84F72F2E4181C25526721CB537DFB222=3 UE5-Main:697DD581E64F41ABAA4A51ECBEB7B628=121 UE5-Release:D89B5E4224BD4D468412ACA8DF641779=56 UE5-SpecialProject:59DA5D5212324948B878597870B8E98B=9 VariantManagerObjectVer:24BB7AF356464F831F2F2DC249AD96FF=5 VirtualTextureBuiltDataVersion:804E3F7570884B49A4D68C063C7EB6DC=5 VisualLogger:A4237A36CAEA41C98FA218F858681BF3=5 WorldSettingVer:1ED048F42F2E4C6889D053A4F18F102D=1